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Beastmode — различия между версиями

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(не показаны 4 промежуточные версии этого же участника)
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{{skill infobox
+
{{Skill infobox
 
| description = Слиться со своим [[pet|питомцем]].
 
| description = Слиться со своим [[pet|питомцем]].
 
| recharge = 10
 
| recharge = 10
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| profession = ranger
 
| profession = ranger
 
| slot = mechanic
 
| slot = mechanic
 +
| mechanic-slot = 5
 
| activ-type = sequence
 
| activ-type = sequence
 
| chain1 = Beastmode
 
| chain1 = Beastmode
 
| chain2 = Leave Beastmode
 
| chain2 = Leave Beastmode
| release = pof
 
 
| id = 42944
 
| id = 42944
 +
| requires = pof
 
}}
 
}}
  
== Notes ==
+
[[Beastmode]] is the [[soulbeast]]'s [[profession mechanic]]. The {{key|F1}}-{{key|f2}} skills are determined by the pet's [[Soulbeast#Pet Family|family]], and the {{key|f3}} skill is determined by the pet's [[Soulbeast#Pet Archetypes|archetype]]. Additionally, the pet's archetype provides [[attribute]] bonuses and some pet traits and effects apply to the player instead.
The [[ranger]]'s [[profession mechanic]] is altered when in '''Beastmode'''. The {{key|F1}}-{{key|f2}} skills are determined by the pet's [[Soulbeast#Pet Family|family]], and the {{key|f3}} skill is determined by the pet's [[Soulbeast#Pet Archetypes|archetype]]. Additionally, the pet's archetype provides [[attribute]] bonuses and some pet traits and effects apply to the player instead.
+
 
 +
== Related [[skill]]s ==
 +
{{see|Soulbeast#List of soulbeast skills}}
 +
The following skills improve the player instead of the pet while in beastmode.
  
== Related [[weapon]] [[skills]]==
+
=== [[Weapon]] skills ===
 
{| {{STDT|ranger}} id="weapon-skills"
 
{| {{STDT|ranger}} id="weapon-skills"
 
! Skill
 
! Skill
! Beastmode Effect
+
! Beastmode effect
 
| Environment
 
| Environment
|-
 
| {{skill icon|Call of the Wild}}
 
| Grants [[Call of the Wild (effect)|Unblockable]] for 4s.
 
| [[File:Not available underwater.png|Terrestrial]]''Terrestrial''
 
 
|-
 
|-
 
| {{skill icon|Crippling Shot}}
 
| {{skill icon|Crippling Shot}}
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| [[File:Not available underwater.png|Terrestrial]]''Terrestrial''
 
| [[File:Not available underwater.png|Terrestrial]]''Terrestrial''
 
|-
 
|-
| {{skill icon|Dart}}
+
| {{skill icon|Surging Maw}}
 
| Grants [[swiftness]] to the player.
 
| Grants [[swiftness]] to the player.
 
| [[File:Underwater.png|Aquatic]]''Aquatic''
 
| [[File:Underwater.png|Aquatic]]''Aquatic''
 
|-
 
|-
 
| {{skill icon|Double Arc}}
 
| {{skill icon|Double Arc}}
| The player's next attacks apply [[poison]].
+
| The player's next attacks apply [[poisoned|poison]].
 
| [[File:Not available underwater.png|Terrestrial]]''Terrestrial''
 
| [[File:Not available underwater.png|Terrestrial]]''Terrestrial''
 
|-
 
|-
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|-
 
|-
 
| {{skill icon|Maul (beastmode greatsword skill)}}
 
| {{skill icon|Maul (beastmode greatsword skill)}}
| Grants [[Attack_of_Opportunity_(soulbeast effect)|Attack of Opportunity]] at the end of the cast to the player.
+
| Grants [[Attack of Opportunity (soulbeast effect)|Attack of Opportunity]] at the end of the cast to the player.
 
| [[File:Not available underwater.png|Terrestrial]]''Terrestrial''
 
| [[File:Not available underwater.png|Terrestrial]]''Terrestrial''
 
|-
 
|-
Строка 59: Строка 59:
 
|}
 
|}
  
== Related [[skills]] ==
+
=== [[Healing skill|Healing]], [[Utility skill|utility]] and [[Elite skill|elite]] skills ===
 
{| {{STDT|ranger}} id="slot-skills"
 
{| {{STDT|ranger}} id="slot-skills"
 
! Skill
 
! Skill
! Beastmode Effect
+
! Beastmode effect
 +
|-
 
|-
 
|-
|-
 
 
| {{skill icon|"Guard!"}}
 
| {{skill icon|"Guard!"}}
 
| Take 33% of damage directed at allies. Gain [[might]] when you receive damage.
 
| Take 33% of damage directed at allies. Gain [[might]] when you receive damage.
|-
 
| {{skill icon|"Protect Me!"}}
 
| The player will [[taunt]] the enemy on hit.
 
 
|-
 
|-
 
| {{skill icon|"Sic 'Em!"}}
 
| {{skill icon|"Sic 'Em!"}}
| Applies [["Sic 'Em!" (effect)|Sic 'Em!]] effect to the player.
+
| Applies [["Sic 'Em!" (effect)|Sic 'Em!]] effect to the player. (Damage is increased by 25% instead of 40%)
 
|-
 
|-
 
| {{skill icon|"Search and Rescue"}}
 
| {{skill icon|"Search and Rescue"}}
Строка 84: Строка 81:
 
|-
 
|-
 
|}
 
|}
{{verify|"Guard" interactions}}
 
  
== Related [[traits]] ==
+
== Related [[trait]]s ==
=== {{trait icon|Beastmastery|size=35}}===
+
The following traits improve the player instead of the pet while in beastmode.
* {{trait icon|Pack Alpha}} — Beastmode Primary Attribute Increase: 80 <span style="color:gray;">(applies attribute bonuses to the player while in beastmode)</span>
+
 
 +
=== {{trait icon|Beastmastery|size=35}} ===
 +
* {{trait icon|Pack Alpha}} — Beastmode Primary Attribute Increase: 150 {{gray|(applies attribute bonuses to the player while in beastmode)}}
 
* {{trait icon|Potent Ally}} — You gain might when critically striking a foe.
 
* {{trait icon|Potent Ally}} — You gain might when critically striking a foe.
* {{trait icon|Pet's Prowess}} — Soulbeast Ferocity Increase: 150 <span style="color:gray;">(applies attribute bonus to the player while in beastmode)</span> <br/>Soulbeast Move Speed Increase: 25% <span style="color:gray;">(applies movement speed bonus to the player while in beastmode)</span>
+
* {{trait icon|Loud Whistle}} — Outgoing damage increased by 10%.
 +
* {{trait icon|Pet's Prowess}} — Soulbeast Ferocity Increase: 300 {{gray|(applies attribute bonus to the player while in beastmode)}} <br>Soulbeast Move Speed Increase: 30% {{gray|(applies movement speed bonus to the player while in beastmode)}}
 
* {{trait icon|Natural Healing (ranger trait)|Natural Healing}} — You recover health each interval.
 
* {{trait icon|Natural Healing (ranger trait)|Natural Healing}} — You recover health each interval.
=== {{trait icon|Wilderness Survival|size=35}}===
+
* {{trait icon|Zephyr's Speed (ranger)}} — {{trait description|Zephyr's Speed (ranger)}}
 +
 
 +
=== {{trait icon|Wilderness Survival|size=35}} ===
 +
* {{trait icon|Refined Toxins}} — {{trait description|Refined Toxins}}  {{gray|(Apply both stacks while in beastmode)}}
 
* {{trait icon|Shared Anguish}} — Incoming disables are cancelled.
 
* {{trait icon|Shared Anguish}} — Incoming disables are cancelled.
=== {{trait icon|Soulbeast|size=35}}===
+
 
 +
=== {{trait icon|Nature Magic|size=35}} ===
 +
* {{trait icon|Spirited Arrival}} — {{trait description|Spirited Arrival}}
 +
 
 +
=== {{trait icon|Marksmanship|size=35}} ===
 +
* {{trait icon|Clarion Bond}} — {{trait description|Clarion Bond}}
 +
 
 +
=== {{trait icon|Soulbeast|size=35}} ===
 
* {{trait icon|Elevated Bond}} — {{trait description|Elevated Bond}}
 
* {{trait icon|Elevated Bond}} — {{trait description|Elevated Bond}}
 
* {{trait icon|Fresh Reinforcement}} — {{trait description|Fresh Reinforcement}}
 
* {{trait icon|Fresh Reinforcement}} — {{trait description|Fresh Reinforcement}}
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* {{trait icon|Eternal Bond}} — {{trait description|Eternal Bond}}
 
* {{trait icon|Eternal Bond}} — {{trait description|Eternal Bond}}
  
==Character Quotes==
+
== Notes ==
Your character may occasionally shout one of the following lines while merging with their pet, depending on race and gender.
+
* Your character may occasionally shout one of the following lines while merging with their pet:
 
+
** ''We become one!''
{{Character quote
+
** ''Two as one.''
| asura_male = Two become one!<br>Grant me your strength, my friend.<br>We become one!
+
** ''Grant me your strength, my friend.''
| asura_female = We become one!<br>Grant me your strength, my friend.<br>Two as one!
+
* Because Soulbeasts cannot swap pets while in combat, entering and leaving [[Beastmode]] counts as pet swap for the purposes of traits.
| charr_male = We become one.
 
| charr_female = Grant me your strength, my friend.
 
| human_male = Two as one.
 
| human_female = Grant me your strength, my friend.  <br> Two as one.
 
| norn_male =
 
| norn_female = <!--I got "Die!" one time, but I think this might have been a bug--> <!-- Two as one, we become one, one becomes two when unmerging-->
 
| sylvari_male = Grant me your strength, my friend. <br> We become one. <br> Two as one.
 
| sylvari_female = Grant me your strength, my friend. <br> We become one. <br> Two as one.
 
}}
 
  
 
== История версий ==
 
== История версий ==
 
{{Version history table header|ranger}}
 
{{Version history table header|ranger}}
 +
{{Version history table row|2021-08-17|Ranger}}
 +
* Если персонаж был слит с питомцем, теперь при входе или выходе из воды слияние будет автоматически восстанавливаться.
 +
{{Version history table row|2020-11-17|Ranger}}
 +
* Не документировано: Исправлен баг, из-за которого питомцы рейнджеров могли оказаться в убранном состоянии при слишком быстрой посадке и спешивании с ездовых животных в Режиме зверя.
 +
{{Version history table row|2020-02-25|Ranger}}
 +
* Вход и выход из Режима зверя с вашим питомцем теперь считается за смену питомца для срабатывания черт Clarion Bond и Zephyr's Speed.
 +
{{Version history table row|2019-08-13|Ranger}}
 +
* Исправлен баг, из-за которого слившиеся с питомцами Аниморфы не могли автоматически повторно сливаться при спешивании.
 
{{Version history table row|2017-11-07|Ranger}}
 
{{Version history table row|2017-11-07|Ranger}}
 
* Верховая езда в объединенном состоянии теперь будет сохранять ваш статус, так что, когда вы будете спешиваться, вы автоматически войдете в Режим зверя.  
 
* Верховая езда в объединенном состоянии теперь будет сохранять ваш статус, так что, когда вы будете спешиваться, вы автоматически войдете в Режим зверя.  

Текущая версия на 08:22, 30 августа 2021

Слиться со своим питомцем.

— Внутриигровое описание

Beastmode is the soulbeast's profession mechanic. The F1-F2 skills are determined by the pet's family, and the F3 skill is determined by the pet's archetype. Additionally, the pet's archetype provides attribute bonuses and some pet traits and effects apply to the player instead.

Related skills[править]

См. также: Soulbeast#List of soulbeast skills

The following skills improve the player instead of the pet while in beastmode.

Weapon skills[править]

Skill Beastmode effect Environment
Crippling Shot.png
 Crippling Shot
The player's next few attacks apply bleeding. TerrestrialTerrestrial
Surging Maw.png
 Surging Maw
Grants swiftness to the player. AquaticAquatic
Double Arc.png
 Double Arc
The player's next attacks apply poison. TerrestrialTerrestrial
Feeding Frenzy (ranger skill).png
 Feeding Frenzy
Grants fury to the player. AquaticAquatic
Hunter's Shot.png
 Hunter's Shot
Grants swiftness to the player. TerrestrialTerrestrial
Maul (ranger greatsword skill).png
 Maul
Grants Attack of Opportunity at the end of the cast to the player. TerrestrialTerrestrial
Precision Swipe.png
 Precision Swipe
Grants might to the player for each foe hit. TerrestrialTerrestrial
Winter's Bite.png
 Winter's Bite
The player's next attack applies weakness. TerrestrialTerrestrial

Healing, utility and elite skills[править]

Skill Beastmode effect
"Guard!".png
 "Guard!"
Take 33% of damage directed at allies. Gain might when you receive damage.
"Sic 'Em!".png
 "Sic 'Em!"
Applies Sic 'Em! effect to the player. (Damage is increased by 25% instead of 40%)
"Search and Rescue!".png
 "Search and Rescue!"
Pull a downed ally to you and begin reviving them.
"Strength of the Pack!".png
 "Strength of the Pack!"
Applies might to the player for every hit.
"We Heal As One!".png
 "We Heal As One!"
Applies boons to the player.

Related traits[править]

The following traits improve the player instead of the pet while in beastmode.

Beastmastery Повелевание зверями[править]

  • Pack Alpha Pack Alpha — Beastmode Primary Attribute Increase: 150 (applies attribute bonuses to the player while in beastmode)
  • Potent Ally Potent Ally — You gain might when critically striking a foe.
  • Loud Whistle Loud Whistle — Outgoing damage increased by 10%.
  • Pet's Prowess Pet's Prowess — Soulbeast Ferocity Increase: 300 (applies attribute bonus to the player while in beastmode)
    Soulbeast Move Speed Increase: 30% (applies movement speed bonus to the player while in beastmode)
  • Natural Healing Natural Healing — You recover health each interval.
  • Zephyr's Speed (ranger) Zephyr's Speed — Вы используете Lesser Quickening Zephyr при смене питомцев. Аниморф может активировать эту черту, сливаясь со своим питомцем или отделяясь от него.

Wilderness Survival Выживание в природе[править]

Nature Magic Магия природы[править]

Marksmanship Меткость[править]

Soulbeast Аниморф[править]

Notes[править]

  • Your character may occasionally shout one of the following lines while merging with their pet:
    • We become one!
    • Two as one.
    • Grant me your strength, my friend.
  • Because Soulbeasts cannot swap pets while in combat, entering and leaving Beastmode counts as pet swap for the purposes of traits.

История версий[править]

Более детальную историю изменений умения смотрите здесь.

Патч Изменения
17 августа 2021
  • Если персонаж был слит с питомцем, теперь при входе или выходе из воды слияние будет автоматически восстанавливаться.
17 ноября 2020
  • Не документировано: Исправлен баг, из-за которого питомцы рейнджеров могли оказаться в убранном состоянии при слишком быстрой посадке и спешивании с ездовых животных в Режиме зверя.
25 февраля 2020 Обновление соревновательного контента:
  • Вход и выход из Режима зверя с вашим питомцем теперь считается за смену питомца для срабатывания черт Clarion Bond и Zephyr's Speed.
13 августа 2019
  • Исправлен баг, из-за которого слившиеся с питомцами Аниморфы не могли автоматически повторно сливаться при спешивании.
7 ноября 2017
  • Верховая езда в объединенном состоянии теперь будет сохранять ваш статус, так что, когда вы будете спешиваться, вы автоматически войдете в Режим зверя.
  • Исправлен баг, из-за которого питомец рейнджера временно скрывался при входе в поверженное состояние в середине слияния.
27 сентября 2017
  • Исправлен баг, из-за которого рейнджер, использующий умение Режима зверя, выходил из этого режима, если его уровень повышался или понижался в разных областях.
22 сентября 2017 Выход Path of Fire: