Шаблон:Skill infobox — различия между версиями
Материал из Guild Wars 2 wiki
Blood (обсуждение | вклад) |
Blood (обсуждение | вклад) |
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Строка 55: | Строка 55: | ||
| Has specialization sort order ={{#switch: {{lc:{{{specialization|}}}}} | | Has specialization sort order ={{#switch: {{lc:{{{specialization|}}}}} | ||
| dragonhunter | | dragonhunter | ||
− | | herald | + | | herald |
| berserker | | berserker | ||
| scrapper | | scrapper | ||
Строка 74: | Строка 74: | ||
| #default = 0 <!-- Core --> | | #default = 0 <!-- Core --> | ||
}} | }} | ||
− | | Has attunement sort order ={{#switch: {{#replace:{{lc:{{{attunement|}}}}}| }} | + | | Has attunement sort order ={{#switch: {{lc:{{{slot|}}}}} |
− | + | | utility = 0 <!-- set it to 0 for glyph skills, due to the sort property position it would sort 1) all the main glyph skills and 2) then all fire attunement 3) water 4) air 5) earth --> | |
− | + | | #default = {{#switch: {{#replace:{{lc:{{{attunement|}}}}}| }} | |
− | + | | fire = 1 | |
− | + | | water = 2 | |
− | + | | air = 3 | |
− | + | | earth = 4 | |
− | + | | fire,water | |
− | + | | water,fire = 5 | |
− | + | | fire,air | |
− | + | | air,fire = 6 | |
− | + | | fire,earth | |
− | + | | earth,fire = 7 | |
− | + | | water,air | |
− | + | | air,water = 8 | |
− | + | | water,earth | |
− | + | | earth,water = 9 | |
+ | | air,earth = 10 | ||
+ | | #default = 0 | ||
+ | }} | ||
}} | }} | ||
| Has skill context sort order ={{#switch: {{lc:{{{slot|}}}}} | | Has skill context sort order ={{#switch: {{lc:{{{slot|}}}}} | ||
Строка 107: | Строка 110: | ||
| trait = 11 | | trait = 11 | ||
| #default = 12 | | #default = 12 | ||
+ | }} | ||
+ | | Has skill slot sort order ={{#switch: {{lc:{{{slot|}}}}} | ||
+ | | pet | ||
+ | | mechanic = {{#if:{{{mechanic-slot|}}}|{{#expr:{{{mechanic-slot}}}-6}}|0}} <!-- storing F1,..,F5 as -5,...,-1, allowing to sort it before weapon slots, e.g. burst skills --> | ||
+ | | #default = {{#if:{{{weapon-slot|}}}|{{{weapon-slot}}}|0}} <!-- on default use weapon-slot, else set to 0 --> | ||
}} | }} | ||
| Has skill type sort order ={{#if: {{{sort type|}}} <!-- if sort type --> | | Has skill type sort order ={{#if: {{{sort type|}}} <!-- if sort type --> | ||
Строка 129: | Строка 137: | ||
}} | }} | ||
}}|+sep=, | }}|+sep=, | ||
− | | Has weapon type sort order ={{#switch: {{lc:{{{slot|}}}}} | + | | Has weapon type sort order ={{#switch: {{lc:{{{slot|}}}}} |
− | | weapon | + | | weapon |
| mechanic = {{#switch: {{lc:{{{mainhand|}}}{{{offhand|}}}{{{twohand|}}}{{{mechanic weapon|}}}}} | | mechanic = {{#switch: {{lc:{{{mainhand|}}}{{{offhand|}}}{{{twohand|}}}{{{mechanic weapon|}}}}} | ||
| axe = 1 | | axe = 1 | ||
Строка 151: | Строка 159: | ||
| harpoon gun = 18 | | harpoon gun = 18 | ||
| trident = 19 | | trident = 19 | ||
+ | | #default = 100 <!-- non-weapon related profession mechanic skills --> | ||
+ | }} | ||
+ | | engineering kit | ||
+ | | bundle = {{#switch: {{lc:{{{bundle|{{{kit|}}}}}}}} | ||
+ | | tome of justice = 20 | ||
+ | | tome of courage = 21 | ||
+ | | tome of resolve = 22 | ||
+ | | med kit = 23 | ||
+ | | bomb kit = 24 | ||
+ | | elixir gun = 25 | ||
+ | | flamethrower = 26 | ||
+ | | grenade kit = 27 | ||
+ | | tool kit = 28 | ||
+ | | elite mortar kit = 29 | ||
+ | | conjured flame = 30 | ||
+ | | frost bow = 31 | ||
+ | | lightning hammer = 32 | ||
+ | | magnetic shield (bundle) = 33 | ||
+ | | fiery greatsword = 34 | ||
+ | | #default = 100 <!-- historical, etc... --> | ||
+ | }} | ||
+ | | transform = {{#switch: {{lc:{{{parent|}}}}} | ||
+ | | rampage = 40 | ||
+ | | engage photon forge = 41 | ||
+ | | celestial avatar = 42 | ||
+ | | tornado = 43 | ||
+ | | whirlpool = 44 | ||
+ | | death shroud = 45 | ||
+ | | lich form = 46 | ||
+ | | reaper's shroud = 47 | ||
+ | | #default = 100 <!-- historical, etc... --> | ||
}} | }} | ||
+ | | #default = 100 <!-- default value --> | ||
}} | }} | ||
| Has skill sort order ={{#if: {{{sort|}}} | | Has skill sort order ={{#if: {{{sort|}}} | ||
Строка 452: | Строка 492: | ||
| Common = | | Common = | ||
; [[Profession|Профессия]] | ; [[Profession|Профессия]] | ||
− | : {{profession|common}} Любая | + | : {{#switch: {{lc:{{{profession|}}}}} | guardian | revenant | warrior | engineer | ranger | thief | elementalist | mesmer | necromancer = {{profession|{{{profession}}}}} [[Is for profession::{{ucfirst:{{{profession}}}}}|{{rus lang|profession|{{{profession}}}}}]] | #default = {{profession|common}} Любая}} |
}}{{#if: {{{specialization|}}} | | }}{{#if: {{{specialization|}}} | | ||
; [[Specialization|Специализация]] | ; [[Specialization|Специализация]] | ||
Строка 522: | Строка 562: | ||
| downed and drowning = ; [[Skill bar|Слот]]: [[List of downed skills|Повержен]] <br> [[List of drowning skills|Утопление]]{{#set:Has skill context=Downed,Drowning|+sep=,}} | | downed and drowning = ; [[Skill bar|Слот]]: [[List of downed skills|Повержен]] <br> [[List of drowning skills|Утопление]]{{#set:Has skill context=Downed,Drowning|+sep=,}} | ||
| transform = ; [[Skill bar|Слот]]: [[Transform|Преображение]]{{#set: Has skill context=Transform}} | | transform = ; [[Skill bar|Слот]]: [[Transform|Преображение]]{{#set: Has skill context=Transform}} | ||
− | | pet = ; [[Skill bar|Слот]]: [[Pet|Питомец]] <small>([[List of pet skills|список умений]])</small>{{#set:Has skill context=Pet|Has profession mechanic slot number= | + | | pet = ; [[Skill bar|Слот]]: [[Pet|Питомец]] <small>([[List of pet skills|список умений]])</small>{{#set:Has skill context=Pet|Has profession mechanic slot number={{{mechanic-slot|}}}}} |
− | | mechanic = ; [[Skill bar|Слот]]: [[Profession mechanic|Механика профессии]]{{#set:Has skill context=Profession mechanic}}{{#if: {{{mechanic weapon|}}}|; [[Weapon|Оружие]]: [[Is for weapon::{{ucfirst:{{{mechanic weapon|}}}}}|{{rus lang|weapon|{{{mechanic weapon}}}}}]] | + | | mechanic = ; [[Skill bar|Слот]]: [[Profession mechanic|Механика профессии]]{{#set:Has skill context=Profession mechanic}}{{#if: {{{mechanic weapon|}}}|; [[Weapon|Оружие]]: [[Is for weapon::{{ucfirst:{{{mechanic weapon|}}}}}|{{rus lang|weapon|{{{mechanic weapon}}}}}]]}}{{#set:Has profession mechanic slot number={{{mechanic-slot|}}}}} |
− | |||
− | |||
| special | | special | ||
| special action = ; [[Skill bar|Слот]]: [[Special action skill|Особое действие]]{{#set:Has skill context=Special action}} | | special action = ; [[Skill bar|Слот]]: [[Special action skill|Особое действие]]{{#set:Has skill context=Special action}} |
Версия 16:46, 28 мая 2020
Description
{{Skill infobox | name = | icon = | description = | description type = | facts = | profession = | race = | slot = | mainhand = | offhand = | twohand = | bundle = | tonic = | mechanic weapon = | tool belt = | attunement = | activity = | kit = | pet = | pet-family = | monster = | parent = | uw-replaced-by = | uw-replaces = | type = | activ-type = | chain1 = | chain2 = | chain3 = | weapon-slot = | mechanic-slot = | training track = | training order = | hero points = | ground-target = | id = | split = | activation = | energy = | health cost = | initiative = | upkeep = | recharge = | activation-pvp = | energy-pvp = | health cost-pvp = | initiative-pvp = | recharge-pvp = | upkeep-pvp = | activation-wvw = | energy-wvw = | health cost-wvw = | initiative-wvw = | recharge-wvw = | upkeep-wvw = }}
Parameters
All parameters are optional.
- name
- Skill name. Defaults to the page name if skipped; displays (unnamed skill) if included but left blank.
- icon
- Skill icon to show. If not explicitly stated, displays File:<name>.png; if it was not found, shows instead.
- description
- Skill description.
- description type
- Optional. Skill description type. On default the parameter type is used. Setting to "none" disables the skill description type.
- split
- Game modes that this skill applies to. See {{Game mode version}}. Calls {{Skill infobox/subobject}} for each game mode beside PvE to create subobjects.
- To set activation, energy, health cost, initiative, recharge and upkeep for a specific game mode: use the -wvw and -pvp parameters to set it. If the split is PvE | WvW + PvP, set only one of these parameters for the wvw+pvp version.
- facts
- The skill facts (i.e. bleeding, damage, range, etc.) shown below the description. Each fact should be presented as an individual instance of the {{skill fact}} template.
- activation
- Activation time. Enter as a decimal, e.g. 1.25.
- initiative
- Initiative cost.
- energy
- Energy cost.
- upkeep
- Energy upkeep cost.
- health cost
- Health cost.
- recharge
- Recharge time. If there is no recharge, define the value as 0. Omitting the recharge does not set Property:Has recharge time.
- supertype
- Skill supertype describing who can use the skill. On default the supertype is set automatically to one of the following allowed values:
- "Profession": If profession is set to one of the nine professions: Guardian, Revenant, Warrior, Engineer, Ranger, Thief, Elementalist, Mesmer, Necromancer.
- "Racial": If race is set to one of the five races: Asura, Charr, Human, Norn, Sylvari.
- "Profession, Racial": If profession and race is set.
- "Monster": If monster is set.
- "Common": On default or if profession is set to "Common".
- profession
- Profession that uses the skill. Required if the specialization is set too.
- specialization
- Specialization required to use skill.
- race
- Race that uses the skill.
- slot
- Skill slot occupied by the skill:
- weapon: Weapon skill.
- bundle: Bundle weapon skill.
- healing: Healing skill.
- utility: Utility skill.
- elite: Elite skill.
- downed: Downed skill.
- drowning: Drowning skill.
- downed and drowning: Both downed and drowning skill.
- transform: Transform skill.
- pet: Pet skill.
- mechanic: Profession specific ability.
- toy: Skills provided by toys.
- tonic: Skills provided by tonics.
- trait: Skills provided by traits. Also use the trait parameter to link to the trait.
- mainhand
- Weapon held in the main hand.
- offhand
- Weapon held in the off-hand.
- twohand
- Weapon held in both hands.
- requires offhand
- Off-hand weapon that is required for this skill. Can be set to "none".
- bundle
- Bundles that grant the skill.
- tonic
- Tonics that grant the skill.
- mechanic weapon
- Weapon related to a certain profession mechanic.
- tool belt
- The associated tool belt skill.
- attunement
- Attunement for elementalist's weapon skills.
- activity
- The activity in which the skill is available.
- kit
- The engineering kit that provides the skill.
- pet
- Pet species name (e.g. Jaguar), for skills unique to a specific pet. Do not include the "Juvenile" prefix, the template handles that internally.
- pet-family
- Pet family name (e.g. Feline), for skills common to that family.
- archetype
- Pet archetype, for skills that require that archetype.
- monster
- The monster or monster type that uses this skill. Multiple monsters can be specified with semi-colons.
- parent
- Parent skill — the skill which gives access to this skill.
- uw-replaced-by
- For skills that are not usable underwater.
- If the skill is not usable underwater and has an underwater counterpart/replacement, name of the underwater skill.
- If the skill is not usable underwater and does not have a replacment, input none.
- uw-replaces
- For underwater skills that replace a normal skill, name of the skill it replaces.
- If the skill is only usable underwater and does not have a land replacment, input none.
- type
- Skill type, such as signet.
- sort type
- Skill sort type. On default: it inherits the skill type from the parameter type, else if it inherits chain1 skill type, else it sets "Skill without type".
- sort
- For grouping and sorting skills. On default: it inherits chain1 skill page name, else it uses page name.
- activ-type
- Activation type:
- chain: Chain skill.
- channeled or hold: Channeled skill.
- charge: Charge skill.
- chain1 .. chain4
- Skill sequence. Set with the names of the skills in the chain.
- weapon-slot
- Weapon skills only. Used to indicate which fixed position the skill has on a skill bar.
- mechanic-slot
- Profession mechanic skills only. Used to indicate which fixed position the skill has on a profession mechanic skill bar.
- training track
- Optional, should be automatically calculated. Slot (heal/utility/elite) skills only. Used to indicate the associated training track. Sets Property:Is for training track.
- training order
- Slot (heal/utility/elite) skills only. Used to identify the unlock order. Sets Property:Has training unlock order.
- hero points
- Slot (heal/utility/elite) skills only. Used to indicate how many hero points required to unlock the skill. Sets Property:Has training hero point cost.
- ground-target
- Whether the skill has ground targeting or not. Parameter expects type of ground targeting, but providing anything will automatically display to the rightmost of upper properties.
- id
- The skill's internal ID. Generates a game link in the infobox.
- categorize
- Optional. "y" or "n" to turn on/off categorization. Default is on for main namespace articles and off for others. If using "status", don't set this parameter.
- status
- Optional. Status of skill. Only set if not currently obtainable ingame, displays relevant notice. Available options: "historical", "future", "unimplemented", "current" (default).
- status notes
- Optional. Allows provision of additional reason for the given status.
- status date
- Optional. Sets the date of the update that marked this skill as historical (in YYYY-MM-DD format).
- requires
- Optional. The expansion or living world season required to access the content. Displays a notice of the release. See {{infobox requires}} for options.
Examples
{{Skill infobox | icon = Skill.png | description = This is an example. | activation = 1.5 | recharge = 45 | facts = {{skill fact|bleeding|5}} | profession = elementalist | specialization = tempest | slot = Weapon | twohand = staff | attunement = fire | weapon-slot = 5 | ground-target = circle | id = 12345 }}
Skill infobox
- Профессия
- Элементалист (список умений)
- Специализация
- Буря
- Оружие
- Посох
- Настройка
- Огонь
- Игр. ссылка
- API
- 12345
“This is an example.
- Кровотечение (5 сек): 110 урона.
— Внутриигровое описание