Mantra — различия между версиями

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[[Mantra]] is a type of [[skill]] shared by the {{Mesmer}}[[Mesmer]] and {{Firebrand}}[[Firebrand]] classes. Mesmer mantras have two charges, while Firebrand mantras three charges.
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[[Mantra]] is a type of [[skill]] shared by the {{Mesmer}} [[Mesmer]] and {{Firebrand}} [[Firebrand]] professions. After an initial preparation (2{{1/4}} cast time), mantras gain charges which can be consumed to cast their skill. These charges replenish over time, but consuming the final charge will place the mantra on cooldown and the mantra will have to be prepared again.  
  
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Mesmer mantras produce a powerful effect when prepared, and have two charges. The mesmer will have to decide whether it's worth to consume the second charge and place the mantra on cooldown in exchange for again having access to the powerful effect upon mantra preparation once it comes off cooldown.
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Firebrand mantras do not produce effects when prepared, but they have three charges, with the final charge producing a considerably stronger skill. The firebrand will have to decide whether it's worth to consume the final more powerful charge in exchange for placing the mantra on cooldown and having to prepare it again. In PvE maps, Firebrand mantras will automatically prepare when out of combat and not on cooldown.
 
{{TOCright}}
 
{{TOCright}}
 
== List of mantra skills ==
 
== List of mantra skills ==
{| {{STDT|skills}}
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{{slot skill table|type=Mantra}}
{{slot skill table header|showType=false}}
 
|- class="guardian"
 
! colspan="7" |
 
==== {{firebrand}} [[Firebrand]] ====
 
{{slot skill table row|Mantra of Solace}}
 
{{slot skill table row|Mantra of Flame}}
 
{{slot skill table row|Mantra of Lore}}
 
{{slot skill table row|Mantra of Potence}}
 
{{slot skill table row|Mantra of Truth}}
 
{{slot skill table row|Mantra of Liberation}}
 
|- class="mesmer"
 
! colspan="7" |
 
 
 
==== {{m}} [[Mesmer]] ====
 
{{slot skill table row|Mantra of Recovery}}
 
{{slot skill table row|Mantra of Concentration}}
 
{{slot skill table row|Mantra of Distraction}}
 
{{slot skill table row|Mantra of Pain}}
 
{{slot skill table row|Mantra of Resolve}}
 
|}
 
  
 
== Related [[trait]]s ==
 
== Related [[trait]]s ==
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== Gallery ==
 
== Gallery ==
 
<gallery>
 
<gallery>
File:Mantra_training.jpg|Mesmer Mantra Training
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File:Mantra_training.png|Mesmer Mantra Training
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</gallery>
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;Guardian animations (open to play)
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<gallery>
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File:Mantra of Solace animation.gif|Mantra of Solace
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File:Mantra of Flame animation.gif|Mantra of Flame
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File:Mantra of Lore animation.gif|Mantra of Lore
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File:Mantra of Potence animation.gif|Mantra of Potence
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File:Mantra of Truth animation.gif|Mantra of Truth
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File:Mantra of Liberation animation.gif|Mantra of Liberation
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</gallery>
 +
 
 +
;Mesmer animations (open to play)
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<gallery>
 +
File:Mantra of Concentration animation.gif|Mantra of Concentration
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File:Mantra of Distraction animation.gif|Mantra of Distraction
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File:Mantra of Pain animation.gif|Mantra of Pain
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File:Mantra of Recovery animation.gif|Mantra of Recovery
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File:Mantra of Resolve animation.gif|Mantra of Resolve
 
</gallery>
 
</gallery>
  
 
== Trivia ==
 
== Trivia ==
 
{{gww|Mantra}}
 
{{gww|Mantra}}
* A [[wikipedia:Mantra|mantra]] is a phrase repeated to assist concentration during meditation, originally in Hinduism.
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* A [[w:Mantra|mantra]] is a phrase repeated to assist concentration during meditation, originally in Hinduism.
* Prior to the [[Game updates/2021-05-11|May 11, 2021]] game update, players prepared a mantra they wanted to use (a 2{{3/4}} cast time for Firebrand and 2{{1/4}} cast time for Mesmer) which primed its activatable charges. Expending all of a mantra's charges deactivated the mantra and placed the skill on cooldown. While primed, a mantra regenerated charges at a set rate. Mesmer mantras had two potent charges, while Firebrand mantras had up to three charges with an empowered final charge. Players could choose between expending their final charge or holding it to regenerate charges. Multiple mantra skills could be prepared at the same time. Players may prepare mantras out of combat, and preparation does not expire.
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* The [[Game updates/2023-02-14|February 14, 2023]] game update reintroduced the Mantra preperation:
* Originally, the skill structure was the following:
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** Mantras will again need to be prepared before gaining access to their charges.
{| {{STDT|skills collapsible}}
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** Firebrand mantras will have a more powerful final charge.
{{environmental skill table header}}
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** Mesmer mantras will grant an effect upon finishing their initial casting time.
|- class="guardian expandable"
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** In PvE maps, firebrand mantras will automatically prepare when out of combat and not on cooldown.
! colspan="7" |
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* The [[Game updates/2021-05-11|May 11, 2021]] game update removed the Mantra preperation:
{{firebrand}} [[Firebrand]]
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** No more preparing mantras before use. They are always in the "ready" mode, storing up uses.
{{environmental skill table row|Mantra of Solace|activation=2.75|recharge=30|description='''[[Mantra]].''' Prepare to heal yourself and grant allies [[aegis]]. <br><span style="color: #808080;">The final charge of this ability is more powerful.</span>}}
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** Firebrand mantras are no longer stronger on final charge. All uses are the same.
{{environmental skill table row|Restoring Reprieve|chain=chain|activation=|recharge=1|description=Gain health. Grant [[aegis]] to you and allies in front of and around you.}}
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** Mesmer mantras no longer do something on preparing.
{{environmental skill table row|Rejuvenating Respite|chain=chain|activation=|recharge=1|description='''[[Final Charge]].''' Gain significant health. Grant aegis to you and allies before and beside you.}}
 
{{environmental skill table row|Mantra of Flame|activation=2.75|recharge=25|description='''[[Mantra]].''' Prepare a chant to sear your enemies. <br><span style="color: #808080;">The final charge of this ability is more powerful.</span>}}
 
{{environmental skill table row|Flame Rush|chain=chain|activation=|recharge=1|description=Unleash a wave of purging fire in front of and around you.}}
 
{{environmental skill table row|Flame Surge|chain=chain|activation=|recharge=1|description='''[[Final Charge]].''' Unleash a powerful wave of flame.}}
 
{{environmental skill table row|Mantra of Lore|activation=2.75|recharge=25|description='''[[Mantra]].''' Recite the ritual of cleansing, removing conditions and speeding recovery. <br><span style="color: #808080;">The final charge of this ability is more powerful.</span>}}
 
{{environmental skill table row|Opening Passage|chain=chain|activation=|recharge=1|description=Recite a cleansing word, purifying allies of [[condition]]s and helping them recover.}}
 
{{environmental skill table row|Clarified Conclusion|chain=chain|activation=|recharge=1|description='''[[Final Charge]].''' Recite the concluding passage, converting [[Condition|corruption]] into [[Boon|enhancements]] for your allies and aiding them in recovery.}}
 
{{environmental skill table row|Mantra of Potence|activation=2.75|recharge=25|description='''[[Mantra]].''' Recite a hymn from the annals of [[Turai Ossa|Turai]] to hasten yourself and allies. <br><span style="color: #808080;">The final charge of this ability is more powerful.</span>}}
 
{{environmental skill table row|Potent Haste|chain=chain|activation=|recharge=1|description=Inspire allies before and beside you, enhancing their speed and strength.}}
 
{{environmental skill table row|Overwhelming Celerity|chain=chain|activation=|recharge=1|description='''[[Final Charge]].''' Inspire allies before and beside you, greatly enhancing their speed and strength.}}
 
{{environmental skill table row|Mantra of Truth|activation=2.75|recharge=25|description='''[[Mantra]].''' Prepare the tenets of truth to debilitate your foes.<br><span style="color: #808080;">The final charge of this ability is more powerful.</span>}}
 
{{environmental skill table row|Echo of Truth|chain=chain|activation=|recharge=1|description=Recount a truth to enemies in front of and around you, inflicting them with conditions.}}
 
{{environmental skill table row|Voice of Truth|chain=chain|activation=|recharge=1|description='''[[Final Charge]].''' Reveal a harsh truth to enemies before and beside you, devastating them with [[condition]]s.}}
 
{{environmental skill table row|Mantra of Liberation|activation=2.75|recharge=40|description='''[[Mantra]].''' Echo remnants of an ancient pamphlet from [[Vabbi (region)|Vabbi]] that urged Elonians to freedom. Grant stability and swiftness to allies while breaking stun.<br><span style="color: #808080;">The final charge of this ability is more powerful.</span>}}
 
{{environmental skill table row|Portent of Freedom|chain=chain|activation=|recharge=1|description=Hints of freedom echo around, stabilizing and breaking stuns on you and your allies.}}
 
{{environmental skill table row|Unhindered Delivery|chain=chain|activation=|recharge=1|description='''[[Final Charge]].''' Your whispers guard your allies, stabilizing and breaking stuns on them while weakening enemies.}}
 
|- class="mesmer expandable"
 
! colspan="7" |
 
{{m}} [[Mesmer]]
 
{{environmental skill table row|Mantra of Recovery|activation=2.25|recharge=10|description='''[[Mantra]].''' Meditate, charging a spell that will instantly heal you when activated. Heal yourself when this spell fully charges.}}
 
{{environmental skill table row|Power Return|chain=chain|activation=|recharge=1|description=Instantly heal yourself. Receive increased healing if you are below the health threshold.}}
 
{{environmental skill table row|Mantra of Concentration|activation=2.25|recharge=15|description='''[[Mantra]].''' Meditate, charging a [[Power Break|spell]] that will break [[stun]]s and grant [[stability]] to nearby allies. Gain [[boon]]s when this spell fully charges.}}
 
{{environmental skill table row|Power Break|chain=chain|activation=|recharge=2|description=Break [[stun]]s on yourself and grant [[stability]] to nearby allies.}}
 
{{environmental skill table row|Mantra of Distraction|activation=2.25|recharge=12|description='''[[Mantra]].''' Meditate, charging a spell that will [[daze]] your target. [[Diversion]]'s recharge time is partially refunded when Mantra of Distraction is fully charged.}}
 
{{environmental skill table row|Power Lock|chain=chain|activation=|recharge=4|description=Daze your target and nearby foes.}}
 
{{environmental skill table row|Mantra of Pain|activation=2.25|recharge=1|description='''[[Mantra]].''' Meditate, charging a spell that will damage your target. Gain [[might]] when this skill is fully charged.}}
 
{{environmental skill table row|Power Spike|chain=chain|activation=|recharge=1|description=Damage your target and nearby foes. Inflict [[vulnerability]] on foes whose skills aren't active.}}
 
{{environmental skill table row|Mantra of Resolve|activation=2.25|recharge=12|description='''[[Mantra]].''' Meditate, charging a spell that will cure [[condition]]s for you and nearby allies. Cure conditions on yourself when this skill is fully charged.}}
 
{{environmental skill table row|Power Cleanse|chain=chain|activation=|recharge=1|description=Remove [[condition]]s from you and nearby allies.}}
 
|}
 
 
 
 
* Characters sometimes chanted while charging a mantra:
 
* Characters sometimes chanted while charging a mantra:
 
{| {{STDT|guardian expandable}}
 
{| {{STDT|guardian expandable}}
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|-
 
|-
 
| {{skill icon|Mantra of Potence}}
 
| {{skill icon|Mantra of Potence}}
| Strength. Potency. Power
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| Strength. Potency. Power.
 
|-
 
|-
 
| {{skill icon|Mantra of Solace}}
 
| {{skill icon|Mantra of Solace}}
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|-
 
|-
 
| {{skill icon|Mantra of Resolve}}
 
| {{skill icon|Mantra of Resolve}}
| {{Asura}} Unbroken. Unshaken. Resolve. <br>{{Charr}} Unbroken. Unshaken. Resolve. <br>{{Human}} Unbroken. Unshaken. Resolve. <br>{{Norn}} Unbroken. Unshaken. Resolve. <br>{{Sylvari}} Intent. Unyielding. Resolve
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| {{Asura}} Unbroken. Unshaken. Resolve. <br>{{Charr}} Unbroken. Unshaken. Resolve. <br>{{Human}} Unbroken. Unshaken. Resolve. <br>{{Norn}} Unbroken. Unshaken. Resolve. <br>{{Sylvari}} Intent. Unyielding. Resolve.
 
|-
 
|-
 
|}
 
|}

Версия 02:18, 24 февраля 2023

Mantra is a type of skill shared by the Mesmer icon small.png Mesmer and Firebrand icon small.png Firebrand professions. After an initial preparation (20.25¼ cast time), mantras gain charges which can be consumed to cast their skill. These charges replenish over time, but consuming the final charge will place the mantra on cooldown and the mantra will have to be prepared again.

Mesmer mantras produce a powerful effect when prepared, and have two charges. The mesmer will have to decide whether it's worth to consume the second charge and place the mantra on cooldown in exchange for again having access to the powerful effect upon mantra preparation once it comes off cooldown.

Firebrand mantras do not produce effects when prepared, but they have three charges, with the final charge producing a considerably stronger skill. The firebrand will have to decide whether it's worth to consume the final more powerful charge in exchange for placing the mantra on cooldown and having to prepare it again. In PvE maps, Firebrand mantras will automatically prepare when out of combat and not on cooldown.

List of mantra skills

  • No skills found.

Related traits

Gallery

Guardian animations (open to play)
Mesmer animations (open to play)

Trivia

Gwwlogo.png На Guild Wars Wiki (англ) есть статья про Mantra.
  • A mantra is a phrase repeated to assist concentration during meditation, originally in Hinduism.
  • The February 14, 2023 game update reintroduced the Mantra preperation:
    • Mantras will again need to be prepared before gaining access to their charges.
    • Firebrand mantras will have a more powerful final charge.
    • Mesmer mantras will grant an effect upon finishing their initial casting time.
    • In PvE maps, firebrand mantras will automatically prepare when out of combat and not on cooldown.
  • The May 11, 2021 game update removed the Mantra preperation:
    • No more preparing mantras before use. They are always in the "ready" mode, storing up uses.
    • Firebrand mantras are no longer stronger on final charge. All uses are the same.
    • Mesmer mantras no longer do something on preparing.
  • Characters sometimes chanted while charging a mantra:

See also