Jump Shot — различия между версиями

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{{Skill infobox
 
{{Skill infobox
 
| description = Выстрелить в землю, нанеся урон противникам поблизости и [[leap|прыгнув]] к вашей цели.
 
| description = Выстрелить в землю, нанеся урон противникам поблизости и [[leap|прыгнув]] к вашей цели.
| variables = {{skill fact|damage|alt=Урон при прыжке|380|coefficient=0.900}}{{skill fact|damage|alt=Урон при приземлении|759|coefficient=1.800}}{{skill fact|vulnerability|7|stacks=3}}{{skill fact|targets|5}}{{skill fact|radius|240}}{{skill fact|combo|leap}}{{skill fact|range|800}}
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| variables = {{skill fact|damage|alt=Урон при прыжке|169|coefficient=0.4}}{{skill fact|damage|alt=Урон при приземлении|970|coefficient=2.3}}{{skill fact|vulnerability|7|stacks=3}}{{skill fact|targets|5}}{{skill fact|radius|240}}{{skill fact|combo|leap}}{{skill fact|range|800}}
 
| recharge = 20
 
| recharge = 20
 
| activation = 1
 
| activation = 1
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| weapon-slot = 5
 
| weapon-slot = 5
 
| ground-target = circle
 
| ground-target = circle
| id = 5817
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| id = 6005, 5817
 
}}
 
}}
  
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== Примечания ==
 
== Примечания ==
*The leap and landing effects both inflict 3 stacks of vulnerability to every enemy hit, for a total of 6 stacks.
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* The leap and landing effects both inflict 3 stacks of vulnerability to every enemy hit, for a total of 6 stacks.
*Unlike many other ground-target movement abilities, this ability actually "jumps" the player, meaning there is no need for ground between the beginning position and the end position. This can aid greatly in jump puzzles, allowing difficult parts to be skipped over, and lets the engineer reach places no other profession can reach.
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* Unlike many other ground-target movement abilities, this ability actually "jumps" the player, meaning there is no need for ground between the beginning position and the end position. This can aid greatly in jump puzzles, allowing difficult parts to be skipped over, and lets the engineer reach places no other profession can reach. It should be noted that the jump path is highly sensitive to height differences, and has difficulty when moving from low ground to high ground, especially over short distances.
* [[Rifled Barrels]] will increase the leap range by 100.
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* Jump Shot offers no protection from fall damage when moving from high ground to low ground.
{{bug|When using [[Rifled Barrels]] and [[Rifle Mod]] traits, the leap damage skill fact displays much larger amount of damage than the skill actually does.}}
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==See also==
 +
* {{skill icon|Jump Shot (Cruelty-free Rifle)|Jump Shot (Cruelty-free Rifle)}}
 +
* {{skill icon|Jump Shot (Ghost Destructor Rifle)|Jump Shot (Ghost Destructor Rifle)}}
 +
* {{skill icon|Jump Shot (Hunger Royale)|Jump Shot (Hunger Royale)}}
 +
* {{skill icon|Jump Shot (Klagg)|Jump Shot (Klagg)}}
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* {{skill icon|Jump Shot (Snowball Mayhem)|Jump Shot (Snowball Mayhem)}}
 +
 
 +
== Version history ==
 +
{{Version history table header|engineer}}
 +
{{Version history table row|2016-12-13|Engineer}}
 +
* The damage of the initial jump has been reduced by 56%.
 +
* The damage of the landing has been increased by 28%.
 +
{{Version history table row|2015-07-28|Engineer}}
 +
* Increased the range to 800.
 +
{{Version history table row|2015-06-23|Engineer}}
 +
* Movement-speed adjustments no longer affect the intended travel distance.
 +
{{Version history table row|2014-09-09|Engineer}}
 +
* Updated the skill facts to display the correct amount of damage with the Rifled Barrels and Rifle Mod traits equipped.
 +
{{Version history table row|2013-12-10|Engineer 2}}
 +
* Increased the radius of the initial damage from 120 to 240 to match the land radius.
 +
* Updated the radius fact.
 +
{{Version history table row|2013-08-20|Engineer}}
 +
* Fixed a bug that caused the vulnerability applied by this skill to be unblockable.
 +
{{Version history table row|2013-06-27|Engineer}}
 +
* Fixed a bug with the animation when the Rifled Barrels trait is equipped.
 +
{{Version history table row|2013-06-25|Engineer}}
 +
* Increased the radius of the second attack from 120 units to 240 units.
 +
* Decreased the aftercast on this skill so that other skills can chain off of it more easily.
 +
* Cleaned up the movement on this skill so that it will more accurately move to the target location.
 +
{{Version history table row|release|r=y}}
 +
|}

Версия 21:55, 18 декабря 2016

Выстрелить в землю, нанеся урон противникам поблизости и прыгнув к вашей цели.

Damage.png Урон при прыжке: 169 (0.4)?
Damage.png Урон при приземлении: 970 (2.3)?
Vulnerability.png3 Уязвимость (7 сек): +3% к входящему урону, +3% к входящему урону от состояний.
Number of targets.png Количество целей: 5
Radius.png Радиус: 240
Combo.png Комбо-финал: Прыжок
Range.png Дальность: 800
Поддержка устаревших версий: пожалуйста, используйте параметр facts вместо variables.

— Внутриигровое описание

Related traits

Firearms Огнестрельное оружие

Примечания

  • The leap and landing effects both inflict 3 stacks of vulnerability to every enemy hit, for a total of 6 stacks.
  • Unlike many other ground-target movement abilities, this ability actually "jumps" the player, meaning there is no need for ground between the beginning position and the end position. This can aid greatly in jump puzzles, allowing difficult parts to be skipped over, and lets the engineer reach places no other profession can reach. It should be noted that the jump path is highly sensitive to height differences, and has difficulty when moving from low ground to high ground, especially over short distances.
  • Jump Shot offers no protection from fall damage when moving from high ground to low ground.

See also

Version history

Более детальную историю изменений умения смотрите здесь.

Патч Изменения
13 декабря 2016
  • The damage of the initial jump has been reduced by 56%.
  • The damage of the landing has been increased by 28%.
28 июля 2015
  • Increased the range to 800.
23 июня 2015 Выход специализаций:
  • Movement-speed adjustments no longer affect the intended travel distance.
9 сентября 2014
  • Updated the skill facts to display the correct amount of damage with the Rifled Barrels and Rifle Mod traits equipped.
10 декабря 2013
  • Increased the radius of the initial damage from 120 to 240 to match the land radius.
  • Updated the radius fact.
20 августа 2013
  • Fixed a bug that caused the vulnerability applied by this skill to be unblockable.
27 июня 2013
  • Fixed a bug with the animation when the Rifled Barrels trait is equipped.
25 июня 2013
  • Increased the radius of the second attack from 120 units to 240 units.
  • Decreased the aftercast on this skill so that other skills can chain off of it more easily.
  • Cleaned up the movement on this skill so that it will more accurately move to the target location.
28 августа 2012 Выход Guild Wars 2: