The Mystery Cave — различия между версиями

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{{Living world infobox
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{{Story infobox
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| storyline = Living World Season 2
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| chapter number = 8
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| step number = 3
 
| year = 1328
 
| year = 1328
 
| chapter = Point of No Return
 
| chapter = Point of No Return
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| level = 80
 
| level = 80
 
| prev = Pact Assaulted
 
| prev = Pact Assaulted
| loading screen1 = The Mystery Cave loading screen.jpg
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| next = Prologue: Rally to Maguuma
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| gallery1 = The Mystery Cave loading screen.jpg
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| release = lws2
 
}}
 
}}
 
[[The Mystery Cave]] is the third part of [[Point of No Return]]. It follows after retrieving the divine fire from the Echo of [[gw1:Turai Ossa|Turai Ossa]], and after the assault at [[Camp Resolve]] where we met up with our allies to discuss our next moves, to find [[Caithe]].
 
[[The Mystery Cave]] is the third part of [[Point of No Return]]. It follows after retrieving the divine fire from the Echo of [[gw1:Turai Ossa|Turai Ossa]], and after the assault at [[Camp Resolve]] where we met up with our allies to discuss our next moves, to find [[Caithe]].
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; Explore the cave where [[Wynne]] fled.
 
; Explore the cave where [[Wynne]] fled.
 
* Meet up with your companions at the cavern entrance.
 
* Meet up with your companions at the cavern entrance.
* Retrieve divine fire from [[Marjory]].
+
* Retrieve divine fire from Marjory.
 
* Use divine fire to activate the cavern entrance.
 
* Use divine fire to activate the cavern entrance.
 
* Use divine fire while your companions hold off [[Mordrem]].
 
* Use divine fire while your companions hold off [[Mordrem]].
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* Enter the activated gateway.
 
* Enter the activated gateway.
 
* Explore the cavern.
 
* Explore the cavern.
* Proximity to Strong Memory<br />{{event bar empty}}
+
* (Use your intuition to locate the final memory.) <!--Only on screen and not in the objectives list-->
 +
* Proximity to Strong Memory<br>{{event bar empty}}
 
* Plant the memory seed.
 
* Plant the memory seed.
 
* Encourage Wynne to tell what she knows.
 
* Encourage Wynne to tell what she knows.
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* Confront Caithe.
 
* Confront Caithe.
 
* Kill the [[Shadow of the Dragon]].
 
* Kill the [[Shadow of the Dragon]].
 +
* Check on your companions.
  
 
=== Events ===
 
=== Events ===
 
* {{event star}} Destroy dragon tendrils to weaken the dragon.
 
* {{event star}} Destroy dragon tendrils to weaken the dragon.
** Dragon Tendrils remaining: 3
+
** Dragon Tendrils remaining: x <small>'''(Starts with two, later increases to 3)'''</small>
 
* {{event cog}} Light a ring of divine fire.
 
* {{event cog}} Light a ring of divine fire.
** Ring Completion<br>{{event bar}}
+
** Ring Completion<br>{{event bar empty}}
 
* {{event boss}} Destroy the Shadow of the Dragon
 
* {{event boss}} Destroy the Shadow of the Dragon
 
** Shadow of the Dragon<br>{{event bar}} {{event boss}}
 
** Shadow of the Dragon<br>{{event bar}} {{event boss}}
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== Walkthrough ==
 
== Walkthrough ==
Go the the Far Silverwastes and enter the instance at the sealed cave. In the instance, talk to Marjory to get the divine fire and then interact with the Mysterious Wall. You need to interact with it three times to open up the portal. Talk to Marjory and then enter the cave.
+
[[File:Mystery_cave_view.jpg|245px|M - Memory Location; A - Magical Artifact; R - Rings|thumb]]
 +
If the [[skritt tunnel]]s are closed, head north to [[Picaroon Scratch]] and complete the event [[drive the bandits out of skritt territory]]. Afterwards, go to the skritt tunnel in the [[Northwestern Silverwastes]] and enter it to reach the Far Silverwastes. Enter the instance at a sealed cavern.
  
Inside the cave, make sure to stick to [[Rox]] or you might get lost in the darkness. Follow the path through the cave and fight off any foes you encounter. Finally, you reach into a huge golden cave where you can find a memory seed location in the south west. Interact with the memory location to enter Caithe's memory. As Caithe, keep talking to Wynne to learn about the sylvari's secret. Afterwards, the memory will end.
+
Meet up with your companions at the cavern entrance and talk to Marjory to retrieve the divine fire. After interacting with the seals on the wall, mordrem start attacking your group. Dispatch the disrupting [[Mordrem Wolf]] and continue interacting with the wall. Activating the third seal scares away the remaining mordrem and opens a portal. Talk to Marjory, pass the divine fire to [[Rox]] and enter the cave.
  
After you confronted Caithe, the Shadow of the Dragon appears. In the first phase, you need to defeat the tendrils. In the next phase, the dragon will go underground and attack from there. In that phase, you will need to light a ring of divine fire. For that, Rox will spawn circles that imbue you with divine fire when you walk through them. This allows you to light a fire. In addition [[Braham]] will try to protect you with a bubble, so you can light the fire without being interrupted. Once you have completed the ring of divine fire, you can attack the dragon. After a while, the whole thing repeats with the first phase. Eventually in the second phase, [[Smothering Shadow]]s will spawn. These will extinquish fires you already lighted and they are only vulnerable if you are imbued by the divine fire. So it's best to stand in one of Rox' circles, hit the shadow to kill it, and then immediately become imbued again to light the next fire.
+
[[File:Sleeping_Sack_Memory.jpg|245px|A Memory Seed Location by a Sleeping Sack|thumb]]Inside the cave, it is recommended to stick to Rox as you might get lost in the darkness. Follow the passage and fight off any foes you encounter. Once you reach into a huge golden cavern, hug the left wall and walk by some stools and steins and a bristle-burn bush until you reach an area where you find a memory seed location by a sleeping sack. Interact with the memory location to enter Caithe's memory of the place. As Caithe, talk to Wynne to learn about the sylvari's secret. You can explore the cavern before or after planting the memory seed and find a magical artifact by the sand-filled gate or five mysterious rings across a pool of water at the north side of the cave.
  
Once you have defeated the Shadow of the Dragon, you reunite with your group to deal the finishing blow, which completes the story chapter and season two of the [[Living World]].
+
After you confront Caithe, the [[Shadow of the Dragon]] appears and creates a ring out of vines that separates players from the biconics while Caithe flees the scene once again with [[Glint's Egg]]. The fight is divided into three phases which change as the Shadow of the Dragons' health goes down.
 +
 
 +
In the first phase, you need to destroy all [[Shadow Tendril]]s (the number of which depends on the Shadow of the Dragons' health). These tendrils function similar to [[Jungle Tendril]]s, except that the ranged attack blinds on top of poisons (like the [[Dragon Tendril]]s' ranged attack). During this phase, the Shadow of the Dragon is invulnerable and has three attacks: a roar that damages and launches in a triangle-shape; a slam attack to the center of the ring; and a slamming shockwave attack that covers the border of the ring. When its health lowers, it will also begin tossing [[daze|dazing]] boulders into the ring. After killing all Shadow Tendrils, the Shadow of the Dragon will dive into the ground at the center of the ring - the knockback effect covers all but the borders, though does very little damage. In the course of this phase, Marjory helps you by summoning her [[Bone Minion]]s.
 +
 
 +
The second phase is the longest, during which you will need to light a ring of divine fire. Rox creates circles that will cause you to be {{effect|Imbued with Divine Fire}} when you walk through them, which allows you to go to four points along the ring to light the fire. At each point, [[Braham]] is able to create a bubble that pulses [[stability]] and [[protection]] (thus preventing the dragon's attacks from interrupting the channeling) - which point gets the bubble is random until you begin channeling, where he will place the bubble at your point.
 +
There will be four obstacles in this phase:
 +
* Eight plant bombs that explode (launching you) upon proximity, you can explode them in safety by walking over vines that appear between pairs of the bombs.
 +
* The dragon's knockdown claw attack (Braham's bubble and skills that grant stability help with this) that happens twice in a row.
 +
* The dragon's biting jaw attack that shoots up from the ground, launching players in the air as well as crippling and bleeding them. Beware as this attack cannot be countered by stability and has a similar telegraph to the claw attack.
 +
* A line of boulders shoot up from the ground (the two lines create a + pattern across the ring). These are hard to spot, but it's possible to see a line of dust forming before they start shooting up in the air.
 +
The Shadow of the Dragon's attacks will repeat until the ring is lit. Furthermore, when the dragon's health gets lower (usually the second time this phase occurs), [[Smothering Shadow]]s will spawn after each quarter of the ring is lit - each time you light a quarter, it will spawn a single Smothering Shadow. You can kill Smothering Shadows by being lit by divine fire and attacking them - killing them, however, will remove the buff forcing you to get it again before you can light the next portion of the ring. The best way to counter that is to remain standing in the ring Rox creates and range the Smothering Shadows down as you will be immediately re-buffed.
 +
 
 +
The third phase begins once you have completed the ring of divine fire. The Shadow of the Dragon's head will pop out of the ground in the center, becoming vulnerable and trapped by the fire. Boulders will fall from the ceiling, especially near the dragon's head (which makes melee a very poor choice without a lot of stability). During the first time you hit this phase, you cannot damage the Shadow more than 50% of its health. Eventually, a Smothering Shadow will spawn - invulnerable as you cannot get the divine fire buff - and remove the ring of divine fire. When this happens, the fight resets to phase one. Under 50% health, the Shadow of the Dragon spawns [[Malformed Shadow]]s instead of Smothering Shadows while Kasmeer creates [[Time Warp]] fields; and at 25% health, Kasmeer and Marjory portal into the ring to create minions to help finish off the Malformed Shadows and the dragon itself, making the last 25% of the dragon's health the easiest to reduce.
 +
 
 +
{{bug|Elementalist main hand dagger skills fail to hit the dragon so they must equip a scepter or staff to complete the battle.{{verify}}}}
 +
 
 +
Once you have defeated the Shadow of the Dragon, you reunite with the others to deal the finishing blow to the dragon - a unique [[finisher]] animation featuring divine fire - which completes the story chapter and season two of the [[Living World]].
 +
 
 +
=== Achievements ===
 +
;Rock Dodger
 +
 
 +
There are three types of rocks you need to watch out for:
 +
*During the second phase, lines of boulders in a + pattern shoot up from the ground. These are hard to spot, but it's possible to see a line of dust forming before they start shooting up in the air.
 +
*During the third phase, boulders start falling from the ceiling. These can be avoided by watching out for red circles on the ground.
 +
*When you lower the dragon's health after the third phase, it will begin tossing boulders into the ring in the first phase. They appear as orange circles on the ground and can be avoided mostly by staying near the vine wall.
 +
 
 +
If playing in a group, players who need the achievement can hide beneath the brambles where the dragon rests his head during the opening phase. No rocks will ever fall in this area. The rest of the group can complete the fight, easily earning the achievement for the hiding players.
 +
 
 +
{{achievement|name=Rock Dodger}}
 +
 
 +
;Shrubsplosives
 +
 
 +
This achievement requires you to manually trigger all plant bombs without taking any damage or letting them detonate themselves after time. The key is to run between the bombs and tripping them by walking over the vines connecting them.
 +
 
 +
In the second phase, start by grabbing the divine fire buff and immediately ignite one quarter of the circle. Right after, trip all four pairs of bombs and watch out for another buff of divine fire. Repeat until you light the ring.
 +
 
 +
Lighting all four corners will clear the auto-detonate any active shrubs with no penalty to the achievement qualification. However you still need to stay clear of the blasts.
 +
 
 +
{{achievement|name=Shrubsplosives}}
 +
 
 +
;Smotherer Smiter
 +
 
 +
When the dragon's health gets lower (usually the second time the second phase occurs), Smothering Shadows will spawn after each quarter of the ring is lit - each time you light a quarter, it will spawn a single Smothering Shadow. You can kill Smothering Shadows by being lit by divine fire and attacking them - killing them, however, will remove the buff forcing you to get it again before you can light the next portion of the ring. The best way to counter that is to remain standing in the ring Rox creates and range the Smothering Shadows down as you will be immediately re-buffed.
 +
 
 +
{{achievement|name=Smotherer Smiter}}
 +
 
 +
=== Recommendations ===
 +
* [[Quickness]] speeds up the channeling of divine fire.
 +
* Skills that grant stability help you not get interrupted by the dragon's attacks.
 +
* [[Aegis]] and [[vigor]] are helpful for avoiding the dragon's attacks.
 +
* It is recommended to use ranged weapons, especially for destroying the Shadow Tendrils and Smothering Shadows.
  
 
== NPCs ==
 
== NPCs ==
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=== Foes ===
 
=== Foes ===
 +
* [[Cave Spider]]
 +
* [[Cave Spider Hatchling]]
 
* [[Bowmaster Echo]]
 
* [[Bowmaster Echo]]
* [[Cave Spider]]
 
 
* [[Cursebearer Echo]]
 
* [[Cursebearer Echo]]
 
* [[Dominator Echo]]
 
* [[Dominator Echo]]
 
* [[Heroic Echo]]
 
* [[Heroic Echo]]
 +
* [[Malformed Shadow]]
 +
* [[Mordrem Husk]] ''(outside the cave)''
 +
* [[Mordrem Troll]] ''(outside the cave)''
 +
* [[Mordrem Wolf]] ''(outside the cave)''
 +
* [[Shadow of the Dragon]]
 +
* [[Shadow Tendril]]
 +
* [[Smothering Shadow]]
 
* [[Vanguard Echo]]
 
* [[Vanguard Echo]]
 
* [[Virtuous Echo]]
 
* [[Virtuous Echo]]
  
 
== Dialogue ==
 
== Dialogue ==
 +
=== Looking for the final memory location ===
 +
''Approaching your allies:''
 
:'''Rox''': Looks like somebody's been here recently.
 
:'''Rox''': Looks like somebody's been here recently.
 
:'''Braham Eirsson''': So this is where we're planting the last seed?
 
:'''Braham Eirsson''': So this is where we're planting the last seed?
Строка 77: Строка 145:
 
:'''Marjory Delaqua''': OK, boss. Would you like to do the honors?
 
:'''Marjory Delaqua''': OK, boss. Would you like to do the honors?
  
;Talking to Braham
+
''Talking to your allies:''
:We'll watch your back. Just be careful. That thing looks volatile.
+
:'''Braham Eirsson:''' We'll watch your back. Just be careful. That thing looks volatile.
::{{di|end}} ''Thanks, buddy. I'll be cautious.''
+
:{{dialogue icon|end}} ''Thanks, buddy. I'll be cautious.''
  
;Talking to Kasmeer
+
:'''Kasmeer Meade:''' The magic coming from that torch feels so...clean. I don't know how else to describe it. It's pure in a way I've never seen.
:The magic coming from that torch feels so...clean. I don't know how else to describe it. It's pure in a way I've never seen.
+
:{{dialogue icon|end}} ''It comes from a strong source.''
::{{di|end}} ''It comes from a strong source.''
 
  
;Talking to Rox
+
:'''Rox:''' What are we doing here, boss? What's up with the torch?
:What are we doing here, boss? What's up with the torch?
+
:{{dialogue icon|more}} ''It's a long story, but Ogden Stonehealer thinks it'll help us get inside.''
::{{di|more}} ''It's a long story, but Ogden Stonehealer thinks it'll help us get inside.''
+
::'''Kasmeer Meade:''' What's inside?
:::<small>'''Kasmeer Meade:'''</small> What's inside?
+
::{{dialogue icon|more}} ''We don't know. But, the symbolism on the rock is from the [[Forgotten]].''
::::{{di|more}} ''We don't know. But, the symbolism on the rock is from the forgotten.''
+
:::'''Marjory Delaqua:''' The torch is burning with divine fire, Kas. Like what the gods imbued the Ascended with. Ogden thinks it will interfere with the Forgotten magic and allow us to entrance.
:::::<small>'''Marjory Delaqua:'''</small> The torch is burning with divine fire, Kas. Like what the gods imbued the Ascended with. Ogden thinks it will interfere with the forgotten magic and allow us to entrance.
+
:::{{dialogue icon|end}} ''Let's hope so. My instincts are telling me the next seed site is in there.''
::::::{{di|end}} ''Let's hope so. My instincts are telling me the next seed site is in there.''
 
  
;Talking to Marjory
+
:'''Marjory Delaqua:''' I kept the torch safe, just like you asked. You know how to use this thing?
:I kept the torch safe, just like you asked. You know how to use this thing?
+
:''{{dialogue icon|quest}} Um...wave it around and hope something happens?''
::{{di|quest}} ''Um...wave it around and hope something happens?''
+
::Good enough for me.
:::Good enough for me.
+
::{{dialogue icon|quest}} ''You think we'll be attacked?''
::::{{di|quest}} ''You think we'll be attacked?''
+
:::Always a chance. I saw Mordrem stirring to the north, closer than I'm comfortable with. They might be following us.
:::::Always a chance. I saw Mordrem stirring to the north, closer than I'm comfortable with. They might be following us.
+
:::{{dialogue icon|choice}} ''Okay. Well, here goes.''
::::::{{di|choice}} ''Okay. Well, here goes.''
+
:::{{dialogue icon|end}} ''I want to check in with the rest of my team before we start.''
::::::{{di|end}} ''I want to check in with the rest of my team before we start.''
 
  
:'''Rox''': Do your thing. We'll watch your back.
+
:'''Rox:''' Do your thing. We'll watch your back.
  
;After interacting with the wall for the first time
+
''After interacting with the wall for the first time:''
:'''Braham Eirsson''': Can you go any faster? We've got company.
+
:'''Braham Eirsson:''' Can you go any faster? We've got company.
  
;After interacting a second time
+
''After interacting a second time:''
:'''Marjory Delaqua''': Protect the boss!
+
:'''Marjory Delaqua:''' Protect the boss!
  
;After interacting a third time (cutscene)
+
''Cutscene after interacting a third time:''
:'''Marjory Delaqua''': What's happening?
+
:'''Marjory Delaqua:''' What's happening?
  
;Talking to Marjory
+
:'''Marjory Delaqua:''' Strange... As soon as you completed the ritual with the Divine Fire, the Mordrem got spooked and ran off. Almost like—
:Strange... As soon as you completed the ritual with the Divine Fire, the Mordrem got spooked and ran off. Almost like—
+
:{{dialogue icon|quest}} ''Like it was warding them off?''
::{{di|quest}} ''Like it was warding them off?''
+
::Perhaps. Come on, we should probably hurry in case they return.
:::Perhaps. Come on, we should probably hurry in case they return.
+
::{{dialogue icon|quest}} ''Understood. Rox, can you carry the flame for now?''
::::{{di|quest}} ''Understood. Rox, can you carry the flame for now?''
+
:::'''Rox:''' Sure, boss. Hand it here.
:::::<small>'''Rox:'''</small> Sure, boss. Hand it here.
+
:::{{dialogue icon|quest}} ''Here you go.''
::::::{{di|quest}} ''Here you go.''
 
  
:'''Marjory Delaqua''': I guess some spells take longer than others. Thanks for opening the cave for us.
+
:'''Marjory Delaqua:''' I guess some spells take longer than others. Thanks for opening the cave for us.
:'''Marjory Delaqua''': Come on, boss. Let's see what's inside.
+
:'''Marjory Delaqua:''' Come on, boss. Let's see what's inside.
  
;After entering the cave
+
''After entering the cave:''
:'''Braham Eirsson''': All right. I wasn't expecting that.
+
:'''Braham Eirsson:''' All right. I wasn't expecting that.
:'''Rox''': I'll light the way. Stay close.
+
:'''Rox:''' I'll light the way. Stay close.
  
;After defeating the group of cave spiders
+
''After defeating the group of cave spiders:''
:'''Marjory Delaqua''': Great, half the cave system knows we're here by now.
+
:'''Marjory Delaqua:''' Great, half the cave system knows we're here by now.
  
;Reaching the group of Echoes
+
''Reaching the group of Echoes:''
:'''Kasmeer Meade''': What are these things?
+
:'''Kasmeer Meade:''' What are these things?
:'''Braham Eirsson''': Whatever it is, kill it!
+
:'''Braham Eirsson:''' Whatever it is, kill it!
  
;After defeating them
+
''After defeating the Echoes:''
:'''Marjory Delaqua''': I'm beginning to think those...things...were left here by the Forgotten.
+
:'''Marjory Delaqua:''' I'm beginning to think those...things...were left here by the Forgotten.
  
;Reaching the golden cavewr
+
''Reaching the golden cave:''
:'''Kasmeer Meade''': Oh. What is this place?
+
:'''Kasmeer Meade:''' Oh. What is this place?
:'''Marjory Delaqua''': Wait... Boss, didn't you say there was a golden location in your vision?
+
:'''Marjory Delaqua:''' Wait... Boss, didn't you say there was a golden location in your vision?
:'''Kasmeer Meade''': Does it feel like this is the place to plant the final seed? What's your intuition telling you?
+
:'''Kasmeer Meade:''' Does it feel like this is the place to plant the final seed? What's your intuition telling you?
  
;Talking to Braham
+
''Talking to your allies:''
:I wish this were real gold. Can you imagine what Hoelbrak could build with it? A new lodge honoring one of the Spirits, maybe.
+
:'''Braham Eirsson:''' I wish this were real gold. Can you imagine what Hoelbrak could build with it? A new lodge honoring one of the Spirits, maybe.
::{{di|end}} ''That's a nice thought, Braham. I'm sure Hoelbrak would be grateful.''
+
:{{dialogue icon|end}} ''That's a nice thought, Braham. I'm sure Hoelbrak would be grateful.''
  
;Talking to Rox
+
:'''Rox:''' This place makes my skin crawl. Too much magic all in one place. I don't think I care for these Forgotten creatures.
:This place makes my skin crawl. Too much magic all in one place. I don't think I care for these forgotten creatures.
+
:{{dialogue icon|end}} ''They've been gone from this world for a long time Rox. No need to worry.''
::{{di|end}} ''They've been gone from this world for a long time Rox. No need to worry.''
 
  
;Talking to Kasmeer
+
:'''Kasmeer Meade:''' I've never seen anything so amazing as this place. I wish the queen could see this. She'd swoon at the beauty.
:I've never seen anything so amazing as this place. I wish the queen could see this. She'd swoon at the beauty.
+
:{{dialogue icon|end}} ''Stay alert, Kasmeer. This isn't one of your romantic tales.''
::{{di|end}} ''Stay alert, Kasmeer. This isn't one of your romantic tales.''
 
  
;Talking to Marjory
+
:'''Marjory Delaqua:''' Boss, my heart is pounding. This magic—this energy—it's faded, but I can still feel it. It's like nothing I've ever known. Though these ruins look civilized, the magic is...primal.
:Boss, my heart is pounding. This magic—this energy—it's faded, but I can still feel it. It's like nothing I've ever known. Though these ruins look civilized, the magic is...primal.
+
:{{dialogue icon|end}} ''I wish we knew how long these ruins have been here.''
::{{di|end}} ''I wish we knew how long these ruins have been here.''
 
  
;Interacting with the Rings
+
''Interacting with the objects:''
:These mysterious objects must have had a purpose, but it's impossible to know what that was. Like the golden rock, they're tarnished with age, but the magic still glows faintly.
+
:'''Rings:''' These mysterious objects must have had a purpose, but it's impossible to know what that was. Like the golden rock, they're tarnished with age, but the magic still glows faintly.
::{{di|end}} ''Leave.''
+
:{{dialogue icon|end}} ''Leave.''
  
;Interacting with the Magical Artifact
+
:'''Magical Artifact:''' There's nothing here to indicate who turned this cave the color of gold, but the lingering magic is still apparent here and there. The very air is thick with promise—the promise of discovery.
:There's nothing here to indicate who turned this cave the color of gold, but the lingering magic is still apparent here and there. The very air is thick with promise—the promise of discovery.
+
:{{dialogue icon|end}} ''Leave.''
::{{di|end}} ''Leave.''
 
  
;Interacting with the Bristle-Burn Bush
+
:'''Bristle-Burn Bush:''' Its scarlet color warns away animals and adventurers who might stray too close to this bristle-burn plant. Its prick is renowned for causing the most excruciating pain.
:Its scarlet color warns away animals and adventurers who might stray too close to this bristle-burn plant. Its prick is renowned for causing the most excruciating pain.
+
:{{dialogue icon|end}} ''Avoid it.''
::{{di|end}} ''Avoid it.''
 
  
;Interacting with the Stools and Steins
+
:'''Stools and Steins:''' In the middle of this magical and mysterious place, it feels odd to find something as mundane as a stool and an ale mug.
:In the middle of this magical and mysterious place, it feels odd to find something as mundane as a stool and an ale mug.
+
:{{dialogue icon|end}} ''Leave.''
::{{di|end}} ''Leave.''
 
  
;Interacting with the Sleeping Sack
+
:'''Sleeping Sack:''' Nothing could seem more out of place here than a sleeping sack. There's nothing ancient about it. Someone has been here...recently. There are no identifying marks to indicate who...or what.
:Nothing could seem more out of place here than a sleeping sack. There's nothing ancient about it. Someone has been here...recently. There are no identifying marks to indicate who...or what.
+
:{{dialogue icon|end}} ''Leave.''
::{{di|end}} ''Leave.''
 
  
 
=== Caithe's memory ===
 
=== Caithe's memory ===
:'''Faolain''': You're not leaving until you tell me the truth.
+
''Initial cutscene:''
:'''Wynne''': Why? Why are you doing this?
+
:'''Faolain:''' You're not leaving until you tell me the truth.
:'''Faolain''': Because I need to know. We need to know. Tell me what you and Mother were talking about that day.
+
:'''Wynne:''' Why? Why are you doing this?
:'''Caithe''': Faolain...this isn't necessary.
+
:'''Faolain:''' Because I need to know. We need to know. Tell me what you and Mother were talking about that day.
:'''Wynne''': Please, Faolain. Stop this. Please. I promised our mother I wouldn't tell anyone. Please...let's go talk to her.
+
:'''Caithe:''' Faolain...this isn't necessary.
:'''Faolain''': I'll make you wish you'd never left the Dream, traitor.
+
:'''Wynne:''' Please, Faolain. Stop this. Please. I promised our mother I wouldn't tell anyone. Please...let's go talk to her.
 +
:'''Faolain:''' I'll make you wish you'd never left the Dream, traitor.
  
;Talking to Wynne
+
''Talking to Wynne:''
:Caithe... I swore to Mother...
+
:'''Wynne:''' Caithe... I swore to Mother...
::{{di|quest}} ''Wynne, just tell her what she wants to know and we can go home.''
+
:{{dialogue icon|quest}} ''Wynne, just tell her what she wants to know and we can go home.''
:::<small>'''Faolain:'''</small> She's betraying us all, Caithe. It's as clear as the tears on her face.
+
::'''Faolain:''' She's betraying us all, Caithe. It's as clear as the tears on her face.
::::{{di|quest}} ''Faolain...maybe this has gone far enough.''
+
::{{dialogue icon|quest}} ''Faolain...maybe this has gone far enough.''
:::::No. It hasn't gone nearly far enough. Maybe pain will make her talk. I saw a bristle-burn plant on the way in. Watch her, Caithe. I'll be back shortly.
+
:::No. It hasn't gone nearly far enough. Maybe pain will make her talk. I saw a bristle-burn plant on the way in. Watch her, Caithe. I'll be back shortly.
::::::{{di|quest}} ''Wynne, please. I'm tired. I just want to go back to the Grove. Tell her.
+
:::{{dialogue icon|quest}} ''Wynne, please. I'm tired. I just want to go back to the Grove. Tell her.''
:::::::<small>'''Wynne:'''</small> The centaurs...didn't have to die. You must see that she's going too far this time, don't you? And she's dragging you along with her.
+
::::'''Wynne:''' The centaurs...didn't have to die. You must see that she's going too far this time, don't you? And she's dragging you along with her.
::::::::{{di|choice}} ''I need time to think.''
+
::::{{dialogue icon|choice}} ''I need time to think.''
  
;Talking to Wynne (cutscene)
+
''Cinematic with Wynne:''
:'''Wynne''': I can't tell her what she's asking for, Caithe. You've seen what Faolain's capable of. She massacred those centaurs.
+
:'''Wynne:''' I can't tell her what she's asking for, Caithe. You've seen what Faolain's capable of. She massacred those centaurs.
:'''Caithe''': They attacked first. She had to defend herself.
+
:'''Caithe:''' They attacked first. She had to defend herself.
:'''Wynne''': She struck first. He was unarmed.
+
:'''Wynne:''' She struck first. He was unarmed.
:'''Caithe''': I... I... No. I don't think she'd...
+
:'''Caithe:''' I... I... No. I don't think she'd...
:'''Wynne''': She'll torture me until I tell my secret. That will be the end of our kind.
+
:'''Wynne:''' She'll torture me until I tell my secret. That will be the end of our kind.
:'''Caithe''': The end of sylvari? What do you mean?
+
:'''Caithe:''' The end of sylvari? What do you mean?
:'''Wynne''': We come from the jungle dragon. We belong to it. We're meant to serve it.
+
:'''Wynne:''' We come from the jungle dragon. We belong to it. We're meant to serve it.
:'''Caithe''': You're lying!
+
:'''Caithe:''' You're lying!
:'''Wynne''': I saw it in my Dream. And if Faolain knew, she wouldn't keep it a secret.
+
:'''Wynne:''' I saw it in my Dream. And if Faolain knew, she wouldn't keep it a secret.
:'''Wynne''': She'd use it against Mother. When word got out, the world would see us as monsters.
+
:'''Wynne:''' She'd use it against Mother. When word got out, the world would see us as monsters.
 +
:'''Wynne:''' You know her. All she wants is power. Think. She will break me—unless you kill me first. Faolain must never learn...
 +
:'''Wynne:''' Please...kill me. Now. She's coming.
 +
:'''Caithe:''' I will bear your pain, Sister.
 +
:'''Wynne:''' (scream)
 +
:'''Caithe:''' (crying)
 +
:'''Faolain:''' Caithe! What have you done?
 +
:'''Faolain:''' Did she talk?
 +
:'''Caithe:''' No. Nothing of consequence.
  
 
=== Back in the reality ===
 
=== Back in the reality ===
:'''Rox''': Hey, Boss. You back? Caithe is here.
+
:'''Rox:''' Hey, Boss. You back? Caithe is here.
 
 
;Talking to Caithe
 
:Was that a memory seed I saw?
 
::{{di|quest}} ''It was. The Pale Tree gave it to me.''
 
:::Then you know...what Wynne told me...and what I did. What are you going to do?
 
::::{{di|quest}} ''Tell me, is it true?''
 
:::::Which part? Did I murder one of my fellow firstborn? Do we sylvari come from an Elder Dragon? (sigh) Yes...it's all true.
 
::::::{{di|choice}} ''You need to give me the egg. Right now.''
 
::::::{{di|more}} ''Why was Wynne the only one who knew the truth?''
 
:::::::She was the first of the night blooms. Her Dream revealed it to her. I know now that she viewed protecting us from the truth as her Wyld Hunt.
 
::::::::{{di|choice}} ''You need to give me the egg. Right now.''
 
::::::::{{di|more}} ''Does the Pale Tree know what happened with Wynne?''
 
:::::::::Of course. She felt Wynne's death, and the Dream revealed what had happened. I've never seen her so heartbroken. Over time she forgave me, though I don't think she ever forgave Faolain.
 
::::::::::{{di|more}} ''So what now? I know the secret too. Do you expect me to keep it to myself?''
 
:::::::::::It doesn't matter anymore. The secret will come out on its own soon enough. Already, sylvari have been losing control of themselves. Mordremoth won't stop there.
 
::::::::::::{{di|choice}} ''I can't believe this is happening. You must give me the egg. Now.''
 
::::::::::::{{di|more}} ''Why did you bring the egg here, of all places?''
 
:::::::::::::This place...it reminds me how far I will go to protect my people. This egg is critical to our future.
 
::::::::::::::{{di|choice}} ''You need to give me the egg. Right now.''
 
::::::::::::{{di|more}} ''Does the Pale Tree know what happened with Wynne?''
 
:::::::::::::<small>'''(same as above)'''</small>
 
  
:'''Caithe''': The egg must be protected.
+
''Talking to Caithe:''
:'''Caithe''': You and I are on the same side. Don't ever forget that, my friend.
+
:'''Caithe:''' Was that a memory seed I saw?
:'''Caithe''': The dragon's shadow is upon us!
+
:{{dialogue icon|quest}} ''It was. The Pale Tree gave it to me.'' <small>'''(if not sylvari)'''</small>
 +
::Then you know...what Wynne told me...and what I did. What are you going to do?
 +
::{{dialogue icon|quest}} ''Tell me, is it true?''
 +
:::Which part? Did I murder one of my fellow firstborn? Do we sylvari come from an Elder Dragon? (sigh) Yes...it's all true.
 +
:::{{dialogue icon|choice}} ''You need to give me the egg. Right now.''
 +
:::{{dialogue icon|more}} ''Why was Wynne the only one who knew the truth?''
 +
::::She was the first of the night blooms. Her Dream revealed it to her. I know now that she viewed protecting us from the truth as her Wyld Hunt.
 +
::::{{dialogue icon|choice}} ''You need to give me the egg. Right now.''
 +
::::{{dialogue icon|more}} ''Does the Pale Tree know what happened with Wynne?''
 +
:::::Of course. She felt Wynne's death, and the Dream revealed what had happened. I've never seen her so heartbroken. Over time she forgave me, though I don't think she ever forgave Faolain.
 +
:::::{{dialogue icon|more}} ''So what now? I know the secret too. Do you expect me to keep it to myself?''
 +
::::::It doesn't matter anymore. The secret will come out on its own soon enough. Already, sylvari have been losing control of themselves. Mordremoth won't stop there.
 +
::::::{{dialogue icon|choice}} ''I can't believe this is happening. You must give me the egg. Now.''
 +
::::::{{dialogue icon|more}} ''Why did you bring the egg here, of all places?''
 +
:::::::This place...it reminds me how far I will go to protect my people. This egg is critical to our future.
 +
:::::::{{dialogue icon|choice}} ''You need to give me the egg. Right now.''
 +
::::::{{dialogue icon|more}} ''Does the Pale Tree know what happened with Wynne?'' <small>'''(same as above)'''</small>
 +
:{{dialogue icon|quest}} ''It was. Our mother gave it to me.'' <small>'''(if sylvari)'''</small>
 +
::Our mother? She led you to this knowledge? Why?
 +
::{{dialogue icon|quest}} ''Tell me, is it true?''
 +
:::Which part? Did I murder one of my fellow firstborn? Do we sylvari come from an Elder Dragon? (sigh) Yes...it's all true.
 +
:::{{dialogue icon|choice}} ''You need to give me the egg. Right now.''
 +
:::{{dialogue icon|more}} ''You're not who I thought you were.''
 +
::::None of us are who others perceive us to be. My actions put the future of our race squarely on my shoulders.
 +
::::{{dialogue icon|choice}} ''Now that burden is on me as well. And I need you to give me the egg now.''
 +
::::{{dialogue icon|more}} ''How could you kill Wynne?''
 +
:::::I released her. Wynne knew Faolain wouldn't stop, and though I didn't want to believe it, I did too. I made a choice, and suddenly I was carrying the future of the sylvari race on my shoulders.
 +
:::::{{dialogue icon|choice}} ''Now that burden is on me as well. And I need you to give me the egg now.''
 +
:::::{{dialogue icon|more}} ''Would Faolain have told?''
 +
::::::Maybe not at first, but she'd have used it to turn some of us against the Pale Tree or she'd have told her Nightmare courtiers; and if word ever got out, someone would have come to destoy us all.
 +
::::::{{dialogue icon|more}} ''What happened afterwards?''
 +
:::::::I told her to run and never return to [[the Grove]]. So, that's what she did. The [[Nightmare Court]] was forming, and she was like them. She begged me to go with her, but I refused.
 +
:::::::{{dialogue icon|more}} ''Why?''
 +
::::::::I love...loved her so much, but I would never let her darkness consume me. She saw Wynne's murder as evidence that I was like her, and so she has refused to let me go. Her love for me has been a curse.
 +
::::::::{{dialogue icon|more}} ''So what now? I know the secret too. Do you expect me to keep it to myself?''  <small>'''(same as above)'''</small>
 +
::::::::{{dialogue icon|more}} ''Does our mother know what happened with Wynne?''  <small>'''(same as "Does the Pale Tree know what happened with Wynne?")'''</small>
 +
:::{{dialogue icon|more}} ''Why was Wynne the only one who knew the truth?'' <small>'''(same as above)'''</small>
  
;As the Shadow of the Dragon appears (cutscene)
+
:'''Caithe:''' The egg must be protected.
:'''Braham Eirsson''': Boss! Can you hear me? We're cut off. We'll try to help you from out here.
+
:'''Caithe:''' You and I are on the same side. Don't ever forget that, my friend.
 +
:'''Caithe:''' The dragon's shadow is upon us!
  
;After defeating the tendrils
+
''Cinematic as the Shadow of the Dragon appears:''
:'''Braham Eirsson''': Look out—the dragon's headed straight for you!
+
:'''Braham Eirsson:''' Boss! Can you hear me? We're cut off. We'll try to help you from out here.
:'''Braham Eirsson''': Use the divine fire!
 
:'''Braham Eirsson''': I'll shield you when I can!
 
  
;When Rox gives divine fire
+
''After defeating the tendrils:''
*'''Rox''': Here, take this!
+
:'''Braham Eirsson:''' Look out—the dragon's headed straight for you!
*'''Rox''': This may come in handy!
+
:'''Braham Eirsson:''' Use the divine fire!
 +
:'''Braham Eirsson:''' I'll shield you when I can!
  
;When Braham casts the protective bubble
+
''When Rox throws divine fire:''
:'''Braham Eirsson''': Boss!
+
:'''Rox:''' Here, take this!
 +
:'''Rox:''' This may come in handy!
  
;After completing the second phase
+
''When Braham casts the protective bubble:''
:'''Braham Eirsson''': Ha! It can't get out! Hit it with all you've got!
+
:'''Braham Eirsson:''' Boss!
:'''Braham Eirsson''': Give it everything you've got!
 
:'''Kasmeer Meade''': Hey! Perhaps this will help!
 
:'''Braham''': Ignore the minions! Focus on the dragon's head!
 
  
;As the dragon breaks free
+
''After completing the ring of divine fire:''
:'''Braham''': The fires are out! Dragon's breaking free!
+
:'''Braham Eirsson:''' Ha! It can't get out! Hit it with all you've got!
 +
:'''Braham Eirsson:''' Give it everything you've got!
 +
:'''Kasmeer Meade:''' Hey! Perhaps this will help!
 +
:'''Braham Eirsson:''' Ignore the minions! Focus on the dragon's head!
  
;When the boulder attack starts
+
''As the dragon breaks free:''
:'''Rox''': Hey, boss, watch the walls! Boulders incoming!
+
:'''Braham Eirsson:''' The fires are out! Dragon's breaking free!
  
;As the dragon heads back underground (phase 2)
+
''When the boulder attack starts:''
:'''Braham Eirsson''': It's heading back underground!
+
:'''Rox:''' Hey, boss, watch the walls! Boulders incoming!
:'''Braham Eirsson''': Use the divine fire!
 
:'''Braham Eirsson''': I'll shield you when I can!
 
  
;During the second time of phase 2
+
''As the dragon heads back underground (phase 2):''
:'''Kasmeer Meade''': I'm sensing something. The shadows are being drawn to the divine fire.
+
:'''Braham Eirsson:''' It's heading back underground!
:'''Kasmeer Meade''': The shadow extinquished the fire!
+
:'''Braham Eirsson:''' Use the divine fire!
 +
:'''Braham Eirsson:''' I'll shield you when I can!
  
;At the start of the second time of phase 3
+
''During the second time of phase 2:''
:'''Braham Eirsson''': You weakened it. It's coming back out!
+
:'''Kasmeer Meade:''' I'm sensing something. The shadows are being drawn to the divine fire.
:'''Braham Eirsson''': Give it everything you've got!
+
:'''Kasmeer Meade:''' The shadow extinquished the fire!
:'''Kasmeer Meade''': Hey! Perhaps this will help!
 
:'''Braham Eirsson''': Ignore the minions! Focus on the dragon'S head!
 
  
;As the dragon is almost defeated
+
''At the start of the second time of phase 3:''
:'''Kasmeer Meade''': Its magic is weakened. I can portal us in! Hang on, boss!
+
:'''Braham Eirsson:''' You weakened it. It's coming back out!
 +
:'''Braham Eirsson:''' Give it everything you've got!
 +
:'''Kasmeer Meade:''' Hey! Perhaps this will help!
 +
:'''Braham Eirsson:''' Ignore the minions! Focus on the dragon's head!
  
;As the dragon is finished
+
''As the dragon hits 25% health:''
:'''Rox''': That was the same dragon that attacked the Grove. You brought it down for good.
+
:'''Kasmeer Meade:''' Its magic is weakened. I can portal us in! Hang on, boss!
:'''Braham Eirsson''': You were amazing. And now Tyria has one less dragon minion to worry about. The perfect warm-up to take down Mordremoth.
 
:'''Kasmeer Meade''': We won the battle, but we lost Caithe.
 
:'''Marjory Delaqua''': She fled during the attack.
 
:'''Braham Eirsson''': I've had it with her secrets. I know my mother trusts her, but I don't. She took the egg and we need to get it back.
 
:'''Kasmeer Meade''': We're out of memory seeds. Her guild knows her better than anyone. Destiny's Edge may have an idea of where she's gone.
 
:'''Braham Eirsson''': We should hurry back to Camp Resolve.
 
:'''Braham Eirsson''': With everything we had to deal with here, the Pact Fleet may have already launched.
 
  
 +
''Upon killing the dragon:''
 +
:'''Rox:''' That was the same dragon that attacked the Grove. You brought it down for good.
 +
:'''Braham Eirsson:''' You were amazing. And now Tyria has one less dragon minion to worry about. The perfect warm-up to take down Mordremoth.
 +
:'''Kasmeer Meade:''' We won the battle, but we lost Caithe.
 +
:'''Marjory Delaqua:''' She fled during the attack.
 +
:'''Braham Eirsson:''' I've had it with her secrets. I know my mother trusts her, but I don't. She took the egg and we need to get it back.
 +
:'''Kasmeer Meade:''' We're out of memory seeds. Her guild knows her better than anyone. Destiny's Edge may have an idea of where she's gone.
 +
:'''Braham Eirsson:''' We should hurry back to Camp Resolve.
 +
:'''Braham Eirsson:''' With everything we had to deal with here, the Pact Fleet may have already launched.
  
 +
== My Story ==
 
{{Mystory
 
{{Mystory
| image = The Mystery Cave loading screen
+
| image = The Mystery Cave loading screen  
| text =
+
| text = The divine fire broke the seal on the cave in the Far Silverwastes, and we ventured into a subterranean chamber with golden ruins. I planted the last memory seed and witnessed firsthand as Caithe discovered the secret the Pale Tree and Wynne had kept from Faolain—all sylvari are linked to Mordremoth.
The divine fire broke the seal on the cave in the Far Silverwastes, and we ventured into a subterranean chamber with golden ruins. I planted the last memory seed and witnessed firsthand as Caithe discovered the secret the Pale Tree and Wynne had kept from Faolain—all sylvari are linked to Mordremoth.
 
  
 
To prevent herself from breaking under torture, Wynne begged Caithe to end her life. In doing so, Caithe placed the burden of knowledge upon herself. I had no time to absorb this before we finally caught up with Caithe, who tried to reassure me of her intentions. Our confrontation was cut short by the Shadow of the Dragon. I killed Mordremoth's champion once and for all, but I was unable to secure the egg.
 
To prevent herself from breaking under torture, Wynne begged Caithe to end her life. In doing so, Caithe placed the burden of knowledge upon herself. I had no time to absorb this before we finally caught up with Caithe, who tried to reassure me of her intentions. Our confrontation was cut short by the Shadow of the Dragon. I killed Mordremoth's champion once and for all, but I was unable to secure the egg.

Версия 13:51, 7 марта 2018

The Mystery Cave

Год
1328 AE
История
Living World Season 2
Глава
Point of No Return
Локация
Far Silverwastes
(The Silverwastes)
Уровень
80
Предшествует
Pact Assaulted
Следует
Prologue: Rally to Maguuma

The Mystery Cave loading screen.jpg

Click to enlarge

The Mystery Cave is the third part of Point of No Return. It follows after retrieving the divine fire from the Echo of Turai Ossa, and after the assault at Camp Resolve where we met up with our allies to discuss our next moves, to find Caithe.

Objectives

Travel to the sealed cavern.
Explore the cave where Wynne fled.
  • Meet up with your companions at the cavern entrance.
  • Retrieve divine fire from Marjory.
  • Use divine fire to activate the cavern entrance.
  • Use divine fire while your companions hold off Mordrem.
  • Talk to Marjory.
  • Enter the activated gateway.
  • Explore the cavern.
  • (Use your intuition to locate the final memory.)
  • Proximity to Strong Memory
    Event bar empty2.jpg
  • Plant the memory seed.
  • Encourage Wynne to tell what she knows.
  • Plead to Wynne while Faolain is away.
  • Confront Caithe.
  • Kill the Shadow of the Dragon.
  • Check on your companions.

Events

  • Event star (tango icon).png
    Destroy dragon tendrils to weaken the dragon.
    • Dragon Tendrils remaining: x (Starts with two, later increases to 3)
  • Event cog (tango icon).png
    Light a ring of divine fire.
    • Ring Completion
      Event bar empty2.jpg
  • Event boss (tango icon).png
    Destroy the Shadow of the Dragon
    • Shadow of the Dragon
      Event bar.jpg
      Event boss (tango icon).png

Rewards

Walkthrough

Файл:Mystery cave view.jpg
M - Memory Location; A - Magical Artifact; R - Rings

If the skritt tunnels are closed, head north to Picaroon Scratch and complete the event drive the bandits out of skritt territory. Afterwards, go to the skritt tunnel in the Northwestern Silverwastes and enter it to reach the Far Silverwastes. Enter the instance at a sealed cavern.

Meet up with your companions at the cavern entrance and talk to Marjory to retrieve the divine fire. After interacting with the seals on the wall, mordrem start attacking your group. Dispatch the disrupting Mordrem Wolf and continue interacting with the wall. Activating the third seal scares away the remaining mordrem and opens a portal. Talk to Marjory, pass the divine fire to Rox and enter the cave.

Файл:Sleeping Sack Memory.jpg
A Memory Seed Location by a Sleeping Sack
Inside the cave, it is recommended to stick to Rox as you might get lost in the darkness. Follow the passage and fight off any foes you encounter. Once you reach into a huge golden cavern, hug the left wall and walk by some stools and steins and a bristle-burn bush until you reach an area where you find a memory seed location by a sleeping sack. Interact with the memory location to enter Caithe's memory of the place. As Caithe, talk to Wynne to learn about the sylvari's secret. You can explore the cavern before or after planting the memory seed and find a magical artifact by the sand-filled gate or five mysterious rings across a pool of water at the north side of the cave.

After you confront Caithe, the Shadow of the Dragon appears and creates a ring out of vines that separates players from the biconics while Caithe flees the scene once again with Glint's Egg. The fight is divided into three phases which change as the Shadow of the Dragons' health goes down.

In the first phase, you need to destroy all Shadow Tendrils (the number of which depends on the Shadow of the Dragons' health). These tendrils function similar to Jungle Tendrils, except that the ranged attack blinds on top of poisons (like the Dragon Tendrils' ranged attack). During this phase, the Shadow of the Dragon is invulnerable and has three attacks: a roar that damages and launches in a triangle-shape; a slam attack to the center of the ring; and a slamming shockwave attack that covers the border of the ring. When its health lowers, it will also begin tossing dazing boulders into the ring. After killing all Shadow Tendrils, the Shadow of the Dragon will dive into the ground at the center of the ring - the knockback effect covers all but the borders, though does very little damage. In the course of this phase, Marjory helps you by summoning her Bone Minions.

The second phase is the longest, during which you will need to light a ring of divine fire. Rox creates circles that will cause you to be Miscellaneous effect.png Imbued with Divine Fire when you walk through them, which allows you to go to four points along the ring to light the fire. At each point, Braham is able to create a bubble that pulses stability and protection (thus preventing the dragon's attacks from interrupting the channeling) - which point gets the bubble is random until you begin channeling, where he will place the bubble at your point. There will be four obstacles in this phase:

  • Eight plant bombs that explode (launching you) upon proximity, you can explode them in safety by walking over vines that appear between pairs of the bombs.
  • The dragon's knockdown claw attack (Braham's bubble and skills that grant stability help with this) that happens twice in a row.
  • The dragon's biting jaw attack that shoots up from the ground, launching players in the air as well as crippling and bleeding them. Beware as this attack cannot be countered by stability and has a similar telegraph to the claw attack.
  • A line of boulders shoot up from the ground (the two lines create a + pattern across the ring). These are hard to spot, but it's possible to see a line of dust forming before they start shooting up in the air.

The Shadow of the Dragon's attacks will repeat until the ring is lit. Furthermore, when the dragon's health gets lower (usually the second time this phase occurs), Smothering Shadows will spawn after each quarter of the ring is lit - each time you light a quarter, it will spawn a single Smothering Shadow. You can kill Smothering Shadows by being lit by divine fire and attacking them - killing them, however, will remove the buff forcing you to get it again before you can light the next portion of the ring. The best way to counter that is to remain standing in the ring Rox creates and range the Smothering Shadows down as you will be immediately re-buffed.

The third phase begins once you have completed the ring of divine fire. The Shadow of the Dragon's head will pop out of the ground in the center, becoming vulnerable and trapped by the fire. Boulders will fall from the ceiling, especially near the dragon's head (which makes melee a very poor choice without a lot of stability). During the first time you hit this phase, you cannot damage the Shadow more than 50% of its health. Eventually, a Smothering Shadow will spawn - invulnerable as you cannot get the divine fire buff - and remove the ring of divine fire. When this happens, the fight resets to phase one. Under 50% health, the Shadow of the Dragon spawns Malformed Shadows instead of Smothering Shadows while Kasmeer creates Time Warp fields; and at 25% health, Kasmeer and Marjory portal into the ring to create minions to help finish off the Malformed Shadows and the dragon itself, making the last 25% of the dragon's health the easiest to reduce.

Elementalist main hand dagger skills fail to hit the dragon so they must equip a scepter or staff to complete the battle.[требуется подтверждение]

Once you have defeated the Shadow of the Dragon, you reunite with the others to deal the finishing blow to the dragon - a unique finisher animation featuring divine fire - which completes the story chapter and season two of the Living World.

Achievements

Rock Dodger

There are three types of rocks you need to watch out for:

  • During the second phase, lines of boulders in a + pattern shoot up from the ground. These are hard to spot, but it's possible to see a line of dust forming before they start shooting up in the air.
  • During the third phase, boulders start falling from the ceiling. These can be avoided by watching out for red circles on the ground.
  • When you lower the dragon's health after the third phase, it will begin tossing boulders into the ring in the first phase. They appear as orange circles on the ground and can be avoided mostly by staying near the vine wall.

If playing in a group, players who need the achievement can hide beneath the brambles where the dragon rests his head during the opening phase. No rocks will ever fall in this area. The rest of the group can complete the fight, easily earning the achievement for the hiding players.

No result for achievement "{{{1}}}". It may not have been added to the wiki yet.

Shrubsplosives

This achievement requires you to manually trigger all plant bombs without taking any damage or letting them detonate themselves after time. The key is to run between the bombs and tripping them by walking over the vines connecting them.

In the second phase, start by grabbing the divine fire buff and immediately ignite one quarter of the circle. Right after, trip all four pairs of bombs and watch out for another buff of divine fire. Repeat until you light the ring.

Lighting all four corners will clear the auto-detonate any active shrubs with no penalty to the achievement qualification. However you still need to stay clear of the blasts.

No result for achievement "{{{1}}}". It may not have been added to the wiki yet.

Smotherer Smiter

When the dragon's health gets lower (usually the second time the second phase occurs), Smothering Shadows will spawn after each quarter of the ring is lit - each time you light a quarter, it will spawn a single Smothering Shadow. You can kill Smothering Shadows by being lit by divine fire and attacking them - killing them, however, will remove the buff forcing you to get it again before you can light the next portion of the ring. The best way to counter that is to remain standing in the ring Rox creates and range the Smothering Shadows down as you will be immediately re-buffed.

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Recommendations

  • Quickness speeds up the channeling of divine fire.
  • Skills that grant stability help you not get interrupted by the dragon's attacks.
  • Aegis and vigor are helpful for avoiding the dragon's attacks.
  • It is recommended to use ranged weapons, especially for destroying the Shadow Tendrils and Smothering Shadows.

NPCs

Allies

Foes

Dialogue

Looking for the final memory location

Approaching your allies:

Rox: Looks like somebody's been here recently.
Braham Eirsson: So this is where we're planting the last seed?
Rox: Caithe was in here years ago, so it's as good a place as any.
Marjory Delaqua: The boss's last memory vision showed Wynne running into here. Caithe and Faolain were right behind her.
Kasmeer Meade: If this place is of any importance, maybe we'll find something that will lead us to her.
Marjory Delaqua: OK, boss. Would you like to do the honors?

Talking to your allies:

Braham Eirsson: We'll watch your back. Just be careful. That thing looks volatile.
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Thanks, buddy. I'll be cautious.
Kasmeer Meade: The magic coming from that torch feels so...clean. I don't know how else to describe it. It's pure in a way I've never seen.
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It comes from a strong source.
Rox: What are we doing here, boss? What's up with the torch?
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It's a long story, but Ogden Stonehealer thinks it'll help us get inside.
Kasmeer Meade: What's inside?
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We don't know. But, the symbolism on the rock is from the Forgotten.
Marjory Delaqua: The torch is burning with divine fire, Kas. Like what the gods imbued the Ascended with. Ogden thinks it will interfere with the Forgotten magic and allow us to entrance.
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Let's hope so. My instincts are telling me the next seed site is in there.
Marjory Delaqua: I kept the torch safe, just like you asked. You know how to use this thing?
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Um...wave it around and hope something happens?
Good enough for me.
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You think we'll be attacked?
Always a chance. I saw Mordrem stirring to the north, closer than I'm comfortable with. They might be following us.
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Okay. Well, here goes.
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I want to check in with the rest of my team before we start.
Rox: Do your thing. We'll watch your back.

After interacting with the wall for the first time:

Braham Eirsson: Can you go any faster? We've got company.

After interacting a second time:

Marjory Delaqua: Protect the boss!

Cutscene after interacting a third time:

Marjory Delaqua: What's happening?
Marjory Delaqua: Strange... As soon as you completed the ritual with the Divine Fire, the Mordrem got spooked and ran off. Almost like—
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Like it was warding them off?
Perhaps. Come on, we should probably hurry in case they return.
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Understood. Rox, can you carry the flame for now?
Rox: Sure, boss. Hand it here.
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Here you go.
Marjory Delaqua: I guess some spells take longer than others. Thanks for opening the cave for us.
Marjory Delaqua: Come on, boss. Let's see what's inside.

After entering the cave:

Braham Eirsson: All right. I wasn't expecting that.
Rox: I'll light the way. Stay close.

After defeating the group of cave spiders:

Marjory Delaqua: Great, half the cave system knows we're here by now.

Reaching the group of Echoes:

Kasmeer Meade: What are these things?
Braham Eirsson: Whatever it is, kill it!

After defeating the Echoes:

Marjory Delaqua: I'm beginning to think those...things...were left here by the Forgotten.

Reaching the golden cave:

Kasmeer Meade: Oh. What is this place?
Marjory Delaqua: Wait... Boss, didn't you say there was a golden location in your vision?
Kasmeer Meade: Does it feel like this is the place to plant the final seed? What's your intuition telling you?

Talking to your allies:

Braham Eirsson: I wish this were real gold. Can you imagine what Hoelbrak could build with it? A new lodge honoring one of the Spirits, maybe.
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That's a nice thought, Braham. I'm sure Hoelbrak would be grateful.
Rox: This place makes my skin crawl. Too much magic all in one place. I don't think I care for these Forgotten creatures.
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They've been gone from this world for a long time Rox. No need to worry.
Kasmeer Meade: I've never seen anything so amazing as this place. I wish the queen could see this. She'd swoon at the beauty.
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Stay alert, Kasmeer. This isn't one of your romantic tales.
Marjory Delaqua: Boss, my heart is pounding. This magic—this energy—it's faded, but I can still feel it. It's like nothing I've ever known. Though these ruins look civilized, the magic is...primal.
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I wish we knew how long these ruins have been here.

Interacting with the objects:

Rings: These mysterious objects must have had a purpose, but it's impossible to know what that was. Like the golden rock, they're tarnished with age, but the magic still glows faintly.
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Leave.
Magical Artifact: There's nothing here to indicate who turned this cave the color of gold, but the lingering magic is still apparent here and there. The very air is thick with promise—the promise of discovery.
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Leave.
Bristle-Burn Bush: Its scarlet color warns away animals and adventurers who might stray too close to this bristle-burn plant. Its prick is renowned for causing the most excruciating pain.
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Avoid it.
Stools and Steins: In the middle of this magical and mysterious place, it feels odd to find something as mundane as a stool and an ale mug.
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Leave.
Sleeping Sack: Nothing could seem more out of place here than a sleeping sack. There's nothing ancient about it. Someone has been here...recently. There are no identifying marks to indicate who...or what.
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Leave.

Caithe's memory

Initial cutscene:

Faolain: You're not leaving until you tell me the truth.
Wynne: Why? Why are you doing this?
Faolain: Because I need to know. We need to know. Tell me what you and Mother were talking about that day.
Caithe: Faolain...this isn't necessary.
Wynne: Please, Faolain. Stop this. Please. I promised our mother I wouldn't tell anyone. Please...let's go talk to her.
Faolain: I'll make you wish you'd never left the Dream, traitor.

Talking to Wynne:

Wynne: Caithe... I swore to Mother...
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Wynne, just tell her what she wants to know and we can go home.
Faolain: She's betraying us all, Caithe. It's as clear as the tears on her face.
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Faolain...maybe this has gone far enough.
No. It hasn't gone nearly far enough. Maybe pain will make her talk. I saw a bristle-burn plant on the way in. Watch her, Caithe. I'll be back shortly.
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Wynne, please. I'm tired. I just want to go back to the Grove. Tell her.
Wynne: The centaurs...didn't have to die. You must see that she's going too far this time, don't you? And she's dragging you along with her.
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I need time to think.

Cinematic with Wynne:

Wynne: I can't tell her what she's asking for, Caithe. You've seen what Faolain's capable of. She massacred those centaurs.
Caithe: They attacked first. She had to defend herself.
Wynne: She struck first. He was unarmed.
Caithe: I... I... No. I don't think she'd...
Wynne: She'll torture me until I tell my secret. That will be the end of our kind.
Caithe: The end of sylvari? What do you mean?
Wynne: We come from the jungle dragon. We belong to it. We're meant to serve it.
Caithe: You're lying!
Wynne: I saw it in my Dream. And if Faolain knew, she wouldn't keep it a secret.
Wynne: She'd use it against Mother. When word got out, the world would see us as monsters.
Wynne: You know her. All she wants is power. Think. She will break me—unless you kill me first. Faolain must never learn...
Wynne: Please...kill me. Now. She's coming.
Caithe: I will bear your pain, Sister.
Wynne: (scream)
Caithe: (crying)
Faolain: Caithe! What have you done?
Faolain: Did she talk?
Caithe: No. Nothing of consequence.

Back in the reality

Rox: Hey, Boss. You back? Caithe is here.

Talking to Caithe:

Caithe: Was that a memory seed I saw?
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It was. The Pale Tree gave it to me. (if not sylvari)
Then you know...what Wynne told me...and what I did. What are you going to do?
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Tell me, is it true?
Which part? Did I murder one of my fellow firstborn? Do we sylvari come from an Elder Dragon? (sigh) Yes...it's all true.
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You need to give me the egg. Right now.
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Why was Wynne the only one who knew the truth?
She was the first of the night blooms. Her Dream revealed it to her. I know now that she viewed protecting us from the truth as her Wyld Hunt.
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You need to give me the egg. Right now.
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Does the Pale Tree know what happened with Wynne?
Of course. She felt Wynne's death, and the Dream revealed what had happened. I've never seen her so heartbroken. Over time she forgave me, though I don't think she ever forgave Faolain.
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So what now? I know the secret too. Do you expect me to keep it to myself?
It doesn't matter anymore. The secret will come out on its own soon enough. Already, sylvari have been losing control of themselves. Mordremoth won't stop there.
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I can't believe this is happening. You must give me the egg. Now.
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Why did you bring the egg here, of all places?
This place...it reminds me how far I will go to protect my people. This egg is critical to our future.
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You need to give me the egg. Right now.
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Does the Pale Tree know what happened with Wynne? (same as above)
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It was. Our mother gave it to me. (if sylvari)
Our mother? She led you to this knowledge? Why?
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Tell me, is it true?
Which part? Did I murder one of my fellow firstborn? Do we sylvari come from an Elder Dragon? (sigh) Yes...it's all true.
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You need to give me the egg. Right now.
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You're not who I thought you were.
None of us are who others perceive us to be. My actions put the future of our race squarely on my shoulders.
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Now that burden is on me as well. And I need you to give me the egg now.
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How could you kill Wynne?
I released her. Wynne knew Faolain wouldn't stop, and though I didn't want to believe it, I did too. I made a choice, and suddenly I was carrying the future of the sylvari race on my shoulders.
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Now that burden is on me as well. And I need you to give me the egg now.
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Would Faolain have told?
Maybe not at first, but she'd have used it to turn some of us against the Pale Tree or she'd have told her Nightmare courtiers; and if word ever got out, someone would have come to destoy us all.
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What happened afterwards?
I told her to run and never return to the Grove. So, that's what she did. The Nightmare Court was forming, and she was like them. She begged me to go with her, but I refused.
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Why?
I love...loved her so much, but I would never let her darkness consume me. She saw Wynne's murder as evidence that I was like her, and so she has refused to let me go. Her love for me has been a curse.
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So what now? I know the secret too. Do you expect me to keep it to myself? (same as above)
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Does our mother know what happened with Wynne? (same as "Does the Pale Tree know what happened with Wynne?")
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Why was Wynne the only one who knew the truth? (same as above)
Caithe: The egg must be protected.
Caithe: You and I are on the same side. Don't ever forget that, my friend.
Caithe: The dragon's shadow is upon us!

Cinematic as the Shadow of the Dragon appears:

Braham Eirsson: Boss! Can you hear me? We're cut off. We'll try to help you from out here.

After defeating the tendrils:

Braham Eirsson: Look out—the dragon's headed straight for you!
Braham Eirsson: Use the divine fire!
Braham Eirsson: I'll shield you when I can!

When Rox throws divine fire:

Rox: Here, take this!
Rox: This may come in handy!

When Braham casts the protective bubble:

Braham Eirsson: Boss!

After completing the ring of divine fire:

Braham Eirsson: Ha! It can't get out! Hit it with all you've got!
Braham Eirsson: Give it everything you've got!
Kasmeer Meade: Hey! Perhaps this will help!
Braham Eirsson: Ignore the minions! Focus on the dragon's head!

As the dragon breaks free:

Braham Eirsson: The fires are out! Dragon's breaking free!

When the boulder attack starts:

Rox: Hey, boss, watch the walls! Boulders incoming!

As the dragon heads back underground (phase 2):

Braham Eirsson: It's heading back underground!
Braham Eirsson: Use the divine fire!
Braham Eirsson: I'll shield you when I can!

During the second time of phase 2:

Kasmeer Meade: I'm sensing something. The shadows are being drawn to the divine fire.
Kasmeer Meade: The shadow extinquished the fire!

At the start of the second time of phase 3:

Braham Eirsson: You weakened it. It's coming back out!
Braham Eirsson: Give it everything you've got!
Kasmeer Meade: Hey! Perhaps this will help!
Braham Eirsson: Ignore the minions! Focus on the dragon's head!

As the dragon hits 25% health:

Kasmeer Meade: Its magic is weakened. I can portal us in! Hang on, boss!

Upon killing the dragon:

Rox: That was the same dragon that attacked the Grove. You brought it down for good.
Braham Eirsson: You were amazing. And now Tyria has one less dragon minion to worry about. The perfect warm-up to take down Mordremoth.
Kasmeer Meade: We won the battle, but we lost Caithe.
Marjory Delaqua: She fled during the attack.
Braham Eirsson: I've had it with her secrets. I know my mother trusts her, but I don't. She took the egg and we need to get it back.
Kasmeer Meade: We're out of memory seeds. Her guild knows her better than anyone. Destiny's Edge may have an idea of where she's gone.
Braham Eirsson: We should hurry back to Camp Resolve.
Braham Eirsson: With everything we had to deal with here, the Pact Fleet may have already launched.

My Story

The Mystery Cave loading screen.jpg

The divine fire broke the seal on the cave in the Far Silverwastes, and we ventured into a subterranean chamber with golden ruins. I planted the last memory seed and witnessed firsthand as Caithe discovered the secret the Pale Tree and Wynne had kept from Faolain—all sylvari are linked to Mordremoth.

To prevent herself from breaking under torture, Wynne begged Caithe to end her life. In doing so, Caithe placed the burden of knowledge upon herself. I had no time to absorb this before we finally caught up with Caithe, who tried to reassure me of her intentions. Our confrontation was cut short by the Shadow of the Dragon. I killed Mordremoth's champion once and for all, but I was unable to secure the egg.

Saving Glint's offspring is paramount to Tyria's survival against the Elder Dragons. I must recover it.

Моя история