Beastmode — различия между версиями
Материал из Guild Wars 2 wiki
Blood (обсуждение | вклад) |
Blood (обсуждение | вклад) |
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(не показано 5 промежуточных версий этого же участника) | |||
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− | {{ | + | {{Skill infobox |
| description = Слиться со своим [[pet|питомцем]]. | | description = Слиться со своим [[pet|питомцем]]. | ||
| recharge = 10 | | recharge = 10 | ||
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| profession = ranger | | profession = ranger | ||
| slot = mechanic | | slot = mechanic | ||
+ | | mechanic-slot = 5 | ||
+ | | activ-type = sequence | ||
| chain1 = Beastmode | | chain1 = Beastmode | ||
| chain2 = Leave Beastmode | | chain2 = Leave Beastmode | ||
− | |||
| id = 42944 | | id = 42944 | ||
+ | | requires = pof | ||
}} | }} | ||
− | + | [[Beastmode]] is the [[soulbeast]]'s [[profession mechanic]]. The {{key|F1}}-{{key|f2}} skills are determined by the pet's [[Soulbeast#Pet Family|family]], and the {{key|f3}} skill is determined by the pet's [[Soulbeast#Pet Archetypes|archetype]]. Additionally, the pet's archetype provides [[attribute]] bonuses and some pet traits and effects apply to the player instead. | |
− | + | ||
+ | == Related [[skill]]s == | ||
+ | {{see|Soulbeast#List of soulbeast skills}} | ||
+ | The following skills improve the player instead of the pet while in beastmode. | ||
− | == | + | === [[Weapon]] skills === |
{| {{STDT|ranger}} id="weapon-skills" | {| {{STDT|ranger}} id="weapon-skills" | ||
! Skill | ! Skill | ||
− | ! Beastmode | + | ! Beastmode effect |
| Environment | | Environment | ||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
| {{skill icon|Crippling Shot}} | | {{skill icon|Crippling Shot}} | ||
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| [[File:Not available underwater.png|Terrestrial]]''Terrestrial'' | | [[File:Not available underwater.png|Terrestrial]]''Terrestrial'' | ||
|- | |- | ||
− | | {{skill icon| | + | | {{skill icon|Surging Maw}} |
| Grants [[swiftness]] to the player. | | Grants [[swiftness]] to the player. | ||
| [[File:Underwater.png|Aquatic]]''Aquatic'' | | [[File:Underwater.png|Aquatic]]''Aquatic'' | ||
|- | |- | ||
| {{skill icon|Double Arc}} | | {{skill icon|Double Arc}} | ||
− | | The player's next attacks apply [[poison]]. | + | | The player's next attacks apply [[poisoned|poison]]. |
| [[File:Not available underwater.png|Terrestrial]]''Terrestrial'' | | [[File:Not available underwater.png|Terrestrial]]''Terrestrial'' | ||
|- | |- | ||
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|- | |- | ||
| {{skill icon|Maul (beastmode greatsword skill)}} | | {{skill icon|Maul (beastmode greatsword skill)}} | ||
− | | Grants [[ | + | | Grants [[Attack of Opportunity (soulbeast effect)|Attack of Opportunity]] at the end of the cast to the player. |
| [[File:Not available underwater.png|Terrestrial]]''Terrestrial'' | | [[File:Not available underwater.png|Terrestrial]]''Terrestrial'' | ||
|- | |- | ||
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|} | |} | ||
− | == | + | === [[Healing skill|Healing]], [[Utility skill|utility]] and [[Elite skill|elite]] skills === |
{| {{STDT|ranger}} id="slot-skills" | {| {{STDT|ranger}} id="slot-skills" | ||
! Skill | ! Skill | ||
− | ! Beastmode | + | ! Beastmode effect |
+ | |- | ||
|- | |- | ||
− | |||
| {{skill icon|"Guard!"}} | | {{skill icon|"Guard!"}} | ||
| Take 33% of damage directed at allies. Gain [[might]] when you receive damage. | | Take 33% of damage directed at allies. Gain [[might]] when you receive damage. | ||
− | |||
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|- | |- | ||
| {{skill icon|"Sic 'Em!"}} | | {{skill icon|"Sic 'Em!"}} | ||
− | | Applies [["Sic 'Em!" (effect)|Sic 'Em!]] effect to the player. | + | | Applies [["Sic 'Em!" (effect)|Sic 'Em!]] effect to the player. (Damage is increased by 25% instead of 40%) |
|- | |- | ||
| {{skill icon|"Search and Rescue"}} | | {{skill icon|"Search and Rescue"}} | ||
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|- | |- | ||
|} | |} | ||
− | |||
− | == Related [[ | + | == Related [[trait]]s == |
− | === {{trait icon|Beastmastery|size=35}}=== | + | The following traits improve the player instead of the pet while in beastmode. |
− | * {{trait icon|Pack Alpha}} — Beastmode Primary Attribute Increase: | + | |
+ | === {{trait icon|Beastmastery|size=35}} === | ||
+ | * {{trait icon|Pack Alpha}} — Beastmode Primary Attribute Increase: 150 {{gray|(applies attribute bonuses to the player while in beastmode)}} | ||
* {{trait icon|Potent Ally}} — You gain might when critically striking a foe. | * {{trait icon|Potent Ally}} — You gain might when critically striking a foe. | ||
− | * {{trait icon|Pet's Prowess}} — Soulbeast Ferocity Increase: | + | * {{trait icon|Loud Whistle}} — Outgoing damage increased by 10%. |
+ | * {{trait icon|Pet's Prowess}} — Soulbeast Ferocity Increase: 300 {{gray|(applies attribute bonus to the player while in beastmode)}} <br>Soulbeast Move Speed Increase: 30% {{gray|(applies movement speed bonus to the player while in beastmode)}} | ||
* {{trait icon|Natural Healing (ranger trait)|Natural Healing}} — You recover health each interval. | * {{trait icon|Natural Healing (ranger trait)|Natural Healing}} — You recover health each interval. | ||
− | === {{trait icon|Wilderness Survival|size=35}}=== | + | * {{trait icon|Zephyr's Speed (ranger)}} — {{trait description|Zephyr's Speed (ranger)}} |
+ | |||
+ | === {{trait icon|Wilderness Survival|size=35}} === | ||
+ | * {{trait icon|Refined Toxins}} — {{trait description|Refined Toxins}} {{gray|(Apply both stacks while in beastmode)}} | ||
* {{trait icon|Shared Anguish}} — Incoming disables are cancelled. | * {{trait icon|Shared Anguish}} — Incoming disables are cancelled. | ||
− | === {{trait icon|Soulbeast|size=35}}=== | + | |
+ | === {{trait icon|Nature Magic|size=35}} === | ||
+ | * {{trait icon|Spirited Arrival}} — {{trait description|Spirited Arrival}} | ||
+ | |||
+ | === {{trait icon|Marksmanship|size=35}} === | ||
+ | * {{trait icon|Clarion Bond}} — {{trait description|Clarion Bond}} | ||
+ | |||
+ | === {{trait icon|Soulbeast|size=35}} === | ||
* {{trait icon|Elevated Bond}} — {{trait description|Elevated Bond}} | * {{trait icon|Elevated Bond}} — {{trait description|Elevated Bond}} | ||
* {{trait icon|Fresh Reinforcement}} — {{trait description|Fresh Reinforcement}} | * {{trait icon|Fresh Reinforcement}} — {{trait description|Fresh Reinforcement}} | ||
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* {{trait icon|Eternal Bond}} — {{trait description|Eternal Bond}} | * {{trait icon|Eternal Bond}} — {{trait description|Eternal Bond}} | ||
− | == | + | == Notes == |
− | Your character may occasionally shout one of the following lines while merging with their pet | + | * Your character may occasionally shout one of the following lines while merging with their pet: |
− | + | ** ''We become one!'' | |
− | + | ** ''Two as one.'' | |
− | + | ** ''Grant me your strength, my friend.'' | |
− | + | * Because Soulbeasts cannot swap pets while in combat, entering and leaving [[Beastmode]] counts as pet swap for the purposes of traits. | |
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== История версий == | == История версий == | ||
{{Version history table header|ranger}} | {{Version history table header|ranger}} | ||
+ | {{Version history table row|2021-08-17|Ranger}} | ||
+ | * Если персонаж был слит с питомцем, теперь при входе или выходе из воды слияние будет автоматически восстанавливаться. | ||
+ | {{Version history table row|2020-11-17|Ranger}} | ||
+ | * Не документировано: Исправлен баг, из-за которого питомцы рейнджеров могли оказаться в убранном состоянии при слишком быстрой посадке и спешивании с ездовых животных в Режиме зверя. | ||
+ | {{Version history table row|2020-02-25|Ranger}} | ||
+ | * Вход и выход из Режима зверя с вашим питомцем теперь считается за смену питомца для срабатывания черт Clarion Bond и Zephyr's Speed. | ||
+ | {{Version history table row|2019-08-13|Ranger}} | ||
+ | * Исправлен баг, из-за которого слившиеся с питомцами Аниморфы не могли автоматически повторно сливаться при спешивании. | ||
{{Version history table row|2017-11-07|Ranger}} | {{Version history table row|2017-11-07|Ranger}} | ||
* Верховая езда в объединенном состоянии теперь будет сохранять ваш статус, так что, когда вы будете спешиваться, вы автоматически войдете в Режим зверя. | * Верховая езда в объединенном состоянии теперь будет сохранять ваш статус, так что, когда вы будете спешиваться, вы автоматически войдете в Режим зверя. |
Текущая версия на 08:22, 30 августа 2021
Beastmode
Beastmode is the soulbeast's profession mechanic. The F1-F2 skills are determined by the pet's family, and the F3 skill is determined by the pet's archetype. Additionally, the pet's archetype provides attribute bonuses and some pet traits and effects apply to the player instead.“Слиться со своим питомцем.
— Внутриигровое описание
Содержание
Related skills[править]
- См. также: Soulbeast#List of soulbeast skills
The following skills improve the player instead of the pet while in beastmode.
Weapon skills[править]
Skill | Beastmode effect | Environment |
---|---|---|
Crippling Shot | The player's next few attacks apply bleeding. | Terrestrial |
Surging Maw | Grants swiftness to the player. | Aquatic |
Double Arc | The player's next attacks apply poison. | Terrestrial |
Feeding Frenzy | Grants fury to the player. | Aquatic |
Hunter's Shot | Grants swiftness to the player. | Terrestrial |
Maul | Grants Attack of Opportunity at the end of the cast to the player. | Terrestrial |
Precision Swipe | Grants might to the player for each foe hit. | Terrestrial |
Winter's Bite | The player's next attack applies weakness. | Terrestrial |
Healing, utility and elite skills[править]
Skill | Beastmode effect |
---|---|
"Guard!" | Take 33% of damage directed at allies. Gain might when you receive damage. |
"Sic 'Em!" | Applies Sic 'Em! effect to the player. (Damage is increased by 25% instead of 40%) |
"Search and Rescue!" | Pull a downed ally to you and begin reviving them. |
"Strength of the Pack!" | Applies might to the player for every hit. |
"We Heal As One!" | Applies boons to the player. |
Related traits[править]
The following traits improve the player instead of the pet while in beastmode.
Повелевание зверями[править]
- Pack Alpha — Beastmode Primary Attribute Increase: 150 (applies attribute bonuses to the player while in beastmode)
- Potent Ally — You gain might when critically striking a foe.
- Loud Whistle — Outgoing damage increased by 10%.
- Pet's Prowess — Soulbeast Ferocity Increase: 300 (applies attribute bonus to the player while in beastmode)
Soulbeast Move Speed Increase: 30% (applies movement speed bonus to the player while in beastmode) - Natural Healing — You recover health each interval.
- Zephyr's Speed — Вы используете Lesser Quickening Zephyr при смене питомцев. Аниморф может активировать эту черту, сливаясь со своим питомцем или отделяясь от него.
Выживание в природе[править]
- Refined Toxins — Пока ваше здоровье выше порога, ваши удары вызывают отравление. Пока здоровье вашего питомца выше порога, его удары вызывают отравление. (Apply both stacks while in beastmode)
- Shared Anguish — Incoming disables are cancelled.
Магия природы[править]
- Spirited Arrival — Вы даруете блага союзникам поблизости при смене питомцев.
Меткость[править]
- Clarion Bond — Вы используете Lesser Call of the Wild при смене питомцев. Аниморф может активировать эту черту, сливаясь со своим питомцем или отделяясь от него.
Аниморф[править]
- Elevated Bond — Вы получаете доступ к стойкам. Выживание в пустыне развило вашу связь с питомцем, дав вам возможность сливаться с ним в Режиме зверя. Черты, которые действуют на вашего питомца, могут отдельно действовать и на вас в Режиме зверя.
- Fresh Reinforcement — Вход в Режим зверя дает вам блага, лежащие на вашем питомце.
- Unstoppable Union — Слияние со зверем дает вам блага и снимает состояния, ограничивающие передвижение.
- Eternal Bond — Вы исцеляетесь при использовании умений питомца в состоянии слияния со зверем. Когда вы слиты со зверем, вы можете менять питомцев.
Notes[править]
- Your character may occasionally shout one of the following lines while merging with their pet:
- We become one!
- Two as one.
- Grant me your strength, my friend.
- Because Soulbeasts cannot swap pets while in combat, entering and leaving Beastmode counts as pet swap for the purposes of traits.
История версий[править]
Более детальную историю изменений умения смотрите здесь.
Патч | Изменения |
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17 августа 2021 |
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17 ноября 2020 |
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25 февраля 2020 | Обновление соревновательного контента:
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13 августа 2019 |
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7 ноября 2017 |
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27 сентября 2017 |
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22 сентября 2017 | Выход Path of Fire:
|