Steal — различия между версиями

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{{otheruses|о [[profession mechanic|механике профессии]] основного [[thief|вора]]|информации о механике профессии [[Deadeye|Снайпера]]|Deadeye's Mark|информации о механике профессии [[Specter|Призрака]]|Siphon}}
 
{{skill infobox
 
{{skill infobox
 
| description = Сделать [[Shadowstep (mechanic)|призрачный шаг]] к вашему противнику и что-нибудь украсть у него.
 
| description = Сделать [[Shadowstep (mechanic)|призрачный шаг]] к вашему противнику и что-нибудь украсть у него.
| variables = {{skill fact|range|1200}}
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| facts = {{skill fact|range|1200}}
| recharge = 30
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| recharge = 25
 
| profession = thief
 
| profession = thief
 
| slot = mechanic
 
| slot = mechanic
 
| mechanic-slot = 1
 
| mechanic-slot = 1
 +
| movement type = Shadowstep
 
| id = 13014, 13109
 
| id = 13014, 13109
 
}}
 
}}
[[Steal]]ing is a mechanic unique to the [[thief]] [[profession]]. By using the steal skill ({{key|F1}} on the [[Skill_bar#Mechanic_bar|Mechanic Bar]]), the character will [[Shadowstep (mechanic)|shadow step]] to the enemy and steal an item from them. Stealing has no activation time and may be performed during other actions without interrupting the action, and can even be used while [[Control effect|disabled]]. After an item has been stolen, it will be "pocketed" and will be stored in the {{key|F2}} skill until used.
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{{TOCright}}
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[[Steal]]ing is a mechanic unique to the [[thief]] [[profession]] and the elite specialization [[Daredevil]]. By using the steal skill ({{key|F1}} on the [[Skill bar#Mechanic bar|Mechanic Bar]]), the character will [[Shadowstep (mechanic)|shadow step]] to the enemy and steal an item from them. Stealing has no activation time and may be performed during other actions without interrupting the action, and can even be used while [[Control effect|disabled]]. After an item has been stolen, it will be "pocketed" and will be stored in the {{key|F2}} skill until used.
  
 
Each enemy in the game has a small pool of possible items to steal. For example, a character may steal an egg from a [[moa]] and use it as a [[healing]] item, or steal feathers from it and use them to [[Blinded|blind]] enemies and [[stealth]] themselves. Instead of a randomized pool of abilities, Raid Bosses and specific enemies in these encounters each have a special, powerful ability that can be stolen from a list of four options that can only be found in Raids. In [[PvP]] the stolen items are profession-specific, for example the thief can get a [[Whirling Axe (stolen skill)|Whirling Axe]] from a [[warrior]]. Players don't lose items stolen from them; the thief just gains access to the associated stolen skill.
 
Each enemy in the game has a small pool of possible items to steal. For example, a character may steal an egg from a [[moa]] and use it as a [[healing]] item, or steal feathers from it and use them to [[Blinded|blind]] enemies and [[stealth]] themselves. Instead of a randomized pool of abilities, Raid Bosses and specific enemies in these encounters each have a special, powerful ability that can be stolen from a list of four options that can only be found in Raids. In [[PvP]] the stolen items are profession-specific, for example the thief can get a [[Whirling Axe (stolen skill)|Whirling Axe]] from a [[warrior]]. Players don't lose items stolen from them; the thief just gains access to the associated stolen skill.
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Benefits from and recharge of stealing don't require the steal to be successful. Using Steal without a target in range will disable the skill for the full recharge time and award any associated bonuses for stealing. Similarly, using Steal on inanimate objects will incur the full recharge time without awarding an item, but the bonuses will be activated, and the [[Mug]] trait will damage the target.
 
Benefits from and recharge of stealing don't require the steal to be successful. Using Steal without a target in range will disable the skill for the full recharge time and award any associated bonuses for stealing. Similarly, using Steal on inanimate objects will incur the full recharge time without awarding an item, but the bonuses will be activated, and the [[Mug]] trait will damage the target.
{{TOCright}}
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== Украденные умения ==
 
== Украденные умения ==
=== По профессии (PvP/WvW) ===
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{{main|Stolen skill}}
{| class="thief skills table"
 
! style="width:20%;" | [[Profession|Профессия]]
 
! style="width:22%;" | [[Skill|Умение]]
 
! style="width:60%;" | Описание
 
|- class = "guardian line"
 
! rowspan = "1" | {{g}} [[Guardian|Страж]]
 
| {{skill icon|Mace Head Crack}}
 
| {{skill description|Mace Head Crack}}
 
|- class = "revenant line"
 
! rowspan = "1" | {{re}} [[Revenant|Ревенант]]
 
| {{skill icon|Essence Sap (stolen skill)}}
 
| {{skill description|Essence Sap (stolen skill)}}
 
|- class = "warrior line"
 
! rowspan = "1" | {{w}} [[Warrior|Воин]]
 
| {{skill icon|Whirling Axe (stolen skill)}}
 
| {{skill description|Whirling Axe (stolen skill)}}
 
|- class = "engineer line"
 
! rowspan = "1" | {{en}} [[Engineer|Инженер]]
 
| {{skill icon|Throw Gunk}}
 
| {{skill description|Throw Gunk}}
 
|- class = "ranger line"
 
! rowspan = "1" | {{r}} [[Ranger|Рейнджер]]
 
| {{skill icon|Healing Seed (stolen skill)}}
 
| {{skill description|Healing Seed (stolen skill)}}
 
|- class = "thief line"
 
! rowspan = "1" | {{t}} [[Thief|Вор]]
 
| {{skill icon|Blinding Tuft}}
 
| {{skill description|Blinding Tuft}}
 
|- class = "elementalist line"
 
! rowspan = "1" | {{e}} [[Elementalist|Элементалист]]
 
| {{skill icon|Ice Shard Stab}}
 
| {{skill description|Ice Shard Stab}}
 
|- class = "mesmer line"
 
! rowspan = "1" | {{m}} [[Mesmer|Месмер]]
 
| {{skill icon|Consume Plasma}}
 
| {{skill description|Consume Plasma}}
 
|- class = "necromancer line"
 
! rowspan = "1" | {{n}} [[Necromancer|Некромант]]
 
| {{skill icon|Skull Fear}}
 
| {{skill description|Skull Fear}}
 
|}
 
  
=== Умения, украденные у NPC ===
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== Связанные [[trait|черты]] ==
{| {{STDT|thief skills}}
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{{related traits}}
! style="min-width:13.5em" | [[Skill|Умение]]
 
! style="min-width:13.5em" | Соответствующий комплект
 
! Описание
 
|-
 
| {{skill icon|Blinding Tuft}}
 
| [[Tuft of Hair]]
 
| {{skill description|Blinding Tuft}}
 
|-
 
| {{skill icon|Bone Crack}}
 
| [[Bone (bundle)|Bone]]
 
| {{skill description|Bone Crack}}
 
|-
 
| {{skill icon|Branch Bash}}
 
| [[Wooden Leg]]
 
| {{skill description|Branch Bash}}
 
|-
 
| {{skill icon|Club Shock Wave}}
 
| [[Ettin Club]]
 
| {{skill description|Club Shock Wave}}
 
|-
 
| {{skill icon|Consume Plasma}}
 
| [[Plasma]]
 
| {{skill description|Consume Plasma}}
 
|-
 
| {{skill icon|Drink (stolen skill)}}
 
| [[Elixir of Heroes]]
 
| {{skill description|Drink (stolen skill)}}
 
|-
 
| {{skill icon|Eat Egg}}
 
| [[Griffon Egg (object)|Griffon Egg]]
 
| {{skill description|Eat Egg}}
 
|-
 
| {{skill icon|Essence Sap (stolen skill)}}
 
|
 
| {{skill description|Essence Sap (stolen skill)}}
 
|-
 
| {{skill icon|Exploding Venom Sack}}
 
|
 
| {{skill description|Exploding Venom Sack}}
 
|-
 
| {{skill icon|Healing Seed (stolen skill)}}
 
| [[Seed Pod]]
 
| {{skill description|Healing Seed (stolen skill)}}
 
|-
 
| {{skill icon|Ice Shard Stab}}
 
| [[Corrupted Ice Shard (bundle)|Corrupted Ice Shard]]
 
| {{skill description|Ice Shard Stab}}
 
|-
 
| {{skill icon|Mace Head Crack}}
 
|
 
| {{skill description|Mace Head Crack}}
 
|-
 
| {{skill icon|Rusty Scrap Strike}}
 
| [[Rusty Scrap]]
 
| {{skill description|Rusty Scrap Strike}}
 
|-
 
| {{skill icon|Shoot Rifle}}
 
| [[Bombardment Target Marker]]
 
| {{skill description|Shoot Rifle}}
 
|-
 
| {{skill icon|Skull Fear}}
 
| [[Ancient Cursed Skull]]
 
| {{skill description|Skull Fear}}
 
|-
 
| {{skill icon|Throw Coral Shard}}
 
| [[Coral Shard]]
 
| {{skill description|Throw Coral Shard}}
 
|-
 
| {{skill icon|Throw Crystal Shard (stolen skill)}}
 
| [[Crystal Shard (bundle)|Crystal Shard]]
 
| {{skill description|Throw Crystal Shard (stolen skill)}}
 
|-
 
| {{skill icon|Throw Feathers}}
 
| [[Moa Feathers]]
 
| {{skill description|Throw Feathers}}
 
|-
 
| {{skill icon|Throw Gear (stolen skill)}}
 
| [[Gear (Qabb)|Gear]]
 
| {{skill description|Throw Gear (stolen skill)}}
 
|-
 
| {{skill icon|Throw Gunk}}
 
| [[Gunk]]
 
| {{skill description|Throw Gunk}}
 
|-
 
| {{skill icon|Throw Lava Rock}}
 
| [[Lava Rock]]
 
| {{skill description|Throw Lava Rock}}
 
|-
 
| {{skill icon|Throw Net (stolen skill)|Throw Net}}
 
| [[Underwater Net]]
 
| {{skill description|Throw Net (stolen skill)}}
 
|-
 
| {{skill icon|Throw Rock (stolen skill)|Throw Rock}}
 
| [[Rock (bundle)|Rock]]
 
| {{skill description|Throw Rock (stolen skill)}}
 
|-
 
| {{skill icon|Throw Scale}}
 
| [[Drake Scale (bundle)|Drake Scale]]
 
| {{skill description|Throw Scale}}
 
|-
 
| {{skill icon|Tooth Stab}}
 
| [[Tooth]]
 
| {{skill description|Tooth Stab}}
 
|-
 
| {{skill icon|Use Scepter}}
 
|
 
| {{skill description|Use Scepter}}
 
|-
 
| {{skill icon|Use Staff}}
 
|
 
| {{skill description|Use Staff}}
 
|-
 
| {{skill icon|Whirling Axe (stolen skill)|Whirling Axe}}
 
| [[Axe (bundle)|Axe]]
 
| {{skill description|Whirling Axe (stolen skill)}}
 
|}
 
* See [[Steal/Creature|list of stolen skills by creature/profession]]
 
 
 
=== Умения, украденные в рейдовых сражениях ===
 
{| {{STDT|thief skills}}
 
! style="min-width:13.5em" | [[Skill|Умение]]
 
! style="min-width:13.5em" | Описание
 
! style="min-width:13.5em" | Берется у
 
|-
 
| {{skill icon|Detonate Plasma}}
 
| {{skill description|Detonate Plasma}}
 
|
 
*[[Salvation Pass]]
 
** [[Matthias Gabrel]]
 
 
 
*[[Stronghold of the Faithful]]
 
** [[McLeod the Silent]]
 
** phantasms that appear during [[Keep Construct]] encounter like [[Jessica the Benevolent]]
 
 
 
* [[Bastion of the Penitent]]
 
** [[Mursaat Overseer]]
 
 
 
*[[Hall of Chains]]
 
** [[Broken King]]
 
** [[Eater of Souls]]
 
** [[Eye of Judgment]] and [[Eye of Fate]]
 
** [[Light Thief]]
 
 
 
* [[Mythwright Gambit]]
 
** [[Kenut]]
 
** [[Pyre Guardian]]
 
** [[Ancient Invoked Hydra]]
 
** [[Wyvern Matriarch]]
 
 
 
* [[The Key of Ahdashim]]
 
** [[Cardinal Adina]]
 
|-
 
| {{skill icon| Unstable Artifact}}
 
| {{skill description| Unstable Artifact}}
 
|
 
* [[Spirit Vale]]
 
** [[Vale Guardian]] and all colored guardians
 
** [[Gorseval the Multifarious]]
 
** [[Sabetha the Saboteur]]
 
 
 
*[[Stronghold of the Faithful]]
 
** [[Keep Construct]]
 
 
 
* [[Bastion of the Penitent]]
 
** [[Cairn the Indomitable]]
 
** [[Rigom]]
 
** [[Deimos]]
 
 
 
*[[Hall of Chains]]
 
** [[Dhuum]]
 
** [[Dhuum's Enforcer]] and [[Dhuum's Messenger]]
 
 
 
* [[Mythwright Gambit]]
 
** [[Conjured Greatsword]]
 
 
 
*[[The Key of Ahdashim]]
 
** [[Cardinal Sabir]]
 
** [[Qadim the Peerless]]
 
|-
 
| {{skill icon|Soul Stone Venom}}
 
| {{skill description|Soul Stone Venom}}
 
|
 
*[[Salvation Pass]]
 
** [[Slothasor]]
 
  
*[[Stronghold of the Faithful]]
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== Notes ==
** [[Xera]]
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* Appears in the first profession mechanic slot if no [[elite specialization]] is equipped, or if no minor adept for an elite specialization is trained.
 
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* If you Steal before using up your current [[Stolen skill]], you will lose the unused Stolen skill.
*[[Hall of Chains]]
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** If, however, you're partway through casting your current Stolen skill when you use Steal, you won't gain a new one.
** [[Soulless Horror]]
 
 
 
* [[Mythwright Gambit]]
 
** [[Nikare]]
 
|-
 
| {{skill icon|Throw Magnetic Bomb}}
 
| {{skill description|Throw Magnetic Bomb}}
 
|
 
*[[Spirit Vale]]
 
** [[Kernan]], [["Knuckles"]] and [[Karde]]
 
 
 
*[[Salvation Pass]]
 
** [[Berg]], [[Zane]] and [[Narella]]
 
 
 
* [[Bastion of the Penitent]]
 
** [[Samarog]]
 
** [[Guldhem]]
 
** [[Saul D'Alessio]]
 
 
 
* [[Mythwright Gambit]]
 
** [[Conjured Shield]] and [[Conjured Warrior]]
 
** [[Qadim]]
 
** [[Wyvern Patriarch]] and [[Apocalypse Bringer]]
 
|}
 
 
 
== Связанные [[trait|черты]] ==
 
=== {{trait icon|Deadly Arts|size=35}}===
 
* {{trait icon|Serpent's Touch}} — {{trait description|Serpent's Touch}}
 
* {{trait icon|Mug}} — {{trait description|Mug}}
 
* {{trait icon|Improvisation}} — {{trait description|Improvisation}}
 
=== {{trait icon|Shadow Arts|size=35}}===
 
* {{trait icon|Hidden Thief}} — {{trait description|Hidden Thief}}
 
=== {{trait icon|Acrobatics|size=35}}===
 
* {{trait icon|Swindler's Equilibrium}} — {{trait description|Swindler's Equilibrium}}
 
=== {{trait icon|Trickery|size=35}}===
 
* {{trait icon|Kleptomaniac}} — {{trait description|Kleptomaniac}}
 
* {{trait icon|Thrill of the Crime}} — {{trait description|Thrill of the Crime}}
 
* {{trait icon|Bountiful Theft}} — {{trait description|Bountiful Theft}}
 
* {{trait icon|Lead Attacks}} — {{trait description|Lead Attacks}}
 
* {{trait icon|Bewildering Ambush}} — {{trait description|Bewildering Ambush}}
 
* {{trait icon|Sleight of Hand}} — {{trait description|Sleight of Hand}}
 
  
 
== История версий ==
 
== История версий ==
 
{{Version history table header|thief}}
 
{{Version history table header|thief}}
 +
{{Version history table row|2023-02-14|Thief}}
 +
* Умение больше не заменяется на [[Swipe]] при использовании специализации Сорвиголова.
 +
* Не документировано: Уменьшена перезарядка с 30 до 25 секунд.
 +
{{Version history table row|2020-04-14|Thief}}
 +
* Исправлен баг, из-за которого украденные предметы с 0 зарядами амуниции могли оставаться в слоте F2.
 
{{Version history table row|2019-10-01|Thief}}
 
{{Version history table row|2019-10-01|Thief}}
 
* Исправлен баг, из-за которого призрачный шаг в редких ситуациях мог не сработать.
 
* Исправлен баг, из-за которого призрачный шаг в редких ситуациях мог не сработать.

Текущая версия на 21:02, 22 февраля 2023

Disambig icon.png Эта страница о механике профессии основного вора. Для информации о механике профессии Снайпера, смотрите Deadeye's Mark. Для информации о механике профессии Призрака, смотрите Siphon.

Сделать призрачный шаг к вашему противнику и что-нибудь украсть у него.

Range.png Дальность: 1200

— Внутриигровое описание

Stealing is a mechanic unique to the thief profession and the elite specialization Daredevil. By using the steal skill (F1 on the Mechanic Bar), the character will shadow step to the enemy and steal an item from them. Stealing has no activation time and may be performed during other actions without interrupting the action, and can even be used while disabled. After an item has been stolen, it will be "pocketed" and will be stored in the F2 skill until used.

Each enemy in the game has a small pool of possible items to steal. For example, a character may steal an egg from a moa and use it as a healing item, or steal feathers from it and use them to blind enemies and stealth themselves. Instead of a randomized pool of abilities, Raid Bosses and specific enemies in these encounters each have a special, powerful ability that can be stolen from a list of four options that can only be found in Raids. In PvP the stolen items are profession-specific, for example the thief can get a Whirling Axe from a warrior. Players don't lose items stolen from them; the thief just gains access to the associated stolen skill.

Most items that can be stolen can be found as bundles, and usually function in the same way. These ground items can interfere with stolen items, especially if the stolen item and the ground item are the same. Usually, the stolen skill will be lost if the bundle is used, and vice versa.

Benefits from and recharge of stealing don't require the steal to be successful. Using Steal without a target in range will disable the skill for the full recharge time and award any associated bonuses for stealing. Similarly, using Steal on inanimate objects will incur the full recharge time without awarding an item, but the bonuses will be activated, and the Mug trait will damage the target.

Украденные умения[править]

Основная статья: Stolen skill

Связанные черты[править]

Deadly Arts Смертельные искусства

Shadow Arts Теневые искусства

Acrobatics Акробатика

Trickery Обман

Notes[править]

  • Appears in the first profession mechanic slot if no elite specialization is equipped, or if no minor adept for an elite specialization is trained.
  • If you Steal before using up your current Stolen skill, you will lose the unused Stolen skill.
    • If, however, you're partway through casting your current Stolen skill when you use Steal, you won't gain a new one.

История версий[править]

Более детальную историю изменений умения смотрите здесь.

Патч Изменения
14 февраля 2023
  • Умение больше не заменяется на Swipe при использовании специализации Сорвиголова.
  • Не документировано: Уменьшена перезарядка с 30 до 25 секунд.
14 апреля 2020
  • Исправлен баг, из-за которого украденные предметы с 0 зарядами амуниции могли оставаться в слоте F2.
1 октября 2019
  • Исправлен баг, из-за которого призрачный шаг в редких ситуациях мог не сработать.
23 апреля 2019
  • Physical Supremacy: Эта черта теперь меняет Steal на Swipe, что уменьшает дальность с 1,200 до 600 и делает атаку неблокируемой.
2 декабря 2015
  • Убрано требование цели для этого умения.
  • Оно больше не будет пытаться сработать (и уйти на перезарядку) на врагах за пределом своей максимальной дальности.
23 июня 2015 Выход специализаций:
  • Это умение теперь разделено между F1 и F2.
  • Активации кражи осталась на своей обычной кнопке F1, в то время как украденные предметы теперь находятся в слоте F2.
  • Использование кражи при заполненном слоте F2 заменит текущий украденный предмет новым, если слот был уже занят.
  • Базовая дальность Steal была увеличена с 900 до 1200.
  • Время перезарядки Steal было уменьшено с 35 до 30 секунд.
16 марта 2015
  • Это умение теперь не будет активироваться, если не найдет корректный путь к цели.
10 сентября 2014
  • Исправлена проблема, из-за которой воры не могли попасть этим умением при использовании умения движения.
1 июля 2014
  • Исправлен баг, из-за которого игрокам иногда удавалось украсть предмет у целей, которых они не могли достичь призрачным шагом.
15 апреля 2014
  • Исправлен баг, в результате которого это умение не срабатывало должным образом из-за преграды, находящейся между вором и целью в момент активации.
25 июня 2013
  • Уменьшена перезарядка до 35 секунд.
26 марта 2013
  • Больше не инициирует авто-атаку.
28 августа 2012 Выход Guild Wars 2:
  • Добавление в игру Steal.

Trivia[править]

  • At one point during early development, stealing would force a bundle in the character's hands. This was accompanied by a trait which allowed the thief to "pocket" the stolen item, which later evolved into the stealing system as it functions today.