Overcharged Shot — различия между версиями

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{{Skill infobox
 
{{Skill infobox
| description = Выстрелить столь мощным зарядом, что он [[launch|отбрасывает]] назад и противника, и вас, снимая с вас [[immobilized|обездвиживание]], [[crippled|хромоту]] и [[chilled|заморозку]].
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| description = Выстрелить столь мощным зарядом, что он [[launch|отбрасывает]] назад и противника, и вас, снимая с вас [[immobile|обездвиживание]], [[crippled|хромоту]] и [[chilled|заморозку]].
| variables = {{skill fact|damage|422|coefficient=1.000}}{{skill fact|launch|alt=Дистанция отброса противника|450}}{{skill fact|push|alt=Дистанция самоотталкивания|300}}{{skill fact|range|600}}
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| variables = {{skill fact|damage|weapon=rifle|coefficient=1.0}}{{skill fact|launch|alt=Дистанция отброса противника|450}}{{skill fact|push|alt=Дистанция самоотталкивания|300}}{{skill fact|range|600}}
 
| recharge = 15
 
| recharge = 15
 
| profession = engineer
 
| profession = engineer
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| twohand = rifle
 
| twohand = rifle
 
| weapon-slot = 4
 
| weapon-slot = 4
| id = 5801
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| id = 6154
 
}}
 
}}
  
== Related [[trait]]s ==
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== Notes ==
=== {{trait icon|Firearms|size=35}}===
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* This skill causes 332 [[Defiance bar]] damage.
* {{trait icon|Skilled Marksman}} — {{trait description|Skilled Marksman}}
 
 
 
==Notes==
 
 
* This fast, efficient interrupt is useful for both offense and defense. Though it comes with a large amount of recoil, it launches targets and gives the engineer a positioning advantage while creating a large amount of distance. Once the target is knocked down, the engineer has a second to attack from range or close in with [[Jump Shot]]. As a further bonus, it cures a variety of movement-impeding conditions whether it hits or not.
 
* This fast, efficient interrupt is useful for both offense and defense. Though it comes with a large amount of recoil, it launches targets and gives the engineer a positioning advantage while creating a large amount of distance. Once the target is knocked down, the engineer has a second to attack from range or close in with [[Jump Shot]]. As a further bonus, it cures a variety of movement-impeding conditions whether it hits or not.
 
* If the engineer has [[Stability]] in effect, the self knockback effect will be canceled.
 
* If the engineer has [[Stability]] in effect, the self knockback effect will be canceled.
 
* If Overcharged Shot is [[Reflect]]ed, the launch effect intended for the target is also reflected, resulting in a knockdown-launch combo for the engineer.
 
* If Overcharged Shot is [[Reflect]]ed, the launch effect intended for the target is also reflected, resulting in a knockdown-launch combo for the engineer.
 
* Positional awareness when using this skill is important, as engineers can end up knocking themselves off ledges. This skill cannot launch AI-controlled units off ledges, but it can do so against other player characters in WvW and PvP.
 
* Positional awareness when using this skill is important, as engineers can end up knocking themselves off ledges. This skill cannot launch AI-controlled units off ledges, but it can do so against other player characters in WvW and PvP.
* The self knockback does not trigger on-[[Control effect|disable]] traits.
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{{anomaly|The self knockback triggers [[Reactive Lenses]] but does not trigger [[Protection Injection]] or [[Autodefense Bomb Dispenser]].}}
* When your target is not in a 90° angle in front of you, the skill will not be cast and will go on a 4 second cooldown.
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== История версий ==
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{{Version history table header|engineer}}
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{{Version history table row|2018-05-08|Engineer}}
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* Уменьшена перезарядка этого умения с 15 до 14 секунд.
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{{Version history table row|2015-07-28|Engineer}}
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* Increased the range to 600.
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{{Version history table row|2015-06-23|Engineer}}
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* Movement-speed adjustments no longer affect the intended travel distance.
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{{Version history table row|release|r=y}}
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|}

Версия 23:15, 21 мая 2018

Выстрелить столь мощным зарядом, что он отбрасывает назад и противника, и вас, снимая с вас обездвиживание, хромоту и заморозку.

Damage.png Урон: 422 (1.0)?
Launch.png Дистанция отброса противника: 450
Knockback.png Дистанция самоотталкивания: 300
Range.png Дальность: 600
Поддержка устаревших версий: пожалуйста, используйте параметр facts вместо variables.

— Внутриигровое описание

Notes

  • This skill causes 332 Defiance bar damage.
  • This fast, efficient interrupt is useful for both offense and defense. Though it comes with a large amount of recoil, it launches targets and gives the engineer a positioning advantage while creating a large amount of distance. Once the target is knocked down, the engineer has a second to attack from range or close in with Jump Shot. As a further bonus, it cures a variety of movement-impeding conditions whether it hits or not.
  • If the engineer has Stability in effect, the self knockback effect will be canceled.
  • If Overcharged Shot is Reflected, the launch effect intended for the target is also reflected, resulting in a knockdown-launch combo for the engineer.
  • Positional awareness when using this skill is important, as engineers can end up knocking themselves off ledges. This skill cannot launch AI-controlled units off ledges, but it can do so against other player characters in WvW and PvP.
The self knockback triggers Reactive Lenses but does not trigger Protection Injection or Autodefense Bomb Dispenser.

История версий

Более детальную историю изменений умения смотрите здесь.

Патч Изменения
8 мая 2018
  • Уменьшена перезарядка этого умения с 15 до 14 секунд.
28 июля 2015
  • Increased the range to 600.
23 июня 2015 Выход специализаций:
  • Movement-speed adjustments no longer affect the intended travel distance.
28 августа 2012 Выход Guild Wars 2: