Battle Standard — различия между версиями
Материал из Guild Wars 2 wiki
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{{Skill infobox | {{Skill infobox | ||
| description = Поставить боевой штандарт, который [[revival|оживляет]] павших союзников и добивает [[downed|поверженных]] противников. После размещения стяг периодически дарует союзникам [[boon|блага]]. Поднятие стяга уменьшает перезарядку этого умения. | | description = Поставить боевой штандарт, который [[revival|оживляет]] павших союзников и добивает [[downed|поверженных]] противников. После размещения стяг периодически дарует союзникам [[boon|блага]]. Поднятие стяга уменьшает перезарядку этого умения. | ||
− | | variables = {{skill fact|damage|weapon=utility|coefficient=1.5}}{{skill fact|fury|3}}{{skill fact|might|10}}{{skill fact|swiftness|3}}{{skill fact|property|Воскрешаемых целей|5}}{{skill fact|targets|5|alt=Количество союзных целей}}{{skill fact|duration | + | | variables = {{skill fact|damage|weapon=utility|coefficient=1.5}}{{skill fact|fury|3}}{{skill fact|might|10}}{{skill fact|swiftness|3}}{{skill fact|recharge time reduced|60}}{{skill fact|property|Воскрешаемых целей|5}}{{skill fact|targets|5|alt=Количество союзных целей}}{{skill fact|duration|60}}{{skill fact|radius|alt=Радиус воздействия|600}}{{skill fact|radius|alt=Радиус добивания|180}}{{skill fact|radius|alt=Радиус оживления|360}}{{skill fact|combo|blast}}{{skill fact|range|600}} |
| activation = 2 | | activation = 2 | ||
| recharge = 180 | | recharge = 180 | ||
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=== {{trait icon|Discipline|size=35}} === | === {{trait icon|Discipline|size=35}} === | ||
:{{trait icon|Inspiring Battle Standard}} - {{Trait description|Inspiring Battle Standard}} | :{{trait icon|Inspiring Battle Standard}} - {{Trait description|Inspiring Battle Standard}} | ||
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== Примечания == | == Примечания == | ||
* When used underwater, the Battle Standard appears at the caster's position rather than being ground targeted. | * When used underwater, the Battle Standard appears at the caster's position rather than being ground targeted. | ||
* Despite the tooltip, the revive radius is smaller than 600. The green circle you see when ground targeting seems to be the actual revive radius, which is around 360. | * Despite the tooltip, the revive radius is smaller than 600. The green circle you see when ground targeting seems to be the actual revive radius, which is around 360. | ||
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* Despite other banners hitting 10 targets, this one still caps at 5. | * Despite other banners hitting 10 targets, this one still caps at 5. | ||
− | * After the first second of casting this skill, and before the banner has appeared, the player will gain [[Swiftness]] and [[Fury]] for 3 seconds and 3 stacks of [[Might]] for 10 seconds. | + | * After the first second of casting this skill, and before the banner has appeared, the player will gain [[Swiftness]] and [[Fury]] for 3 seconds and 3 stacks of [[Might]] for 10 seconds. The banner will continuously refresh these [[boon]]s and also provide them to other nearby allies every 3 seconds for its entire duration. |
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* The banner only revives when it is first summoned. Players can be revived from the [[Downed]] state only. | * The banner only revives when it is first summoned. Players can be revived from the [[Downed]] state only. | ||
* The banner will revive players for 100% of their total down state health and 100% of their normal health meaning that through debuffs (such as [[Poisoned]] and/or [[Agony]]), the banner's revival capabilities can be negated to the point that the affected player will not revive at all, and only regain a portion of their downed health. This is a common issue in fractals, as higher level fractals can cause players to have multiple stacks of agony, thus nullifying the effects completely. | * The banner will revive players for 100% of their total down state health and 100% of their normal health meaning that through debuffs (such as [[Poisoned]] and/or [[Agony]]), the banner's revival capabilities can be negated to the point that the affected player will not revive at all, and only regain a portion of their downed health. This is a common issue in fractals, as higher level fractals can cause players to have multiple stacks of agony, thus nullifying the effects completely. | ||
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== История версий == | == История версий == | ||
{{Version history table header|warrior}} | {{Version history table header|warrior}} | ||
+ | {{Version history table row|2019-04-26|Исправление ошибок}} | ||
+ | * Стяги: Исправлен баг, из-за которого стяги могли не появляться при определенных обстоятельствах. | ||
+ | {{Version history table row|2019-04-23|Warrior}} | ||
+ | * Fixed a bug that caused this skill to have a shorter casting time while underwater than on land. Adjusted the timing of the visual effects so that the attack lines up properly with the banner's arrival. | ||
+ | Banners: Adjusted timing for skill warm-up visual effects. | ||
{{Version history table row|2019-03-05|Warrior}} | {{Version history table row|2019-03-05|Warrior}} | ||
* Стяги теперь следуют тем же правилам, что духи и турели. | * Стяги теперь следуют тем же правилам, что духи и турели. |
Версия 09:02, 29 апреля 2019
Battle Standard
“Стяг. Поставить боевой штандарт, который оживляет павших союзников и добивает поверженных противников. После размещения стяг периодически дарует союзникам блага. Поднятие стяга уменьшает перезарядку этого умения.
- Урон: 399 (1.5)?
- Ярость (3 сек): +20% к шансу критического удара.
- Мощь (10 сек): +30 к Силе, +30 к урону от состояний.
- Быстрота (3 сек): +33% к скорости передвижения.
- Уменьшение времени перезарядки: 60 сек
- : 5
Воскрешаемых целей- Количество союзных целей: 5
- Длительность: 60 сек
- Радиус воздействия: 600
- Радиус добивания: 180
- Радиус оживления: 360
- Комбо-финал: Взрыв
- Дальность: 600
- Поддержка устаревших версий: пожалуйста, используйте параметр facts вместо variables.
— Внутриигровое описание
Related traits
Дисциплина
- Doubled Standards - Стяги даруют союзникам решимость при размещении. Блага, даваемые стягами с каждым тактом, длятся дольше.
Примечания
- When used underwater, the Battle Standard appears at the caster's position rather than being ground targeted.
- Despite the tooltip, the revive radius is smaller than 600. The green circle you see when ground targeting seems to be the actual revive radius, which is around 360.
- Despite other banners hitting 10 targets, this one still caps at 5.
- After the first second of casting this skill, and before the banner has appeared, the player will gain Swiftness and Fury for 3 seconds and 3 stacks of Might for 10 seconds. The banner will continuously refresh these boons and also provide them to other nearby allies every 3 seconds for its entire duration.
- The banner only revives when it is first summoned. Players can be revived from the Downed state only.
- The banner will revive players for 100% of their total down state health and 100% of their normal health meaning that through debuffs (such as Poisoned and/or Agony), the banner's revival capabilities can be negated to the point that the affected player will not revive at all, and only regain a portion of their downed health. This is a common issue in fractals, as higher level fractals can cause players to have multiple stacks of agony, thus nullifying the effects completely.
История версий
Более детальную историю изменений умения смотрите здесь.
Патч | Изменения |
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26 апреля 2019 |
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23 апреля 2019 |
Banners: Adjusted timing for skill warm-up visual effects. |
5 марта 2019 |
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8 мая 2018 |
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27 марта 2018 |
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15 апреля 2014 |
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15 октября 2013 |
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20 августа 2013 |
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25 июня 2013 |
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28 мая 2013 |
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22 октября 2012 |
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28 августа 2012 | Выход Guild Wars 2:
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Trivia
- Other banners similar to the one depicted in this skill's icon, identified by the GW1 symbol for warrior profession, also appear in concept art.