Kill effect — различия между версиями

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Some items, traits, consumables, gear, item upgrades, etc grant bonuses when killing a foe. This is a compiled list of them:
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[[Kill effect]] refers to any bonus that occurs when killing a foe. Usually this is limited to enemies that reward exp (or players) and not summons. The following is a list of various sources which provide such an effect.
  
== Traits ==
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== Related skills ==
==={{g}} [[Guardian]]===
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* {{w}} {{skill icon|Vengeance (skill)}} — {{skill description|Vengeance (skill)}}
; [[Radiance]]
 
* [[Renewed Justice]] - {{Trait description|Renewed Justice}}
 
  
==={{w}} [[Warrior]]===
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== Related traits ==
; [[Discipline]]
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{{related traits}}
* [[Thrill of the Kill]] - {{Trait description|Thrill of the Kill}}
 
  
==={{r}} [[Ranger]]===
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== Related [[equipment]] ==
; [[Marksmanship]]
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* {{item icon|Superior Sigil of Bloodlust}} - You gain +X [[power]] each time you kill a foe. (max 25 stacks and ends on [[Downed|down]])
* [[Remorseless]] - {{Trait description|Remorseless}}
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* {{item icon|Superior Sigil of Corruption}} - You gain +X [[Damage#Condition damage|condition damage]] each time you kill a foe. (max 25 stacks and ends on [[Downed|down]])
; [[Beastmastery]]
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* {{item icon|Superior Sigil of Life}} - You gain +X [[healing]] each time you kill a foe. (max 25 stacks and ends on [[Downed|down]])
* [[Master's Bond]] - {{Trait description|Master's Bond}}
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* {{item icon|Superior Sigil of Luck}} - You have a 20/50/75% chance to gain a random [[boon]] on killing an enemy.
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* {{item icon|Superior Sigil of Perception}} - You gain +X [[precision]] each time you kill a foe. (max 25 stacks and ends on [[Downed|down]])
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* {{item icon|Superior Sigil of Benevolence}} - You gain +0.X% outgoing healing effectiveness each time you kill a foe. (max 25 stacks and ends on [[Downed|down]])
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* {{item icon|Superior Sigil of Frenzy}} - Recharge all equipped skills by 2 seconds upon killing an enemy.
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* {{item icon|Superior Sigil of Stamina}} - Your [[endurance]] is refilled each time you kill a foe.
  
==={{t}} [[Thief]]===
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== Related [[consumable]]s ==
; [[Acrobatics]]
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* {{item icon|Bowl of Blueberry Apple Compote}} - 10% chance to gain health.
* [[Assassin's Retreat]] - {{Trait description|Assassin's Retreat}}
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* {{item icon|Bowl of Garlic Spinach Sautee}} - 15% chance to gain might.
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* {{item icon|Bowl of Sauteed Carrots}} - 10% chance to gain might.
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* {{item icon|Bowl of Simple Salad}} - 12% chance to gain swiftness.
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* {{item icon|Bowl of Simple Stirfry}} - 10% chance to gain might.
  
==={{n}} [[Necromancer]]===
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[[Категория:Игровая механика]]
; [[Spite]]
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[[Category:Unofficial terms]]
* [[Parasitic Bond]] - {{Trait description|Parasitic Bond}}
 
* [[Spiteful Removal]] - {{Trait description|Spiteful Removal}}
 
; [[Death Magic]]
 
* [[Reanimator]] - {{Trait description|Reanimator}}
 
 
 
== Foods ==
 
* [[Bowl of Blueberry Apple Compote]] - 10% chance to gain health.
 
* [[Bowl of Garlic Spinach Sautee]] - 15% chance to gain might.
 
* [[Bowl of Sauteed Carrots]] - 10% chance go gain might.
 
* [[Bowl of Simple Salad]] - 12% chance to gain swiftness.
 
* [[Bowl of Simple Stirfry]] - 10% chance to gain might.
 
 
 
== Sigils ==
 
* [[Sigil of Corruption]] - You gain +X [[Damage#Condition damage|condition damage]] each time you kill a foe. (max 25 stacks and ends on [[Downed|down]])
 
* [[Sigil of Bloodlust]] - You gain +X [[power]] each time you kill a foe. (max 25 stacks and ends on [[Downed|down]])
 
* [[Sigil of Life]] - You gain +X [[healing]] each time you kill a foe. (max 25 stacks and ends on [[Downed|down]])
 
* [[Sigil of Perception]] - You gain +X [[precision]] each time you kill a foe. (max 25 stacks and ends on [[Downed|down]])
 
* [[Sigil of Stamina]] - Your [[endurance]] is refilled each time you kill a foe.
 
* [[Sigil of Restoration]] - You are [[heal]]ed when ever you kill a foe.
 
* [[Sigil of Demon Summoning]] - You gain a summoning charge when ever you kill a foe. At 26 charges you summon a [[fleshreaver]]. (Lose all charges on [[Downed|down]])
 
* [[Sigil of Superior Sanctuary]] - Each time you kill a foe you gain a charge. At 26 charges you are [[invulnerable]] for 5s.
 
* [[Sigil of Luck]] - You have a 30/40/50% chance to gain a random [[boon]] on killing an enemy.
 
 
 
[[Category:Game mechanics]]
 

Текущая версия на 07:53, 26 августа 2021

Kill effect refers to any bonus that occurs when killing a foe. Usually this is limited to enemies that reward exp (or players) and not summons. The following is a list of various sources which provide such an effect.

Related skills[править]

Related traits[править]

Черты, которые улучшают Kill effect

Related equipment[править]

Related consumables[править]