Предстоящие изменения и особенности/Обзор обновления со специализациями
Материал из Guild Wars 2 wiki
Core specializations were shown during the Ready Up: Specializations AMA. These changes are planned to be released before Guild Wars 2: Heart of Thorns.
Содержание
General balance updates
Hero Points
- Used to unlock skills, traits, and specializations
- Utility skills cost 5 points
- Elite skills cost 15 points
- Traits cost 5 points
- Gained mostly by leveling and by skill challenge
Effects
- Отравление — Stacks in intensity; healing reduction percent does not scale
- Горение — Stacks in intensity
- Проворство — This effect is now a boon
- New effects
Profession updates
Guardian
- See also:
- Skill types
- "Receive the Light!" (healing undefined)
- Shelter (healing undefined)
- Tome of Courage (elite undefined)
- Tome of Wrath (elite undefined)
Warrior
- See also:
- Skill types
Engineer
- See also:
- Baseline skills
- Bomb Kit skills have increased radius (Forceful Explosives)
- Skill types
- Supply Crate (elite turret)
- Mortar (elite weapon kit)
Ranger
- See also:
- Skill types
- "We Heal As One!" (healing shout)
- Healing Spring (healing undefined)
- Troll Unguent (healing survival)
- "Strength of the Pack!" (elite shout)
Thief
- See also:
- Skill types
- Hide in Shadows (healing deception)
- Withdraw (healing trick)
- Dagger Storm (elite trick)
- Thieves Guild (elite undefined)
Elementalist
- Baseline skills
- Staff skills have increased radius (Blasting Staff)
- Skill types
- Ether Renewal (healing undefined)
- Tornado (elite cantrip)
Mesmer
- See also:
- Baseline skills
- Shatter skills include the mesmer (Illusionary Persona)
- Bouncing skills affect additional targets (Illusionary Elasticity)
- Manipulations range increased (Master of Manipulation)
- Mantras increase toughness while channeled (Protected Mantras)
- Glamours recharge faster (Glamour Mastery)
- Phantasms deal more damage (Phantasmal Strength)
- Skill types
- Ether Feast (healing undefined)
- Mirror (healing manipulation)
- Mass Invisibility (elite undefined)
- Polymorph Moa (elite manipulation)
- Time Warp (elite glamour)
Domination
- Adept
- (minor) Illusion of Vulnerability: Inflict vulnerability when you interrupt a foe.
- Confounding Suggestions: Chance to inflict stun whenever you daze a target. Increased dazed duration.
- Empowered Illusions: Illusions deal more damage.
- Rending Shatter: Shattering Illusions inflict vulnerability on nearby foes.
- Master
- (minor) Dazzling: Dazing a foe applies vulnerability.
- Shattered Concentration: Shatter skills also remove a boon.
- Blurred Inscriptions: Activating a signet grants you distortion and removes conditions. Signet recharge is also reduced.
- Furious Interruption: Gain quickness when you interrupt a foe.
- Grandmaster
- (minor) Fragility: Deal increased damage to vulnerable foes.
- Greatsword Training: Increased power while wielding a greatsword. Reduces recharge on greatsword skills whenver you or an illusion hits with Spacial Surge.
- Mental Torment: Shatter skills deal more damage. This damage increas is doubled against foes that are not activating skills.
- Power Block: Interrupts deal damage and inflict weakness. Enemy skills that you interrupt have an increased cooldown. (Cannot increase recharge of skills with 0 recharge.)
Dueling
- Minor
- Critical Infusion: Gain vigor when delivering a critical hit.
- Sharper Images: Illusions inflict bleeding on critical hits.
- Confusing Combatants: You and your illusions inflict confusion when you critical hit.
- Adept
- Phantasmal Fury: Your phantasms have fury.
- Desperate Decoy: Cloak and leave a clone of yourself behind if you take damage below the health threshold.
- Duelist's Discipline: Pistol attacks from you and your illusions foes and have a chance to cause bleeding. interrupting a foe recharges pistol skills.
- Master
- Blinding Dissipation: Blind foes around you whenever you use a shatter skill.
- Evasive Mirror: Gain a barrier that reflects projectiles after a successful evasion.
- Blade Training: Increased precision while wielding a one-handed sword or a spear. Reduced recharge on sword and spear skills.
- Grandmaster
- Harmonious Mantras: Mantras can be activated three times before needing to be channeled again. Activating a mantra gives a stacking ferocity bonus.
- Mistrust: Whenever you interrupt a foe inflict confusion in an area around them.
- Deceptive Evasion: Create a clone at your current position when you dodge.
Chaos
- Minor
- Metaphysical Rejuvenation: Gain regeneration when your health drops below the threshold.
- Illusionary Membrane: Gain protection when you gain regeneration.
- Chaotic Persistence: Each boon on you increases the duration of outgoing boons and conditions.
- Adept
- Descent into Madness: Create a chaos storm when you take falling damage. Take less damage from falling.
- Illusionary Defense: Take reduced damage for each illusion you have in the world.
- Master of Manipulation: When you use a manipulation skill, gain a mirror for a short duration. Reduces recharge on manipulation skills.
- Master
- Mirror of Anguish: When disabled (stun, daze, knockback, pull, knockdown, sink, float, fear, or launch), you mirror the disabling effect back to its source.
- Chaotic Transference: Gain condition damage based on your toughness.
- Chaotic Dampening: Chaos Armor grants protection. Staff and trident skills recharge faster while you have chaos armor.
- Grandmaster
- Chaotic Interruption: When you interrupt a foe you Immobilize them and gain Might. You then gain an additional random boon while your target gains a random condition.
- Prismatic Understanding: Increased stealth duration form mesmer skills. Gain random boons while you are stealthed.
- Bountiful Disillusionment: When you use a shatter, gain stability. Then you and all nearby allies gain a unique boon based on what shatter was used.
Inspiration
- Minor
- Persisting Images: Phantasms have increased health and spawn with retaliation.
- Protected Phantasms: Phantasms gain distortion briefly upon creation.
- Phantasmal Healing: Phantasms grant regeneration to nearby allies. Your healing power is increased for each illusion you control.
- Adept
- Medic's Feedback: Create a feedback bubble while reviving an ally. Your revive speed is increased.
- Mender's Purity: Cast Power Cleanse when you use a healing skill. Heal allies around you when you finish preparing a mantra.
- Vigorous Revelations: Shattering illusions grants vigor to nearby allies.
- Master
- Warden's Feedback: Focus weapon skills reflect projectiles. Reduces recharge on focus weapon skills.
- Restorative Illusions: Heal a small amount when you shatter illusions.
- Compounding Celerity: Move faster for each active illusion. Gain swiftness whenever an illusion shatters.
- Grandmaster
- Shattered Conditions: Using a shatter skill removes a condition from you and allies around you.
- Illusionary Inspiration: Whenever you summon a phantasm, cast Signet of Inspiration.
- Temporal Enchanter: Glamour skills last longer. When an ally enters or exits a glamour they gain super speed.
Illusions
- Minor
- Illusionary Retribution: All Shatter skills inflict confusion.
- Illusionist's Celerity: Reduces recharge on illusion-summoning skills.
- Shattered Strength: Shatter illusions grants you might per illusion. Shatters recharge faster.
- Adept
- Compounding Power: Gain increased damage for each active illusions.
- Persistence of Memory: Shattering a phantasm recharges all phantasms by a small amount.
- The Pledge: Torch skills remove conditions. Torch skills recharge faster while you are stealthed.
- Master
- Sum of All Fears: When you apply 5 or more stacks of confusion on a target you also apply torment (Cannot affect the same target more than once in a short interval.)
- Phantasmal Haste: Phantasms attack more often.
- Malicious Sorcery: Torment deals increased damage to moving foes. Reduces recharge on scepter skills when you inflict confusion.
- Grandmaster
- Blinding Befuddlement: Cause confusion when you blind a foe. Confusion lasts longer.
- Master of Fragmentation: Your shatter skills are improved.
- Maim the Disillusioned: Enemies hit by shatter skills are inflicted with torment.
Necromancer
- See also:
- Baseline skills
- Well skills are ground-targeted (Focused Rituals)
- Skill types
- Consume Conditions (healing undefined)
- Lich Form (elite undefined)
- Plague (elite undefined)