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− | {{TOCright}}
| + | #перенаправление [[Condition Damage]] |
− | {{Condition Damage}}, also known as '''Malice''', is a secondary [[attribute]] that improves the [[damage]] dealt by [[condition]]s your character inflicts. The [[boon]] [[Might]] increases condition damage along with [[power]].
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− | A character's current Condition Damage value can be seen on the [[Hero panel]].
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− | == Conditions ==
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− | {| class="table align-center"
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− | ! Condition
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− | ! Factor
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− | ! Base Damage at Level 80
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− | ! Damage from +100 Condition Damage
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− | |-
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− | | style="text-align:left" | {{Bleeding}}
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− | | 0.05 || 42.5 per stack per second
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− | | +5 per stack per second
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− | |-
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− | | style="text-align:left" | {{Burning}}
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− | | 0.25 || 328 per second
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− | | +25 per second
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− | |-
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− | | style="text-align:left" | {{Poison}}
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− | | 0.10 || 84 per second
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− | | +10 per second
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− | |-
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− | | style="text-align:left" | {{Confusion}}<ref name="Confusion">[[Confusion]] deals half damage in [[Structured PvP]].</ref>
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− | | 0.15 || 130 per stack per skill use
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− | | +15 per stack per skill use
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− | |-
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− | | style="text-align:left" | {{Fear}}<ref name="Fear">Only with the [[necromancer]] trait [[Terror]] ([[Curses]] IX).</ref>
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− | | 0.30 || 362 per second
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− | | +30 per second
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− | |-
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− | | style="text-align:left" | {{Torment}}<ref name="Torment">Deals two damage packets per second while moving.</ref>
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− | | 0.11 || 32 per stack per second
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− | | +11 per stack per second
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− | |}
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− | Actual damage per second/attack per stack = Base Damage + (Factor * Condition Damage)
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− | <references />
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− | == Related traits and skills ==
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− | === Trait lines that increase condition damage ===
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− | 1 trait point in the indicated trait line increases condition damage by 10 points.
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− | * {{g}} [[Radiance]]
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− | * {{w}} [[Arms]]
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− | * {{en}} [[Firearms]]
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− | * {{r}} [[Wilderness Survival]]
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− | * {{t}} [[Trickery]]
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− | * {{e}} [[Earth Magic]]
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− | * {{m}} [[Illusions]]
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− | * {{n}} [[Curses]]
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− | === Traits that increase condition damage ===
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− | * {{en}} [[Blood Injection]]
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− | * {{m}} [[Chaotic Transference]]
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− | * {{m}} [[Malicious Sorcery]]
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− | === Skills that increase condition damage ===
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− | * {{skill icon|Signet of Wrath}}
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− | * {{skill icon|Banner of Strength}}
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− | * {{skill icon|Conjure Fiery Greatsword}}
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− | * {{skill icon|Conjure Flame Axe}}
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− | * {{skill icon|Signet of Domination}}
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− | == Related items ==
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− | === Equipment prefixes that increase condition damage ===
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− | * [[Rabid]]
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− | * [[Carrion]]
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− | * [[Malign]]
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− | * [[Ravaging]]
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− | * [[Rampager's]]
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− | * [[Shaman's]]
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− | * [[Traveler's]]
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− | * [[Apothecary's]]
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− | === Upgrade components that increase condition damage ===
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− | * [[Chrysocola]] gemstones
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− | * [[Coral]] gemstones
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− | * [[Topaz]] gemstones
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− | * [[Amber]] gemstones
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− | * [[Crest of the Rabid]]
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− | * [[Rune of the Adventurer]]
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− | * [[Rune of the Afflicted]]
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− | * [[Rune of Grenth]]
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− | * [[Rune of the Krait]]
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− | * [[Rune of the Necromancer]]
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− | * [[Rune of the Nightmare]]
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− | * [[Rune of Orrian]]
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− | * [[Rune of Scavenging]]
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− | * [[Rune of the Undead]]
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− | * [[Rune of the Elementalist]]
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− | * [[Rune of the Thief]]
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− | * [[Rune of the Engineer]]
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− | * [[Sigil of Corruption]]
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− | === Consumables that increase condition damage ===
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− | * [[Food]]s (too numerous to list here)
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− | * [[Apprentice Tuning Crystal]]
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− | * [[Journeyman Tuning Crystal]]
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− | * [[Standard Tuning Crystal]]
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− | * [[Artisan Tuning Crystal]]
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− | * [[Quality Tuning Crystal]]
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− | * [[Master Tuning Crystal]]
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− | == Notes ==
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− | * Any condition damage that is currently affecting a target, will update per tick according to the source character's stats. For example, An Engineer may inflict Bleed with an Elixir Gun toolkit and then swap to a pair of +condition damage pistols in order to increase the damage over time, even if no further conditions are inflicted.
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− | == Trivia ==
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− | * The diamond-shaped icon for this attribute (and for [[Condition Duration]]) is a relic of early development, when all conditions had diamond-shaped icons in different colors, instead of the uniform red icons they have now.
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− | ==See Also==
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− | * [[Damage]]
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− | {{Attributes nav}}
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− | [[Category:Attributes]]
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