Unrelenting Assault — различия между версиями

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{{Skill infobox
 
{{Skill infobox
 
| description = Сделать [[shadowstep (mechanic)|призрачный шаг]] и провести яростные атаки против противников поблизости. Вам даруется [[might|мощь]] каждый раз, когда вы наносите противнику [[damage|урон]].
 
| description = Сделать [[shadowstep (mechanic)|призрачный шаг]] и провести яростные атаки против противников поблизости. Вам даруется [[might|мощь]] каждый раз, когда вы наносите противнику [[damage|урон]].
| variables = {{skill fact|damage|209|coefficient=0.57}}{{skill fact|might|8}}{{skill fact|evade|1.5}}{{skill fact|property|Количество попаданий|5}}{{skill fact|range|450}}
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| variables = {{skill fact|damage|209|coefficient=0.5702}}{{skill fact|might|8}}{{skill fact|evade|1.5}}{{skill fact|property|Количество попаданий|5}}{{skill fact|range|450}}
 
| activation = 0.75
 
| activation = 0.75
 
| recharge = 12
 
| recharge = 12
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| weapon-slot = 3
 
| weapon-slot = 3
 
| mainhand = sword
 
| mainhand = sword
| status = hot
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| release = hot
 
| id = 26699
 
| id = 26699
 
}}
 
}}
  
 
==Notes==
 
==Notes==
* This skill will stop if your target enters stealth.
+
* This skill gets cancelled if the original target enters [[stealth]] and doesn't get [[revealed]] between hits.
 
* Will not activate if your target moves out of range before the first hit.
 
* Will not activate if your target moves out of range before the first hit.
 
* This skill will stop if the target is on uneven ground (such as a semi-steep hill) or close to a wall. Evasion will continue for the remaining time.
 
* This skill will stop if the target is on uneven ground (such as a semi-steep hill) or close to a wall. Evasion will continue for the remaining time.
{{Bug|This skill procs [[confusion]]'s on-skill use damage 5 times per use.}}
+
* Sometimes the cast has longer delay when used affected by [[immobilize]] or on immobile targets like [[Entangle]] effect.
 +
* The shadowstep range between the multiple hits is very long, and you will continue to teleport to the target foe even if, for example, a [[Mesmer]] uses a portal at max range during your attack.
 +
* This skill hits random targets 450 range from your original target, first and final strikes are always to the targeted opponent.
 +
{{Bug|
 +
* This skill procs [[confusion]]'s on-skill use damage 5 times per use.
 +
* Using this skill while near a wall may cause the player to become stuck in the wall. Waypoint or use the "/stuck" command to escape.}}
 +
 
 +
== История версий ==
 +
{{Version history table header|revenant}}
 +
{{Version history table row|2017-09-22|Revenant}}
 +
* Увеличен урон этого умения на 10% в игровых PvE-режимах.
 +
{{Version history table row|2016-10-18|Revenant}}
 +
* Fixed a bug that prevented the ability user from being stunned when initiating an attack against foes with Shocking Aura.
 +
{{Version history table row|2016-07-26|Revenant 2}}
 +
* Weapon power has now been incorporated in this skill's damage.
 +
* Base damage has been normalized.
 +
{{Version history table row|2016-01-26|Profession Skills}}
 +
* The number of attacks this skill makes has been reduced from 7 to 5.
 +
* The damage of each strike has been increased by 10%.
 +
* The strikes from this skill are no longer affected by animation time-scale, as quickness provided no benefit and slow would cause the attack to never hit.
 +
{{Version history table row|2015-10-23|Revenant|r=y}}
 +
|}
  
 
==Trivia==
 
==Trivia==
 
* The icon for this skill is an edited version of the [[Thief]]'s [[Dagger Storm]] skill.
 
* The icon for this skill is an edited version of the [[Thief]]'s [[Dagger Storm]] skill.

Версия 03:43, 10 октября 2017

Unrelenting Assault.png

Unrelenting Assault

0.75¾ Время активации  15 Энергия  12 Время перезарядки

Сделать призрачный шаг и провести яростные атаки против противников поблизости. Вам даруется мощь каждый раз, когда вы наносите противнику урон.

Damage.png Урон: 209 (0.5702)?
Might.png Мощь (8 сек): +30 к Силе, +30 к урону от состояний.
Evade.png Уклонение: 10.5½ сек
Miscellaneous effect.png Количество попаданий: 5
Range.png Дальность: 450
Поддержка устаревших версий: пожалуйста, используйте параметр facts вместо variables.

— Внутриигровое описание

Notes

  • This skill gets cancelled if the original target enters stealth and doesn't get revealed between hits.
  • Will not activate if your target moves out of range before the first hit.
  • This skill will stop if the target is on uneven ground (such as a semi-steep hill) or close to a wall. Evasion will continue for the remaining time.
  • Sometimes the cast has longer delay when used affected by immobilize or on immobile targets like Entangle effect.
  • The shadowstep range between the multiple hits is very long, and you will continue to teleport to the target foe even if, for example, a Mesmer uses a portal at max range during your attack.
  • This skill hits random targets 450 range from your original target, first and final strikes are always to the targeted opponent.
  • This skill procs confusion's on-skill use damage 5 times per use.
  • Using this skill while near a wall may cause the player to become stuck in the wall. Waypoint or use the "/stuck" command to escape.

История версий

Более детальную историю изменений умения смотрите здесь.

Патч Изменения
22 сентября 2017 Выход Path of Fire:
  • Увеличен урон этого умения на 10% в игровых PvE-режимах.
18 октября 2016
  • Fixed a bug that prevented the ability user from being stunned when initiating an attack against foes with Shocking Aura.
26 июля 2016
  • Weapon power has now been incorporated in this skill's damage.
  • Base damage has been normalized.
26 января 2016
  • The number of attacks this skill makes has been reduced from 7 to 5.
  • The damage of each strike has been increased by 10%.
  • The strikes from this skill are no longer affected by animation time-scale, as quickness provided no benefit and slow would cause the attack to never hit.
23 октября 2015 Выход Heart of Thorns:

Trivia