Обновления игры/2024-04-16
- Позднее
- 18 апреля 2024
- Ранее
- 3 апреля 2024
Содержание
Обновление #2 - 16 апреля 2024
Исправление ошибок
- Исправлен сбой в работе сервера.
Заметки Guild Wars 2 Wiki
- Сборка: 161,417.
Поздние заметки - 16 апреля 2024
Общее
- Обновлено количество дней, оставшихся на вкладке “Особые задачи Хранилища Волшебника” (Wizard's Vault Special Objectives).
Исправление ошибок
- Исправлена проблема, возникавшая при взаимодействии с Пылающим Котлом в Железных Марках.
Обновление - 16 апреля 2024
Примечание для пользователей сторонних программ: Из-за возможных несовместимостей игра может не запуститься или не работать корректно после выпуска новой сборки, если вы используете стороннюю программу. ArenaNet не может предоставить поддержку, если сторонняя модификация нарушает работу, мешает или не позволяет вам играть в Guild Wars или Guild Wars 2. С нашей политикой в отношении сторонних программ можно ознакомиться здесь.
Фестиваль Супер Приключения
Всемирно известная Коробка Супер Приключения от Мото снова возвращается! Исследуйте 2 мира (и 1-у тестовую зону), полных впечатлений, опасностей и образовательных развлечений, чтобы получить голографическое оружие и массу других полезных вещей. Путешественники могут посетить Коробку Супер Приключения в Рата Суме – временные порталы были размещены в каждом крупном городе для облегчения путешествия в живописный центр асурской культуры!
- Получите мета-достижение фестиваля “(Annual) Super Adventure Box Nostalgia”, чтобы получить новый элемент брони Силовые наплечники! Прошлогодняя награда, Силовые перчатки, теперь доступна у Торговцев Коробки Супер Приключения.
- Доступен новый набор оружия Истребителя големов! Вы получите оружие на выбор, выполняя мета-достижение “(Annual) Super Adventure Box Nostalgia”, и вы можете получить дополнительные выборы, выполняя еженедельные фестивальные достижения.
- В набор Ретро-кованого оружия было добавлено новое оружие! Вы можете приобрести это оружие непосредственно у фестивального торговца или найти его с редким шансом в Сумках супер трофеев.
- Мета-достижение “(Annual) Super Adventure Box Nostalgia” было дополнено дополнительными целями, включая прототип уровня в коробке Тестовая Зона Мира 3!
- Еженедельные достижения Фестиваля Супер Приключения были объединены в одно достижение “(Weekly) Super Replay”.
- В Тестовую Зону были добавлены новые обновления:
- Магазины!
- Синие слизняки!
- Секретные пещеры!
- Приключение по сбору монет!
- И вместе с ними новые достижения. Погрузитесь в пещеры Тестовой Зоны, помогите Шахтеру чоя и получите невиданные ранее инструменты для вашего супер приключения!
- Мега бомба была обновлена и теперь использует заряды амуниции, а не тратит безделушки при использовании.
- Были добавлены новые декорации для гильдий в тематике Коробки Супер Приключения! Превратите свой зал в пещерный уровень своей мечты.
- В Хранилище Волшебника доступны особые задачи, позволяющие получить дополнительное Астральное признание во время фестиваля.
- Был исправлен ряд багов, связанных с Супер Приключением, чтобы обеспечить безопасное обучение для всех героев.
- Фестиваль начинается 16 апреля и продлится до 7 мая в полдень по тихоокеанскому времени (UTC-7).
Косметический осмотр
- Была добавлена новая функция косметического осмотра. Вы можете использовать ее для просмотра выбранного костюма, шкурок брони, шкурок оружия и красок у целевого игрока.
- Вы можете вызвать опцию осмотра, щелкнув правой кнопкой мыши по портрету игрока или набрав "/inspect" с выбранным игроком. Если ни один игрок не был выбран целью, вы увидите информацию о своем персонаже.
- Информация об оружии скрыта на соревновательных картах.
- Многие шкурки теперь будут содержать информацию об основном источнике их получения при просмотре на панелях гардероба или осмотра.
- Из-за большого количества шкурок оружия и брони в огромном мире Тирии, описание источников находится в стадии разработки и будет завершено со временем.
World Polish
- Jade Tech Offensive Protocol and Jade Tech Defensive Protocol have received the following updates:
- Increased the duration of jade tech offensive and defensive overcharge effects per activation from 15 minutes to 45 minutes.
- Increased the maximum stack duration for jade tech offensive and defensive overcharge effects from 2.25 hours to 3 hours.
- Removed the time-out period for applying additional jade tech offensive and defensive overcharge effects and shortened the duration of interactions.
- Increased the internal cooldown for jade tech offensive and defensive overcharge application when entering combat from 30 seconds to 90 seconds.
- Fixed an issue that caused the Defeat the Claw of Jormag World Boss or Complete Events in Frostgorge Sound weekly objective in the Wizard's Vault to only progress by one point when the Claw of Jormag itself was defeated, rather than instantly completing.
- Fixed a client crash in Convergences.
Items
- Hero's choice chests will now appear in a clickable pop-up UI chest instead of being manually obtained from a chest object in the world.
World vs. World
The following changes are part of an ongoing effort to make fighting for—and in—objectives feel better for attacking groups, as the defenders' advantage inside their own structures was previously too strong. While we don't want to swing that advantage completely in favor of attacking groups, we also want to encourage player interaction so that large portions of attacks against structures don't feel like a slog with little payoff. We feel that these changes will help to incentivize more player vs. player interactions while still allowing for defensive tactical gameplay. We will continue to monitor how these changes affect sieges and structure attacks.
- Across all objective tiers, walls and gates will now be rebuilt when 50% of their health has been restored.
- Several objectives' capture boundaries have been resized in all four maps:
- Resource camp capture boundaries are now the same size in all four maps, with two outliers: Rogue's Quarry (the green world's northern camp in Eternal Battlegrounds) and Hamm's Lab (the northern camp in Desert Borderlands) remain unchanged. Generally, this is a reduction in capture boundary size for Alpine Borderlands and Eternal Battlegrounds camps and an increase for Desert Borderlands camps.
- Capture boundaries in O'del Academy, Crankshaft Depot, and Parched Outpost (northwest, southwest, and southeast Desert Borderlands towers) have been reduced.
- Stonemist Castle's capture boundary has been reduced and centered.
- Capture boundaries for Green World Keep, Red World Keep, and Blue World Keep in Eternal Battlegrounds have all been reduced.
- Capture boundaries for garrisons in Alpine Borderlands have been reduced and centered.
- Capture boundaries for Dreadfall Bay and Ascension Bay in Alpine Borderlands have been reduced and now match those of Shadaran Hills and Askalion Hills.
- Synthesizer and tactivator locations have been moved in most camps to ensure that they are still inside the capture boundaries.
- Presence of the Keep and Guild Objective Aura bonus effects now provide +25 power, precision, toughness, and vitality instead of +100.
- The Empower healing skill that was added to keep lords in Alpine Borderlands and Eternal Battlegrounds will now grant stability to allies it affects.
- Siege golems no longer cause capture objectives to be contested in WvW.
- Flame rams' Iron Will skill now shares a cooldown between players.
- The Siege Disabled effect marker has been removed from siege weapons affected by siege disruptors.
The next few changes continue from a recent update that added new bag options with grandmaster mark shards included in the price. Our goal for this, and for updates from last year, is to give WvW players more options for spending their WvW currencies and improve quality of life for currency exchange in WvW. We felt that a surplus of memories of battle, specifically, brought the price down too far and that there were not enough opportunities to spend them. We will continue keeping an eye on this vendor and other new purchase options to determine whether we need to make further updates.
- Proofs of heroics and testimonies of desert heroics can now be traded to heroics notaries in exchange for testimonies of jade heroics. All items offered by heroics notaries have been updated to require testimonies of jade heroics.
- Memories of battle are no longer available for purchase from Dugan, and some of the merchant's purchasing options have been updated.
- An option to exchange boxes of grandmaster marks for grandmaster mark shards has been added to the skirmish supervisor.
Profession Skills
Engineer
- Gleam Saber: Fixed an issue that caused this skill to reduce the recharge time of Radiant Arc by 3 seconds when the holosmith elite specialization was not equipped.
- Photonic Blasting Module: Reduced the damage coefficient from 3.5 to 2.5 in WvW only.
- Prime Light Beam: Fixed an issue that caused this skill to strike 10 targets instead of the intended 5.
- Essence of Animated Sand: Reduced the barrier healing power coefficient from 1.0 to 0.5 in WvW only. Reduced the initial might from 5 stacks to 2 stacks in WvW and PvP.
- Essence of Living Shadows: Reduced the initial conditions cleansed from 2 to 1 in WvW only.
- Essence of Liquid Wrath: Fixed an issue that caused the tooltip to display longer durations than intended in WvW only.
- Bulwark Gyro: Increased the cooldown from 20 seconds to 30 seconds in WvW only. Reduced the base initial barrier from 1,620 to 1,140 and the base pulsing barrier from 810 to 560 in WvW only. Reduced the initial barrier healing power coefficient from 0.8 to 0.5 and the pulse barrier healing power coefficient from 0.4 to 0.25 in WvW only.
Guardian
- Symbol of Protection: Reduced the symbol damage coefficient from 0.4 to 0.25 in WvW only.
Mesmer
- Fixed an issue that prevented the shimmering visual effect from appearing on the skill bar for characters using the mirage elite specialization.
- Chaotic Transference: This trait no longer shares chaos aura with nearby allies. It now grants regeneration to nearby allies when you apply chaos aura to yourself.
- Mender's Purity: Lesser Power Cleanse no longer triggers Restorative Mantras.
- Journey: Reduced the base healing from 911 to 719 and reduced the healing power coefficient from 0.67 to 0.4 in PvP only.
- Abstraction: Reduced the base healing from 1,930 to 1,610 and reduced the healing power coefficient from 1.0 to 0.8 in PvP only.
Ranger
- Live Vicariously: This trait is no longer activated by pulsing healing effects, such as regeneration.
- Flourish: Reduced the base healing from 970 to 509 in PvE only. Reduced the healing power coefficient from 0.4 to 0.25 and reduced the regeneration duration from 4 seconds to 3 seconds in PvP only.
- Invigorating Bond: Reduced the base healing from 1,020 to 820. Reduced the healing power coefficient from 1.0 to 0.5 and reduced the protection duration from 4 seconds to 3 seconds in PvP only.
Revenant
- True Nature: Fixed an issue that could cause this skill to be accidentally cast immediately after activating Facet of Nature.
Warrior
- Path to Victory: Reduced the damage coefficient from 1.25 to 0.91 in PvP only. Reduced the base healing from 975/1,950/2,925 to 559/1,742/2,925 based on adrenaline level in PvP only. Increased the healing power coefficient from 1.0/1.25/1.5 to 1.33/1.67/2.0 in PvP only.
- Line Breaker: Reduced the base healing from 2,203 to 1,320 and increased the healing power coefficient from 1.25 to 1.75 in PvP only.
- Snap Pull: Increased the casting time by 0.15 seconds.
- Bullet Catcher: Increased the cooldown from 25 seconds to 30 seconds in PvP only.
- Scorched Earth: Reduced the number of targets from 5 to 3 in WvW only.
Guild Wars 2 Wiki Notes
- A trademark (© 2012-2024 ArenaNet, LLC) was added to the top right of character selection screen.
- Build: 161,350