Шаблон:Skill list — различия между версиями
Материал из Guild Wars 2 wiki
Blood (обсуждение | вклад) (Новая страница: «<includeonly>{{#if: <!-- hide whitespace --> {{#vardefine:pagename|{{#replace:{{PAGENAME}}|'|'}}}} {{#vardefine: type | {{ucfirst:{{{type|{{#switch: {{ucfir…») |
Blood (обсуждение | вклад) |
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(не показано 5 промежуточных версий этого же участника) | |||
Строка 1: | Строка 1: | ||
<includeonly>{{#if: <!-- hide whitespace --> | <includeonly>{{#if: <!-- hide whitespace --> | ||
− | {{#vardefine: | + | {{#vardefine: smw-empty-query-warning|{{#ifeq: {{{warning|true}}}|false|<!-- no warning -->|{{#if: {{NAMESPACE}}||[[Category:Pages with empty semantic mediawiki query results]]}}}}}} |
− | {{#vardefine: | + | {{#vardefine:last_skill|}}{{#vardefine:last_profession|}}<!-- purge last skill/profession from previous template call --> |
− | | Aegis | + | |
− | | Alacrity | + | {{#vardefine:context|{{ucfirst:{{{1|}}}}}}} |
− | | Fury | + | |
− | | Might | + | {{#vardefine:effect|{{ucfirst:{{{2|{{#titleparts:{{PAGENAME}}}}}}}}}}} |
− | | Protection | + | |
− | | Quickness | + | {{#vardefine: type | {{#if: {{{type|}}}|{{ucfirst:{{{type|}}}}}|{{#switch: {{#var:effect}} |
− | | Regeneration | + | | Aegis |
− | | Resistance | + | | Alacrity |
− | | Retaliation | + | | Fury |
− | | Stability | + | | Might |
− | | Swiftness | + | | Protection |
− | | Vigor | + | | Quickness |
− | | Bleeding | + | | Regeneration |
− | | Blinded | + | | Resistance |
− | | Burning | + | | Resolution |
− | | Chilled | + | | Retaliation |
− | | Confusion | + | | Stability |
− | | Crippled | + | | Swiftness |
− | | Fear | + | | Vigor = Boon |
− | | Immobile | + | | Bleeding |
− | | Poisoned | + | | Blinded |
− | | Slow | + | | Burning |
− | | Taunt | + | | Chilled |
+ | | Confusion | ||
+ | | Crippled | ||
+ | | Fear | ||
+ | | Immobile | ||
+ | | Poisoned | ||
+ | | Slow | ||
+ | | Taunt | ||
| Torment | | Torment | ||
| Vulnerability | | Vulnerability | ||
− | | Weakness = | + | | Weakness = Condition |
− | | Daze | + | | Daze |
− | | Float | + | | Float |
+ | | Knockback | ||
| Knockdown | | Knockdown | ||
+ | | Launch | ||
+ | | Pull | ||
| Sink | | Sink | ||
− | | Stun = | + | | Stun = Control effect |
− | |||
− | |||
− | |||
| Barrier = Barrier | | Barrier = Barrier | ||
− | | Damage = Damage | + | | Life Siphon Damage |
− | | Healing = Healing | + | | Damage = Damage |
+ | | Life Siphon Healing | ||
+ | | Healing = Healing | ||
| Dark field | | Dark field | ||
| Ethereal field | | Ethereal field | ||
Строка 63: | Строка 72: | ||
| Unblockable = Special | | Unblockable = Special | ||
| #default = + | | #default = + | ||
− | + | }} }} }} | |
− | }}{{#ask: | + | }}{{#ask: |
− | {{#switch: {{ | + | {{#switch: {{#var:context}} |
| <!-- by supertype profession if empty --> | | <!-- by supertype profession if empty --> | ||
− | | Profession = [[Is for skill.Has skill | + | | Profession = <!-- wiki query depth restrictions -->[[Is for skill.Has skill context::!Trait]] |
+ | {{#switch: {{lc:{{{game mode|}}}}} | ||
+ | | <!-- empty --> = {{#switch: {{lc:{{{suffix|}}}}} | type and notes | notes = <!-- no restriction --> | #default = [[Is for game mode::Default||PvE]]}} | ||
+ | | all = <!-- no restriction --> | ||
+ | | #default = [[Is for game mode::{{#arraymap:{{{game mode}}}|,|@@@|@@@|{{!!}}}}]] | ||
+ | }} | ||
| Common = [[Is for skill.Has skill supertype::Common]] | | Common = [[Is for skill.Has skill supertype::Common]] | ||
| Race | | Race | ||
| Racial = [[Is for skill.Has skill supertype::Racial]] | | Racial = [[Is for skill.Has skill supertype::Racial]] | ||
− | | #default = [[Is for skill.Has skill context::{{ucfirst:{{{1|+}}}}}]] <!-- by context if not supertype --> | + | | #default = [[Is for skill.Has skill context::{{ucfirst:{{{1|+}}}}}]]<!-- by context if not supertype is specified --> |
+ | {{#switch: {{lc:{{{game mode|}}}}} | ||
+ | | <!-- empty --> = {{#switch: {{lc:{{{suffix|}}}}} | type and notes | notes = <!-- no restriction --> | #default = [[Is for game mode::Default||PvE]]}} | ||
+ | | all = <!-- no restriction --> | ||
+ | | #default = [[Is for game mode::{{#arraymap:{{{game mode}}}|,|@@@|@@@|{{!!}}}}]] | ||
+ | }} | ||
}} | }} | ||
− | {{#switch: {{{include effects|}}} | + | {{#switch: {{{include effects|}}} |
− | | no | + | | n |
− | | #default = [[Has fact type::{{#var:type}}]] [[Has fact:: | + | | no |
− | | yes = {{#ifeq: {{#var:type}}|+|<!-- no restriction -->|[[Has fact type::{{#var:type}}{{!!}}Effect]]}} [[Has fact effect:: | + | | #default = [[Has fact type::{{#var:type}}]] [[Has fact::{{#var:effect}}]] |
− | | only = [[Has fact type::Effect]] [[Has fact effect:: | + | | y |
+ | | yes = {{#ifeq: {{#var:type}}|+|<!-- no restriction -->|[[Has fact type::{{#var:type}}{{!!}}Effect]]}} [[Has fact effect::{{#var:effect}}]] | ||
+ | | only = [[Has fact type::Effect]] [[Has fact effect::{{#var:effect}}]] | ||
}} | }} | ||
− | [[Is for skill.Has availability::Current | + | [[Is for skill.Has availability::Current{{#ifeq:{{#show:{{PAGENAME}}|?Has availability}}|Future|{{!!}}Future}}]] |
− | + | {{#if: {{{number|}}}|[[Has fact number::{{{number|}}}]] | |
− | + | | {{#switch: {{#var:type}}|Boon|Condition=[[Has fact number::>>0]]}} <!-- for boons and conditions select skills with duration greater than 0 only --> | |
− | {{#if: {{{ | + | }} <!-- this will exclude skills (e.g. "Rampage") that list conditions which are not applied but rather their duration is decreased --> |
+ | {{{query|}}} | ||
| ?Is for skill <!-- 2 --> | | ?Is for skill <!-- 2 --> | ||
| ?Is for skill.Has canonical name <!-- 3 --> | | ?Is for skill.Has canonical name <!-- 3 --> | ||
| ?Is for skill.Has game icon <!-- 4 --> | | ?Is for skill.Has game icon <!-- 4 --> | ||
− | | {{#switch: {{ | + | | {{#switch: {{#var:context}} | #default = ?Is for skill.Is for profession | Racial | Race = ?Is for skill.Is for race}} <!-- 5 --> |
| ?Is for skill.Is for specialization <!-- 6 --> | | ?Is for skill.Is for specialization <!-- 6 --> | ||
| ?Is for skill.Has game description <!-- 7 --> | | ?Is for skill.Has game description <!-- 7 --> | ||
− | | ?Has fact | + | | ?Has fact <!-- 8 --> |
− | | ?Has fact | + | | ?Has fact type <!-- 9 --> |
− | | ?Has fact | + | | ?Has fact number <!--10 --> |
− | | ?Has fact | + | | ?Has fact stacks <!--11 --> |
− | | ?Has fact | + | | ?Has fact coefficient <!--12 --> |
− | | ? | + | | ?Has fact strikes <!--13 --> |
− | | ? | + | | ?Has game description <!--14 --> |
− | | | + | | ?Is for game mode <!--15 --> |
− | | | + | | ?Is for skill.Is for attunement <!--16 --> |
− | | | + | | {{#switch: {{#var:context}} <!--17 --> |
− | + | | Weapon = ?Is for skill.Is for weapon | |
− | + | | Bundle | |
− | + | | Common = ?Is for skill.Is for bundle | |
− | | Weapon | + | | Activity, Tonic | Tonic = ?Is for skill.Is for tonic |
− | | | + | | Activity, Toy | Toy = ?Is for skill.Is for toy |
+ | | Transform = ?Is for skill.Has parent skill | ||
| Healing | | Healing | ||
| Utility | | Utility | ||
− | | Elite = Is for skill.Has profession sort order, Is for skill.Has specialization sort order, | + | | Elite = ?Is for skill.Has skill type |
− | | Racial = Is for skill.Is for race, | + | | Racial |
− | | Common = | + | | Profession mechanic = ?Is for skill.Has parent skill |
− | | #default = Is for skill.Has profession sort order, Is for skill.Has specialization sort order, | + | | Pet = ?Is for skill.Is for pet family |
− | | limit = | + | | Trait = ?Is for skill.Has trait parent |
− | | | + | | Profession |
+ | |<!-- empty -->= ?Is for skill.Has skill type}} | ||
+ | | {{#switch: {{#var:context}} | Racial = ?Is for skill.Has skill type | Pet = ?Is for skill.Is for pet | Profession mechanic | Profession |<!-- empty -->= ?Is for skill.Is for weapon}} <!--18 --> | ||
+ | | {{#switch: {{#var:context}} | Profession mechanic = ?Is for skill.Has skill type | Pet = ?Dummy query | Profession |<!-- empty -->= ?Is for skill.Is for weapon}} <!--19 --> | ||
+ | | format = template | ||
+ | | template = Skill list result format{{#switch: {{lc:{{{suffix|{{#ifeq:{{#var:context}}|Trait|trait|type}}}}}}} | ||
+ | | notes | type and notes = /notes | ||
+ | | description | trait = /description | ||
+ | }}{{!}}suffix={{lc:{{{suffix|{{#ifeq:{{#var:context}}|Trait|trait|type}}}}}}}{{!}}type={{#var:type}}{{!}}effect={{#var:effect}}{{!}}context={{#var:context}} | ||
+ | | intro = {{{intro|}}}{{#if: {{{heading|}}}|<nowiki/> | ||
+ | <div id="{{{id|skilllist}}}"><{{{heading level|h3}}} class="filter-plain {{#var_final: p-{{#var:type}}-{{#var:effect}}-{{#var:context}} }} f-{{#var:context}}">{{{heading|}}}</{{{heading level|h3}}}></div>}}<ul id="{{{id|skilllist}}}" style="margin-top:0em;"> | ||
+ | | outro = </ul> | ||
+ | | link = none | ||
+ | | sort = {{#switch: {{#var:context}} | ||
+ | | Weapon = Is for skill.Has profession sort order, Is for skill.Has specialization sort order, Is for skill.Has weapon type sort order, Is for skill.Has page name | ||
+ | | Bundle = Is for skill.Has profession sort order, Is for skill.Has specialization sort order, Is for skill.Is for bundle, Is for skill.Has page name | ||
+ | | Healing | ||
+ | | Utility | ||
+ | | Elite = Is for skill.Has profession sort order, Is for skill.Has specialization sort order, Is for skill.Has skill type sort order, Is for skill.Has page name | ||
+ | | Racial = Is for skill.Is for race, Is for skill.Has page name | ||
+ | | Toy | ||
+ | | Tonic | ||
+ | | Common = | ||
+ | | #default = Is for skill.Has profession sort order, Is for skill.Has specialization sort order, Is for skill.Has page name}} | ||
+ | | limit = 500 | ||
+ | | searchlabel = <li>Further results... {{#if: {{NAMESPACE}}||[[Category:Pages with further semantic mediawiki query results]]}}</li> | ||
+ | | default = {{{default|* ''No skills found.''{{#var:smw-empty-query-warning}}}}} | ||
}}</includeonly><noinclude> | }}</includeonly><noinclude> | ||
== Description == | == Description == | ||
− | This template returns a list of skills of a certain skill context that grant a certain [[boon]], apply a certain [[condition]] or a certain [[control effect]]. Sorted by profession (alphabetically within heavy, medium, light), by elite specialization and if possible by weapon. It relies on the usage of the template {{tl|skill fact}} which sets the according skill fact properties. An overview of the skill fact properties and their types can be found [[Guild Wars 2 Wiki:Semantic MediaWiki/Skill facts#Overview|here]] | + | This template returns a list of skills of a certain skill context that grant a certain [[boon]], apply a certain [[condition]] or a certain [[control effect]]. Sorted by profession (alphabetically within heavy, medium, light), by elite specialization and if possible by weapon. It relies on the usage of the template {{tl|skill fact}} which sets the according skill fact properties. An overview of the skill fact properties and their types can be found [[Guild Wars 2 Wiki:Semantic MediaWiki/Skill facts#Overview|here]]. |
− | + | ;Format using | |
+ | * {{tl|skill list result format}} for the format "suffix = type/none". | ||
+ | * {{tl|skill list result format/notes}} for the format "suffix = notes/type and notes". | ||
+ | * {{tl|skill list result format/description}} for the format "suffix = description/trait". | ||
+ | : ''See also: [[#Format comparison]]'' | ||
− | ; | + | ;Related templates |
− | + | {| class="wikitable" | |
− | + | ! Usage | |
+ | ! Skill templates | ||
+ | ! Trait templates | ||
+ | ! Description | ||
+ | |- | ||
+ | ! Section | ||
+ | | {{tl|Related skills}} | ||
+ | | {{tl|Related traits}} | ||
+ | | These templates list all related skills/traits based on {{tl|skill fact}} and on the {{tl|trait infobox}} ''improves'' parameters. They create subsection headings automatically. | ||
+ | |- | ||
+ | ! rowspan="2" | Subsection | ||
+ | | {{tl|Skill list}} | ||
+ | | {{tl|Trait list}} | ||
+ | | These templates list all related skills of a certain context (e.g. weapon, utility)/traits based on {{tl|skill fact}} | ||
+ | |- | ||
+ | | {{tl|Skill list by property}} | ||
+ | | {{tl|Trait list by property}} | ||
+ | | These templates list all related skills/traits based on a smw query, e.g. based on the {{tl|trait infobox}} ''improves'' parameters. | ||
+ | |- | ||
+ | ! Inline | ||
+ | | — | ||
+ | | {{tl|Trait list entry}} | ||
+ | | This template displays the profession icon, trait icon, trait, trait line and trait description. | ||
+ | |} | ||
== Usage == | == Usage == | ||
+ | === Related skills === | ||
<pre style="display:inline-block; width:25em">{{Skill list|Weapon}} | <pre style="display:inline-block; width:25em">{{Skill list|Weapon}} | ||
{{Skill list|Bundle}} | {{Skill list|Bundle}} | ||
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{{Skill list|Profession|<effect>}} | {{Skill list|Profession|<effect>}} | ||
</pre> | </pre> | ||
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=== Parameters === | === Parameters === | ||
;1 ''(unnamed parameter)'' | ;1 ''(unnamed parameter)'' | ||
− | : Required. | + | : Required. Profession skill context: "Weapon", "Bundle", "Transform", "Healing", "Utility", "Elite", "Profession mechanic", "Pet", "Downed", "Drowning", "Trait". Can be set to "Profession" to display all profession skills without specifying any skill context (default). |
− | + | : Additional options: "Racial" and "Common" (non-profession skills), or common skill context like "Tonic", "Toy". | |
;2 ''(unnamed parameter)'' | ;2 ''(unnamed parameter)'' | ||
: Required. Skill fact, boon, condition or control effect, e.g. [[Might]], [[Burning]]. Defaults to PAGENAME. | : Required. Skill fact, boon, condition or control effect, e.g. [[Might]], [[Burning]]. Defaults to PAGENAME. | ||
;type | ;type | ||
: Optional. Skill fact type. For boons, conditions and control effect this is set automatically. See also [[Guild Wars 2 Wiki:Semantic MediaWiki/Skill facts#Overview|here]]. | : Optional. Skill fact type. For boons, conditions and control effect this is set automatically. See also [[Guild Wars 2 Wiki:Semantic MediaWiki/Skill facts#Overview|here]]. | ||
+ | ;game mode | ||
+ | : Optional. On default the game mode is restricted to the PvE version (except for "suffix = type and notes OR notes", there all versions are taken into account). Set it to "all" to select all game modes or specify one or more game modes: "PvE", "WvW", "PvP" and "Default" (for skills that aren't split, e.g. "Default, PvE"), separated by ",". | ||
;suffix | ;suffix | ||
− | : Optional. Either "type" (default, weapon or skill type), "none", "description" or " | + | : Optional. Either "type" (default, weapon or skill type), "none", "notes" (in-game fact description), "type and notes", "description" or "trait" (matching {{tl|trait list}}, trait parent and description). See also [[#Format comparison]]. |
;number | ;number | ||
: Optional. Allows to ask for the skill effect number, e.g. "20" for Physical Projectile (20% chance) and "100" for Physical Projectile. | : Optional. Allows to ask for the skill effect number, e.g. "20" for Physical Projectile (20% chance) and "100" for Physical Projectile. | ||
;include effects | ;include effects | ||
: Optional. Include fact type "Effect" facts to allow keywords set via effect bonus (i.e. to ask for [[Property:Has fact effect]] instead of [[Property:Has fact]]), e.g. "Power" for [[Banner of Strength]]. Either "no" (default), "yes" or "only". | : Optional. Include fact type "Effect" facts to allow keywords set via effect bonus (i.e. to ask for [[Property:Has fact effect]] instead of [[Property:Has fact]]), e.g. "Power" for [[Banner of Strength]]. Either "no" (default), "yes" or "only". | ||
+ | ;intro | ||
+ | : Optional. Intro text. | ||
+ | ;heading | ||
+ | : Optional. Intro heading. This will internally set filter classes for {{tl|related skills filter}}. | ||
+ | ;heading level | ||
+ | : Optional. Intro heading level, defaults to h3. | ||
+ | ;default | ||
+ | : Optional. Default text. | ||
;query | ;query | ||
: Optional. Additional query. | : Optional. Additional query. | ||
− | |||
− | |||
=== Examples === | === Examples === | ||
<pre>{{Skill list|Utility|Might}}</pre> | <pre>{{Skill list|Utility|Might}}</pre> | ||
{{Skill list|Utility|Might}} | {{Skill list|Utility|Might}} | ||
− | |||
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<pre>{{Skill list|Racial|Burning}}</pre> | <pre>{{Skill list|Racial|Burning}}</pre> | ||
{{Skill list|Racial|Burning}} | {{Skill list|Racial|Burning}} | ||
− | <pre>{{Skill list| | + | <pre>{{Skill list|Bundle|Projectile finisher|number=20}}</pre> |
− | {{Skill list| | + | {{Skill list|Bundle|Projectile finisher|number=20}} |
− | + | === Format comparison === | |
− | + | {| style="width:100%" | |
− | |||
− | |||
− | |||
− | |||
− | === Format comparison | ||
− | {| style="width:100%" | ||
! style="width:50%" | type (default) | ! style="width:50%" | type (default) | ||
! style="width:50%" | none | ! style="width:50%" | none | ||
Строка 325: | Строка 280: | ||
|- | |- | ||
! style="width:50%" | notes | ! style="width:50%" | notes | ||
− | ! style="width:50%" | | + | ! style="width:50%" | type and notes |
|- | |- | ||
| style="vertical-align:top" | <pre>{{Skill list|Utility|Might|suffix=notes}}</pre> | | style="vertical-align:top" | <pre>{{Skill list|Utility|Might|suffix=notes}}</pre> | ||
{{Skill list|Utility|Might|suffix=notes}} | {{Skill list|Utility|Might|suffix=notes}} | ||
+ | | style="vertical-align:top" | <pre>{{Skill list|Utility|Might|suffix=type and notes}}</pre> | ||
+ | {{Skill list|Utility|Might|suffix=type and notes}} | ||
+ | |- | ||
+ | ! style="width:50%" | description | ||
+ | ! style="width:50%" | trait | ||
+ | |- | ||
| style="vertical-align:top" | <pre>{{Skill list|Utility|Might|suffix=description}}</pre> | | style="vertical-align:top" | <pre>{{Skill list|Utility|Might|suffix=description}}</pre> | ||
{{Skill list|Utility|Might|suffix=description}} | {{Skill list|Utility|Might|suffix=description}} | ||
+ | | style="vertical-align:top" | <pre>{{Skill list|Trait|Might|suffix=trait}}</pre> | ||
+ | {{Skill list|Trait|Might|suffix=trait}} | ||
|} | |} | ||
[[Category:Skill formatting templates]] | [[Category:Skill formatting templates]] | ||
</noinclude> | </noinclude> |
Текущая версия на 02:27, 11 марта 2022
Содержание
Description[править]
This template returns a list of skills of a certain skill context that grant a certain boon, apply a certain condition or a certain control effect. Sorted by profession (alphabetically within heavy, medium, light), by elite specialization and if possible by weapon. It relies on the usage of the template {{skill fact}} which sets the according skill fact properties. An overview of the skill fact properties and their types can be found here.
- Format using
- {{skill list result format}} for the format "suffix = type/none".
- {{skill list result format/notes}} for the format "suffix = notes/type and notes".
- {{skill list result format/description}} for the format "suffix = description/trait".
- See also: #Format comparison
- Related templates
Usage | Skill templates | Trait templates | Description |
---|---|---|---|
Section | {{Related skills}} | {{Related traits}} | These templates list all related skills/traits based on {{skill fact}} and on the {{trait infobox}} improves parameters. They create subsection headings automatically. |
Subsection | {{Skill list}} | {{Trait list}} | These templates list all related skills of a certain context (e.g. weapon, utility)/traits based on {{skill fact}} |
{{Skill list by property}} | {{Trait list by property}} | These templates list all related skills/traits based on a smw query, e.g. based on the {{trait infobox}} improves parameters. | |
Inline | — | {{Trait list entry}} | This template displays the profession icon, trait icon, trait, trait line and trait description. |
Usage[править]
Related skills[править]
{{Skill list|Weapon}} {{Skill list|Bundle}} {{Skill list|Transform}} {{Skill list|Healing}} {{Skill list|Utility}} {{Skill list|Elite}} {{Skill list|Profession mechanic}} {{Skill list|Pet}} {{Skill list|Downed}} {{Skill list|Drowning}} {{Skill list|Trait}} {{Skill list|Racial}} {{Skill list|Common}} {{Skill list|Profession}}
{{Skill list|Weapon|<effect>}} {{Skill list|Bundle|<effect>}} {{Skill list|Transform|<effect>}} {{Skill list|Healing|<effect>}} {{Skill list|Utility|<effect>}} {{Skill list|Elite|<effect>}} {{Skill list|Profession mechanic|<effect>}} {{Skill list|Pet|<effect>}} {{Skill list|Downed|<effect>}} {{Skill list|Drowning|<effect>}} {{Skill list|Trait|<effect>}} {{Skill list|Racial|<effect>}} {{Skill list|Common|<effect>}} {{Skill list|Profession|<effect>}}
Parameters[править]
- 1 (unnamed parameter)
- Required. Profession skill context: "Weapon", "Bundle", "Transform", "Healing", "Utility", "Elite", "Profession mechanic", "Pet", "Downed", "Drowning", "Trait". Can be set to "Profession" to display all profession skills without specifying any skill context (default).
- Additional options: "Racial" and "Common" (non-profession skills), or common skill context like "Tonic", "Toy".
- 2 (unnamed parameter)
- Required. Skill fact, boon, condition or control effect, e.g. Might, Burning. Defaults to PAGENAME.
- type
- Optional. Skill fact type. For boons, conditions and control effect this is set automatically. See also here.
- game mode
- Optional. On default the game mode is restricted to the PvE version (except for "suffix = type and notes OR notes", there all versions are taken into account). Set it to "all" to select all game modes or specify one or more game modes: "PvE", "WvW", "PvP" and "Default" (for skills that aren't split, e.g. "Default, PvE"), separated by ",".
- suffix
- Optional. Either "type" (default, weapon or skill type), "none", "notes" (in-game fact description), "type and notes", "description" or "trait" (matching {{trait list}}, trait parent and description). See also #Format comparison.
- number
- Optional. Allows to ask for the skill effect number, e.g. "20" for Physical Projectile (20% chance) and "100" for Physical Projectile.
- include effects
- Optional. Include fact type "Effect" facts to allow keywords set via effect bonus (i.e. to ask for Property:Has fact effect instead of Property:Has fact), e.g. "Power" for Banner of Strength. Either "no" (default), "yes" or "only".
- intro
- Optional. Intro text.
- heading
- Optional. Intro heading. This will internally set filter classes for {{related skills filter}}.
- heading level
- Optional. Intro heading level, defaults to h3.
- default
- Optional. Default text.
- query
- Optional. Additional query.
Examples[править]
{{Skill list|Utility|Might}}
- "Save Yourselves!" — Крик
- Overwhelming Celerity — Последний заряд
- Potent Haste — Мантра
- Facet of Strength — Стойка легендарного дракона, Аспект
- Nomad's Advance — Стойка легендарного альянса, Люксон
- Banner of Strength — Стяг
- "For Great Justice!" — Крик
- Signet of Might — Печать
- Frenzy — Стойка
- Elixir B — Эликсир
- Blast Gyro — Источник
- "Guard!" — Команда
- Sun Spirit — Дух
- Griffon Stance — Стойка
- Well of Bounty — Источник
- Cleansing Fire — Колдовство
- "Feel the Burn!" — Крик
- Mantra of Pain — Мантра
- Signet of Inspiration — Печать
- Well of Action — Источник
- Psychic Force — Псионика
- Well of Power — Источник
- "You Are All Weaklings!" — Крик
- Desiccate — Кара
- Elixir of Risk — Эликсир
{{Skill list|Racial|Burning}}
- No skills found.
{{Skill list|Bundle|Projectile finisher|number=20}}
Format comparison[править]
type (default) | none |
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{{Skill list|Utility|Might|suffix=type}}
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{{Skill list|Utility|Might|suffix=none}}
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notes | type and notes |
{{Skill list|Utility|Might|suffix=notes}}
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{{Skill list|Utility|Might|suffix=type and notes}}
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description | trait |
{{Skill list|Utility|Might|suffix=description}}
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{{Skill list|Trait|Might|suffix=trait}}
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