Fiery Whirl — различия между версиями

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{{Skill infobox
 
{{Skill infobox
 
| description = Переместиться вперед, нанося по пути порезы противникам.
 
| description = Переместиться вперед, нанося по пути порезы противникам.
| variables = {{skill fact|damage|226|coefficient=0.2445}}{{skill fact|crippled|3}}{{skill fact|property|Количество ударов|8}}{{skill fact|targets|3}}{{skill fact|radius|130}}{{skill fact|evade|1.25}}{{skill fact|combo|whirl}}{{skill fact|range|900}}
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| facts = {{skill fact|damage|weapon=conjure|power=1260|coefficient=0.688}}{{skill fact|crippled|3}}{{skill fact|property|Количество ударов|8}}{{skill fact|targets|3}}{{skill fact|radius|130}}{{skill fact|evade|1.25}}{{skill fact|combo|whirl}}{{skill fact|range|900}}
 
| activation = 0.25
 
| activation = 0.25
 
| recharge = 5
 
| recharge = 5
 
| profession = elementalist
 
| profession = elementalist
| slot = environmental
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| slot = bundle
| twohand = Fiery Greatsword
+
| bundle = Fiery Greatsword
 
| parent = Conjure Fiery Greatsword
 
| parent = Conjure Fiery Greatsword
| weapon-slot = 3
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| weapon slot = 3
| ground-target = line
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| ground target = line
 +
| movement type = Leap
 
| id = 5697
 
| id = 5697
 
}}
 
}}
  
==Notes==
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== Связанные [[trait|черты]] ==
* Fiery Whirl will try to hit 4 times on its path, inflicting cripple on every hit.
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{{related traits}}
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 +
== Notes ==
 +
* Fiery Whirl will try to hit 4 times on its path, inflicting cripple on every hit.
 
** A stationary enemy on its path will be hit 2-4 times depending on their size and distance from the starting point. Starting in melee range (130 units), player characters and smaller enemies will be hit 2-3 times, while bigger creatures will be hit all 4 times. The size of a creature usually matches their selection circle.
 
** A stationary enemy on its path will be hit 2-4 times depending on their size and distance from the starting point. Starting in melee range (130 units), player characters and smaller enemies will be hit 2-3 times, while bigger creatures will be hit all 4 times. The size of a creature usually matches their selection circle.
 
** Used against an obstacle in an angle that prevents advance or while immobilized will allow you to deliver all 4 hits to enemies in range.
 
** Used against an obstacle in an angle that prevents advance or while immobilized will allow you to deliver all 4 hits to enemies in range.
 +
{{bug|1=Tooltip damage displays ~5.8% higher than actual damage dealt. {{skill fact|damage|weapon=conjure|coefficient=0.65}}}}
 +
 +
== История версий ==
 +
{{Version history table header|elementalist}}
 +
{{Version history table row|2015-06-23|Elementalist}}
 +
* Изменение скорости движения больше не влияет на дистанцию перемещения.
 +
{{Version history table row|2014-06-03|Elementalist}}
 +
* В описание добавлена информация о количестве целей и ударов.
 +
{{Version history table row|release|r=y}}
 +
|}

Версия 05:34, 17 мая 2022

Переместиться вперед, нанося по пути порезы противникам.

Damage.png Урон: 308 (0.688)?
Crippled.png Хромота (3 сек): -50% к скорости передвижения.
Miscellaneous effect.png Количество ударов: 8
Number of targets.png Количество целей: 3
Radius.png Радиус: 130
Evade.png Уклонение: 10.25¼ сек
Combo.png Комбо-финал: Вихрь
Range.png Дальность: 900

— Внутриигровое описание

Связанные черты

Notes

  • Fiery Whirl will try to hit 4 times on its path, inflicting cripple on every hit.
    • A stationary enemy on its path will be hit 2-4 times depending on their size and distance from the starting point. Starting in melee range (130 units), player characters and smaller enemies will be hit 2-3 times, while bigger creatures will be hit all 4 times. The size of a creature usually matches their selection circle.
    • Used against an obstacle in an angle that prevents advance or while immobilized will allow you to deliver all 4 hits to enemies in range.
Tooltip damage displays ~5.8% higher than actual damage dealt.
Damage.png Урон: 231 (0.65)?

История версий

Более детальную историю изменений умения смотрите здесь.

Патч Изменения
23 июня 2015 Выход специализаций:
  • Изменение скорости движения больше не влияет на дистанцию перемещения.
3 июня 2014
  • В описание добавлена информация о количестве целей и ударов.
28 августа 2012 Выход Guild Wars 2: