Ricochet (trait) — различия между версиями

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{{Trait infobox
 
{{Trait infobox
 
| name = Ricochet
 
| name = Ricochet
 +
| icon = Trait X.png
 
| line = Trickery
 
| line = Trickery
 
| tier = Master
 
| tier = Master
 
| type = Major
 
| type = Major
| description = [[Pistol]] shots have a chance to [[bounce]] to an additional target. Pistol range is increased.
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| description = [[Pistol|Пистолетные]] выстрелы имеют шанс [[bounce|отрикошетить]] в дополнительную цель. [[Range|Дальность]] пистолета увеличивается.
| facts = {{skill fact|misc|alt=Trigger Chance|50%}}{{skill fact|misc|alt=Maximum Additional Bounces|3}}{{skill fact|misc|alt=Range Increase|150}}
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| facts = {{skill fact|property|Шанс срабатывания|50%}}{{skill fact|bounce|alt=Максимум дополнительных рикошетов|3}}{{skill fact|property|Увеличение дальности|150}}
 
| status = historical
 
| status = historical
 
}}
 
}}
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; [[Offhand]] pistol
 
; [[Offhand]] pistol
* {{skill icon|Headshot}}
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* {{skill icon|Head Shot}}
  
==Notes==
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== Notes ==
{{anomaly|Bullets can be seen bouncing toward, but not hitting, nearby enemies that are out of range; this is a purely cosmetic effect.}}
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* Prior to the removal of this historical trait, two tooltips appeared above [[Sneak Attack]] - both the traited and untraited tooltip versions.
{{bug|There are two tooltips for [[Sneak Attack]] when hovering above skill 1 while using pistol mainhand. Both the traited tooltip and the untraited tooltip.}}
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* An animation showed bullets bouncing towards out of range enemies, these enemies were not however hit and this was purely cosmetic effect.
 
* Bullets can never hit the same target twice.
 
* Bullets can never hit the same target twice.
 
* Each of the 8 bullets shot by [[Unload]] have a 50% chance to bounce, meaning this skill can potentially hit up to 32 times if all of the bullets bounce the maximum of 3 times.
 
* Each of the 8 bullets shot by [[Unload]] have a 50% chance to bounce, meaning this skill can potentially hit up to 32 times if all of the bullets bounce the maximum of 3 times.
* Bullets apply skill effects with each bounce, such as [[bleeding]] from [[Vital Shot]] and [[daze]] from [[Headshot]].
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* Bullets apply skill effects with each bounce, such as [[bleeding]] from [[Vital Shot]] and [[daze]] from [[Head Shot]].
 
* Each bounce has a separate chance to [[critical hit|critically hit]] and trigger on-critical-hit effects.
 
* Each bounce has a separate chance to [[critical hit|critically hit]] and trigger on-critical-hit effects.
 
* Shadow Shot gains 300 bonus range, not the stated 150.
 
* Shadow Shot gains 300 bonus range, not the stated 150.
 +
 +
== История версий ==
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{{Version history table header|thief}}
 +
{{Version history table row|2015-06-23|Thief}}
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* This trait has been removed from the game.
 +
{{Version history table row|2014-09-09|Thief}}
 +
* This trait now increases the range of all pistol skills by 150 in addition to giving bullets a chance to bounce to another target.
 +
* Fixed an issue that caused tertiary bounces to travel a much shorter distance than intended. These will now travel the full distance.
 +
{{Version history table row|2013-06-25|Thief}}
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* The chance to bounce for this trait has been increased from 25% to 50%.
 +
{{Version history table row|2012-12-14|Thief}}
 +
* Increased bounce chance from 5% to 20%.
 +
{{Version history table row|release|r=y}}
 +
|}

Версия 11:19, 30 декабря 2021

Trait X.png

Ricochet

Пистолетные выстрелы имеют шанс отрикошетить в дополнительную цель. Дальность пистолета увеличивается.

Miscellaneous effect.png Шанс срабатывания: 50%
Miscellaneous effect.png Максимум дополнительных рикошетов: 3
Miscellaneous effect.png Увеличение дальности: 150

— Внутриигровое описание

Related skills

Main hand pistol
Dual wield - no offhand
Dual wield - pistol offhand
Dual wield - dagger mainhand
Offhand pistol

Notes

  • Prior to the removal of this historical trait, two tooltips appeared above Sneak Attack - both the traited and untraited tooltip versions.
  • An animation showed bullets bouncing towards out of range enemies, these enemies were not however hit and this was purely cosmetic effect.
  • Bullets can never hit the same target twice.
  • Each of the 8 bullets shot by Unload have a 50% chance to bounce, meaning this skill can potentially hit up to 32 times if all of the bullets bounce the maximum of 3 times.
  • Bullets apply skill effects with each bounce, such as bleeding from Vital Shot and daze from Head Shot.
  • Each bounce has a separate chance to critically hit and trigger on-critical-hit effects.
  • Shadow Shot gains 300 bonus range, not the stated 150.

История версий

Более детальную историю изменений черты смотрите здесь.

Патч Изменения
23 июня 2015 Выход специализаций:
  • This trait has been removed from the game.
9 сентября 2014
  • This trait now increases the range of all pistol skills by 150 in addition to giving bullets a chance to bounce to another target.
  • Fixed an issue that caused tertiary bounces to travel a much shorter distance than intended. These will now travel the full distance.
25 июня 2013
  • The chance to bounce for this trait has been increased from 25% to 50%.
14 декабря 2012
  • Increased bounce chance from 5% to 20%.
28 августа 2012 Выход Guild Wars 2:
  • Добавление в игру Ricochet.