Шаблон:Skill fact — различия между версиями
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Blood (обсуждение | вклад) |
Blood (обсуждение | вклад) |
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Строка 6: | Строка 6: | ||
| stability = {{effect|Stability|{{{alt|Устойчивость}}}|stacks={{{stacks|}}}}}{{#ifeq:{{{2|0}}}|0|| ({{fraction|{{{2|}}}}} сек)}}: {{effect description|Stability}} | | stability = {{effect|Stability|{{{alt|Устойчивость}}}|stacks={{{stacks|}}}}}{{#ifeq:{{{2|0}}}|0|| ({{fraction|{{{2|}}}}} сек)}}: {{effect description|Stability}} | ||
<!-- Scaling conditions --> | <!-- Scaling conditions --> | ||
− | | bleeding = {{effect|Bleeding|{{{alt|Кровотечение}}}|stacks={{{stacks|}}}}}{{#ifeq:{{{2|0}}}|0|| ({{fraction|{{{2|}}}}} сек)}}: {{#expr:{{{stacks|1}}}*{{{2|}}}*22 round 0}} урона. | + | | bleeding = {{effect|Bleeding|{{{alt|Кровотечение}}}|stacks={{{stacks|}}}}}{{#ifeq:{{{2|0}}}|0|| ({{fraction|{{{2|}}}}} сек)}}: {{#expr:{{{stacks|1}}}*{{#ifeq:{{{2|0}}}|0|1|{{{2}}}}}*22 round 0}} урона. |
− | | burning = {{effect|Burning|{{{alt|Горение}}}|stacks={{{stacks|}}}}}{{#ifeq:{{{2|0}}}|0|| ({{fraction|{{{2|}}}}} сек)}}: {{#expr:{{{stacks|1}}}*{{{2|}}}*131 round 0}} урона. | + | | burning = {{effect|Burning|{{{alt|Горение}}}|stacks={{{stacks|}}}}}{{#ifeq:{{{2|0}}}|0|| ({{fraction|{{{2|}}}}} сек)}}: {{#expr:{{{stacks|1}}}*{{#ifeq:{{{2|0}}}|0|1|{{{2}}}}}*131 round 0}} урона. |
− | | confusion = {{effect|Confusion|{{{alt|Замешательство}}}|stacks={{{stacks|}}}}}{{#ifeq:{{{2|0}}}|0|| ({{fraction|{{{2|}}}}} сек)}}: {{#expr:{{{stacks|1}}}*{{{2|}}}*10 round 0}} урона, {{#expr:{{{stacks|1}}}*49.5 round 0}} урона игроку за использованное умение, {{#expr:{{{stacks|1}}}*95.5 round 0}} урона не-игроку за использованное умение. | + | | confusion = {{effect|Confusion|{{{alt|Замешательство}}}|stacks={{{stacks|}}}}}{{#ifeq:{{{2|0}}}|0|| ({{fraction|{{{2|}}}}} сек)}}: {{#expr:{{{stacks|1}}}*{{#ifeq:{{{2|0}}}|0|1|{{{2}}}}}*10 round 0}} урона, {{#expr:{{{stacks|1}}}*49.5 round 0}} урона игроку за использованное умение, {{#expr:{{{stacks|1}}}*95.5 round 0}} урона не-игроку за использованное умение. |
| poison | | poison | ||
− | | poisoned = {{effect|Poisoned|{{{alt|Отравление}}}|stacks={{{stacks|}}}}}{{#ifeq:{{{2|0}}}|0|| ({{fraction|{{{2|}}}}} сек)}}: {{#expr:{{{stacks|1}}}*{{{2|}}}*33.5 round 0}} урона, -33% к эффективности исцеления. | + | | poisoned = {{effect|Poisoned|{{{alt|Отравление}}}|stacks={{{stacks|}}}}}{{#ifeq:{{{2|0}}}|0|| ({{fraction|{{{2|}}}}} сек)}}: {{#expr:{{{stacks|1}}}*{{#ifeq:{{{2|0}}}|0|1|{{{2}}}}}*33.5 round 0}} урона, -33% к эффективности исцеления. |
− | | torment = {{effect|Torment|{{{alt|Боль}}}|stacks={{{stacks|}}}}}{{#ifeq:{{{2|0}}}|0|| ({{fraction|{{{2|}}}}} сек)}}: {{#expr:{{{stacks|1}}}*{{{2|}}}*22 round 0}} урона, {{#expr:{{{stacks|1}}}*{{{2|}}}*31.8 round 0}} урона за движение. | + | | torment = {{effect|Torment|{{{alt|Боль}}}|stacks={{{stacks|}}}}}{{#ifeq:{{{2|0}}}|0|| ({{fraction|{{{2|}}}}} сек)}}: {{#expr:{{{stacks|1}}}*{{#ifeq:{{{2|0}}}|0|1|{{{2}}}}}*22 round 0}} урона, {{#expr:{{{stacks|1}}}*{{#ifeq:{{{2|0}}}|0|1|{{{2}}}}}*31.8 round 0}} урона за движение. |
| vulnerability = {{effect|Vulnerability|{{{alt|Уязвимость}}}|stacks={{{stacks|}}}}}{{#ifeq:{{{2|0}}}|0|| ({{fraction|{{{2}}}}} сек)}}: +{{{stacks|1}}}% к входящему [[damage|урону]], +{{{stacks|1}}}% к входящему [[Condition Damage|урону от состояний]]. | | vulnerability = {{effect|Vulnerability|{{{alt|Уязвимость}}}|stacks={{{stacks|}}}}}{{#ifeq:{{{2|0}}}|0|| ({{fraction|{{{2}}}}} сек)}}: +{{{stacks|1}}}% к входящему [[damage|урону]], +{{{stacks|1}}}% к входящему [[Condition Damage|урону от состояний]]. | ||
<!-- Common effects using standard description --> | <!-- Common effects using standard description --> | ||
Строка 43: | Строка 43: | ||
| sink | | sink | ||
| stun = {{effect|{{ucfirst:{{{1}}}}}|{{ucfirst:{{{alt|{{#switch:{{{1}}}|daze=Ошеломление|float=Всплытие|knockdown=Нокдаун|sink=Погружение|stun=Оглушение}}}}}}}|stacks={{{stacks|}}}}}: {{fraction|{{{2|}}}}} {{plural:{{{2}}}|сек|сек}} | | stun = {{effect|{{ucfirst:{{{1}}}}}|{{ucfirst:{{{alt|{{#switch:{{{1}}}|daze=Ошеломление|float=Всплытие|knockdown=Нокдаун|sink=Погружение|stun=Оглушение}}}}}}}|stacks={{{stacks|}}}}}: {{fraction|{{{2|}}}}} {{plural:{{{2}}}|сек|сек}} | ||
+ | | daze alt = {{effect|Daze|{{ucfirst:{{{alt|Ошеломление}}}}}|icon=Daze (alt).png}}{{#ifeq:{{{2|0}}}|0|| ({{fraction|{{{2}}}}} сек)}}: Нельзя использовать умения. | ||
+ | | stun alt = {{effect|Stun|{{ucfirst:{{{alt|Оглушение}}}}}|icon=Stun (alt).png}}{{#ifeq:{{{2|0}}}|0|| ({{fraction|{{{2}}}}} сек)}}: Нельзя использовать умения и двигаться. | ||
<!-- Distance control effects --> | <!-- Distance control effects --> | ||
| push | | push | ||
Строка 49: | Строка 51: | ||
| pull = {{effect|{{ucfirst:{{{1}}}}}|{{ucfirst:{{{alt|Притяжение}}}}}|icon=Radius.png}}: {{formatnum:{{{2|}}}}} | | pull = {{effect|{{ucfirst:{{{1}}}}}|{{ucfirst:{{{alt|Притяжение}}}}}|icon=Radius.png}}: {{formatnum:{{{2|}}}}} | ||
<!-- Scaling general properties --> | <!-- Scaling general properties --> | ||
− | | damage = {{effect|Damage|{{{alt|Урон}}}|icon=Damage.png}}{{#if:{{{strikes|}}}| ({{{strikes}}}x)}}: {{#if:{{{weapon|}}}|{{Damage calculation|weapon={{{weapon}}}|power={{{power|}}}|strikes={{{strikes|}}}|coefficient={{{coefficient|}}}|level={{{level|exotic}}}}}|{{formatnum:{{{2|0}}}}}}} {{#if:{{{coefficient|}}}|{{coefficient|damage|num={{{coefficient}}}}}}} | + | | damage = {{effect|Damage|{{{alt|Урон}}}|icon=Damage.png}}{{#if:{{{strikes|}}}| ({{{strikes}}}x)}}: {{#if:{{{weapon|}}}|{{Damage calculation|weapon={{{weapon}}}|power={{{power|}}}|strikes={{{strikes|}}}|coefficient={{{coefficient|}}}|level={{{level|exotic}}}}}|{{formatnum:{{{2|0}}}}}}} {{#if:{{{coefficient|}}}|{{coefficient|{{#ifeq:{{{scaling|}}}|power-only|damage power-scaled only|damage}}|num={{{coefficient}}}|base={{{2}}}}}}} |
| healing = {{effect|Healing|{{{alt|Исцеление}}}|icon=Healing.png}}{{#if:{{{strikes|}}}| ({{{strikes}}}x)}}: {{formatnum:{{{2|0}}}}} {{#if:{{{coefficient|}}}|{{coefficient|healing|num={{{coefficient}}}|base={{{2}}}}}}} | | healing = {{effect|Healing|{{{alt|Исцеление}}}|icon=Healing.png}}{{#if:{{{strikes|}}}| ({{{strikes}}}x)}}: {{formatnum:{{{2|0}}}}} {{#if:{{{coefficient|}}}|{{coefficient|healing|num={{{coefficient}}}|base={{{2}}}}}}} | ||
+ | | life siphon damage = {{effect|Life stealing|{{{alt|Урон при вытягивании жизни}}}|icon=Damage.png}}{{#if:{{{strikes|}}}| ({{{strikes}}}x)}}: {{#if:{{{weapon|}}}|{{Damage calculation|weapon={{{weapon}}}|power={{{power|}}}|strikes={{{strikes|}}}|coefficient={{{coefficient|}}}|level={{{level|exotic}}}}}|{{formatnum:{{{2|0}}}}}}} {{#if:{{{coefficient|}}}|{{coefficient|{{#ifeq:{{{scaling|}}}|power-only|damage power-scaled only|damage}}|num={{{coefficient}}}|base={{{2}}}}}}} | ||
+ | | life siphon healing = {{effect|Life stealing|{{{alt|Исцеление от вытягивания жизни}}}|icon={{{icon|Healing.png}}}}}{{#if:{{{strikes|}}}| ({{{strikes}}}x)}}: {{formatnum:{{{2|0}}}}} {{#if:{{{coefficient|}}}|{{coefficient|healing|num={{{coefficient}}}|base={{{2}}}}}}} | ||
| health loss = {{effect|Health|{{{alt|Потеря здоровья}}}|icon=Health Loss.png}}: {{{2|0}}} | | health loss = {{effect|Health|{{{alt|Потеря здоровья}}}|icon=Health Loss.png}}: {{{2|0}}} | ||
| health loss per interval = {{effect|Health|{{{alt|Потеря здоровья за интервал}}}|icon=Health Loss.png}}: {{{2|0}}}% | | health loss per interval = {{effect|Health|{{{alt|Потеря здоровья за интервал}}}|icon=Health Loss.png}}: {{{2|0}}}% | ||
Строка 172: | Строка 176: | ||
| stability = {{Skill fact/subobject|Stability|type=Buff|text=[[Stability|{{{alt|Stability}}}]]|stacks={{{stacks|1}}}|number={{{2|0}}}|description={{effect description|Stability}}}} | | stability = {{Skill fact/subobject|Stability|type=Buff|text=[[Stability|{{{alt|Stability}}}]]|stacks={{{stacks|1}}}|number={{{2|0}}}|description={{effect description|Stability}}}} | ||
<!-- Scaling conditions --> | <!-- Scaling conditions --> | ||
− | | bleeding = {{Skill fact/subobject|Bleeding|type=Buff|text=[[Bleeding|{{{alt|Bleeding}}}]]|stacks={{{stacks|1}}}|number={{{2|0}}}|description={{#expr:{{{stacks|1}}}*{{{2|0}}}*22 round 0}} Damage}} | + | | bleeding = {{Skill fact/subobject|Bleeding|type=Buff|text=[[Bleeding|{{{alt|Bleeding}}}]]|stacks={{{stacks|1}}}|number={{{2|0}}}|description={{#expr:{{{stacks|1}}}*{{#ifeq:{{{2|0}}}|0|1|{{{2}}}}}*22 round 0}} Damage}} |
− | | burning = {{Skill fact/subobject|Burning|type=Buff|text=[[Burning|{{{alt|Burning}}}]]|stacks={{{stacks|1}}}|number={{{2|0}}}|description={{#expr:{{{stacks|1}}}*{{{2|0}}}*131 round 0}} Damage}} | + | | burning = {{Skill fact/subobject|Burning|type=Buff|text=[[Burning|{{{alt|Burning}}}]]|stacks={{{stacks|1}}}|number={{{2|0}}}|description={{#expr:{{{stacks|1}}}*{{#ifeq:{{{2|0}}}|0|1|{{{2}}}}}*131 round 0}} Damage}} |
− | | confusion = {{Skill fact/subobject|Confusion|type=Buff|text=[[Confusion|{{{alt|Confusion}}}]]|stacks={{{stacks|1}}}|number={{{2|0}}}|description={{#expr:{{{stacks|1}}}*{{{2|0}}}*10 round 0}} Damage, {{#expr:{{{stacks|1}}}*49.5 round 0}} Damage to Players on Skill Use, {{#expr:{{{stacks|1}}}*95.5 round 0}} Damage to Non-Players on Skill Use}} | + | | confusion = {{Skill fact/subobject|Confusion|type=Buff|text=[[Confusion|{{{alt|Confusion}}}]]|stacks={{{stacks|1}}}|number={{{2|0}}}|description={{#expr:{{{stacks|1}}}*{{#ifeq:{{{2|0}}}|0|1|{{{2}}}}}*10 round 0}} Damage, {{#expr:{{{stacks|1}}}*49.5 round 0}} Damage to Players on Skill Use, {{#expr:{{{stacks|1}}}*95.5 round 0}} Damage to Non-Players on Skill Use}} |
| poison | | poison | ||
− | | poisoned = {{Skill fact/subobject|Poisoned|type=Buff|text=[[Poisoned|{{{alt|Poison}}}]]|stacks={{{stacks|1}}}|number={{{2|0}}}|description={{#expr:{{{stacks|1}}}*{{{2|0}}}*33.5 round 0}} Damage, -33% Heal Effectiveness}} | + | | poisoned = {{Skill fact/subobject|Poisoned|type=Buff|text=[[Poisoned|{{{alt|Poison}}}]]|stacks={{{stacks|1}}}|number={{{2|0}}}|description={{#expr:{{{stacks|1}}}*{{#ifeq:{{{2|0}}}|0|1|{{{2}}}}}*33.5 round 0}} Damage, -33% Heal Effectiveness}} |
− | | torment = {{Skill fact/subobject|Torment|type=Buff|text=[[Torment|{{{alt|Torment}}}]]|stacks={{{stacks|1}}}|number={{{2|0}}}|description={{#expr:{{{stacks|1}}}*{{{2|0}}}*22 round 0}} Damage, {{#expr:{{{stacks|1}}}*{{{2|0}}}*31.8 round 0}} Damage if Moving}} | + | | torment = {{Skill fact/subobject|Torment|type=Buff|text=[[Torment|{{{alt|Torment}}}]]|stacks={{{stacks|1}}}|number={{{2|0}}}|description={{#expr:{{{stacks|1}}}*{{#ifeq:{{{2|0}}}|0|1|{{{2}}}}}*22 round 0}} Damage, {{#expr:{{{stacks|1}}}*{{#ifeq:{{{2|0}}}|0|1|{{{2}}}}}*31.8 round 0}} Damage if Moving}} |
− | | vulnerability = {{Skill fact/subobject|Vulnerability|type=Buff|text=[[Vulnerability|{{{alt|Vulnerability}}}]]|stacks={{{stacks|1}}}|number={{{2}}}|description={{{stacks|1}}}% Incoming [[Damage]], {{{stacks|1}}}% Incoming [[Condition Damage]]}} | + | | vulnerability = {{Skill fact/subobject|Vulnerability|type=Buff|text=[[Vulnerability|{{{alt|Vulnerability}}}]]|stacks={{{stacks|1}}}|number={{{2|0}}}|description={{{stacks|1}}}% Incoming [[Damage]], {{{stacks|1}}}% Incoming [[Condition Damage]]}} |
<!-- Common effects using standard description --> | <!-- Common effects using standard description --> | ||
| aegis = {{Skill fact/subobject|Aegis|type=Buff|text=[[Aegis|{{{alt|Aegis}}}]]|number={{{2|0}}}|description=[[Block]] the next incoming attack.}} | | aegis = {{Skill fact/subobject|Aegis|type=Buff|text=[[Aegis|{{{alt|Aegis}}}]]|number={{{2|0}}}|description=[[Block]] the next incoming attack.}} | ||
Строка 186: | Строка 190: | ||
| blindness = {{Skill fact/subobject|Blinded|type=Buff|text=[[Blindness|{{{alt|Blindness}}}]]|stacks={{{stacks|1}}}|number={{{2|0}}}|description=Next outgoing attack [[miss]]es.}} | | blindness = {{Skill fact/subobject|Blinded|type=Buff|text=[[Blindness|{{{alt|Blindness}}}]]|stacks={{{stacks|1}}}|number={{{2|0}}}|description=Next outgoing attack [[miss]]es.}} | ||
| chill | | chill | ||
− | | chilled = {{Skill fact/subobject|Chilled|type=Buff|text=[[Chilled|{{{alt|Chilled}}}]]|stacks={{{stacks|1}}}|number={{{2}}}|description=-66% Skill [[Recharge]] Rate, -66% [[Movement speed|Movement Speed]]}} | + | | chilled = {{Skill fact/subobject|Chilled|type=Buff|text=[[Chilled|{{{alt|Chilled}}}]]|stacks={{{stacks|1}}}|number={{{2|0}}}|description=-66% Skill [[Recharge]] Rate, -66% [[Movement speed|Movement Speed]]}} |
| cripple | | cripple | ||
− | | crippled = {{Skill fact/subobject|Crippled|type=Buff|text=[[Crippled|{{{alt|Cripple}}}]]|stacks={{{stacks|1}}}|number={{{2}}}|description=-50% [[Movement speed|Movement Speed]]}} | + | | crippled = {{Skill fact/subobject|Crippled|type=Buff|text=[[Crippled|{{{alt|Cripple}}}]]|stacks={{{stacks|1}}}|number={{{2|0}}}|description=-50% [[Movement speed|Movement Speed]]}} |
| fear = {{Skill fact/subobject|Fear|type=Buff|text=[[Fear|{{{alt|Fear}}}]]|number={{{2|0}}}|description=Involuntary retreat; unable to act; stacks duration.}} | | fear = {{Skill fact/subobject|Fear|type=Buff|text=[[Fear|{{{alt|Fear}}}]]|number={{{2|0}}}|description=Involuntary retreat; unable to act; stacks duration.}} | ||
| fury = {{Skill fact/subobject|Fury|type=Buff|text=[[Fury|{{{alt|Fury}}}]]|stacks={{{stacks|1}}}|number={{{2|0}}}|description=20% [[Critical Chance]]}} | | fury = {{Skill fact/subobject|Fury|type=Buff|text=[[Fury|{{{alt|Fury}}}]]|stacks={{{stacks|1}}}|number={{{2|0}}}|description=20% [[Critical Chance]]}} | ||
Строка 199: | Строка 203: | ||
| swiftness = {{Skill fact/subobject|Swiftness|type=Buff|text=[[Swiftness|{{{alt|Swiftness}}}]]|stacks={{{stacks|1}}}|number={{{2|0}}}|description=33% [[Movement speed|Movement Speed]]}} | | swiftness = {{Skill fact/subobject|Swiftness|type=Buff|text=[[Swiftness|{{{alt|Swiftness}}}]]|stacks={{{stacks|1}}}|number={{{2|0}}}|description=33% [[Movement speed|Movement Speed]]}} | ||
| taunt = {{Skill fact/subobject|Taunt|type=Buff|text=[[Taunt|{{{alt|Taunt}}}]]|number={{{2|0}}}|description=Involuntarily attack foes.}} | | taunt = {{Skill fact/subobject|Taunt|type=Buff|text=[[Taunt|{{{alt|Taunt}}}]]|number={{{2|0}}}|description=Involuntarily attack foes.}} | ||
− | | weakness = {{Skill fact/subobject|Weakness|type=Buff|text=[[Weakness|{{{alt|Weakness}}}]]|number={{{2}}}|description=-50% [[Endurance]] Regeneration, 50% [[Glancing|Fumble]] [[Effect stacking|(Unrestricted)]]}} | + | | weakness = {{Skill fact/subobject|Weakness|type=Buff|text=[[Weakness|{{{alt|Weakness}}}]]|number={{{2|0}}}|description=-50% [[Endurance]] Regeneration, 50% [[Glancing|Fumble]] [[Effect stacking|(Unrestricted)]]}} |
| immobilized | | immobilized | ||
| immobilize | | immobilize | ||
− | | immobile = {{Skill fact/subobject|Immobile|type=Buff|text=[[Immobile|{{{alt|Immobilize}}}]]|stacks={{{stacks|1}}}|number={{{2}}}|description=Unable to move.}} | + | | immobile = {{Skill fact/subobject|Immobile|type=Buff|text=[[Immobile|{{{alt|Immobilize}}}]]|stacks={{{stacks|1}}}|number={{{2|0}}}|description=Unable to move.}} |
<!-- Duration control effects --> | <!-- Duration control effects --> | ||
| daze = {{Skill fact/subobject|Daze|type=Time|text=[[Daze|{{{alt|Daze}}}]]|number={{{2|0}}}|description={{fraction|{{{2|0}}}}} {{plural:{{{2}}}|second|seconds}}}} | | daze = {{Skill fact/subobject|Daze|type=Time|text=[[Daze|{{{alt|Daze}}}]]|number={{{2|0}}}|description={{fraction|{{{2|0}}}}} {{plural:{{{2}}}|second|seconds}}}} | ||
+ | | daze alt = {{Skill fact/subobject|Daze|type=Time|text=[[Daze|{{{alt|Daze}}}]]|number={{{2|0}}}|description=Unable to use skills.}} | ||
| float = {{Skill fact/subobject|Float|type=Time|text=[[Float|{{{alt|Float}}}]]|number={{{2|0}}}|description={{fraction|{{{2|0}}}}} {{plural:{{{2}}}|second|seconds}}}} | | float = {{Skill fact/subobject|Float|type=Time|text=[[Float|{{{alt|Float}}}]]|number={{{2|0}}}|description={{fraction|{{{2|0}}}}} {{plural:{{{2}}}|second|seconds}}}} | ||
| knockdown = {{Skill fact/subobject|Knockdown|type=Time|text=[[Knockdown|{{{alt|Knockdown}}}]]|number={{{2|0}}}|description={{fraction|{{{2|0}}}}} {{plural:{{{2}}}|second|seconds}}}} | | knockdown = {{Skill fact/subobject|Knockdown|type=Time|text=[[Knockdown|{{{alt|Knockdown}}}]]|number={{{2|0}}}|description={{fraction|{{{2|0}}}}} {{plural:{{{2}}}|second|seconds}}}} | ||
| sink = {{Skill fact/subobject|Sink|type=Time|text=[[Sink|{{{alt|Sink}}}]]|number={{{2|0}}}|description={{fraction|{{{2|0}}}}} {{plural:{{{2}}}|second|seconds}}}} | | sink = {{Skill fact/subobject|Sink|type=Time|text=[[Sink|{{{alt|Sink}}}]]|number={{{2|0}}}|description={{fraction|{{{2|0}}}}} {{plural:{{{2}}}|second|seconds}}}} | ||
| stun = {{Skill fact/subobject|Stun|type=Time|text=[[Stun|{{{alt|Stun}}}]]|number={{{2|0}}}|description={{fraction|{{{2|0}}}}} {{plural:{{{2}}}|second|seconds}}}} | | stun = {{Skill fact/subobject|Stun|type=Time|text=[[Stun|{{{alt|Stun}}}]]|number={{{2|0}}}|description={{fraction|{{{2|0}}}}} {{plural:{{{2}}}|second|seconds}}}} | ||
+ | | stun alt = {{Skill fact/subobject|Stun|type=Time|text=[[Stun|{{{alt|Stun}}}]]|number={{{2|0}}}|description=Unable to act.}} | ||
<!-- Distance control effects --> | <!-- Distance control effects --> | ||
| push | | push | ||
Строка 215: | Строка 221: | ||
| pull = {{Skill fact/subobject|Pull|type=Distance|text=[[Pull|{{{alt|Pull}}}]]|strikes={{{strikes|}}}|number={{{2|0}}}|description={{formatnum:{{{2|0}}}}}|icon=Radius.png}} | | pull = {{Skill fact/subobject|Pull|type=Distance|text=[[Pull|{{{alt|Pull}}}]]|strikes={{{strikes|}}}|number={{{2|0}}}|description={{formatnum:{{{2|0}}}}}|icon=Radius.png}} | ||
<!-- Scaling general properties --> | <!-- Scaling general properties --> | ||
− | | damage = {{Skill fact/subobject|Damage|type=Damage|text=[[Damage|{{{alt|Damage}}}]]|strikes={{{strikes|}}}|number={{{2|{{Damage calculation|weapon={{{weapon}}}|power={{{power|}}}|strikes={{{strikes|}}}|coefficient={{{coefficient|}}}|level={{{level|exotic}}}}}}}}|coefficient={{{coefficient|}}}|description={{#if:{{{weapon|}}}|{{Damage calculation|weapon={{{weapon}}}|strikes={{{strikes|}}}|coefficient={{{coefficient|}}}|level={{{level|exotic}}}}}|{{formatnum:{{{2|0}}}}}}} {{#if:{{{coefficient|}}}|{{coefficient|damage|num={{{coefficient}}}}}}}}} | + | | damage = {{Skill fact/subobject|Damage|type=Damage|text=[[Damage|{{{alt|Damage}}}]]|strikes={{{strikes|}}}|number={{{2|{{Damage calculation|weapon={{{weapon}}}|power={{{power|}}}|strikes={{{strikes|}}}|coefficient={{{coefficient|}}}|level={{{level|exotic}}}}}}}}|coefficient={{{coefficient|}}}|description={{#if:{{{weapon|}}}|{{Damage calculation|weapon={{{weapon}}}|power={{{power|}}}|strikes={{{strikes|}}}|coefficient={{{coefficient|}}}|level={{{level|exotic}}}}}|{{formatnum:{{{2|0}}}}}}} {{#if:{{{coefficient|}}}|{{coefficient|{{#ifeq:{{{scaling|}}}|power-only|damage power-scaled only|damage}}|num={{{coefficient}}}}}}}}} |
+ | | life siphon damage = {{Skill fact/subobject|Life Siphon Damage|type=Damage|text={{{alt|Life Siphon Damage}}}|strikes={{{strikes|}}}|number={{{2|{{Damage calculation|weapon={{{weapon}}}|power={{{power|}}}|strikes={{{strikes|}}}|coefficient={{{coefficient|}}}|level={{{level|exotic}}}}}}}}|coefficient={{{coefficient|}}}|description={{#if:{{{weapon|}}}|{{Damage calculation|weapon={{{weapon}}}|power={{{power|}}}|strikes={{{strikes|}}}|coefficient={{{coefficient|}}}|level={{{level|exotic}}}}}|{{formatnum:{{{2|0}}}}}}} {{#if:{{{coefficient|}}}|{{coefficient|{{#ifeq:{{{scaling|}}}|power-only|damage power-scaled only|damage}}|num={{{coefficient}}}}}}}}} | ||
| healing = {{Skill fact/subobject|Healing|type=Healing|text=[[Healing|{{{alt|Healing}}}]]|strikes={{{strikes|}}}|number={{{2|0}}}|coefficient={{{coefficient|}}}|description={{formatnum:{{{2|0}}}}} {{#if:{{{coefficient|}}}|{{coefficient|healing|num={{{coefficient}}}|base={{{2}}}}}}}}} | | healing = {{Skill fact/subobject|Healing|type=Healing|text=[[Healing|{{{alt|Healing}}}]]|strikes={{{strikes|}}}|number={{{2|0}}}|coefficient={{{coefficient|}}}|description={{formatnum:{{{2|0}}}}} {{#if:{{{coefficient|}}}|{{coefficient|healing|num={{{coefficient}}}|base={{{2}}}}}}}}} | ||
+ | | life siphon healing = {{Skill fact/subobject|Life Siphon Healing|type=Healing|text={{{alt|Life Siphon Healing}}}|strikes={{{strikes|}}}|number={{{2|0}}}|coefficient={{{coefficient|}}}|description={{formatnum:{{{2|0}}}}} {{#if:{{{coefficient|}}}|{{coefficient|healing|num={{{coefficient}}}|base={{{2}}}}}}}}} | ||
| health loss = {{Skill fact/subobject|Health Loss|type=Number|text={{{alt|Health Loss}}}|number={{{2|0}}}|description={{{2|0}}}}} | | health loss = {{Skill fact/subobject|Health Loss|type=Number|text={{{alt|Health Loss}}}|number={{{2|0}}}|description={{{2|0}}}}} | ||
| health loss per interval = {{Skill fact/subobject|Health Loss per Interval|type=Percent|text={{{alt|Health Loss per Interval}}}|number={{{2|0}}}|description={{{2|0}}}%|icon=Health Loss.png}} | | health loss per interval = {{Skill fact/subobject|Health Loss per Interval|type=Percent|text={{{alt|Health Loss per Interval}}}|number={{{2|0}}}|description={{{2|0}}}%|icon=Health Loss.png}} | ||
Строка 434: | Строка 442: | ||
|- | |- | ||
| daze || <code><nowiki>{{skill fact|daze|3}}</nowiki></code> || {{skill fact|daze|3}} | | daze || <code><nowiki>{{skill fact|daze|3}}</nowiki></code> || {{skill fact|daze|3}} | ||
+ | |- | ||
+ | | daze alt || <code><nowiki>{{skill fact|daze alt|3}}</nowiki></code> || {{skill fact|daze alt|3}} | ||
|- | |- | ||
| float || <code><nowiki>{{skill fact|float|3}}</nowiki></code> || {{skill fact|float|3}} | | float || <code><nowiki>{{skill fact|float|3}}</nowiki></code> || {{skill fact|float|3}} | ||
Строка 448: | Строка 458: | ||
|- | |- | ||
| stun || <code><nowiki>{{skill fact|stun|3}}</nowiki></code> || {{skill fact|stun|3}} | | stun || <code><nowiki>{{skill fact|stun|3}}</nowiki></code> || {{skill fact|stun|3}} | ||
+ | |- | ||
+ | | stun alt || <code><nowiki>{{skill fact|stun alt|3}}</nowiki></code> || {{skill fact|stun alt|3}} | ||
|} | |} | ||
Строка 454: | Строка 466: | ||
! Skill fact || Example || Display | ! Skill fact || Example || Display | ||
|- | |- | ||
− | | damage || <code><nowiki>{{skill fact|damage|30|strikes=4|coefficient=3.2}}</nowiki></code><br/><code><nowiki>{{skill fact|damage|weapon=axe|strikes=4|coefficient=3.2}}</nowiki></code> || {{skill fact|damage|30|strikes=4|coefficient=3.2}}<br/>{{skill fact|damage|weapon=axe|strikes=4|coefficient=3.2}} | + | | damage || <code><nowiki>{{skill fact|damage|30|strikes=4|coefficient=3.2}}</nowiki></code><br/><code><nowiki>{{skill fact|damage|weapon=axe|strikes=4|coefficient=3.2}}</nowiki></code><br/><code><nowiki>{{skill fact|damage|180|coefficient=3.2|scaling=power-only}}</nowiki></code> || {{skill fact|damage|30|strikes=4|coefficient=3.2}}<br/>{{skill fact|damage|weapon=axe|strikes=4|coefficient=3.2}}<br/>{{skill fact|damage|180|coefficient=3.2|scaling=power-only}} |
|- | |- | ||
| healing || <code><nowiki>{{skill fact|healing|30|coefficient=0.9}}</nowiki></code> || {{skill fact|healing|30|coefficient=0.9}} | | healing || <code><nowiki>{{skill fact|healing|30|coefficient=0.9}}</nowiki></code> || {{skill fact|healing|30|coefficient=0.9}} | ||
+ | |- | ||
+ | | life siphon damage || <code><nowiki>{{skill fact|life siphon damage|weapon=axe|strikes=6|coefficient=1.5}}</nowiki></code><br/><code><nowiki>{{skill fact|life siphon damage|298|coefficient=0.1|scaling=power-only}}</nowiki></code> || {{skill fact|life siphon damage|weapon=axe|strikes=6|coefficient=1.5}}<br/>{{skill fact|life siphon damage|298|coefficient=0.1|scaling=power-only}} | ||
+ | |- | ||
+ | | life siphon healing || <code><nowiki>{{skill fact|life siphon healing|450|coefficient=0.3}}</nowiki></code> || {{skill fact|life siphon healing|450|coefficient=0.3}} | ||
|- | |- | ||
| health loss || <code><nowiki>{{skill fact|health loss|500}}</nowiki></code> || {{skill fact|health loss|500}} | | health loss || <code><nowiki>{{skill fact|health loss|500}}</nowiki></code> || {{skill fact|health loss|500}} |
Версия 00:28, 21 марта 2020
- {{{1}}}
Содержание
Usage
Skill facts are properties of a skill or trait displayed in the tooltip. The template provides correct formatting for creating skill facts for use in the {{skill infobox}} and {{trait infobox}}. Subobject creation uses {{Skill fact/subobject}}.
{{skill fact|<fact>|<value>}} {{skill fact|<fact>|<value>|game mode=<game modes in which the skill fact is used>}} {{skill fact|<fact>|<modifier>|<value>}} {{skill fact|property|<fact>|<value>}} {{skill fact|effect|<effect>|stacks=<stacks>|alt=<Alternate text>|desc=<Alternate description>|nodesc=<can be set to true to disable description>|effect bonus=<SMW: storing the effect bonus keyword, separated by ";">}} {{skill fact|misc|alt=<fact>|<value>|pre=<prefix>|suf=<suffix>|icon=<icon>}}
Parameters
Skill fact | Example | Display |
---|---|---|
linked skill | {{skill fact|Vigor|linked skill=Rocket Boots|4}} |
|
stacks | {{skill fact|vulnerability|10|stacks=5}} |
|
strikes | {{skill fact|damage|202|strikes=2}} |
|
t | {{skill fact|effect|Brawler Protection|3|t=m}} |
|
Examples
Boons
Skill fact | Example | Display |
---|---|---|
aegis | {{skill fact|aegis|3}} |
|
alacrity | {{skill fact|alacrity|3}} |
|
fury | {{skill fact|fury|3}} |
|
might | {{skill fact|might|3}} |
|
protection | {{skill fact|protection|3}} |
|
quickness | {{skill fact|quickness|3}} |
|
regeneration | {{skill fact|regeneration|3}} |
|
resistance | {{skill fact|resistance|6}} |
|
retaliation | {{skill fact|retaliation|3}} |
|
stability | {{skill fact|stability|3}} |
|
swiftness | {{skill fact|swiftness|3}} |
|
vigor | {{skill fact|vigor|3}} |
|
Conditions
Skill fact | Example | Display |
---|---|---|
bleeding | {{skill fact|bleeding|3}} |
|
blind | {{skill fact|blind|3}} |
|
burning | {{skill fact|burning|3}} |
|
chilled | {{skill fact|chilled|3}} |
|
confusion | {{skill fact|confusion|3}} |
|
crippled | {{skill fact|crippled|3}} |
|
fear | {{skill fact|fear|3}} |
|
immobilized | {{skill fact|immobilized|3}} |
|
poisoned | {{skill fact|poisoned|3}} |
|
slow | {{skill fact|slow|2}} |
|
taunt | {{skill fact|taunt|3.25}} |
|
torment | {{skill fact|torment|10}} |
|
vulnerability | {{skill fact|vulnerability|3}} |
|
weakness | {{skill fact|weakness|3}} |
|
Control effects
Skill fact | Example | Display |
---|---|---|
daze | {{skill fact|daze|3}} |
|
daze alt | {{skill fact|daze alt|3}} |
|
float | {{skill fact|float|3}} |
|
knockback | {{skill fact|knockback|500}} |
|
knockdown | {{skill fact|knockdown|3}} |
|
launch | {{skill fact|launch|500}} |
|
pull | {{skill fact|pull|180}} |
|
sink | {{skill fact|sink|3}} |
|
stun | {{skill fact|stun|3}} |
|
stun alt | {{skill fact|stun alt|3}} |
|
Damage, Healing, and Barriers
Skill fact | Example | Display |
---|---|---|
damage | {{skill fact|damage|30|strikes=4|coefficient=3.2}} {{skill fact|damage|weapon=axe|strikes=4|coefficient=3.2}} {{skill fact|damage|180|coefficient=3.2|scaling=power-only}} |
|
healing | {{skill fact|healing|30|coefficient=0.9}} |
|
life siphon damage | {{skill fact|life siphon damage|weapon=axe|strikes=6|coefficient=1.5}} {{skill fact|life siphon damage|298|coefficient=0.1|scaling=power-only}} |
|
life siphon healing | {{skill fact|life siphon healing|450|coefficient=0.3}} |
|
health loss | {{skill fact|health loss|500}} |
|
health loss per interval | {{skill fact|health loss per interval|5}} |
|
barrier | {{skill fact|barrier|500|coefficient=0.1}} |
|
See Template:Damage calculation for a list of allowed weapon parameters.
Effects
Effects are identified by having an icon matching the effect received, with or without a duration, and either the effect description or an abbreviated version.
{{skill fact|effect|<Effect>|stacks=<stacks>|alt=<Alternate text>|desc=<Alternate description>|nodesc=<can be set to true to disable description>}}
Skill fact | Example | Display |
---|---|---|
Distortion (effect) | {{skill fact|effect|Distortion (effect)|3}} |
|
Banner of Discipline (effect) | {{skill fact|effect|Banner of Discipline (effect)|desc=170 [[Precision]], 170 [[Ferocity]]}} |
|
Fencer's Finesse (effect) | {{skill fact|effect|Fencer's Finesse (effect)|6|desc=15 [[Ferocity]]}} |
|
Hide in Shadows (effect) | {{skill fact|effect|Hide in Shadows (effect)|6|alt=Stealth}} |
|
Increase and decrease modifiers
Most modifiers increase or decrease a value by a percentage. duration increase can either provide an base increase or percentage increase, specify a percentage using a % character.
Skill fact | Example | Display |
---|---|---|
attack speed increase | {{skill fact|attack speed increase|50}} |
|
damage increase | {{skill fact|damage increase|50}} |
|
damage reduced | {{skill fact|damage reduced|50}} |
|
damage reduction per hit | {{skill fact|damage reduction per hit|10}} |
|
condition damage increase | {{skill fact|condition damage increase|20}} |
|
condition damage reduced | {{skill fact|condition damage reduced|50}} |
|
duration increase | {{skill fact|duration increase|2}} |
|
duration increase | {{skill fact|duration increase|50%}} |
|
duration decreased | {{skill fact|duration decreased|2}} |
|
duration decreased | {{skill fact|duration decreased|50%}} |
|
radius increase | {{skill fact|radius increase|60}} |
|
radius increase | {{skill fact|radius increase|50%}} |
|
recharge reduced | {{skill fact|recharge reduced|50}} |
|
recharge time reduced | {{skill fact|recharge time reduced |60}} |
|
chance on critical hit | {{skill fact|chance on critical hit|33}} |
|
critical chance increase | {{skill fact|critical chance increase|33}} |
|
critical damage increase | {{skill fact|critical damage increase|33}} |
|
movement speed increase | {{skill fact|movement speed increase|33}} |
Notable properties
Skill fact | Example | Display |
---|---|---|
gain | {{skill fact|gain|Vitality|Power|7}} |
|
condition | {{skill fact|condition|Burning}} |
|
condition effect ignored | {{skill fact|condition effect ignored|Blinded}} |
|
conditions removed | {{skill fact|conditions removed|2}} |
General properties
Skill fact | Example | Display |
---|---|---|
adrenaline | {{skill fact|adrenaline|3}} |
|
attribute | {{skill fact|attribute|Vitality|250}} |
|
attribute | {{skill fact|attribute|Vitality|-250}} |
|
blocks missiles | {{skill fact|blocks missiles}} |
|
boon | {{skill fact|boon|Stability}} |
|
boons removed | {{skill fact|boons removed|2}} |
|
bounce | {{skill fact|bounce|5}} |
|
breaks enemy targeting | {{skill fact|breaks enemy targeting}} |
|
breaks stun | {{skill fact|breaks stun}} |
|
cannot critical hit | {{skill fact|cannot critical hit}} |
|
capture | {{skill fact|capture}} |
|
combat | {{skill fact|combat}} |
|
count recharge | {{skill fact|count recharge|10}} |
|
duration | {{skill fact|duration|30}} |
|
endurance gained | {{skill fact|endurance gained|100}} |
|
evade | {{skill fact|evade|0.75}} |
|
interval | {{skill fact|interval|3}} |
|
invulnerability | {{skill fact|invulnerability|2}} |
|
life force | {{skill fact|life force|5}} |
|
maximum count | {{skill fact|maximum count|5}} |
|
percent | {{skill fact|percent|10}} |
|
pierces | {{skill fact|pierces}} |
|
pulses | {{skill fact|pulses|3}} |
|
radius | {{skill fact|radius|500}} |
|
range | {{skill fact|range|500}} |
|
recharge time | {{skill fact|recharge time|3}} |
|
reflect | {{skill fact|reflect}} |
|
revive | {{skill fact|revive}} |
|
targets | {{skill fact|targets|5}} |
|
allied targets | {{skill fact|allied targets|5}} |
|
health threshold | {{skill fact|health threshold|50}} |
|
heat gain | {{skill fact|heat gain|5}} |
|
heat threshold | {{skill fact|heat threshold|50}} |
|
unblockable | {{skill fact|unblockable}} |
|
property | {{skill fact|property|Hits per Shell|5}} |
|
Notes
The icon for {{skill fact|property|}}
cannot be changed.
Combo fields and finishers
Combo type | Example | Display |
---|---|---|
dark | {{skill fact|combo|dark}} |
|
ethereal | {{skill fact|combo|ethereal}} |
|
fire | {{skill fact|combo|fire}} |
|
ice | {{skill fact|combo|ice}} |
|
light | {{skill fact|combo|light}} |
|
lightning | {{skill fact|combo|lightning}} |
|
poison | {{skill fact|combo|poison}} |
|
smoke | {{skill fact|combo|smoke}} |
|
water | {{skill fact|combo|water}} |
|
blast | {{skill fact|combo|blast}} |
|
leap | {{skill fact|combo|leap}} |
|
projectile | {{skill fact|combo|projectile}} |
|
projectile (20% Chance) | {{skill fact|combo|projectile|y}} |
|
whirl | {{skill fact|combo|whirl}} |
Linked skills
Example | Display |
---|---|
{{skill fact|linked skill=Fire Attunement|effect|Flame Burst}} |
|
{{skill fact|Vigor|linked skill=Rocket Boots|4}} |
|