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[[Shatter]]ing is the primary [[profession mechanic]] of the [[mesmer]] [[profession]]. It consists of '''shatter skills''' occupying the {{key|F1}}-{{key|F4}} slots of the [[Skill bar#mechanic bar|mechanic bar]] which are used to destroy any [[illusion]]s the mesmer has cast prior to shattering to cause a variety of effects like [[confusion]] or [[daze]].
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[[Shatter]]ing is the primary [[profession mechanic]] of the [[mesmer]] [[profession]]. It consists of '''shatter skills''' occupying the {{key|F1}}-{{key|F4}} slots of the [[Skill bar#Mechanic bar|mechanic bar]] which are used to destroy any [[clone]]s the mesmer has cast prior to shattering to cause a variety of effects like [[confusion]] or [[daze]].
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{{TOCright}}
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There are four shatter skills, all of which are instant-cast, have different cooldowns, and do not interrupt any action that the mesmer is performing. Activating any of them will cause all clones to run to their respective assigned targets and shatter, causing effects around each clone corresponding to the shatter skill used. The shatter effect also happens at the location of the mesmer/chronomancer/mirage. Both [[Distortion]] and [[Continuum Split]] cause all clones to shatter immediately, without running towards their targets, and deal no damage. Shatter skills are more powerful the more clones the mesmer had active; for instance, Distortion will last longer for each shattered clone.
  
There are four shatter skills, all of which are instant-cast and have different cooldowns. Activating any of them will cause all illusions run to their respective assigned targets and shatter, causing effects around each illusion and the caster corresponding to the shatter skill used. However, [[Distortion]] causes all illusions to shatter immediately without running towards their targets. Shatter skills are more powerful the more illusions the mesmer had active; for instance, Distortion will last longer for each shattered illusion.  
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Note that clones will move towards their own targets e.g. the foe the mesmer targeted when casting the illusion, and not the enemy who is currently being targeted by the mesmer while activating the shatter skill. The clones can still be killed while they are moving towards their targets to prevent their shattering.
  
Note that illusions will move towards their own targets e.g. the foe the mesmer targeted when casting the illusion, and not the enemy who is currently being targeted by the mesmer while activating the shatter skill. The illusions can still be killed while they are moving towards their targets, effectively preventing the shattering effect from being caused by that illusion.
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== List of shattering skills ==
 
 
==List of shattering skills==
 
 
{| {{STDT|mesmer skills}}
 
{| {{STDT|mesmer skills}}
! style="width:250px" | Skill
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{{profession mechanic skill table header}}
! style="width:150px" | Level Unlocked<ref>[[Game_updates/2015-06-23#Level_Reward_Changes|June 23, 2015 Game Update]]</ref>
 
! style="width:43px" | [[File:Tango-recharge-darker.png|link=Recharge]]
 
! style="width:53.2%" | Description
 
 
|-
 
|-
| {{skill icon|Mind Wrack}}
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! style="text-align:left" colspan="6" |
| 5
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==== [[Mesmer]] and [[Mirage]] ====
| {{skill recharge|Mind Wrack}}
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{{profession mechanic skill table row|Mind Wrack}}
| {{skill description|Mind Wrack}}
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{{profession mechanic skill table row|Cry of Frustration}}
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{{profession mechanic skill table row|Diversion}}
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{{profession mechanic skill table row|Distortion}}
 
|-
 
|-
| {{skill icon|Cry of Frustration}}
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! style="text-align:left" colspan="6" |
| 11
 
| {{skill recharge|Cry of Frustration}}
 
| {{skill description|Cry of Frustration}}
 
|-
 
| {{skill icon|Diversion}}
 
| 15
 
| {{skill recharge|Diversion}}
 
| {{skill description|Diversion}}
 
|-
 
| {{skill icon|Distortion}}
 
| 19
 
| {{skill recharge|Distortion}}
 
| {{skill description|Distortion}}
 
|-
 
! style="text-align:left" colspan="4" |
 
 
==== [[Chronomancer]] ====
 
==== [[Chronomancer]] ====
|-
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{{profession mechanic skill table row|Split Second (skill)}}
| {{skill icon|Continuum Split}}
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{{profession mechanic skill table row|Rewinder}}
| 80
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{{profession mechanic skill table row|Time Sink}}
| {{skill recharge|Continuum Split}}
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{{profession mechanic skill table row|Distortion}}
| {{skill description|Continuum Split}}
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{{profession mechanic skill table row|Continuum Split}}
|-
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{{profession mechanic skill table row|Continuum Shift|chain=chain}}
| {{chain}}{{skill icon|Continuum Shift}}
 
|
 
| {{skill recharge|Continuum Shift}}
 
| {{skill description|Continuum Shift}}
 
 
|}
 
|}
  
==Related [[traits]]==
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== Related [[trait]]s ==
; {{M}} [[Domination]]
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{{related traits}}
: {{trait icon|Rending Shatter}} - {{Trait description|Rending Shatter}}
 
: {{trait icon|Shattered Concentration}} - {{Trait description|Shattered Concentration}}
 
: {{trait icon|Mental Anguish}} - {{trait description|Mental Anguish}}
 
 
 
; {{M}} [[Dueling]]
 
: {{trait icon|Blinding Dissipation}} - {{Trait description|Blinding Dissipation}}
 
 
 
; {{M}} [[Chaos]]
 
: {{trait icon|Bountiful Disillusionment}} - {{Trait description|Bountiful Disillusionment}}
 
 
 
; {{M}} [[Inspiration]]
 
: {{trait icon|Protected Phantasms}} - {{Trait description|Protected Phantasms}}
 
: {{trait icon|Restorative Illusions}} - {{Trait description|Restorative Illusions}}
 
  
; {{M}} [[Illusions]]
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== Notes ==
: {{trait icon|Illusionary Retribution}} - {{Trait description|Illusionary Retribution}}
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* Clones do not carry out the command to shatter if the target dies before they are able to shatter, even in melee range.
: {{trait icon|Persistence of Memory}} - {{trait description|Persistence of Memory}}
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* Clones will play the shatter animation if their target dies, even if they weren't shattered.
: {{trait icon|Shattered Strength}} - {{Trait description|Shattered Strength}}
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* The shatter skills are unlocked at the following levels<ref>[[Game updates/2015-06-23#Level Reward Changes|June 23, 2015 Game Update]]</ref>:
: {{trait icon|Maim the Disillusioned}} - {{Trait description|Maim the Disillusioned}}
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** {{skill icon|Mind Wrack}}: level 5
: {{trait icon|Master of Misdirection}} - {{trait description|Master of Misdirection}}
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** {{skill icon|Cry of Frustration}}: level 11
: {{trait icon|Master of Fragmentation}} - {{trait description|Master of Fragmentation}}
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** {{skill icon|Diversion}}: level 15
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** {{skill icon|Distortion}}: level 19
  
==Notes==
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== Trivia ==
*Illusions do not carry out the command to shatter if the target dies before they are able to shatter; even in melee range, and if the shatter skill was used prior to the target's death, the function still fails in this situation.
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* Originally, phantasms behaved much like clones, attacking until they or their target died. Mesmers could only summon a maximum of three illusions at any time. Shatter skills would shatter all illusions, meaning all clones and phantasms.
*The illusion(s) still show the animation of shattering if their target dies, and they do not carry out the shatter affect.
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** The [[Game updates/2018-02-06#Mesmer|game update of 6th of February 2018]] changed Shatter skills to only shatter clones. Phantasms were reworked into ephemeral summons that turned into clones after attacking once. The maximum of three illusions summoned was changed to only count clones.
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* In earlier iterations of the game, mesmers didn't count themselves for Shattering skills, the functionality came from a trait called [[Illusionary Persona]]. This effect was eventually added by default, and the trait was removed.
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** The [[Game updates/2019-07-16#Mesmer|game update of 16th of July 2019]] reworked chronomancer Shatters to give them additional effects, but removed the "illusionary persona" effect from them, and chronomancers became unable to use Shatter skills without having any active clone(s).
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** The [[Game updates/2020-07-07#Mesmer|game update of 7th of July 2020]] restored the "illusionary persona" effect for chronomancer Shatters.
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* The [[Game updates/2019-07-16#Mesmer|game update of 16th of July 2019]] removed chronomancers access to Distortion, moving Continuum Shift to F4, and making it apply the distortion effect on cast.
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** The [[Game updates/2020-07-07#Mesmer|game update of 7th of July 2020]] removed the distortion effect from Continuum Split.
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** The [[Game updates/2022-10-04|game update of 4th of October 2022]] restored the original design, moving Continuum Split back to F5 and returning Distortion to F4.
  
==References==
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== References ==
 
<references/>
 
<references/>
  

Текущая версия на 18:43, 8 октября 2022

Shattering is the primary profession mechanic of the mesmer profession. It consists of shatter skills occupying the F1-F4 slots of the mechanic bar which are used to destroy any clones the mesmer has cast prior to shattering to cause a variety of effects like confusion or daze.

There are four shatter skills, all of which are instant-cast, have different cooldowns, and do not interrupt any action that the mesmer is performing. Activating any of them will cause all clones to run to their respective assigned targets and shatter, causing effects around each clone corresponding to the shatter skill used. The shatter effect also happens at the location of the mesmer/chronomancer/mirage. Both Distortion and Continuum Split cause all clones to shatter immediately, without running towards their targets, and deal no damage. Shatter skills are more powerful the more clones the mesmer had active; for instance, Distortion will last longer for each shattered clone.

Note that clones will move towards their own targets e.g. the foe the mesmer targeted when casting the illusion, and not the enemy who is currently being targeted by the mesmer while activating the shatter skill. The clones can still be killed while they are moving towards their targets to prevent their shattering.

List of shattering skills[править]

# Умение Прицеливание на землю Время активации Время перезарядки Описание

Mesmer and Mirage[править]

F1
Mind Wrack.png
 Mind Wrack
12 Осколки. Уничтожить все ваши клоны, нанеся урон противникам поблизости. Этот эффект также срабатывает вокруг вас.
F2
Cry of Frustration.png
 Cry of Frustration
25 Осколки. Уничтожить все ваши клоны, приведя противников поблизости в замешательство. Этот эффект также срабатывает вокруг вас.
F3
Diversion.png
 Diversion
38 Осколки. Уничтожить все ваши клоны, ошеломив их цели. Этот эффект также срабатывает вокруг вас.
F4
Distortion.png
 Distortion
50 Осколки. Получить искажение и уничтожить все ваши клоны, получая дополнительное искажение за каждого разбитого клона.

Chronomancer[править]

F1
Split Second (skill).png
 Split Second
12 Осколки. Уничтожить все ваши клоны, нанося урон противникам поблизости. Повторно наносит урон после задержки.
Черты, влияющие на осколки, действуют только на первый удар этого умения.
F2
Rewinder.png
 Rewinder
30 Осколки. Уничтожить все ваши клоны, вызывая замешательство у противников поблизости и перезаряжая это умение за каждый уничтоженный клон.
F3
Time Sink.png
 Time Sink
38 Осколки. Уничтожить все ваши клоны, ошеломляя и замедляя их цели.
F4
Distortion.png
 Distortion
50 Осколки. Получить искажение и уничтожить все ваши клоны, получая дополнительное искажение за каждого разбитого клона.
F5
Continuum Split.png
 Continuum Split
105 Уничтожить все ваши клоны и создать разлом в пространственно-временном континууме. Когда он закончится, вы вернетесь назад в эту точку с нынешним состоянием здоровья, выносливости и перезарядки умений. Длительность увеличивается за каждую разбитую иллюзию.
На перезарядку этого умения не действуют другие умения месмера.
F5 Цепочка
Continuum Shift.png
 Continuum Shift
Вернуться назад к предыдущей временной линии. Ваши здоровье, выносливость и перезарядка умений возвращаются к предыдущему состоянию. Вы вернетесь назад досрочно, если разлом будет уничтожен.

Related traits[править]

Notes[править]

  • Clones do not carry out the command to shatter if the target dies before they are able to shatter, even in melee range.
  • Clones will play the shatter animation if their target dies, even if they weren't shattered.
  • The shatter skills are unlocked at the following levels[1]:

Trivia[править]

  • Originally, phantasms behaved much like clones, attacking until they or their target died. Mesmers could only summon a maximum of three illusions at any time. Shatter skills would shatter all illusions, meaning all clones and phantasms.
    • The game update of 6th of February 2018 changed Shatter skills to only shatter clones. Phantasms were reworked into ephemeral summons that turned into clones after attacking once. The maximum of three illusions summoned was changed to only count clones.
  • In earlier iterations of the game, mesmers didn't count themselves for Shattering skills, the functionality came from a trait called Illusionary Persona. This effect was eventually added by default, and the trait was removed.
    • The game update of 16th of July 2019 reworked chronomancer Shatters to give them additional effects, but removed the "illusionary persona" effect from them, and chronomancers became unable to use Shatter skills without having any active clone(s).
    • The game update of 7th of July 2020 restored the "illusionary persona" effect for chronomancer Shatters.
  • The game update of 16th of July 2019 removed chronomancers access to Distortion, moving Continuum Shift to F4, and making it apply the distortion effect on cast.

References[править]