Spectral Walk — различия между версиями

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{{Skill infobox
 
{{Skill infobox
 
| description = Создать [[Spectral Walk (tether effect)|темную привязь]] и стать призраком, собирая [[life force|жизненную силу]] при получении урона. Вы можете вернуться в ваше первоначальное местоположение, использовав [[Spectral Recall|Призрачное воспоминание]].
 
| description = Создать [[Spectral Walk (tether effect)|темную привязь]] и стать призраком, собирая [[life force|жизненную силу]] при получении урона. Вы можете вернуться в ваше первоначальное местоположение, использовав [[Spectral Recall|Призрачное воспоминание]].
| variables = {{skill fact|effect|Spectral Walk (effect)|alt=Призрачная прогулка|8}}{{skill fact|swiftness|30}}{{skill fact|misc|alt=[[Life force|Жизненная сила]] при получении урона|2%}}{{skill fact|breaks stun|}}
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| variables = {{skill fact|effect|Spectral Walk (effect)|alt=Призрачная прогулка|10}}{{skill fact|swiftness|30}}{{skill fact|misc|alt=[[Life force|Жизненная сила]] при получении урона|2%}}{{skill fact|breaks stun|}}
 
| recharge = 50
 
| recharge = 50
 
| profession = necromancer
 
| profession = necromancer
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| id = 10685
 
| id = 10685
 
}}
 
}}
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==Related traits==
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===[[Soul Reaping]]===
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* {{Trait icon|Spectral Mastery}} — {{Trait description|Spectral Mastery}}
  
 
==Notes==
 
==Notes==
*Spectral Walk lasts for 8 seconds, after which you can no longer use [[Spectral Recall]].
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*Spectral Walk lasts for 10 seconds, after which you can no longer use [[Spectral Recall]].
 
*If not on both utility sets, moving from land to water (or vice versa) while under the effects of Spectral Walk will cause all swiftness to be removed.
 
*If not on both utility sets, moving from land to water (or vice versa) while under the effects of Spectral Walk will cause all swiftness to be removed.
 
*Switching Spectral Walk for another utility while [[Spectral Recall]] is up will also cause all swiftness to be removed, regardless of source.
 
*Switching Spectral Walk for another utility while [[Spectral Recall]] is up will also cause all swiftness to be removed, regardless of source.
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*There is a one second cooldown on gaining life force.
 
*There is a one second cooldown on gaining life force.
 
*Spectral Walk ends if the necromancer teleports to a waypoint.
 
*Spectral Walk ends if the necromancer teleports to a waypoint.
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== История версий ==
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{{Version history table header|necromancer}}
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{{Version history table row|2017-08-08|Necromancer}}
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* Убрано 1 из уникальных улучшений видимости, так как оно имело никаких функций.
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* Увеличена длительность с 8 до 10 секунд.
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{{Version history table row|2016-07-26|Necromancer 2}}
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* Reduced the cooldown from 60 seconds to 50 seconds.
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{{Version history table row|2015-06-23|Necromancer 2}}
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* This skill can no longer be activated while in midair.
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{{Version history table row|2014-09-09|Necromancer}}
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* This skill now ends if the necromancer teleports to a waypoint.
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{{Version history table row|2013-07-23|Necromancer}}
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* Incoming hits now grant 2% life force; has a 1-second internal cooldown.
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* This spectral skill now grants life force while Spectral Armor is active.
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{{Version history table row|2012-11-15|Necromancer}}
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* This skill now sets its underwater slot appropriately on recharge.
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{{Version history table row|2012-10-22|Necromancer}}
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* Removing this skill from a skill slot while it's active will now remove all benefits gained from activating the ability.
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{{Version history table row|2012-10-01|Necromancer}}
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* This skill now stops granting life force when struck if the player activates Death Shroud, Plague, or Lich Form.
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{{Version history table row|2012-09-25|Necromancer}}
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* This skill has been updated to be more active and to work properly with its recharge trait.
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{{Version history table row|release|r=y}}
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|}
  
 
==Trivia==
 
==Trivia==
 
*The effect used to be implemented in [[Death Shroud]] in early development.
 
*The effect used to be implemented in [[Death Shroud]] in early development.
 
*The effect used to automatically return you to where you casted it after 8 seconds, unless you prevented it with [[Sever Spectral Bond]]. It was changed on September 25, 2012 "to be more active."
 
*The effect used to automatically return you to where you casted it after 8 seconds, unless you prevented it with [[Sever Spectral Bond]]. It was changed on September 25, 2012 "to be more active."

Версия 19:46, 30 августа 2017

Привидение. Создать темную привязь и стать призраком, собирая жизненную силу при получении урона. Вы можете вернуться в ваше первоначальное местоположение, использовав Призрачное воспоминание.

Spectral Walk.png Призрачная прогулка (10 сек): Поглощение состояний для получения жизненной силы.
Swiftness.png Быстрота (30 сек): +33% к скорости передвижения.
Miscellaneous effect.png Жизненная сила при получении урона: 2%
Breaks stun.png Снимает оглушение
Поддержка устаревших версий: пожалуйста, используйте параметр facts вместо variables.

— Внутриигровое описание

Related traits

Soul Reaping

Notes

  • Spectral Walk lasts for 10 seconds, after which you can no longer use Spectral Recall.
  • If not on both utility sets, moving from land to water (or vice versa) while under the effects of Spectral Walk will cause all swiftness to be removed.
  • Switching Spectral Walk for another utility while Spectral Recall is up will also cause all swiftness to be removed, regardless of source.
  • Can be used in combination with Spectral Armor
  • There is a one second cooldown on gaining life force.
  • Spectral Walk ends if the necromancer teleports to a waypoint.

История версий

Более детальную историю изменений умения смотрите здесь.

Патч Изменения
8 августа 2017 Подготовительный патч Path of Fire:
  • Убрано 1 из уникальных улучшений видимости, так как оно имело никаких функций.
  • Увеличена длительность с 8 до 10 секунд.
26 июля 2016
  • Reduced the cooldown from 60 seconds to 50 seconds.
23 июня 2015 Выход специализаций:
  • This skill can no longer be activated while in midair.
9 сентября 2014
  • This skill now ends if the necromancer teleports to a waypoint.
23 июля 2013
  • Incoming hits now grant 2% life force; has a 1-second internal cooldown.
  • This spectral skill now grants life force while Spectral Armor is active.
15 ноября 2012
  • This skill now sets its underwater slot appropriately on recharge.
22 октября 2012
  • Removing this skill from a skill slot while it's active will now remove all benefits gained from activating the ability.
1 октября 2012
  • This skill now stops granting life force when struck if the player activates Death Shroud, Plague, or Lich Form.
25 сентября 2012
  • This skill has been updated to be more active and to work properly with its recharge trait.
28 августа 2012 Выход Guild Wars 2:

Trivia

  • The effect used to be implemented in Death Shroud in early development.
  • The effect used to automatically return you to where you casted it after 8 seconds, unless you prevented it with Sever Spectral Bond. It was changed on September 25, 2012 "to be more active."