Super Elixir — различия между версиями

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Строка 8: Строка 8:
 
| kit = Elixir Gun
 
| kit = Elixir Gun
 
| type = Elixir
 
| type = Elixir
 +
| chain1 = Super Elixir
 +
| chain2 = Super Elixir (chain skill)
 
| weapon-slot = 5
 
| weapon-slot = 5
 
| ground-target = circle
 
| ground-target = circle
Строка 17: Строка 19:
 
* {{trait icon|Inversion Enzyme}} — {{trait description|Inversion Enzyme}}
 
* {{trait icon|Inversion Enzyme}} — {{trait description|Inversion Enzyme}}
 
* {{trait icon|HGH}} — {{trait description|HGH}}
 
* {{trait icon|HGH}} — {{trait description|HGH}}
 +
 +
==Notes==
 +
* The condition removal happens on the first impact.
 +
* The healing done on impact is equal to <code>(60 + Level^2 * 0.1 + [[Healing Power]] * 0.4)</code>.
 +
* The healing done per pulse is equal to <code>(12 + Level^2 * 0.03 + [[Healing Power]] * 0.1)</code>.
 +
 +
== История версий ==
 +
{{Version history table header|engineer}}
 +
{{Version history table row|2017-02-22|Engineer}}
 +
* Fixed a bug where this skill would display the wrong healing values underwater.
 +
{{Version history table row|2015-10-23|Engineer}}
 +
* This ability is now affected by Alchemical Tinctures.
 +
{{Version history table row|2014-07-15|Engineer}}
 +
* Updated the pulse heal skill fact to be more accurate. Added a number of pulses skill fact.
 +
{{Version history table row|2013-03-26|Engineer}}
 +
* Displays the correct tooltip information when the Rifled Barrels trait is equipped.
 +
* Increased both impact base healing and scaling with healing power by 100%.
 +
* Increased base heal multiplier by 50% and healing power scaling by 100%.
 +
{{Version history table row|2013-02-26|Engineer 2}}
 +
* Now detonates properly underwater.
 +
* Increased impact base healing as well as scaling with healing power by 100%.
 +
* Increased base heal multiplier by 50% and healing power scaling by 100%.
 +
{{Version history table row|2012-12-14|Engineer}}
 +
* Reverted the pulse healing effect to its previous intended state.
 +
* Updated skill facts for this skill's underwater version.
 +
{{Version history table row|release|r=y}}
 +
|}

Версия 12:11, 4 марта 2017

Эликсир. Запустить шар эликсира, который при соударении исцеляет союзников поблизости и создает область постоянного исцеления.

Healing.png Исцеление при падении: 700 (0.4)?
Healing.png Исцеление за такт: 204 (0.1)?
Miscellaneous effect.png Снимает состояний: 1
Number of targets.png Количество целей: 5
Miscellaneous effect.png Тактов: 11
Duration.png Длительность: 10 сек
Radius.png Радиус: 240
Combo.png Комбо-поле: Свет
Range.png Дальность: 900
Поддержка устаревших версий: пожалуйста, используйте параметр facts вместо variables.

— Внутриигровое описание

Related traits

Alchemy Алхимия

Notes

  • The condition removal happens on the first impact.
  • The healing done on impact is equal to (60 + Level^2 * 0.1 + Healing Power * 0.4).
  • The healing done per pulse is equal to (12 + Level^2 * 0.03 + Healing Power * 0.1).

История версий

Более детальную историю изменений умения смотрите здесь.

Патч Изменения
22 февраля 2017
  • Fixed a bug where this skill would display the wrong healing values underwater.
23 октября 2015 Выход Heart of Thorns:
  • This ability is now affected by Alchemical Tinctures.
15 июля 2014
  • Updated the pulse heal skill fact to be more accurate. Added a number of pulses skill fact.
26 марта 2013
  • Displays the correct tooltip information when the Rifled Barrels trait is equipped.
  • Increased both impact base healing and scaling with healing power by 100%.
  • Increased base heal multiplier by 50% and healing power scaling by 100%.
26 февраля 2013
  • Now detonates properly underwater.
  • Increased impact base healing as well as scaling with healing power by 100%.
  • Increased base heal multiplier by 50% and healing power scaling by 100%.
14 декабря 2012
  • Reverted the pulse healing effect to its previous intended state.
  • Updated skill facts for this skill's underwater version.
28 августа 2012 Выход Guild Wars 2: