Мировой опыт — различия между версиями

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[[World Experience]] (WXP) is a [[WvW]], character-specific progression track, similar to [[experience]]. Each character gains points by completing relevant WvW activities, including killing foes, capturing strategic locations from other servers, and defending those same locations. Increasing the point total allows your character to gain World Experience Ranks, each of which grants World Ability Points and various tangible rewards.
+
[[File:WvW Rank up.png|right|300px]]
 +
[[World Experience]] (WXP) is a [[World versus World|WvW]], account wide progression track, similar to [[PvP_Rank|rank]]. Each character gains points by completing relevant WvW activities, including killing foes, capturing strategic locations from other servers, and defending those same locations. Increasing the point total allows your character to gain World Experience Ranks, each of which grants World Ability Points and various tangible rewards. Each character has the same number of World Ability Points, but may allocate them differently among the [[#WXP upgrades|WXP upgrades]].
  
 
== Rewards ==
 
== Rewards ==
[[File:WXP_rank_up.jpg|thumb|Standard reward at rank 5]]
+
[[File:WXP_rank_up.jpg|thumb|Standard reward at rank 31]]
 
Each new WXP rank rewards the following:
 
Each new WXP rank rewards the following:
# One World Ability Point, which can be spent on various WXP upgrade progression tracks such as: passive bonuses, siege weapon skills, and on-kill effects. There is no limit to amount of points that can be earned.
+
# One World Ability Point, which can be spent on various WXP upgrade progression tracks such as: passive bonuses, siege weapon skills, and on-kill effects. There is a maximum of 10,000 points that can be earned; WXP rank rewards past rank 10,000 will not include additional ability points.
# A reward chest with WvW rewards. The chest contains coins and [[Badges of Honor]]. In addition, there is a small chance of a bonus item, including:
+
# A World Rank Chest with WvW rewards. Each chest contains coins and [[Badge of Honor|Badges of Honor]]. In addition, there is a chance of a bonus item(s), including:
#* [[List_of_ascended_equipment#Rings|Ascended rings]]
+
#* [[Ascended equipment#Rings|Ascended rings]]
 
#* [[Ascended weapon]]s
 
#* [[Ascended weapon]]s
#* [[Armor]] or [[weapon]]s of masterwork, rare, or exotic quality, including precursors
+
#* [[Ascended armor]]
 +
#* [[Armor]] or [[weapon]]s of masterwork, rare, or exotic quality, including [[Precursor weapon|precursor]]s
 
#* [[Blueprint]]s, either ordinary or superior
 
#* [[Blueprint]]s, either ordinary or superior
 
#* [[Trap (environmental weapon)|Traps]]
 
#* [[Trap (environmental weapon)|Traps]]
#* [[World_Experience#WXP_consumables|WXP Consumables]]
+
#* [[#WXP_consumables|WXP Consumables]] and [[WXP Booster|Boosters]]
  
; Retroactive rewards
+
Past rank 6, the World Rank Chests are the same. The earlier chests have slightly less loot because they are easier to acquire.<ref name=DevonCarver>[https://forum-en.gw2archive.eu/forum/game/wuv/WvW-rank-chests-question/first#post3586991 Devon Carver], forum-en.gw2archive.eu</ref>
Those who gained any world ranks prior to the introduction of the reward chest will retroactively receive rewards at a rate of one retroactive chest for each new rank. For example, a player who gained rank 3 originally would receive two chests at ranks 4, 5, and 6. At that point, they would earn one chest per new rank.
 
  
== Мировые ранги ==
+
== World ranks ==
Your world rank increases as you gain WXP through your accomplishments in WvW. The rank is displayed to enemies, i.e., if you are rank 1 enemies will see "[Server name] Invader", if you are rank 5 enemies will see "[Server name] Assaulter", etc.  
+
Your world rank increases as you gain WXP through your accomplishments in WvW. The first 4 ranks (up to rank 5) only require 1,000 WXP; after that, each rank requires 5,000 WXP.
  
'''Example:''' "Kodash [DE] Squire", "Vabbi Bronze Raider", "Sanctum of Rall Silver Major", etc.
+
=== Rank titles ===
 +
Your rank title, together with your server name, is shown to enemy players instead of your character name, e.g. ''Divinity's Reach Silver Footman''.
  
 
{| {{STDT|mech1}}
 
{| {{STDT|mech1}}
! Rank !! Name
+
! Rank !! Title
 
|-
 
|-
 
| 1 || Invader
 
| 1 || Invader
Строка 55: Строка 57:
 
|}
 
|}
 
{| {{STDT|mech1}}
 
{| {{STDT|mech1}}
! Rank !! Name
+
! Rank !! Title
 
|-
 
|-
 
| 150 || Bronze Invader
 
| 150 || Bronze Invader
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{| {{STDT|mech1}}
 
{| {{STDT|mech1}}
! Rank !! Name
+
! Rank !! Title
 
|-
 
|-
 
| 620 || Silver Invader
 
| 620 || Silver Invader
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{| {{STDT|mech1}}
 
{| {{STDT|mech1}}
! Rank !! Name
+
! Rank !! Title
 
|-
 
|-
 
| 1,395 || Gold Invader
 
| 1,395 || Gold Invader
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|}
 
|}
 
{| {{STDT|mech1}}
 
{| {{STDT|mech1}}
! Rank !! Name
+
! Rank !! Title
 
|-
 
|-
 
| 2,545 || Platinum Invader
 
| 2,545 || Platinum Invader
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{| {{STDT|mech1}}
 
{| {{STDT|mech1}}
! Rank !! Name
+
! Rank !! Title
 
|-
 
|-
 
| 4,095 || Mithril Invader
 
| 4,095 || Mithril Invader
Строка 224: Строка 226:
  
 
{| {{STDT|mech1}}
 
{| {{STDT|mech1}}
! Rank !! Name
+
! Rank !! Title
 
|-
 
|-
 
| 6,445 || Diamond Invader
 
| 6,445 || Diamond Invader
Строка 257: Строка 259:
 
|}
 
|}
  
 
+
== WXP acquisition ==
 
+
Players will grant more WXP the longer they have been alive. Getting different ranks (bronze/silver/gold) for event completion scales the WXP awarded, while various modifiers (see WXP modifiers section below) will grant a bonus to world experience.
 
{| {{STDT|mech1}}
 
{| {{STDT|mech1}}
! Rank !! WXP required for next rank
+
! Objective !! WXP reward
|-
 
| 1 || 1000
 
|-
 
| 2 || 1000
 
|-
 
| 3 || 1000
 
|-
 
| 4 || 2000
 
 
|-
 
|-
| 5+ || 5000
+
! colspan="2" | Defeating foes
|}
 
 
 
== WXP Acquisition ==
 
Players will grant more WXP the longer they have been alive. Getting different ranks (bronze/silver/gold) for event completion scales the WXP awarded. While [[Outnumbered]] you gain a 25% bonus to world experience.
 
{| {{STDT|mech1}}
 
! Objective !! WXP reward
 
 
|-
 
|-
| Player kill || 0-75
+
| Player kill || 0-60
 
|-
 
|-
 
| [[Guard]] kill || 20
 
| [[Guard]] kill || 20
 
|-
 
|-
| Supervisor or Lord kill || 40...50...75...100
+
| Supervisor or Lord kill ([[Resource_camp|Camp]]...[[Tower]]...[[Keep]]...[[Stonemist_Castle|Stonemist]]) || 30...50...75...100
 
|-
 
|-
 
| [[Supply_caravan|Dolyak]] kill || 50
 
| [[Supply_caravan|Dolyak]] kill || 50
 +
|-
 +
! colspan="2" | Destroying siege equipment/defenses
 
|-
 
|-
 
| [[Arrow Cart]], [[Flame Ram]], [[Ballista]], or [[Catapult]] destruction || 15
 
| [[Arrow Cart]], [[Flame Ram]], [[Ballista]], or [[Catapult]] destruction || 15
Строка 292: Строка 282:
 
| [[Tower]] or [[Keep]] gate destruction || 50...80
 
| [[Tower]] or [[Keep]] gate destruction || 50...80
 
|-
 
|-
| [[Tower]] or [[Keep]] wall destruction || 120...150...180
+
| [[Tower]] or [[Keep]] wall destruction ([[Tower]]...[[Keep]]...[[Stonemist_Castle|Stonemist]]) || 120...150...180
 +
|-
 +
! colspan="2" | Capturing objectives
 +
|-
 +
| [[Ruins of Power]] capture || 0
 
|-
 
|-
 
| [[Sentry]] point capture || 100
 
| [[Sentry]] point capture || 100
 +
|-
 +
| Shrine capture ([[Shrine of Air|Air]]/[[Shrine of Earth|Earth]]/[[Shrine of Fire|Fire]]) || 100
 
|-
 
|-
 
| [[Resource_camp|Supply camp]] capture || 200
 
| [[Resource_camp|Supply camp]] capture || 200
Строка 303: Строка 299:
 
|-
 
|-
 
| [[Stonemist_Castle|Stonemist]] capture || 1000
 
| [[Stonemist_Castle|Stonemist]] capture || 1000
 +
|-
 +
! colspan="2" | Defending objectives
 
|-
 
|-
 
| Sentry point defense || 0
 
| Sentry point defense || 0
Строка 314: Строка 312:
 
| Stonemist defense || 200
 
| Stonemist defense || 200
 
|-
 
|-
| Wall/Gate repair || 2 for each 1 supply
+
! colspan="2" | Map-specific mechanics
 
|-
 
|-
| Acquiring [[World_versus_World#Mercenary_camps|mercenaries]] || 200
+
| Acquiring [[Mercenary_camp|mercenaries]] || 200
 
|-
 
|-
 
| Eliminating an enemy mercenary camp || 200
 
| Eliminating an enemy mercenary camp || 200
 
|-
 
|-
| Most other events || 200
+
! colspan="2" | Events
 
|-
 
|-
 
| [[Eliminate the overgrown grub]] event || 600
 
| [[Eliminate the overgrown grub]] event || 600
 
|-
 
|-
 
| [[Silence the raging arboreal spirit]] event || 600
 
| [[Silence the raging arboreal spirit]] event || 600
 +
|-
 +
| Most other events || 200
 +
|-
 +
! colspan="2" | Miscellaneous
 +
|-
 +
| Wall/Gate [[repair]] || 2 for each 1 supply
 +
|-
 +
| Completing a WvW Jump Puzzle || 0
 
|}
 
|}
  
 
=== WXP consumables ===
 
=== WXP consumables ===
World experience consumables can be obtained as rewards for increasing World Experience Ranks.
+
World experience consumables can be obtained as rewards for increasing World Experience Ranks. They are immediately consumed upon pickup.
 
 
 
{| {{STDT|item}}
 
{| {{STDT|item}}
! style="width:175px;" | Item
+
! style="width:225px;" | Item
 
! style="width:75px;" | Amount
 
! style="width:75px;" | Amount
 
|-
 
|-
| {{item icon|Drop of Liquid World Experience}}
+
| {{item icon|Drop of Instant World Experience}}
 
| style="text-align:right;" | 250
 
| style="text-align:right;" | 250
 
|-
 
|-
| {{item icon|Thimble of Liquid World Experience}}
+
| {{item icon|Thimble of Instant World Experience}}
 
| style="text-align:right;" | 2,500
 
| style="text-align:right;" | 2,500
 
|-
 
|-
| {{item icon|Taste of Liquid World Experience}}
+
| {{item icon|Taste of Instant World Experience}}
 
| style="text-align:right;" | 5,000
 
| style="text-align:right;" | 5,000
 
|-
 
|-
| {{item icon|Swig of Liquid World Experience}}
+
| {{item icon|Swig of Instant World Experience}}
| style="text-align:right;" |
+
| style="text-align:right;" | 10,000
 
|-
 
|-
| {{item icon|Jug of Liquid World Experience}}
+
| {{item icon|Keg of Instant World Experience}}
| style="text-align:right;" |
 
|-
 
| {{item icon|Keg of Liquid World Experience}}
 
 
| style="text-align:right;" | 25,000
 
| style="text-align:right;" | 25,000
 
|}
 
|}
 
As of the October 1st Twilight Assault Patch, World experience consumables are not affected by World Experience Modifiers.
 
  
 
=== WXP modifiers ===
 
=== WXP modifiers ===
Строка 362: Строка 362:
 
! Source
 
! Source
 
! Bonus experience
 
! Bonus experience
 +
! Notes
 +
|-
 +
! colspan="4" | Consumables
 +
|-
 +
| {{effect|Experience Booster (effect)}}
 +
| [[Experience Booster]]<br>[[Heroic Booster]]
 +
| 50%
 +
|
 
|-
 
|-
 
| [[File:WvW Experience Bonus (fifty percent).png|18px]] [[50% WvW Experience Bonus]]
 
| [[File:WvW Experience Bonus (fifty percent).png|18px]] [[50% WvW Experience Bonus]]
 
| [[WXP Booster]]<br>[[WXP Mini-Booster]]
 
| [[WXP Booster]]<br>[[WXP Mini-Booster]]
 
| 50%
 
| 50%
 +
|
 +
|-
 +
| {{effect|Black Lion Boost}}
 +
| [[Black Lion Booster]]
 +
| 50%
 +
|
 
|-
 
|-
| {{effect|Birthday Bonus}}
+
| {{effect|Celebration Bonus}}
| [[Birthday Booster]]
+
| [[Birthday Booster]]<br>[[Celebration Booster]]
 
| 100%
 
| 100%
 +
|
 +
|-
 +
| Various
 +
| Ascended [[Food]]
 +
| 10%
 +
|
 +
|-
 +
! colspan="4" | World versus World effects
 +
|-
 +
| {{effect|Guild Objective Aura II}} (or higher)
 +
| [[World versus World]] effect
 +
| 10%
 +
| Only active near WvW objectives [[Guild Claiming|claimed by guilds]] with [[Objective Aura 2: WvW Experience]].
 
|-
 
|-
|- class="line"
+
| {{effect|Outnumbered}}
| {{effect|Outnumbered}}<sup>&dagger;</sup>
 
 
| [[World versus World]] effect
 
| [[World versus World]] effect
 
| 25%
 
| 25%
 +
| Only active when greatly outnumbered in the [[Eternal Battlegrounds]], [[Borderlands]], [[Edge of the Mists]] or [[Obsidian Sanctum (zone)]] maps.
 +
|-
 +
! colspan="4" | Time-specific bonuses
 +
|-
 +
| {{effect|Bonus Weekend Event}}
 +
| Automatic
 +
| 100%
 +
| Experience earned in open world and World vs. World maps is doubled (excluding instances, dungeons, and activities).
 +
|-
 +
| {{effect|Call of War}}
 +
| Automatic
 +
| 100%
 +
| Earn increased rewards in WvW during events!
 +
|-
 +
| {{effect|Mist War Summons}}
 +
| Automatic
 +
| 15%
 +
| Earn increased rewards in WvW during special events!
 +
|-
 +
! colspan="4" | Miscellaneous
 +
|-
 +
| {{effect|Guild Enhancement: World Experience}}
 +
| [[Guild Enhancements]]
 +
| 3-10%
 +
|
 +
|-
 +
| {{item icon|WxP Enrichment‎‎‎‎}}
 +
| [[WxP Enrichment]]
 +
| 10%
 +
|
 +
|- class="line"
 +
| {{effect|Dolyak's Blessing}}
 +
| [[Dolyak Tournament Statue]] effect
 +
| 50%
 +
| Obtainable only once per account.
 
|-
 
|-
 
! colspan="2" | Total
 
! colspan="2" | Total
| +175%
+
| +315%
 +
| This total does not include one-time-only bonuses or time-specific bonuses.
 
|}
 
|}
<sup>&dagger;</sup>Only active when greatly outnumbered in the [[Eternal Battlegrounds]] or [[Borderlands]] maps.
+
* Note: Although {{item icon|Winter's Blessing}} indicates ''+10% Experience in All Game Types'', it does not affect WXP earned.
  
== Улучшения за WXP ==
+
== WXP upgrades ==
 
Players can spend their World Ability Points on the following tracks.
 
Players can spend their World Ability Points on the following tracks.
  
[[File:WvWUpgrades.png|200px|thumb|right]]
+
[[File:WvWUpgrades.jpg|200px|thumb|right]]
  
 
{{WXP upgrade table header}}
 
{{WXP upgrade table header}}
 +
{{WXP upgrade table row|name=Burning Oil Mastery
 +
|description = Improves all [[Burning Oil]] skills and unlocks new abilities
 +
|ranks=Increases Burning Oil radius by 25%; 3
 +
Increases Burning Oil damage by 15% ; 7
 +
While using the oil, reduces the damage received by the oil pot and the player ; 10
 +
Basic Burning Oil attacks burn one supply from target ; 15
 +
[[Burning Shell]]: Creates a fiery dome that reflects projectiles ; 25}}
 +
{{WXP upgrade table row|name=Catapult Mastery
 +
|description = Improves [[catapult]] skills
 +
|ranks=Increases damage done to walls by 20%;  3
 +
[[Fire Gravel|Gravel Shot]] now applies bleeding ; 7
 +
Increases radius of all catapult skills ; 10
 +
Increases catapult damage by 25% ; 15
 +
Skill: [[Siege Bubble]] — Creates a dome that destroys projectiles on impact ; 25}}
 +
{{WXP upgrade table row|name=Mercenary's Bane
 +
|description = Increases damage to and reduces the damage from [[Mercenary camp|mercenaries]]
 +
|ranks=4% increase to damage and defense against mercenaries;1
 +
8% (total) increase to damage and defense against mercenaries;2
 +
12% (total) increase to damage and defense against mercenaries;3
 +
16% (total) increase to damage and defense against mercenaries;4
 +
20% (total) increase to damage and defense against mercenaries;5}}
 
{{WXP upgrade table row|name=Guard Killer
 
{{WXP upgrade table row|name=Guard Killer
 
|description = Increases damage to guards
 
|description = Increases damage to guards
|ranks = 1% damage to guards ; 1
+
|ranks = 4% damage to guards ; 1
2% (total) damage to guards ; 2
+
8% (total) damage to guards ; 3
3% (total) damage to guards ; 3
+
12% (total) damage to guards ; 6
4% (total) damage to guards ; 4
+
16% (total) damage to guards. Bonuses now apply to lords and supervisors too. ; 10
5% (total) damage to guards ; 5
+
20% (total) damage to guards. Gain 50% endurance back after killing guards. ; 15}}
All guard killer bonuses now also affect enemy lord and supervisors; 10
 
7% (total) damage to guards, lords and supervisors ; 15
 
Gain 50% of your [[endurance]] back after killing guards, lords and supervisors ; 20
 
10% (total) damage to guards, lords and supervisors ; 25
 
Add 1 stack of [[Guard Leech]] on killing a guard, lord or supervisor<br>Guard Leech: Increases [[power]] and [[Condition Damage|condition damage]] by 20 (max stack of 5, stacks are lost on death) ; 30}}
 
{{WXP upgrade table row|name=Defense Against Guards
 
|description = Reduces the damage you take from enemy guards
 
|ranks = 1% reduced damage from guards ; 1
 
2% reduced damage (total) from guards ; 2
 
3% reduced damage (total) from guards ; 3
 
4% reduced damage (total) from guards ; 4
 
5% reduced damage (total) from guards ; 5
 
All Defense against Guard abilities count against lords and supervisors ; 10
 
7% reduced damage (total) against guards, lords, and supervisors ; 15
 
Gain [[Retaliation]] for 10 seconds when you negate damage from guards, lords, or supervisors This effect can trigger only once every 20 seconds. ; 20
 
10% reduced damage (total) against guards, lords, and supervisors ; 25
 
Gain 1 stack of [[Applied Fortitude]] when killing a guard, lord, or supervisor<br>Applied Fortitude: Each stack grants 50 [[vitality]] (max of 5 stacks, stacks are lost on death) ; 30}}
 
{{WXP upgrade table row|name=Mercenary's Bane
 
|description = Increases damage to and reduces the damage from mercenaries
 
|ranks=1% increase to damage and defense against mercenaries;1
 
2% (total) increase to damage and defense against mercenaries;2
 
3% (total) increase to damage and defense against mercenaries;3
 
4% (total) increase to damage and defense against mercenaries;4
 
5% (total) increase to damage and defense against mercenaries;5}}
 
 
{{WXP upgrade table row|name=Siege Bunker
 
{{WXP upgrade table row|name=Siege Bunker
 
|description = Reduces the siege damage you take  
 
|description = Reduces the siege damage you take  
|ranks=1% increased siege defense;2
+
|ranks=2% increased siege defense;1
2% (total) increased siege defense;4
+
4% (total) increased siege defense;3
3% (total) increased siege defense;6
+
6% (total) increased siege defense;6
4% (total) increased siege defense;8
+
8% (total) increased siege defense;10
5% (total) increased siege defense;10}}
+
10% (total) increased siege defense;15}}
{{WXP upgrade table row|name=Siege Might
+
{{WXP upgrade table row|name=Shield Generator Mastery
|description = Increases damage done with siege-engine attacks
+
|description = Improve [[Shield Generator]] skills (requires [[Heart of Thorns]])
|ranks=1% increased siege damage;5
+
|ranks=Force Ball grants [[aegis]] to allies on impact ; 3
2% (total) increased siege damage;10
+
Force Dome grants twice as much [[stability]] per pulse ; 7
3% (total) increased siege damage;15
+
Increases the radius for all shield generator skills ; 10
4% (total) increased siege damage;20
+
Increases the duration of Force Wall and Force Dome and increases the average number of Force Ball bounces ; 15
5% (total) increased siege damage;25}}
+
Prevents damage from [[arrow cart]] fire to allies inside Force Dome ; 25}}
{{WXP upgrade table row|name=Supply Capacity
+
{{WXP upgrade table row|name=Build Master
|description = Increases the amount of [[supply]] you can carry
+
|description = Improves your building capabilities
|ranks=Increases supply capacity by 1;20
+
|ranks=Spend 4 [[supply]] at a time when building siege; 1
Increases supply capacity by 2 (total);40
+
Spend 6 supply at a time when building siege ; 2
Increases supply capacity by 3 (total);60
+
Spend 8 supply at a time when building siege ; 4
Increases supply capacity by 4 (total);80
+
Spend 10 supply at a time when building siege ; 8}}
Increases supply capacity by 5 (total);100}}
 
 
{{WXP upgrade table row|name=Cannon Mastery
 
{{WXP upgrade table row|name=Cannon Mastery
 
|description = Improve [[cannon]] use  
 
|description = Improve [[cannon]] use  
|ranks=Basic fire removes boons ; 5
+
|ranks=Basic fire removes boons ; 3
Increases cannon damage by 27% ; 10
+
Increases cannon damage by 27% ; 7
[[Fire Grapeshot|Grapeshot]] does more [[bleed]] damage ; 15
+
[[Fire Grapeshot|Grapeshot]] does more [[Bleeding|bleed]] damage ; 10
Increases all blast radii ; 20
+
Increases all blast radii ; 15
 
Increases [[chill]] duration ; 25}}
 
Increases [[chill]] duration ; 25}}
 +
{{WXP upgrade table row|name=Supply Master
 +
|description = Improve your ability in gathering, spending, and running [[supply]]
 +
|ranks=Pick up supply faster;  1
 +
Gain [[swiftness]] after spending all of your supply ; 2
 +
Gain [[Speed of the Battlefield|improved swiftness]] when picking up supply ; 3
 +
Have a chance to recover spent supply when spending supply ; 4
 +
[[Deploy Siege|Deployed siege]] [[Build site|sites]] are [[Invulnerability|invulnerable]] for a short duration ; 5}}
 +
{{WXP upgrade table row|name=Supply Capacity
 +
|description = Increases the amount of [[supply]] you can carry
 +
|ranks=Increases supply capacity by 1;5
 +
Increases supply capacity by 2 (total);15
 +
Increases supply capacity by 3 (total);25
 +
Increases supply capacity by 4 (total);40
 +
Increases supply capacity by 5 (total);60}}
 +
{{WXP upgrade table row|name=Arrow Cart Mastery
 +
|description = Improve [[Arrow Cart|arrow cart]] skills
 +
|ranks=Increases range on all arrow cart skills ; 3
 +
Increases damage on all arrow cart skills ; 7
 +
Increases effectiveness of applied conditions ; 10
 +
Increases radius on all arrow cart skills ; 15
 +
Skill: [[Toxic Unveiling Volley|Toxic Unveiling Shot]] — Removes stealth and applies poison to targets ; 25}}
 +
{{WXP upgrade table row|name=Siege Golem Mastery
 +
|description = Improve [[siege golem]] skills
 +
|ranks=Increase your piloted golem's movement speed for 15 seconds after destroying a gate or wall ; 3
 +
Increases your piloted golem's base [[power]] and [[precision]] by 10% ; 7
 +
The [[Shield Bubble|shield bubble]] skill now also heals nearby allies ; 10
 +
Increases your piloted golem's base [[vitality]] and [[toughness]] by 15% ; 15
 +
Your piloted golem will safely eject you once it's defeated ; 25}}
 
{{WXP upgrade table row|name=Ballista Mastery
 
{{WXP upgrade table row|name=Ballista Mastery
 
|description = Improve [[ballista]] skills
 
|description = Improve [[ballista]] skills
|ranks=Skill: [[Spread Shot]] — Fires projectiles in a cone pattern; 5
+
|ranks=Skill: [[Antiair Bolt]] — Fires a projectile that knocks enemies out of the air and immobilizes; 3
Increases ballista damage by 25% ; 10
+
Increases ballista damage by 25% ; 7
Fires faster bolts ; 15
+
Fires faster bolts ; 10
Increases ballista range ; 20
+
Increases ballista range ; 15
 
Increases [[Fire Shattering Bolt|Shatter Shot]] radius ; 25}}
 
Increases [[Fire Shattering Bolt|Shatter Shot]] radius ; 25}}
{{WXP upgrade table row|name=Arrow Cart Mastery
+
{{WXP upgrade table row|name=Defense Against Guards
|description = Improve [[Arrow Cart|arrow cart]] skills
+
|description = Reduces the damage you take from enemy guards
|ranks=Increases range on all arrow cart skills ; 5
+
|ranks = 4% reduced damage from guards ; 1
Increases damage on all arrow cart skills ; 10
+
8% reduced damage (total) from guards ; 3
Increases effectiveness of applied conditions ; 15
+
12% reduced damage (total) from guards ; 6
Increases radius on all arrow cart skills ; 20
+
16% reduced damage (total) from guards. Bonuses now apply to lords and supervisors too. ; 10
Skill: [[Toxic Unveiling Volley|Toxic Unveiling Shot]] — Removes stealth and applies poison to targets ; 25}}
+
20% reduced damage (total) from guards. Gain [[retaliation]] for 10s when taking damage from guards (20s cooldown). ; 15}}
{{WXP upgrade table row|name=Burning Oil Mastery
 
|description = Improves all [[Burning Oil]] skills and unlocks new abilities
 
|ranks=Increases Burning Oil radius by 25%; 5
 
Increases Burning Oil damage by 15% ; 10
 
While using the oil, reduces the damage received by the oil pot and the player ; 15
 
Basic Burning Oil attacks burn one supply from target ; 20
 
[[Burning Shell]]: Creates a fiery dome that reflects projectiles ; 25}}
 
 
{{WXP upgrade table row|name=Mortar Mastery  
 
{{WXP upgrade table row|name=Mortar Mastery  
 
|description = Improve [[Mortar (siege weapon)|mortar]] skills
 
|description = Improve [[Mortar (siege weapon)|mortar]] skills
|ranks=Increase blast radius on all mortar skills ;  5
+
|ranks=Increase blast radius on all mortar skills ;  3
Increases mortar burn field duration ; 10
+
Increases mortar burn field duration ; 7
Reduce the recharge of all mortar skills ; 15
+
Reduce the recharge of all mortar skills ; 10
Increase damage on all mortar skills by 25% ; 20
+
Increase damage on all mortar skills by 25% ; 15
 
New Skill: [[Mortar Barrage|Concussion Barrage]] — Launch a barrage of rounds that push back foes where they land ; 25}}
 
New Skill: [[Mortar Barrage|Concussion Barrage]] — Launch a barrage of rounds that push back foes where they land ; 25}}
{{WXP upgrade table row|name=Build Mastery
+
{{WXP upgrade table row|name=Siege Might
|description = Improves you building capabilities
+
|description = Increases damage done with siege-engine attacks
|ranks=Spend 4 [[supply]] at a time when building siege; 1
+
|ranks=2% increased siege damage;1
Spend 6 supply at a time when building siege ; 4
+
4% (total) increased siege damage;3
Spend 8 supply at a time when building siege ; 10
+
6% (total) increased siege damage;6
Spend 10 supply at a time when building siege ; 15}}
+
8% (total) increased siege damage;10
{{WXP upgrade table row|name=Repair Mastery
+
10% (total) increased siege damage;15}}
|description = Improves you repairing capabilities
+
{{WXP upgrade table row|name=Provisions Master
 +
|description = Improves your ability to gather loot and grants access to the<br>wares of the [[Permanent Portable Provisioner|portable provisioner]]. (requires [[Heart of Thorns]])
 +
|ranks = Allows you to purchase a portable provisioner from any WvW [[Outfitter|outfitter]]. This item allows you to purchase [[Siege weapon|siege-weapon]] [[Blueprint|blueprints]] from anywhere.;1
 +
Allows you to also purchase [[Traps and Tricks|tricks and traps]] from the portable provisioner.;3
 +
Allows you to also purchase food and utility consumables from the portable provisioner.;6
 +
Learn to automatically pick up loot from fallen foes.;10
 +
Increases the number of [[Badges of Honor]] found when looting fallen foes.;15
 +
Unlocks Heart of Thorns recipes, sigils, and runes for the [[Heroics Notary]] vendor.;20}}
 +
{{WXP upgrade table row|name=Repair Master
 +
|description = Improves your repairing capabilities
 
|ranks=Spend 4 [[supply]] at a time when repairing; 1
 
|ranks=Spend 4 [[supply]] at a time when repairing; 1
Spend 6 supply at a time when repairing ; 3
+
Spend 6 supply at a time when repairing ; 2
Spend 8 supply at a time when repairing ; 6
+
Spend 8 supply at a time when repairing ; 4
Spend 10 supply at a time when repairing ; 10}}
+
Spend 10 supply at a time when repairing ; 8}}
{{WXP upgrade table row|name=Catapult Mastery
 
|description = Improves [[catapult]] skills
 
|ranks=Increases damage done to walls by 20%;  5
 
[[Fire Gravel|Gravel Shot]] now applies bleeding ; 10
 
Increases radius of all catapult skills ; 15
 
Increases catapult damage by 25% ; 20
 
Skill: [[Siege Bubble]] — Creates a dome that destroys projectiles on impact ; 25}}
 
{{WXP upgrade table row|name=Supply Mastery
 
|description = Improve your ability in gathering, spending, and running [[supply]]
 
|ranks=Pick up supply faster;  1
 
Gain [[swiftness]] after spending all of your supply ; 2
 
Gain [[Speed of the Battlefield|improved swiftness]] when picking up supply ; 3
 
Have a chance to recover spent supply when spending supply ; 4
 
Deployed siege sites are invulnerable for a short duration ; 5}}
 
 
{{WXP upgrade table row|name=Trebuchet Mastery
 
{{WXP upgrade table row|name=Trebuchet Mastery
 
|description = Improve [[trebuchet]] skills
 
|description = Improve [[trebuchet]] skills
|ranks=Increases the damage on trebuchet skills;  5
+
|ranks=Increases the damage on trebuchet skills;  3
[[Fire Rotting Cow|Cow ammo]] now drains supply from enemy players ; 10
+
[[Fire Rotting Cow|Cow ammo]] now drains supply from enemy players ; 7
Increases the radius of trebuchet skills ; 15
+
Increases the radius of trebuchet skills ; 10
Skill: [[Healing Oasis]]. Creates a water field that heals allies ; 20
+
Skill: [[Healing Oasis]]. Creates a water field that heals allies ; 15
 
Basic shots that hit enemy supply depots will destroy some of the objective's supply ; 25}}
 
Basic shots that hit enemy supply depots will destroy some of the objective's supply ; 25}}
 
{{WXP upgrade table row|name=Flame Ram Mastery
 
{{WXP upgrade table row|name=Flame Ram Mastery
 
|description = Improve [[Flame Ram|flame ram]] skills
 
|description = Improve [[Flame Ram|flame ram]] skills
|ranks=Gain [[Iron Hide]] while interacting with the flame ram; 5
+
|ranks=Gain [[Iron Hide]] while interacting with the flame ram; 3
[[Flame Blast (Flame Ram)|Flame Blast]] now applies [[Structural Vulnerability]] to gates ; 10
+
[[Flame Blast (Flame Ram)|Flame Blast]] now applies [[Structural Vulnerability]] to gates ; 7
Reduce recharge of flame ram skills ; 15
+
Reduce recharge of flame ram skills ; 10
Skill: [[Impact Slam|Slam Impact]] — Launch enemies on the other side of the door ; 20
+
Skill: [[Impact Slam|Slam Impact]] — Launch enemies on the other side of the door ; 15
 
Skill: [[Iron Will]] — Support skill that applies Iron Hide to nearby allies ; 25}}
 
Skill: [[Iron Will]] — Support skill that applies Iron Hide to nearby allies ; 25}}
 +
{{WXP upgrade table row|name=War Gliding Mastery
 +
|description = Glide in your world's territories. (requires [[Heart of Thorns]])
 +
|ranks=Allowed to glide in territories your world owns.; 3
 +
You can now slow down in midair.; 7
 +
You can now lean forward, increasing gliding speed.; 10
 +
You can now evade while gliding.; 15
 +
Learn to glide with such efficiency that you no longer use endurance except when leaning forward.; 25}}
 +
{{WXP upgrade table row|name=Warclaw Mastery
 +
|description = Unlock the warclaw mount, its skills, and its abilities. (requires [[Path of Fire]])
 +
|ranks=Unlock the Warclaw companion achievement.; 1
 +
While mounted, periodically grant nearby allies the ability to run at warclaw speed.; 15
 +
Your warclaw gains an extra stamina bar.; 20
 +
Battle Maul now finishes enemies who are in a [[downed]] state.; 25
 +
Unlock a second skill that allows your warclaw to detect enemies.; 30
 +
Unlock a third skill that allows your warclaw to pull on gates to damage them.; 35
 +
Unlock a fourth skill that enables you to throw a spear at a mounted player, dismounting you both.; 40}}
 +
|-
 +
! colspan="1" style="font-size: 125%; text-align: right;" | Grand Total:
 +
| colspan="3" style="font-size: 150%; text-align: right; padding-top: 0; padding-bottom: 0;" | 1226 {{WXP}}
 
|}
 
|}
 +
 +
<!-- Here's some JS you can run e.g. from Firefox's Scratchpad to calculate the grand total above:
 +
 +
  var total = 0, nodes = document.querySelectorAll(
 +
    'table.mech1.table a[title="World Ability Point"]');
 +
  for (let node of nodes) {
 +
    let p = parseInt(node.parentNode.parentNode.textContent);
 +
    if (p) total += p;
 +
  }
 +
  alert(total);
 +
-->
 +
 +
== Notes ==
 +
* Guard Killer does not affect [[condition]] damage.
 +
* The Mercenary's Bane effect works on enemies belonging to one of the [[Mercenary camp]]s.
 +
* World Ability Points can be reset through consumables purchased from the [[World Ability Master]]:
 +
** {{item icon|Ability Reset Guide}}
 +
** {{item icon|Sample Ability Reset Guide}}
  
 
== Trivia ==
 
== Trivia ==
* It takes 1,315 World Ability Points to unlock all upgrades.
+
* With the release of [[Heart of Thorns]] the amount of World Ability Points required to unlock certain upgrades was significantly reduced. For more information see [[Game_updates/2015-10-23#World_vs._World|October 23rd, 2015 game update notes]] and [https://www.guildwars2.com/en/news/upgrading-world-vs-world-upgrades/ Upgrading World vs. World Upgrades]
 +
* Prior to the [[September 2014 Feature Pack]] update, it took 1,315 World Ability Points to unlock all upgrades.
 +
* Prior to the [[Game_updates/2013-10-01|October 1st, 2013]] patch, World experience consumables were affected by World Experience Modifiers.
 +
* [[Siege Golem]] mastery was released in the September 2014 Feature Pack update.
 +
* After September 2014 Feature Pack update, it took 1,390 World Ability Points to unlock all upgrades.
 +
* After September 2014 Feature Pack update, players can continue gaining world experience rank rewards after reaching rank 10,000. However, this yields no additional WvW ability points.
 +
* Players who had gained any world ranks prior to the introduction of the reward chest retroactively received rewards at a rate of one retroactive chest for each new rank.
  
 
== References ==
 
== References ==
Строка 523: Строка 640:
  
 
{{Wvw nav}}
 
{{Wvw nav}}
[[Category:World versus world]]
+
[[Category:World versus World]]

Текущая версия на 23:31, 27 февраля 2020

World Experience (WXP) is a WvW, account wide progression track, similar to rank. Each character gains points by completing relevant WvW activities, including killing foes, capturing strategic locations from other servers, and defending those same locations. Increasing the point total allows your character to gain World Experience Ranks, each of which grants World Ability Points and various tangible rewards. Each character has the same number of World Ability Points, but may allocate them differently among the WXP upgrades.

Rewards[править]

Файл:WXP rank up.jpg
Standard reward at rank 31

Each new WXP rank rewards the following:

  1. One World Ability Point, which can be spent on various WXP upgrade progression tracks such as: passive bonuses, siege weapon skills, and on-kill effects. There is a maximum of 10,000 points that can be earned; WXP rank rewards past rank 10,000 will not include additional ability points.
  2. A World Rank Chest with WvW rewards. Each chest contains coins and Badges of Honor. In addition, there is a chance of a bonus item(s), including:

Past rank 6, the World Rank Chests are the same. The earlier chests have slightly less loot because they are easier to acquire.[1]

World ranks[править]

Your world rank increases as you gain WXP through your accomplishments in WvW. The first 4 ranks (up to rank 5) only require 1,000 WXP; after that, each rank requires 5,000 WXP.

Rank titles[править]

Your rank title, together with your server name, is shown to enemy players instead of your character name, e.g. Divinity's Reach Silver Footman.

Rank Title
1 Invader
5 Assaulter
10 Raider
15 Recruit
20 Scout
30 Soldier
40 Squire
50 Footman
60 Knight
70 Major
80 Colonel
90 General
100 Veteran
110 Champion
120 Legend
Rank Title
150 Bronze Invader
180 Bronze Assaulter
210 Bronze Raider
240 Bronze Recruit
270 Bronze Scout
300 Bronze Soldier
330 Bronze Squire
360 Bronze Footman
390 Bronze Knight
420 Bronze Major
450 Bronze Colonel
480 Bronze General
510 Bronze Veteran
540 Bronze Champion
570 Bronze Legend
Rank Title
620 Silver Invader
670 Silver Assaulter
720 Silver Raider
770 Silver Recruit
820 Silver Scout
870 Silver Soldier
920 Silver Squire
970 Silver Footman
1,020 Silver Knight
1,070 Silver Major
1,120 Silver Colonel
1,170 Silver General
1,220 Silver Veteran
1,270 Silver Champion
1,320 Silver Legend
Rank Title
1,395 Gold Invader
1,470 Gold Assaulter
1,545 Gold Raider
1,620 Gold Recruit
1,695 Gold Scout
1,770 Gold Soldier
1,845 Gold Squire
1,920 Gold Footman
1,995 Gold Knight
2,070 Gold Major
2,145 Gold Colonel
2,220 Gold General
2,295 Gold Veteran
2,370 Gold Champion
2,445 Gold Legend
Rank Title
2,545 Platinum Invader
2,645 Platinum Assaulter
2,745 Platinum Raider
2,845 Platinum Recruit
2,945 Platinum Scout
3,045 Platinum Soldier
3,145 Platinum Squire
3,245 Platinum Footman
3,345 Platinum Knight
3,445 Platinum Major
3,545 Platinum Colonel
3,645 Platinum General
3,745 Platinum Veteran
3,845 Platinum Champion
3,945 Platinum Legend
Rank Title
4,095 Mithril Invader
4,245 Mithril Assaulter
4,395 Mithril Raider
4,545 Mithril Recruit
4,695 Mithril Scout
4,845 Mithril Soldier
4,995 Mithril Squire
5,145 Mithril Footman
5,295 Mithril Knight
5,445 Mithril Major
5,595 Mithril Colonel
5,745 Mithril General
5,895 Mithril Veteran
6,045 Mithril Champion
6,195 Mithril Legend
Rank Title
6,445 Diamond Invader
6,695 Diamond Assaulter
6,945 Diamond Raider
7,195 Diamond Recruit
7,445 Diamond Scout
7,695 Diamond Soldier
7,945 Diamond Squire
8,195 Diamond Footman
8,445 Diamond Knight
8,695 Diamond Major
8,945 Diamond Colonel
9,195 Diamond General
9,445 Diamond Veteran
9,695 Diamond Champion
9,945 Diamond Legend

WXP acquisition[править]

Players will grant more WXP the longer they have been alive. Getting different ranks (bronze/silver/gold) for event completion scales the WXP awarded, while various modifiers (see WXP modifiers section below) will grant a bonus to world experience.

Objective WXP reward
Defeating foes
Player kill 0-60
Guard kill 20
Supervisor or Lord kill (Camp...Tower...Keep...Stonemist) 30...50...75...100
Dolyak kill 50
Destroying siege equipment/defenses
Arrow Cart, Flame Ram, Ballista, or Catapult destruction 15
Trebuchet or Siege Golem destruction 30
Tower or Keep gate destruction 50...80
Tower or Keep wall destruction (Tower...Keep...Stonemist) 120...150...180
Capturing objectives
Ruins of Power capture 0
Sentry point capture 100
Shrine capture (Air/Earth/Fire) 100
Supply camp capture 200
Tower capture 400
Keep capture 800
Stonemist capture 1000
Defending objectives
Sentry point defense 0
Supply camp defense 85
Tower defense 150
Keep defense 200
Stonemist defense 200
Map-specific mechanics
Acquiring mercenaries 200
Eliminating an enemy mercenary camp 200
Events
Eliminate the overgrown grub event 600
Silence the raging arboreal spirit event 600
Most other events 200
Miscellaneous
Wall/Gate repair 2 for each 1 supply
Completing a WvW Jump Puzzle 0

WXP consumables[править]

World experience consumables can be obtained as rewards for increasing World Experience Ranks. They are immediately consumed upon pickup.

Item Amount
Skill.png Drop of Instant World Experience 250
Skill.png Thimble of Instant World Experience 2,500
Skill.png Taste of Instant World Experience 5,000
Skill.png Swig of Instant World Experience 10,000
Skill.png Keg of Instant World Experience 25,000

WXP modifiers[править]

There are several ways to increase the amount of world experience earned.

Effect Source Bonus experience Notes
Consumables
Файл:Experience Bonus (fifty percent).png Experience Booster Experience Booster
Heroic Booster
50%
WvW Experience Bonus (fifty percent).png 50% WvW Experience Bonus WXP Booster
WXP Mini-Booster
50%
Miscellaneous effect.png Black Lion Boost Black Lion Booster 50%
Miscellaneous effect.png Celebration Bonus Birthday Booster
Celebration Booster
100%
Various Ascended Food 10%
World versus World effects
Miscellaneous effect.png Guild Objective Aura II (or higher) World versus World effect 10% Only active near WvW objectives claimed by guilds with Objective Aura 2: WvW Experience.
Miscellaneous effect.png Outnumbered World versus World effect 25% Only active when greatly outnumbered in the Eternal Battlegrounds, Borderlands, Edge of the Mists or Obsidian Sanctum (zone) maps.
Time-specific bonuses
Miscellaneous effect.png Bonus Weekend Event Automatic 100% Experience earned in open world and World vs. World maps is doubled (excluding instances, dungeons, and activities).
Miscellaneous effect.png Call of War Automatic 100% Earn increased rewards in WvW during events!
Skill.png Mist War Summons Automatic 15% Earn increased rewards in WvW during special events!
Miscellaneous
Miscellaneous effect.png Guild Enhancement: World Experience Guild Enhancements 3-10%
Skill.png WxP Enrichment‎‎‎‎ WxP Enrichment 10%
Miscellaneous effect.png Dolyak's Blessing Dolyak Tournament Statue effect 50% Obtainable only once per account.
Total +315% This total does not include one-time-only bonuses or time-specific bonuses.
  • Note: Although Skill.png Winter's Blessing indicates +10% Experience in All Game Types, it does not affect WXP earned.

WXP upgrades[править]

Players can spend their World Ability Points on the following tracks.

Upgrade Rank Ability Cost
Burning Oil Mastery
Total Cost: 60 20px

Improves all Burning Oil skills and unlocks new abilities
1 Increases Burning Oil radius by 25% 20px
2 Increases Burning Oil damage by 15% 20px
3 While using the oil, reduces the damage received by the oil pot and the player 10 20px
4 Basic Burning Oil attacks burn one supply from target 15 20px
5 Burning Shell: Creates a fiery dome that reflects projectiles 25 20px
Catapult Mastery
Total Cost: 60 20px

Improves catapult skills
1 Increases damage done to walls by 20% 20px
2 Gravel Shot now applies bleeding 20px
3 Increases radius of all catapult skills 10 20px
4 Increases catapult damage by 25% 15 20px
5 Skill: Siege Bubble — Creates a dome that destroys projectiles on impact 25 20px
Mercenary's Bane
Total Cost: 15 20px

Increases damage to and reduces the damage from mercenaries
1 4% increase to damage and defense against mercenaries 20px
2 8% (total) increase to damage and defense against mercenaries 20px
3 12% (total) increase to damage and defense against mercenaries 20px
4 16% (total) increase to damage and defense against mercenaries 20px
5 20% (total) increase to damage and defense against mercenaries 20px
Guard Killer
Total Cost: 35 20px

Increases damage to guards
1 4% damage to guards 20px
2 8% (total) damage to guards 20px
3 12% (total) damage to guards 20px
4 16% (total) damage to guards. Bonuses now apply to lords and supervisors too. 10 20px
5 20% (total) damage to guards. Gain 50% endurance back after killing guards. 15 20px
Siege Bunker
Total Cost: 35 20px

Reduces the siege damage you take
1 2% increased siege defense 20px
2 4% (total) increased siege defense 20px
3 6% (total) increased siege defense 20px
4 8% (total) increased siege defense 10 20px
5 10% (total) increased siege defense 15 20px
Shield Generator Mastery
Total Cost: 60 20px

Improve Shield Generator skills (requires Heart of Thorns)
1 Force Ball grants aegis to allies on impact 20px
2 Force Dome grants twice as much stability per pulse 20px
3 Increases the radius for all shield generator skills 10 20px
4 Increases the duration of Force Wall and Force Dome and increases the average number of Force Ball bounces 15 20px
5 Prevents damage from arrow cart fire to allies inside Force Dome 25 20px
Build Master
Total Cost: 15 20px

Improves your building capabilities
1 Spend 4 supply at a time when building siege 20px
2 Spend 6 supply at a time when building siege 20px
3 Spend 8 supply at a time when building siege 20px
4 Spend 10 supply at a time when building siege 20px
Cannon Mastery
Total Cost: 60 20px

Improve cannon use
1 Basic fire removes boons 20px
2 Increases cannon damage by 27% 20px
3 Grapeshot does more bleed damage 10 20px
4 Increases all blast radii 15 20px
5 Increases chill duration 25 20px
Supply Master
Total Cost: 15 20px

Improve your ability in gathering, spending, and running supply
1 Pick up supply faster 20px
2 Gain swiftness after spending all of your supply 20px
3 Gain improved swiftness when picking up supply 20px
4 Have a chance to recover spent supply when spending supply 20px
5 Deployed siege sites are invulnerable for a short duration 20px
Supply Capacity
Total Cost: 145 20px

Increases the amount of supply you can carry
1 Increases supply capacity by 1 20px
2 Increases supply capacity by 2 (total) 15 20px
3 Increases supply capacity by 3 (total) 25 20px
4 Increases supply capacity by 4 (total) 40 20px
5 Increases supply capacity by 5 (total) 60 20px
Arrow Cart Mastery
Total Cost: 60 20px

Improve arrow cart skills
1 Increases range on all arrow cart skills 20px
2 Increases damage on all arrow cart skills 20px
3 Increases effectiveness of applied conditions 10 20px
4 Increases radius on all arrow cart skills 15 20px
5 Skill: Toxic Unveiling Shot — Removes stealth and applies poison to targets 25 20px
Siege Golem Mastery
Total Cost: 60 20px

Improve siege golem skills
1 Increase your piloted golem's movement speed for 15 seconds after destroying a gate or wall 20px
2 Increases your piloted golem's base power and precision by 10% 20px
3 The shield bubble skill now also heals nearby allies 10 20px
4 Increases your piloted golem's base vitality and toughness by 15% 15 20px
5 Your piloted golem will safely eject you once it's defeated 25 20px
Ballista Mastery
Total Cost: 60 20px

Improve ballista skills
1 Skill: Antiair Bolt — Fires a projectile that knocks enemies out of the air and immobilizes 20px
2 Increases ballista damage by 25% 20px
3 Fires faster bolts 10 20px
4 Increases ballista range 15 20px
5 Increases Shatter Shot radius 25 20px
Defense Against Guards
Total Cost: 35 20px

Reduces the damage you take from enemy guards
1 4% reduced damage from guards 20px
2 8% reduced damage (total) from guards 20px
3 12% reduced damage (total) from guards 20px
4 16% reduced damage (total) from guards. Bonuses now apply to lords and supervisors too. 10 20px
5 20% reduced damage (total) from guards. Gain retaliation for 10s when taking damage from guards (20s cooldown). 15 20px
Mortar Mastery
Total Cost: 60 20px

Improve mortar skills
1 Increase blast radius on all mortar skills 20px
2 Increases mortar burn field duration 20px
3 Reduce the recharge of all mortar skills 10 20px
4 Increase damage on all mortar skills by 25% 15 20px
5 New Skill: Concussion Barrage — Launch a barrage of rounds that push back foes where they land 25 20px
Siege Might
Total Cost: 35 20px

Increases damage done with siege-engine attacks
1 2% increased siege damage 20px
2 4% (total) increased siege damage 20px
3 6% (total) increased siege damage 20px
4 8% (total) increased siege damage 10 20px
5 10% (total) increased siege damage 15 20px
Provisions Master
Total Cost: 55 20px

Improves your ability to gather loot and grants access to the
wares of the portable provisioner. (requires Heart of Thorns)
1 Allows you to purchase a portable provisioner from any WvW outfitter. This item allows you to purchase siege-weapon blueprints from anywhere. 20px
2 Allows you to also purchase tricks and traps from the portable provisioner. 20px
3 Allows you to also purchase food and utility consumables from the portable provisioner. 20px
4 Learn to automatically pick up loot from fallen foes. 10 20px
5 Increases the number of Badges of Honor found when looting fallen foes. 15 20px
6 Unlocks Heart of Thorns recipes, sigils, and runes for the Heroics Notary vendor. 20 20px
Repair Master
Total Cost: 15 20px

Improves your repairing capabilities
1 Spend 4 supply at a time when repairing 20px
2 Spend 6 supply at a time when repairing 20px
3 Spend 8 supply at a time when repairing 20px
4 Spend 10 supply at a time when repairing 20px
Trebuchet Mastery
Total Cost: 60 20px

Improve trebuchet skills
1 Increases the damage on trebuchet skills 20px
2 Cow ammo now drains supply from enemy players 20px
3 Increases the radius of trebuchet skills 10 20px
4 Skill: Healing Oasis. Creates a water field that heals allies 15 20px
5 Basic shots that hit enemy supply depots will destroy some of the objective's supply 25 20px
Flame Ram Mastery
Total Cost: 60 20px

Improve flame ram skills
1 Gain Iron Hide while interacting with the flame ram 20px
2 Flame Blast now applies Structural Vulnerability to gates 20px
3 Reduce recharge of flame ram skills 10 20px
4 Skill: Slam Impact — Launch enemies on the other side of the door 15 20px
5 Skill: Iron Will — Support skill that applies Iron Hide to nearby allies 25 20px
War Gliding Mastery
Total Cost: 60 20px

Glide in your world's territories. (requires Heart of Thorns)
1 Allowed to glide in territories your world owns. 20px
2 You can now slow down in midair. 20px
3 You can now lean forward, increasing gliding speed. 10 20px
4 You can now evade while gliding. 15 20px
5 Learn to glide with such efficiency that you no longer use endurance except when leaning forward. 25 20px
Warclaw Mastery
Total Cost: 166 20px

Unlock the warclaw mount, its skills, and its abilities. (requires Path of Fire)
1 Unlock the Warclaw companion achievement. 20px
2 While mounted, periodically grant nearby allies the ability to run at warclaw speed. 15 20px
3 Your warclaw gains an extra stamina bar. 20 20px
4 Battle Maul now finishes enemies who are in a downed state. 25 20px
5 Unlock a second skill that allows your warclaw to detect enemies. 30 20px
6 Unlock a third skill that allows your warclaw to pull on gates to damage them. 35 20px
7 Unlock a fourth skill that enables you to throw a spear at a mounted player, dismounting you both. 40 20px
Grand Total: 1226 20px


Notes[править]

Trivia[править]

  • With the release of Heart of Thorns the amount of World Ability Points required to unlock certain upgrades was significantly reduced. For more information see October 23rd, 2015 game update notes and Upgrading World vs. World Upgrades
  • Prior to the September 2014 Feature Pack update, it took 1,315 World Ability Points to unlock all upgrades.
  • Prior to the October 1st, 2013 patch, World experience consumables were affected by World Experience Modifiers.
  • Siege Golem mastery was released in the September 2014 Feature Pack update.
  • After September 2014 Feature Pack update, it took 1,390 World Ability Points to unlock all upgrades.
  • After September 2014 Feature Pack update, players can continue gaining world experience rank rewards after reaching rank 10,000. However, this yields no additional WvW ability points.
  • Players who had gained any world ranks prior to the introduction of the reward chest retroactively received rewards at a rate of one retroactive chest for each new rank.

References[править]

  1. Devon Carver, forum-en.gw2archive.eu