Guild Wars 2 wiki:Event formatting

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This page illustrates a common way to format dynamic event articles.

Template

{{Event infobox
| name =                           <!--Optional. Defaults the name of the article ({{PAGENAME}}).-->
| location =                           <!--Required. The specific location in which the event takes places. (i.e. Shaemoor Fields). -->
                                   <!--Multiple areas can be comma separated (i.e. (Shaemoor Fields,Western Divinity Dam). Do not use link format.-->
                                   <!--Because of the way that the location displays its enclosing location, it is best to use the area rather than a poi or a zone, if possible.-->
| type =                           <!--Optional. The event type. (i.e. Dynamic event, Group event, Meta event). Meta event is for meta event pages, not events that are part of a meta event.--> 
                                   <!--If no type is specified, the infobox defaults to Dynamic event.-->
| indicator =                      <!--Optional. The icon indicator of the event, to the left of the name in the event assist: boss, collect, fist, flag, shield, star, swords, or wrench-->
| level =                          <!--Required. The level of this event.-->
| meta_event =                     <!--Optional. The meta event this event is part of.-->
| heart =                          <!--Optional. The renown heart event simultaneously influenced by participating in this event.-->
| race =                           <!--Optional. Use only for race specific events (i.e. Tutorial).-->
| start_npc =                      <!--Optional. The NPC used to initiate the event.-->
| start_npc2... start_npc5         <!--Same as above. (Only used if there are multiple npcs that start the event)-->
| npc_map =                        <!--Optional. The map image with the starting NPC's location marked. Defaults to <start_npc> location.jpg.-->
| npc_map-text =                   <!--Optional. Starting NPC location map description. Defaults to "Click to enlarge".-->
| map1... map5                     <!--Optional. Map images of the event (or parts of the event.)-->
| map1-text ... map5-text          <!--Optional. Map image descriptions. Defaults to "Click to enlarge".-->
| event_prev                       <!--Optional. The event this is preceded by;-->
| event_prev2... event_prev5       <!--Same as above. (Only used if there are multiple preceding events)-->
| event_success                    <!--Optional. The event that follows if the completion of the current event is considered successful.-->
| event_success2... event_success5 <!--Same as above. (Only used if there are multiple such events)-->
| event_failure                    <!--Optional. The event that follows if the completion of the current event is considered a failure.--> 
| event_failure2... event_failure5 <!--Same as above. (Only used if there are multiple such events)-->
}}
[[Event name]] is a level x [[event]] that occurs in [[area name]]. Strategy and important information can go here.

==Objectives==
<!--These are listed below the title of the event in the event assist. Things should be written exactly as they appear in the game.

Each line should be bulleted. {{event boss}}, {{event collect}}, {{event fist}}, {{event flag}}, {{event shield}}, {{event star}}, {{event swords}}, and {{event bar}} can be used to mimic the interface. Icons to the right of a progress/health bar should be considered on the same line as the bar. If you don't catch the time limit, feel free to put "x:xx". Variable numbers, such as the number of items you have turned in to a collection event can be denoted with x. Messages that an ally needs to be revived don't need to be included. You can access colored flags with the event flag template.-->
*Monstrous Tar Elemental
*{{event bar}} {{event boss}}
*Time remaining: 10:00
*Your contribution: x
*Ghosts busted: x/10

==NPCs==
===Allies=== <!--List any friendly NPCs that are part of the event. Alphabetize.-->
*[[Brakkurn Riptrue]]
*[[Jhalles Coalgrip]]
===Foes=== <!--Hostile NPCs that spawn as part of the event. Alphabetize.-->
*[[Tar Elemental]]
*[[Veteran Tar Elemental]]

==Rewards==
{{event rewards}}

==Dialogue==
<!--Optional section. If any NPC has event-specific dialogue when interacted with, add it here. Make use of the {{dialogue icon|...}} template.--> 
Upon event start <!--Describe when the lines are delivered if possible
:'''Speaker Name''': ''What the speaker says.''

==Notes==
<!--Optional section. Any relevant notes can go here.-->
*...

==Trivia==
<!--Optional section. Any trivial information, such as references can go here.-->
*...


Recent changes

The zone parameter is no longer required, the infobox derives this itself. The type parameter defaults to Dynamic event if none is used. The storyline parameter is now the meta_event parameter.

Copy+Paste version

{{Event infobox
| area = 
| type = 
| indicator = 
| level = 
| meta_event = 
| heart = 
| race = 
| start_npc = 
| npc_map = 
| npc_map-text = 
| map1 =
| event_prev =
| event_success =
| event_failure =
}}
[[Event name]] is a level x [[event]] that occurs in [[area name]].

==Objectives==
*

==NPCs==
===Allies===
*
===Foes=== 
*

==Rewards== 
{{event rewards}}

==Dialogue==
:

==Notes==
*

==Trivia==
*