Swoop — различия между версиями

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{{Skill infobox
 
{{Skill infobox
 
| description = Подбежать и [[leap|прыгнуть]] к противнику, ударив его и противников поблизости.
 
| description = Подбежать и [[leap|прыгнуть]] к противнику, ударив его и противников поблизости.
| variables = {{skill fact|damage|403|coefficient=1.0}}{{skill fact|targets|3}}{{Skill fact|duration|alt=Уклонение при вращении|0.5}}{{skill fact|combo|leap}}{{skill fact|range|1100}}
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| variables = {{skill fact|damage|403|coefficient=1.0}}{{skill fact|targets|3}}{{Skill fact|duration|alt=Уклонение при вращении|0.5}}{{skill fact|combo|leap}}{{skill fact|range|1000}}
 
| recharge = 12
 
| recharge = 12
 
| activation = 1.75
 
| activation = 1.75
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== Related [[trait]]s ==
 
== Related [[trait]]s ==
=== {{trait icon|Skirmishing|size=35}}===
 
* {{trait icon|Strider's Defense}} — {{trait description|Strider's Defense}}
 
 
=== {{trait icon|Beastmastery|size=35}}===
 
=== {{trait icon|Beastmastery|size=35}}===
 
* {{trait icon|Two-Handed Training}} — {{trait description|Two-Handed Training}}
 
* {{trait icon|Two-Handed Training}} — {{trait description|Two-Handed Training}}
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* If the ranger goes through a [[Portal Entre|portal]] or anything that forcibly teleports them somewhere else, they will stay in one spot at the destination. This continues until the activation bar reaches the end, then the ranger will leap 550 units in the direction they are now facing.
 
* If the ranger goes through a [[Portal Entre|portal]] or anything that forcibly teleports them somewhere else, they will stay in one spot at the destination. This continues until the activation bar reaches the end, then the ranger will leap 550 units in the direction they are now facing.
 
{{anomaly|Sometimes the animation of this skill is still visible after the skill has ended. It will only disappear if you leave the area of the instance where it bugged.}}
 
{{anomaly|Sometimes the animation of this skill is still visible after the skill has ended. It will only disappear if you leave the area of the instance where it bugged.}}
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== История версий ==
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{{Version history table header|ranger}}
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{{Version history table row|2017-08-08|Ranger}}
 +
* В описании изменена информация о дальности этого умения с 1,100 до 1,000, чтобы лучше отражать фактическую дальность этого умения (без изменения функциональности).
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{{Version history table row|2016-07-26|Ranger 2}}
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* This skill will no longer be affected by movement-impairing conditions.
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{{Version history table row|2015-08-25|Ranger}}
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* Fixed a bug that caused this skill to trigger leap finishers twice.
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* This skill now only triggers a leap finisher when the character jumps toward their target.
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{{Version history table row|2015-06-23|Ranger 2}}
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* Movement-speed adjustments no longer affect the intended travel distance.
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{{Version history table row|2014-09-09|Ranger}}
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* The ranger now evades during the attack portion of the skill.
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{{Version history table row|2013-08-20|Ranger}}
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* The charge portion of this skill no longer spams "miss" while running toward an enemy.
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{{Version history table row|2013-04-30|Ranger}}
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* Corrected the damage indicated in the skill fact.
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{{Version history table row|release|r=y}}
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|}

Версия 21:13, 31 августа 2017

Disambig icon.png Эта страница об умении рейнджера с двуручным мечом. Для информации о других схожих по названию умений, смотрите Swoop (disambiguation).

Подбежать и прыгнуть к противнику, ударив его и противников поблизости.

Damage.png Урон: 403 (1.0)?
Number of targets.png Количество целей: 3
Duration.png Уклонение при вращении: 0.5½ сек
Combo.png Комбо-финал: Прыжок
Range.png Дальность: 1000
Поддержка устаревших версий: пожалуйста, используйте параметр facts вместо variables.

— Внутриигровое описание

Related traits

Beastmastery Повелевание зверями

Notes

  • This will cause the ranger to sprint toward the target. When the ranger is halfway between their start point and the target, they will leap toward the target, jumping over small obstacles. The ranger will also leap if continuing to sprint would cause them to run off a cliff.
  • During the first 1/2 second of this skill's activation time, the ranger can sprint off a cliff without leaping. They will continue sprinting downward in the original direction until they reach the maximum range, or hit the ground. If they hit the ground, they will continue sprinting in the target's direction until they are within half the original distance of their target, then the ranger will leap toward the target.
  • If the ranger goes through a portal or anything that forcibly teleports them somewhere else, they will stay in one spot at the destination. This continues until the activation bar reaches the end, then the ranger will leap 550 units in the direction they are now facing.
Sometimes the animation of this skill is still visible after the skill has ended. It will only disappear if you leave the area of the instance where it bugged.

История версий

Более детальную историю изменений умения смотрите здесь.

Патч Изменения
8 августа 2017 Подготовительный патч Path of Fire:
  • В описании изменена информация о дальности этого умения с 1,100 до 1,000, чтобы лучше отражать фактическую дальность этого умения (без изменения функциональности).
26 июля 2016
  • This skill will no longer be affected by movement-impairing conditions.
25 августа 2015
  • Fixed a bug that caused this skill to trigger leap finishers twice.
  • This skill now only triggers a leap finisher when the character jumps toward their target.
23 июня 2015 Выход специализаций:
  • Movement-speed adjustments no longer affect the intended travel distance.
9 сентября 2014
  • The ranger now evades during the attack portion of the skill.
20 августа 2013
  • The charge portion of this skill no longer spams "miss" while running toward an enemy.
30 апреля 2013
  • Corrected the damage indicated in the skill fact.
28 августа 2012 Выход Guild Wars 2:
  • Добавление в игру Swoop.