Readings on the Rise
Readings on the Rise
- Год
- 1325 AE
- История
- Storyline missing
- Глава
- Experiments Gone Wrong
- Локация
- Metrica Province
(Maguuma Jungle) - Уровень
- 10
- Раса
- Асура
- Выбор
- College of Statics
- Предшествует
- Piece Negotiations
- Следует
- Unwelcome Visitors
Unscheduled Delay
Readings on the Rise (Повышение показателей), это глава персональной истории персонажей асура которые выбрали College of Statics (Колледж Статики) и завершили главу Piece Negotiations (Переговоры).
Содержание
Задачи
Search Rata Sum for the artifact detected by the VOED. (Найдите в Рата Сум артефакт, на который указывает VOED.)
- Meet Zojja at the VOED's signal location. (Встретьтесь с Зоддджей в месте, на которое указывает VOED.)
- Acquire the artifact. (Найдите артефакт)
- Talk to Zojja. (Поговорите с Зодджей)
Search Metrica Province for the artifact detected by the VOED. (Найдите в провинции Метрика артефакт, на который указывает VOED.)
- Meet Zojja at the VOED's signal location. (Встретьтесь с Зоддджей в месте, на которое указывает VOED.)
- Employ the VOED to locate the artifact. (Примените VOED, чтобы найти артефакт.)
- Collect the artifact. (Заберите артефакт.)
- Return to shore with the artifact. (Вернитесь на берег с артефактом.)
- Decide your next course of action. (Решите, что делать дальше.)
Награды
Click here to edit the reward data
- 2641
- 1
- Essence of Luck (masterwork)
- 3 Bags of Loot
- Зависит от профессии
- Один из трех улучшенных предметов брони: Ringmail Armor, Scale Hauberk или Chainmail Armor
- Один из трех улучшенных предметов брони: Rawhide Vest, Marksman's Jerkin или Studded Leather Vest
- Один из трех улучшенных предметов брони: Linen Garment, Velvet Coat или Cloth Coat
Прохождение
Пока Зодджа отвлекает Флакка, поищите артефакт за его столом. После этого вас отправят за пределы инстанса, к центру утилизации на границе с озером в провинции Метрика. Вы встретите подозрительную куманду утилизаторов асура и коротко переговорите с ними, прежде чем погрузиться в озеро, чтобы посмотреть на их "утилизацию". В начале поисков эти асура помечены как нейтральные и могут быть атакованы. Вы можете убить их сейчас, если хотите сделать бегство из озера легче.
Используя VOED, найдите артефакт на дне озера и выкопайте его. После этого вам будет предложено вернуться на берег и сбежать. Все асура из Дознания, которые находятся в озере, станут враждебными и атакуют вас, если вы приблизитесь. Поскольку это подводный бой, то очень легко спровоцировать ближайших представителей дикой природы на нападение, к лучшему или к худшему. Тейо загонит вашу группу в угол, когда вы выйдите из воды, и будет требовать отдать ей артефакт. Теперь у вас есть два варианта, на выбор - вы можете проникнуть в ближайшую лабораторию Дознания (Unwelcome Visitors (Незваные гости)), чтобы вернуть артефакт, или устроить засаду на группу Тейо в пути (Unscheduled Delay (Внеплановая задержка)).
НПС
Союзники
Враги
- Ambient creatures
- Asura
- Drake
- Fish
- Moa
- Siamoth
Объекты
Диалоги
Upon entry to the instance:
- Zojja: Hey, Savant. Over here.
Cinematic with Zojja:
- Zojja: Pokka's message said you needed help, Savant. And I did promise, so here I am. Lucky for you I enjoy sticking it to the Inquest whenever possible.
- <Character name>: That makes two of us. Our VOED readouts indicate the artifact we want is somewhere in that merchant's stall.
- Zojja: Who, Flakk? No problem. I've known him for years, and he'd give both ears to collaborate with me.
- Zojja: I'll engage him in light conversation and draw him off so you can get a good look at his stock. Grab what you need and we'll move on.
- Zojja: It's not really stealing. Think of it as Flakk's charitable donation to the cause of science in...in the name of a better understanding of the Eternal Alchemy.
- Zojja: Or, just think of it as "we need it more and we're smarter than him." Whatever works.
- <Character name>: Done and done. You turn on the charm...you can do that, right? And I'll swipe whatever's lighting up the VOED display panel.
Approaching Flakk:
- Zojja: Over here, Flakk. My projects are top secret, for your ears only.
- Merchant Flakk: Zojja! After all these years, it's exquisite to see you again.
- Zojja: Flakk. I see you've abandoned pure research for the marketplace.
- Merchant Flakk: A temporary situation, I assure you. If I thought there was a spot for me on a project of yours, I'd come running.
- Zojja: Well I've got a few irons in the fire you might find intriguing. Let me give you a rough prospectus...
Searching amongst the wrong artifacts:
- Artifact: Hmm. The VOED readout drops sharply. This is not the object you're after.
- Leave
Finding the artifact:
- Artifact: This is it! The VOED is going crazy.
- Leave
After finding the artifact of interest:
- Zojja: Well, always nice talking to you, Flakk, but look at the time. Gotta run!
Talking to Zojja:
- Zojja: That was easier than I expected. Flakk was very keen to team up...to a point.
- Zojja: But when I mentioned dragons and the Inquest, he started looking queasy.
- Zojja: I doubt I'll hear from him again. He seemed to have a lot of important stuff to sell.
- Zojja: This is fun. Count me in for the next piece of the puzzle. I'll meet you in Metrica Province.
Reaching the Old Golem Factory:
- Zojja: Bad news. This place is crawling with Inquest salvage teams.
- Zojja: The lake's indigenous creatures were dangerous enough. Now it's a full-on death trap.
- Zojja: Quick, fire up that VOED and let's find what we came for before they do.
Cinematic with Gorp:
- Salvage Director Gorp: All right, you cretins. There's an antiquity in that lake the Inquest wants.
- Salvage Director Gorp: Hit the water and dive down deep. Flip over every algae-covered rock if you have to, and crush anyone or anything that gets in your way.
- Salvage Director Gorp: Whoever finds that artifact gets bumped up a pay grade. Fail, and you'll get thrown down a well to practice underwater reclamation. Move out!
- Zojja: That's a lot of Inquest trash polluting the water. I'll be surprised if the fish don't go belly up. We've definitely got some competition.
- <Character name>: Competition? More like distraction. Come on, let's find the artifact. Any Inquest cranial-cracking that occurs will be pure bonus.
Cinematic after finding the artifact:
- <Character name>: All right, that's two pieces of the artifact in our hands. And from the look of it, there's only one more piece to collect.
- <Character name>: Looks as if the missing piece is the same size and shape as the one they stole from us in the first place.
- Zojja: Then the only question is, how do we retrieve it? They'll definitely return to their base to study the artifact. That gives us two avenues of attack.
- Zojja: One: we intercept them on the road. Two: we wait until they get it home and then break in while they feel secure. It's your device, Savant, so it's your call.
Speaking with Zojja:
- Zojja: Either plan is a viable option. Which should we go with?
- We should intercept them before they get back to their base.
- Ambushing their caravan could work. I'm sure they'll be suited up and guarded, though. are you sure about this?
- Yes. Let's just do it.
- Hang on. Let me think a minute more.
- We should break into their base and steal it back from there.
- Breaking into their base could be risky, but effective. Are you sure about this?
- I'm sure. We can do it.
- Wait. Let me think for another minute.
- Just let me have a few more moments to think.
Upon selecting option one:
- Zojja: The overconfident Inquest will take their sweet time getting the artifact to their lab. Plenty of time for an ambush.
Моя история
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