Marjory Delaqua — различия между версиями

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{{NPC infobox
 
{{NPC infobox
| location = Thunder Ridge
+
| location = Dragon's Stand (Heart of Thorns)
 
| race = Human
 
| race = Human
 +
| rank = Legendary
 
| profession = Necromancer
 
| profession = Necromancer
| organization = Durmand Priory
+
| organization = Dragon's Watch
}}{{quotation|[[E|"E"]]|Listen closely. There are forces at work in this city, in this world, that will take us all down if we let them. Together, you and I can make a difference.}}
+
| map1 = Marjory Delaqua (original).jpg
 +
| map1-text = Marjory's appearance before Living World Season 3.
 +
| map2 = Marjory Delaqua (OotS).jpg
 +
| map2-text = Marjory's appearance at the start of Living World Season 3 episode Out of the Shadows
 +
}}
 +
{{quotation|[[E]]|Listen closely. There are forces at work in this city, in this world, that will take us all down if we let them. Together, you and I can make a difference.}}
 +
[[Marjory Delaqua]] is a [[human]] detective of [[Cantha]]n descent. She is the business as well as romantic partner of [[Kasmeer Meade]], and forms half of [[Delaqua Investigations]]. She was formerly a member of the [[Durmand Priory]] and still occasionally exchanges information with them. In 1326 <small>[[Mouvelian calendar|AE]]</small>, after the murder of [[Captain Theo Ashford]], Marjory was tasked with locating the [[Aetherblade Retreat]], an endeavor in which she was highly successful.
  
[[Marjory Delaqua]] is a [[human]] detective of [[Cantha]]n descent. She is the business partner of [[Kasmeer Meade]], and forms half of [[Delaqua Investigations]].  She was formerly a member of the [[Durmand Priory]] and still occasionally exchanges information with them. In 1326 <small>[[Mouvelian calendar|AE]]</small>, after the murder of [[Captain Theo Ashford]], Marjory was tasked with locating the [[Aetherblade Retreat]], an endeavor in which she was highly successful. She is presently in Kessex Hills, after finally destroying the [[Tower of Nightmares (zone)|Tower of Nightmares]], where she, along with [[Kasmeer Meade]] and other heroes, successfully injected an antitoxin into the heart of the tower.
+
Marjory got her start in the [[Ministry Guard]] of [[Divinity's Reach]], but left after witnessing Ministry Guard [[Henrick Baker]] murder [[Mendel|a young boy]] for threatening to unravel a conspiracy surrounding a [[Minister]] who captured and tortured a woman with dark [[magic]]. The boy's ghost entrusted [[Mendel weapons|his weapons]] to Marjory, but unfortunately the ghost was dispersed by [[Kraig the Bleak]] before Marjory could interrogate it properly. With the help of a mysterious benefactor known only as "[[E]]", Marjory then decided to leave the Ministry and become a private investigator. The case of the ghost boy remains unsolved to this day.
  
Marjory got her start in the [[Ministry Guard]] of [[Divinity's Reach]], but left after witnessing Ministry Guard [[Henrick Baker]] murder [[Mendel|a young boy]] for threatening to unravel a conspiracy surrounding a [[Minister]] who captured and tortured a woman with dark [[magic]]. The boy's ghost entrusted [[Mendel weapons|his weapons]] to Marjory, but unfortunately the ghost was dispersed by [[Kraig the Bleak]] before Marjory could interrogate it properly. With the help of a mysterious benefactor known only as "[[E]]", Marjory then decided to leave the Ministry and become a private investigator. The case of the ghost boy remains unsolved to this day.
+
When the [[Tower of Nightmares (zone)|Tower of Nightmares]] appeared in [[Kessex Hills]], Marjory and Kasmeer were there on the scene to investigate. With the help of adventurers, Marjory was able to develop an antitoxin for [[Scarlet]]'s poison and deliver it to the heart of the tower, destroying it. She later fought the [[Twisted Marionette]] in [[Lornar's Pass]] with [[Braham]], [[Rox]], and [[Taimi]]. Later, Marjory once again puts her head together with Kasmeer (and [[Emissary Vorpp|Vorpp]]) trying to determine Scarlet's plans, and concluded she was aiming to attack [[Lion's Arch]].
 +
 
 +
The group were too late to stop the attack, but Marjory and Kasmeer traveled to the besieged city nonetheless to assist in the evacuation of its citizens. After the miasma cleared out, they joined the assault of the occupied city, and eventually found themselves aboard ''[[the Breachmaker]]'', Scarlet's airship. Marjory and Braham approached Scarlet, intending to put her down, but were knocked back by a powerful blast, with Braham injured and Marjory thought dead. However, Rox was able to work some battlefield magic on her whilst an enraged Kasmeer engaged Scarlet.
  
 
== Locations ==
 
== Locations ==
;Historical locations
+
;[[Heart of Maguuma]]
 +
* [[Dragon's Stand]]
 +
** [[Dragon's Stand (Heart of Thorns)]]
 +
 
 +
=== Historical locations ===
 +
;[[Kryta]]
 
* [[Divinity's Reach]]
 
* [[Divinity's Reach]]
** [[The Dead End]]
+
** [[The Dead End]] <small>''(From [[Bazaar of the Four Winds]] to [[Twilight Assault]])''</small>
 +
* [[Lion's Arch]]
 +
** [[Grand Piazza]] <small>''(During [[Sky Pirates of Tyria]])''</small>
 
* [[Kessex Hills]]
 
* [[Kessex Hills]]
 
** [[Thunder Ridge]]
 
** [[Thunder Ridge]]
*** [[Thunder Ridge Camp]]
+
*** [[Thunder Ridge Camp]] <small>''(From [[Blood and Madness]] 2013 to [[A Very Merry Wintersday]] 2013)''</small>
 +
 
 +
;[[Shiverpeak Mountains]]
 +
* [[Lornar's Pass]]
 +
** [[Durmand Priory (location)|Durmand Priory]] <small>''(During [[Escape from Lion's Arch]])''</small>
 +
** [[False River Valley]] <small>''(During [[The Origins of Madness]])''</small>
 +
 
 +
== Story involvement ==
 +
=== [[Living World Season 1]] ===
 +
* Episode 7: [[Dragon Bash]]
 +
** [[Hard Boiled]]
 +
** [[Every Piece Matters]]
 +
** [[No More Secrets]]
 +
* Episode 13: [[Tower of Nightmares]]
 +
** [[The Nightmare Unveiled]]
 +
* Episode 14: [[The Nightmares Within]]
 +
** [[The Nightmare Incarnate]]
 +
** [[Nightmare Chamber]]
 +
* Special Event: [[The Nightmare Is Over]]
 +
** [[The Nightmare Ends]]
 +
** [[The Dead End (The Nightmare is Over)]]
 +
* Episode 16: [[The Origins of Madness]]
 +
** [[The Origins of Madness: A Moment's Peace]]
 +
* Episode 17: [[Edge of the Mists]]
 +
** [[The Dead End: Advanced Warning]]
 +
** [[The Dead End: A Study in Scarlet]]
 +
* Episode 18: [[Escape from Lion's Arch]]
 +
** [[Lion's Arch (Under Attack!)]]
 +
* Episode 19: [[Battle for Lion's Arch]]
 +
** [[Lion's Arch (Enemy Controlled)]]
 +
** [[Scarlet's End]]
 +
* Episode 20: [[Battle for Lion's Arch: Aftermath]]
 +
** [[The Dead End (Aftermath)]]
  
== Living World involvement ==
+
=== [[Living World Season 2]] ===
; [[Dragon Bash]]
+
* Special Event: [[Festival of the Four Winds]]
: [[Hard Boiled]]
+
** [[Lion's Arch: Honored Guests]]
: [[Every Piece Matters]]
+
* Episode 1: [[Gates of Maguuma]]
: [[No More Secrets]]
+
** [[Disturbance in Brisban Wildlands]]
; [[Tower of Nightmares (release)|Tower of Nightmares]]
+
** [[Fallen Hopes]]
: [[The Nightmare Unveiled]]
+
** [[Cornered]]
; [[The Nightmares Within]]
+
** [[Prosperity's Mystery]]
: [[Nightmare Chamber]]
+
* Episode 2: [[Entanglement]]
: [[The Nightmare Incarnate]]
+
** [[Scarlet's Secret Room]]
; [[The Origins of Madness]]
+
** [[Discovering Scarlet's Breakthrough]]
: [[The Origins of Madness: A Moment's Peace]]
+
** [[Trouble at Fort Salma]]
; [[The Edge of the Mists (release)|The Edge of the Mists]]
+
* Episode 4: [[The Dragon's Reach: Part 2]]
: [[The Dead End: Advanced Warning]]
+
** [[The World Summit]]
: [[The Dead End: A Study in Scarlet]]
+
* Episode 5: [[Echoes of the Past]]
 +
** [[The Ghosts of Fort Salma]]
 +
** [[Hidden Arcana]]
 +
* Episode 6: [[Tangled Paths]]
 +
** [[Return to Camp Resolve]]
 +
** [[Into the Labyrinth]]
 +
* Episode 7: [[Seeds of Truth]]
 +
** [[The Newly Awakened]]
 +
** [[Meeting the Asura]]
 +
** [[No Refuge]]
 +
* Episode 8: [[Point of No Return]]
 +
** [[Arcana Obscura]]
 +
** [[The Mystery Cave]]
 +
 
 +
=== [[Heart of Thorns story]] ===
 +
* Act I:
 +
** [[Prologue: Rally to Maguuma]]
 +
** [[Torn from the Sky]]
 +
** [[The Jungle Provides]]
 +
** [[Prisoners of the Dragon]]
 +
* Act II:
 +
** [[Prized Possessions]]
 +
** [[Strange Observations]]
 +
* Act III:
 +
** [[Roots of Terror]]
 +
* Act IV:
 +
** [[Bitter Harvest]]
 +
** [[Hearts and Minds]]
 +
 
 +
=== [[Living World Season 3]] ===
 +
* Episode 1: [[Out of the Shadows]]
 +
** [[Confessor's Stronghold]]
 +
* Episode 2: [[Rising Flames]]
 +
** [[Dragon Vigil]]
 +
* Episode 5: [[Flashpoint]]
 +
** [[Taimi's Pet Project]]
 +
 
 +
=== [[Path of Fire story]] ===
 +
* Act III
 +
** [[Small Victory]]
  
 
== Combat abilities ==
 
== Combat abilities ==
 
;Skills
 
;Skills
* {{skill icon|Rending Claws}} - {{skill description|Rending Claws}}
+
* {{plain icon|Rending Claws}} - {{skill description|Rending Claws}}
* {{skill icon|Ghastly Claws}} - {{skill description|Ghastly Claws}}
+
* {{plain icon|Ghastly Claws}} - {{skill description|Ghastly Claws}}
* {{skill icon|Unholy Feast}} - {{skill description|Unholy Feast}}
+
* {{plain icon|Unholy Feast}} - {{skill description|Unholy Feast}}
* {{skill icon|Deathly Swarm}} - {{skill description|Deathly Swarm}}
+
* {{plain icon|Deathly Swarm}} - {{skill description|Deathly Swarm}}
* {{skill icon|Enfeebling Blood}} - {{skill description|Enfeebling Blood}}
+
* {{plain icon|Enfeebling Blood}} - {{skill description|Enfeebling Blood}}
 +
* {{plain icon|Summon Flesh Wurm}} - {{skill description|Summon Flesh Wurm}}
  
 
== Dialogue ==
 
== Dialogue ==
 
''For previous dialogue, see [[Marjory Delaqua/dialogue|here]].
 
''For previous dialogue, see [[Marjory Delaqua/dialogue|here]].
 +
;At [[Dragon's Stand (Heart of Thorns)]] before completing [[Hearts and Minds]]
 +
:I'm not sure how to feel. This is it, the culmination of everything we've worked toward over the past two years. I feel nervous and anxious, and I feel ready to bury Belinda's sword deep into Mordrem's heart.
 +
:{{dialogue icon|more}} ''Belinda's memory will see you through the coming battle.''
 +
::I've lost people before, but Belinda... I wasn't prepared for how deeply her loss wounded me. She was my family. My sister. A part of me.
 +
::{{dialogue icon|more}} ''That's why we keep on fighting, so no one else has to lose a part of themselves.''
 +
:::That's right. Just say the word, Boss, and we'll teach that dragon a thing or two about suffering.
 +
:::{{dialogue icon|end}} ''Soon, Jory, soon. For Belinda.''
  
;During An Advanced Warning
+
;At Dragon's Stand (Heart of Thorns) after completing Hearts and Minds
{{main|The Dead End: Advanced Warning#Dialogues}}
+
:I can't believe it's really over. I've barely had time to process anything since Belinda died. I feel like this fog of dread has finally been lifted from me.
 +
:{{dialogue icon|more}} ''I've been worried. You and [[Kasmeer Meade|Kas]] have been uncharacteristically quiet.''
 +
::We've been dealing with a lot. Some of it's...personal and I'd rather not discuss it. It's time to celebrate our victory. You earned a few smiles.
 +
::{{dialogue icon|more}} ''I couldn't have done it without you and the rest of the guild.''
 +
:::That's exactly what a great leader should say. Sorry, I don't mean to put you on the spot, but I really do mean it. This guild is strong because of your leadership.
 +
:::{{dialogue icon|end}} ''Thank you.''
  
;During A Study in Scarlet
+
== Quotes ==
{{main|The Dead End: A Study in Scarlet#Dialogues}}
+
''For previous dialogue, see [[Marjory Delaqua/dialogue|here]].
 +
;Greets
 +
:''Join me.''
 +
:''It's you.''
 +
:''Can't get enough of me, huh?''
 +
:''You're my lucky charm.''
 +
:''Well, hello there.''
 +
:''Hey, sugar.''
 +
:''Hello, good-lookin'.''
 +
:''What's the word?''
 +
:''I'm armed and dangerous.''
 +
:''I'm ready when you are.''
 +
:''Hello.''
 +
:''Let's get this show on the road.''
  
== Quotes ==
+
;Agro
''For previous dialogue, see [[Marjory Delaqua/dialogue#Quotes|here]].
+
:''Here we go.''
{{section-stub|Missing some ambient dialogue with Kasmeer and others in The Dead End during A Very Merry Wintersday}}
+
 
 +
;Enemy defeated
 +
:''Okay. If that's how you want to play it.''
 +
:''See you...on the other side.''
 +
 
 +
== Gallery ==
 +
;Screenshots
 +
<gallery>
 +
File:Kasmeer Marjory Kiss.jpg|Kasmeer kissing Marjory at the finale of Living World Season 1.
 +
</gallery>
 +
 
 +
;Renders/Concept art
 +
<gallery>
 +
File:Marjory Delaqua render.jpg|Render
 +
File:Marjory portrait.jpg|Portrait by [[Jamie Ro]].
 +
</gallery>
 +
 
 +
;Miscellaneous
 +
<gallery>
 +
File:Marjory Valentine's Card.jpg|Valentine's Day Card from 2014 featuring Marjory.
 +
</gallery>
  
 
== Trivia ==
 
== Trivia ==
* Marjory's voice actress is [[wikipedia:Sumalee Montano|Sumalee Montano]].
+
* Marjory is [[Voice actor|voiced]] by [[Sumalee Montano]].
* Much of Marjory's dialogue is delivered in a [[wikipedia:film noir|film noir]] style. Reminiscent to that of the late Humphrey Bogart.
+
* Much of Marjory's dialogue is delivered in a [[wikipedia:film noir|film noir]] style.
* She wears the [[Trickster's Light-Armor Skin]], first seen on her and later made available through [[Gem Store]].
+
* During the story of Heart of Thorns she wore [[Trickster's Light-Armor Skin]], which was eventually made available to players via the [[Gem Store]]. She currently wears [[Marjory's Shrouded Outfit]] which appears for the first time in the [[Living World Season 3]] episode [[Out of the Shadows]].
 +
* Marjory's house, [[The Delaqua and Meade Residence]], is located in the Eastern Commons of [[Divinity's Reach]].
 +
** The building was first labeled as "The Delaqua Residence" as part of [[the Edge of the Mists]] release.
 +
** With the [[Festival of the Four Winds]] release, the dialogue was updated to: ''The name plaque reads "M. Delaqua." Below that is a handwritten addition: "and K. Meade."'' This suggests that the couple had moved in together.
 +
* An alternate version of the Battle for Lion's Arch included a cutscene in which Marjory died.<ref>[http://www.reddit.com/r/Guildwars2/comments/20w3zg/spoilers_how_the_living_story_ending_was_changed/ [Spoilers<nowiki>]</nowiki> How the living story ending was changed (and why you NEVER should trust data-mined info) : Guildwars2]</ref>
 +
* She has 3 sisters, one of which is [[Seraph Belinda Delaqua|Belinda Delaqua]]. The names of the other two are not known, but both are said to be married.
 +
* According to [[Wild-Eye Miller]] the Delaqua sisters are Marjory, Belinda and Mai Trin.
 +
* Marjory Delaqua is, after [[Trahearne]], the second [[necromancer]] to fight with a [[greatsword]] (it was given to her in [[The Ghosts of Fort Salma]], and first used during [[Return to Camp Resolve]]).
  
== External links ==
+
== See also ==
 
* [[Marjory's Story: The Last Straw]]
 
* [[Marjory's Story: The Last Straw]]
 +
* [[Family trees#Delaqua .26 Meade|Family trees]]
 +
 +
;Associated items
 +
* {{item icon|Bowl of Marjory's Experimental Chili}}
 +
* {{item icon|Marjory's Axe Skin}}
 +
* {{item icon|Marjory's Dagger Skin}}
 +
* {{item icon|Marjory's Journal}}
 +
* {{item icon|Marjory's Shrouded Outfit}}
 +
* {{item icon|Mini Dragon's Watch Marjory}}
 +
* {{item icon|Mini Marjory Delaqua}}
 +
 +
== References ==
 +
<references />
 +
 +
[[Category:Story characters]]
 +
[[Category:Durmand Priory]]

Текущая версия на 14:22, 2 марта 2018

Listen closely. There are forces at work in this city, in this world, that will take us all down if we let them. Together, you and I can make a difference.

E

Marjory Delaqua is a human detective of Canthan descent. She is the business as well as romantic partner of Kasmeer Meade, and forms half of Delaqua Investigations. She was formerly a member of the Durmand Priory and still occasionally exchanges information with them. In 1326 AE, after the murder of Captain Theo Ashford, Marjory was tasked with locating the Aetherblade Retreat, an endeavor in which she was highly successful.

Marjory got her start in the Ministry Guard of Divinity's Reach, but left after witnessing Ministry Guard Henrick Baker murder a young boy for threatening to unravel a conspiracy surrounding a Minister who captured and tortured a woman with dark magic. The boy's ghost entrusted his weapons to Marjory, but unfortunately the ghost was dispersed by Kraig the Bleak before Marjory could interrogate it properly. With the help of a mysterious benefactor known only as "E", Marjory then decided to leave the Ministry and become a private investigator. The case of the ghost boy remains unsolved to this day.

When the Tower of Nightmares appeared in Kessex Hills, Marjory and Kasmeer were there on the scene to investigate. With the help of adventurers, Marjory was able to develop an antitoxin for Scarlet's poison and deliver it to the heart of the tower, destroying it. She later fought the Twisted Marionette in Lornar's Pass with Braham, Rox, and Taimi. Later, Marjory once again puts her head together with Kasmeer (and Vorpp) trying to determine Scarlet's plans, and concluded she was aiming to attack Lion's Arch.

The group were too late to stop the attack, but Marjory and Kasmeer traveled to the besieged city nonetheless to assist in the evacuation of its citizens. After the miasma cleared out, they joined the assault of the occupied city, and eventually found themselves aboard the Breachmaker, Scarlet's airship. Marjory and Braham approached Scarlet, intending to put her down, but were knocked back by a powerful blast, with Braham injured and Marjory thought dead. However, Rox was able to work some battlefield magic on her whilst an enraged Kasmeer engaged Scarlet.

Locations[править]

Heart of Maguuma

Historical locations[править]

Kryta
Shiverpeak Mountains

Story involvement[править]

Living World Season 1[править]

Living World Season 2[править]

Heart of Thorns story[править]

Living World Season 3[править]

Path of Fire story[править]

Combat abilities[править]

Skills
  • Rending Claws Rending Claws - Дважды порезать своего противника призрачными когтями, сделав его уязвимым. Уязвимость усиливается для противников, чье здоровье ниже порога.
  • Ghastly Claws Ghastly Claws - Призвать призрачные когти, чтобы порезать вашего противника серией быстрых ударов, получая жизненную силу за каждый удар. Эта атака наносит увеличенный урон за каждый стек уязвимости на цели.
  • Unholy Feast Unholy Feast - Сделать хромыми противников поблизости и снять с них блага. Поразить противников, чье здоровье ниже порога, Нечестивой Вспышкой.
  • Deathly Swarm Deathly Swarm - Напустить рой насекомых, ослепляющий противников и переносящий на них состояния.
  • Enfeebling Blood Enfeebling Blood - Наложить слабость и кровотечение на противников в выбранной области.
  • Summon Flesh Wurm Summon Flesh Wurm - Миньон. Призвать неподвижного червя из плоти, чтобы атаковать противников.

Dialogue[править]

For previous dialogue, see here.

At Dragon's Stand (Heart of Thorns) before completing Hearts and Minds
I'm not sure how to feel. This is it, the culmination of everything we've worked toward over the past two years. I feel nervous and anxious, and I feel ready to bury Belinda's sword deep into Mordrem's heart.
Talk more option tango.png
Belinda's memory will see you through the coming battle.
I've lost people before, but Belinda... I wasn't prepared for how deeply her loss wounded me. She was my family. My sister. A part of me.
Talk more option tango.png
That's why we keep on fighting, so no one else has to lose a part of themselves.
That's right. Just say the word, Boss, and we'll teach that dragon a thing or two about suffering.
Talk end option tango.png
Soon, Jory, soon. For Belinda.
At Dragon's Stand (Heart of Thorns) after completing Hearts and Minds
I can't believe it's really over. I've barely had time to process anything since Belinda died. I feel like this fog of dread has finally been lifted from me.
Talk more option tango.png
I've been worried. You and Kas have been uncharacteristically quiet.
We've been dealing with a lot. Some of it's...personal and I'd rather not discuss it. It's time to celebrate our victory. You earned a few smiles.
Talk more option tango.png
I couldn't have done it without you and the rest of the guild.
That's exactly what a great leader should say. Sorry, I don't mean to put you on the spot, but I really do mean it. This guild is strong because of your leadership.
Talk end option tango.png
Thank you.

Quotes[править]

For previous dialogue, see here.

Greets
Join me.
It's you.
Can't get enough of me, huh?
You're my lucky charm.
Well, hello there.
Hey, sugar.
Hello, good-lookin'.
What's the word?
I'm armed and dangerous.
I'm ready when you are.
Hello.
Let's get this show on the road.
Agro
Here we go.
Enemy defeated
Okay. If that's how you want to play it.
See you...on the other side.

Gallery[править]

Screenshots
Renders/Concept art
Miscellaneous

Trivia[править]

See also[править]

Associated items

References[править]