Slow — различия между версиями
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− | + | [[Slow]] is a [[condition]] that increases the activation time of skills and abilities by 50%. Slow deals [[defiance bar]] damage at a rate of 50 per second. | |
− | + | ||
== Related [[skill]]s == | == Related [[skill]]s == | ||
=== Skills that cause slow === | === Skills that cause slow === | ||
+ | ==== [[Weapon skill]]s that apply slow ==== | ||
+ | * {{spellbreaker}} {{skill icon|Aura Slicer}} | ||
+ | * {{re}} {{skill icon|Deathstrike}} | ||
+ | * {{re}} {{skill icon|Frigid Blitz}} | ||
+ | * {{renegade}} {{skill icon|Spiritcrush}} | ||
+ | * {{chronomancer}} {{skill icon|Echo of Memory}} | ||
+ | * {{chronomancer}} {{skill icon|Deja Vu}} (with [[Echo of Memory]]) | ||
+ | |||
+ | ==== [[Utility skill]]s that apply slow ==== | ||
+ | * {{chronomancer}} {{skill icon|Well of Action}} | ||
+ | * {{daredevil}} {{skill icon|Impairing Daggers}} | ||
+ | * {{ranger}} {{skill icon|Muddy Terrain}} | ||
+ | * {{revenant}} {{skill icon|Forced Engagement}} | ||
+ | |||
+ | ==== [[Elite skill]]s that apply slow ==== | ||
+ | * {{dragonhunter}} {{skill icon|Dragon's Maw}} | ||
* {{m}} {{skill icon|Time Warp}} | * {{m}} {{skill icon|Time Warp}} | ||
+ | * {{scourge}} {{skill icon|Ghastly Breach}} | ||
+ | |||
+ | ==== Skills with special conditions that apply slow ==== | ||
+ | * {{druid}} {{skill icon|Natural Convergence}} (when under the effect of [[Celestial Avatar|Celestial Form]]) | ||
+ | * {{n}} {{skill icon|Corrupt Boon}} (when removing [[quickness]]) | ||
+ | * {{n}} {{skill icon|Dark Pact}} (when removing quickness) | ||
+ | * {{n}} {{skill icon|Enfeebling Blood}} (when removing quickness) | ||
+ | * {{n}} {{skill icon|Feast of Corruption}} (when removing quickness) | ||
+ | * {{n}} {{skill icon|Unholy Feast}} (when removing quickness) | ||
+ | * {{n}} {{skill icon|Well of Corruption}} (when removing quickness) | ||
+ | * {{reaper}} {{skill icon|Nightfall}} (when removing quickness) | ||
+ | * {{common}} {{skill icon|Shell Wall}} ([[Turtle Banner]]) | ||
+ | |||
+ | === [[Downed skill]]s that apply slow === | ||
+ | * {{revenant}} {{skill icon|Essence Sap}} | ||
+ | |||
+ | === [[Stolen skill]]s that apply slow === | ||
+ | * {{thief}} {{skill icon|Essence Sap (stolen skill)}} | ||
== Related [[trait]]s == | == Related [[trait]]s == | ||
+ | {{see|Condition#Related traits}} | ||
+ | === Traits that apply slow === | ||
+ | * {{firebrand}} {{trait icon|Stoic Demeanor}} — {{trait description|Stoic Demeanor}} | ||
+ | * {{spellbreaker}} {{trait icon|Slow Counter}} — {{trait description|Slow Counter}} | ||
+ | * {{chronomancer}} {{trait icon|Delayed Reactions}} — {{trait description|Delayed Reactions}} | ||
+ | * {{chronomancer}} {{trait icon|Lost Time}} — {{trait description|Lost Time}} | ||
+ | * {{dragonhunter}} {{trait icon|Piercing Light}} — {{trait description|Piercing Light}} | ||
+ | * {{n}} {{trait icon|Path of Corruption}} — {{trait description|Path of Corruption}} | ||
+ | |||
+ | === Traits that benefit from slow on foes === | ||
+ | * {{chronomancer}} {{trait icon|Danger Time}} — {{trait description|Danger Time}} | ||
+ | |||
=== Traits that remove slow === | === Traits that remove slow === | ||
− | * {{t}} {{trait icon|Guarded Initiation}} | + | * {{t}} {{trait icon|Guarded Initiation}} — {{trait description|Guarded Initiation}} |
+ | |||
+ | == Version history == | ||
+ | {{Version history table header|condition|type=effect|hidetext=y}} | ||
+ | {{Version history table row|2016-04-19|General}} | ||
+ | * The formula for animation-speed increases and decreases has been modified. | ||
+ | * Quickness is normalized to behave the same as before, while Slow has had its effectiveness reduced. | ||
+ | * However, due to the formula change, Slow will continue to have a negative impact while Quickness is in effect. | ||
+ | * Casting a skill with quickness and slow will now result in a <code>1.166x</code> longer activation time, increased from <code>1.0x</code>. | ||
+ | {{Version history table row|2016-01-26|Profession Skills General}} | ||
+ | * "Finish Them" Finishers: The stomping effect will no longer be time-scaled through effects like quickness and slow. | ||
+ | * Reviving: Reviving characters will no longer be affected by time-scaled effects like quickness and slow. | ||
+ | * Quickness and slow will no longer affect most defensive abilities. Abilities that are offensive and defensive simultaneously (such as Blurred Frenzy or Pistol Whip) will still be affected by time scaling for the time being. | ||
+ | {{Version history table row|2015-06-23|Condition updates|r=y}} | ||
+ | |} | ||
{{effects nav}} | {{effects nav}} |
Версия 19:04, 2 августа 2018
Slow is a condition that increases the activation time of skills and abilities by 50%. Slow deals defiance bar damage at a rate of 50 per second.“Умения и действия замедленны.
— Внутриигровое описание
Содержание
Related skills
Skills that cause slow
Weapon skills that apply slow
Utility skills that apply slow
Elite skills that apply slow
Skills with special conditions that apply slow
- Natural Convergence (when under the effect of Celestial Form)
- Corrupt Boon (when removing quickness)
- Dark Pact (when removing quickness)
- Enfeebling Blood (when removing quickness)
- Feast of Corruption (when removing quickness)
- Unholy Feast (when removing quickness)
- Well of Corruption (when removing quickness)
- Nightfall (when removing quickness)
- Shell Wall (Turtle Banner)
Downed skills that apply slow
Stolen skills that apply slow
Related traits
- См. также: Condition#Related traits
Traits that apply slow
- Stoic Demeanor — Пассивные эффекты от добродетели Отваги сохраняются во время ее перезарядки. Вы даете блага союзникам поблизости, когда обездвиживаете, замедляете или выводите из строя противника. Вывод из строя: оглушение, ошеломление, отталкивание, притягивание, нокдаун, погружение, всплытие, отбрасывание, провокация и страх.
- Slow Counter — Круговая контратака вызывает хромоту и замедление.
- Delayed Reactions — Вывод противника из строя делает его замедленным. Вывод из строя: оглушение, ошеломление, отталкивание, притягивание, нокдаун, погружение, всплытие, отбрасывание, провокация и страх. Эта черта действует на одного и того же противника только один раз за интервал.
- Stretched Time — Черта Flow of Time воздействует и на союзников поблизости. Вы даруете рвение союзникам поблизости, когда создаете фантом.
- Hunter's Premonition — Ловушки даруют эгиду при установке.
- Path of Corruption — 2-е умение Савана теперь также превращает блага в состояния.
Traits that benefit from slow on foes
- Danger Time — Шанс на критическое попадание по замедленным противникам увеличивается. Этот эффект получают и ваши иллюзии.
Traits that remove slow
- Guarded Initiation — Умения с перемещением даруют сопротивление.
Version history
Патч | Изменения |
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19 апреля 2016 |
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26 января 2016 |
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23 июня 2015 | Выход специализаций:
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