PvP Reward Track — различия между версиями
Nnton3 (обсуждение | вклад) |
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Текущая версия на 16:09, 19 сентября 2015
Содержание
Reward track progress[править]
Progress can be made in two ways:
- By playing matches. The different arenas provide different amounts of progression per game: Unranked and Ranked Arenas provide more than Custom Arenas. Reward track progress is not related to PvP rank points[1].
- Unranked and ranked wins progress the track by ~140% of a minor reward bar (~3.5% of full track)[2][3].
- Unranked and ranked losses progress the track by ~70% of a minor reward bar (~1.7% of full track)[2][4][3].
- A fully credited Custom Arenas win progresses the track by ~90% of a minor reward bar (~2.2% of full track)[2].
- Custom Arena is capped at two major reward tiers per day to avoid botting[5], thus requiring a minimum of four days to complete. The cap is reset every day at the daily reset time.
- Unranked and Ranked arena have no cap[5].
- Top stat bonuses do not affect progress[6].
- Consuming a Potion of PvP Reward which are obtained from Daily achievement reward chests that have a PvP objective.
- Potions progress the track by exactly half a minor reward bar (1.25% of full track)[2].
Players can only make progress on a single reward track at a time. Switching between tracks will save any progress made, and players can return where they left off. There is no known way to reset a reward track without finishing it. Upon completion of a reward track, the next reward track with the most progress is automatically activated. Reward track progress is linear and is the same for all tracks[1].
Reward track modifiers[править]
There are several effects to increase the amount of reward track progress earned. These modifiers do not affect Potion of PvP Reward.
Effect | Source | Bonus | Notes |
---|---|---|---|
Celebration Bonus | Celebration Booster Birthday Booster |
10% | |
Call of the Mists | Automatic | 15% | Active during PvP community events |
Greater Call of the Mists | Automatic | 25% | Active during PvP community events |
Reward track types[править]
Unique tracks[править]
Unique tracks may reward PvP-exclusive skins upon completion, may not be repeatable, or both.
Track | Exclusive reward | Repeatable |
---|---|---|
Balthazar Back Item Reward Track | Fires of Balthazar Skin | 0 |
Glorious Reward Track | Glorious Armor Box | 1 |
Silverwastes Reward Track | Carapace Glove Box | 0 |
Region tracks[править]
These offer rewards related to specific regions of Tyria. For example, the Krytan region track has loot normally found in Kryta. All these tracks are repeatable.
Track | Weapon skins | Required completion of |
---|---|---|
Krytan Region Track | Ceremonial weapons | — |
Shiverpeak Mountains Region Track | Etched weapons | Krytan Region Track |
Ascalonian Region Track | Legionnaire weapons | Shiverpeak Mountains Region Track |
Maguuma Jungle Region Track | Tribal weapons | Ascalonian Region Track |
Ruins of Orr Region Track | Orrian weapons | Maguuma Jungle Region Track |
Maguuma Wastes Region Track | Ambrite Fossilized insects | — |
Dungeon tracks[править]
Dungeon tracks are on a two week rotating cycle. Players can complete the story mode of the associated dungeon to unlock its reward track permanently. Every two tiers of a reward track, players may choose a weapon and will be given 60 dungeon tokens. Completing a reward track gives a total of 240 dungeon tokens. At the end of a reward track a player may choose a single piece of armor associated with the dungeon. For information about specific attribute values granted by different types of equipment, see Equipment acquisition by stats#Dungeons.
Temporary tracks[править]
These tracks are only available for a limited period of time. They can be repeated indefinitely during that period.
Track | Final reward | Available |
---|---|---|
Halloween Reward Track | Halloween Pail | Halloween 2014 |
Wintersday Reward Track | Ultimate Wintersday Gift | Wintersday 2014 |