Coalescence of Ruin — различия между версиями

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{{Skill infobox
 
{{Skill infobox
 +
| split = pve pvp,wvw
 
| description = Ударить молотом по земле, создавая каскадное извержение энергии.
 
| description = Ударить молотом по земле, создавая каскадное извержение энергии.
| variables = {{skill fact|damage|alt=Первый удар|246|coefficient=1.25}}{{skill fact|damage|alt=Второй удар|369|coefficient=1.75}}{{skill fact|damage|alt=Финальный удар|492|coefficient=2.25}}{{skill fact|misc|alt=Количество ударов|3}}{{skill fact|targets|5}}{{skill fact|range|1200}}
+
| variables = {{skill fact|damage|weapon=hammer|coefficient=1.75|game mode=pve pvp}}{{skill fact|damage|weapon=hammer|coefficient=1.5|game mode=wvw}}{{skill fact|targets|5}}{{skill fact|range|1200}}
 
| profession = revenant
 
| profession = revenant
 
| activation = 0.75
 
| activation = 0.75
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| weapon-slot = 2
 
| weapon-slot = 2
 
| id = 28253
 
| id = 28253
| status = heart of thorns
+
| status = hot
 
}}
 
}}
  
 
== Notes ==
 
== Notes ==
* Enemies are able to be struck by this ability only once every 0.5 seconds.
+
* This skill will often fail to progress on uneven terrain. The only exception being terrain which has a slight decline; the skill will work properly in this case. However, on slight inclines it will fail to progress, as well as on steep inclines and declines. (e.g. stairs)
* This skill creates a cascading attack that starts at your character and extends forward over time, increasing damage with distance.
+
* Enemies are able to be struck by this ability only once every 0.5 seconds per Revenant.
 +
* Each impact appears one after another in a line and require pathing.
 +
{{bug|This skill can hit through gates in [[ World vs World]] if used from next to gate}}
 +
 
 +
== История версий ==
 +
{{Version history table header|revenant}}
 +
{{Version history table row|2019-10-01|Revenant}}
 +
* Это умение больше не наносит увеличенный урон при успешных ударах; оно теперь всегда наносит урон равный тому, что раньше считался уроном 2-го удара.
 +
* Его урон остается разделенным между режимами игры.
 +
* Добавлен красный предупреждающий прямоугольник, видимый противникам.
 +
{{Version history table row|2018-03-27|Revenant}}
 +
* Reduced damage of the second impact by 14% in WvW only.
 +
* Reduced damage of the third impact by 22% in WvW only.
 +
{{Version history table row|2016-02-09|Revenant}}
 +
* Fixed an issue that prevented multiple players from being able to hit the same target simultaneously when using this skill.
 +
{{Version history table row|2016-01-26|Profession Skills}}
 +
* The recharge of this skill has been increased from 2 seconds to 4 seconds.
 +
* Enemies are now able to be struck by this ability only once every 0.5 seconds.
 +
{{Version history table row|2015-12-15|Revenant}}
 +
* Updated visual effects to accurately match the combat range.
 +
* This ability will no longer hit more than the maximum number of targets (5).
 +
* The cascade will additionally cease its progression if it hits the maximum number of targets.
 +
{{Version history table row|2015-12-01|Revenant}}
 +
* Fixed an issue that prevented this ability from dealing damage at the very edge of its range.
 +
* Updated the effects to portray its combat regions more accurately.
 +
{{Version history table row|2015-10-23|Revenant|r=y}}
 +
|}

Версия 09:35, 28 октября 2019

Coalescence of Ruin.png

Coalescence of Ruin

0.75¾ Время активации  5 Энергия  4 Время перезарядки

Ударить молотом по земле, создавая каскадное извержение энергии.

Damage.png Урон: 706 (1.75)?
Damage.png Урон: 605 (1.5)?
Number of targets.png Количество целей: 5
Range.png Дальность: 1200
Поддержка устаревших версий: пожалуйста, используйте параметр facts вместо variables.

— Внутриигровое описание

Notes

  • This skill will often fail to progress on uneven terrain. The only exception being terrain which has a slight decline; the skill will work properly in this case. However, on slight inclines it will fail to progress, as well as on steep inclines and declines. (e.g. stairs)
  • Enemies are able to be struck by this ability only once every 0.5 seconds per Revenant.
  • Each impact appears one after another in a line and require pathing.
This skill can hit through gates in World vs World if used from next to gate

История версий

Более детальную историю изменений умения смотрите здесь.

Патч Изменения
1 октября 2019
  • Это умение больше не наносит увеличенный урон при успешных ударах; оно теперь всегда наносит урон равный тому, что раньше считался уроном 2-го удара.
  • Его урон остается разделенным между режимами игры.
  • Добавлен красный предупреждающий прямоугольник, видимый противникам.
27 марта 2018
  • Reduced damage of the second impact by 14% in WvW only.
  • Reduced damage of the third impact by 22% in WvW only.
9 февраля 2016
  • Fixed an issue that prevented multiple players from being able to hit the same target simultaneously when using this skill.
26 января 2016
  • The recharge of this skill has been increased from 2 seconds to 4 seconds.
  • Enemies are now able to be struck by this ability only once every 0.5 seconds.
15 декабря 2015
  • Updated visual effects to accurately match the combat range.
  • This ability will no longer hit more than the maximum number of targets (5).
  • The cascade will additionally cease its progression if it hits the maximum number of targets.
1 декабря 2015
  • Fixed an issue that prevented this ability from dealing damage at the very edge of its range.
  • Updated the effects to portray its combat regions more accurately.
23 октября 2015 Выход Heart of Thorns: