Quaestor's Siege — различия между версиями
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::{{dialogue icon|end}} ''I'll let it slip...this time.'' | ::{{dialogue icon|end}} ''I'll let it slip...this time.'' | ||
:{{dialogue icon|dignity}} ''We have a chance to do this right, and eliminate this pack of renegades for good. Why take a chance?'' | :{{dialogue icon|dignity}} ''We have a chance to do this right, and eliminate this pack of renegades for good. Why take a chance?'' | ||
− | :: | + | ::You know...you're right. We shouldn't take chances, even if they look like a sure bet. Not with so much on the line. |
− | ::{{dialogue icon|end}} '' | + | ::{{dialogue icon|end}} ''That's the spirit. Now let's get this done!'' |
:{{dialogue icon|end}} ''Just get your people together, and keep your head on straight.'' | :{{dialogue icon|end}} ''Just get your people together, and keep your head on straight.'' | ||
Строка 127: | Строка 127: | ||
=== Vigil Keep === | === Vigil Keep === | ||
− | + | {| class="collapsible" style="margin-left: 0em; margin-top: 0em; width:700px;" cellspacing="0" | |
+ | |- class="expandable" | ||
+ | | ''Mail from mentor (varies per race):'' | ||
+ | |- | ||
+ | | | ||
+ | {{Mail | ||
+ | | sender = Zojja | ||
+ | | subject = Advancement | ||
+ | | content = Savant, | ||
+ | |||
+ | It's become very obvious to me that you're rapidly advancing your chosen Order. As it should be. You were always the brightest student in your college, you'll do no less well there. | ||
+ | |||
+ | I've heard a most interesting rumor that some of Snaff's technology has been sold in Kryta; to a ridiculous human named Uzolan. He's going to unveil it as his own at some sort of party, at the Legate Minister's estate in Beetletun. I plan to stop him. Of course, this means I'll likely run afoul of that fool Logan, who has gone back to his Queen, but who cares? At least Rytlock and Eir are off in Ascalon, searching for the ghost of some dead king's sword. More power to them on their waste of time. | ||
+ | |||
+ | In any case, I'll see what I find in Kryta, and get back to you. Feel free to meet me there, if you find yourself hoping for a little change of pace. | ||
+ | | sign = Zojja | ||
+ | }} | ||
+ | {{Mail | ||
+ | | sender = Tribune Rytlock Brimstone | ||
+ | | subject = Debriefing | ||
+ | | content = Centurion, | ||
+ | |||
+ | I've received a report that you've done well within the Order. I knew you would. Victory is engineered into your bones, your very blood. It is why we are such good friends. We are very much alike. | ||
+ | |||
+ | You may have heard that I've intercepted Eir, advancing into their ghost-filled city of Ascalon. Zojja still fights for Snaff's legacy, while Caithe roams the Caledon Forest, keeping her own counsel. As for Logan...the fool's returned to Kryta. To his Queen. The Legions have sent an ambassador to meet with Jenna and work towards the peace treaty. I wish them well, but I cannot pretend that any peace will last, so long as the dragons continue to rise. | ||
+ | |||
+ | There is more to do, if we are to save the world, and very little time to accomplish our task. You will hear from me again. Soon. | ||
+ | | sign = Rytlock | ||
+ | }} | ||
+ | {{Mail | ||
+ | | sender = Logan Thackeray | ||
+ | | subject = Congratulations | ||
+ | | content = Word is spreading that you're quickly making yourself invaluable to your Order. I'm pleased to see that you're having so much success outside Kryta. I've heard that Rytlock and Eir have been investigating the Ascalonean{{sic|should be "Ascalonian"}} catacombs. Zojja still fights for Snaff's legacy, while Caithe roams the Caledon Forest, keeping her own counsel. Perhaps this whole thing was a mistake. I've spent my time considering what to do about Destiny's Edge, and to be honest, I'm not sure the situation can be salvaged. I made a choice to save Jennah; a choice I don't regret. So long as she needs me, I have to be there for her. | ||
+ | |||
+ | If you need me, I will be attending a party at Legate Minister Caudecus's estate near Beetletun. The Queen may be in danger from that old spider, and I don't intend to allow him to succeed in stealing her throne. | ||
+ | | sign = Logan | ||
+ | }} | ||
+ | {{Mail | ||
+ | | sender = Eir Stegalkin | ||
+ | | subject = Hail, my friend! | ||
+ | | content = Tales of your recent deeds have reached as far as Hoelbrak, and the servants of your Order speak highly of the many things you have done. Already you prove that my faith in you is well-placed. | ||
+ | |||
+ | As for myself, I have been traveling. I've been investigating the legend of a powerful sword, the match to Rytlock's, that may yet exist within the catacombs of Ascalon. Zojja still fights for Snaff's legacy, while Caithe roams the Caledon Forest, keeping her own counsel. I hear Logan's returned to Kryta. I suppose I should not be surprised. He fears for his Queen's safety, and rightly so. There are many who seek to destroy the treaty between the charr and the humans. We must stop them if we are to succeed in saving Tyria from the dragons. | ||
+ | |||
+ | You are doing well, Slayer. Continue on your path, and you will hear from me again very soon. | ||
+ | | sign = Eir | ||
+ | }} | ||
+ | {{Mail | ||
+ | | sender = Caithe | ||
+ | | subject = Whispers in the Dream | ||
+ | | content = Valiant,<br> | ||
+ | I've intercepted reports that you are doing well. Your Order praises you highly. This is for the best. We must unify. We must unify, or Tyria will blacken and die.<br> | ||
+ | Eir and Rytlock search the catacombs for lost power. Zojja still fights for Snaff's legacy, while Logan falls back to Kryta—and to his Queen. I do not understand why they cannot move forward, why they are so obsessed with the past. How can we make them focus on the future? If they do not, it will soon escape us forever, and the dragons will succeed.<br> | ||
+ | I must follow them. I have to watch, and understand. There is too much at risk for us to fail. | ||
+ | | sign = Caithe | ||
+ | }} | ||
+ | |} | ||
+ | |||
+ | Speaking to Forgal at Vigil Keep (cinematic) | ||
:'''General Almorra Soulkeeper''': Well done, recruit. You saved the treaty between Kryta and the Iron Legion. | :'''General Almorra Soulkeeper''': Well done, recruit. You saved the treaty between Kryta and the Iron Legion. | ||
:'''<Character Name>''': I hope they managed to create a lasting peace, General. We can't defeat the dragons unless both nations work together. | :'''<Character Name>''': I hope they managed to create a lasting peace, General. We can't defeat the dragons unless both nations work together. | ||
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Talking to Forgal to choose a race to help: | Talking to Forgal to choose a race to help: | ||
− | :'''Warmaster Forgal Kernsson''' | + | :'''Warmaster Forgal Kernsson:''' Which of these tribal cultures would you like to aid, Crusader? |
− | + | :{{dialogue icon|more}} ''I've always been curious about the [[skritt]].'' <small>'''(if charr, human, or sylvari)'''</small> | |
− | |||
− | :{{dialogue icon|more}} ''I've always been curious about the [[skritt]].'' | ||
::The skritt are a race of rodent scavengers. Good-hearted but light-fingered, if you know what I mean. | ::The skritt are a race of rodent scavengers. Good-hearted but light-fingered, if you know what I mean. | ||
::{{dialogue icon|choice}} ''I choose to help the [[Rat-Tastrophe|skritt]].'' | ::{{dialogue icon|choice}} ''I choose to help the [[Rat-Tastrophe|skritt]].'' | ||
::{{dialogue icon|back}} ''I'll need to think about this a little longer. What were my choices again?'' | ::{{dialogue icon|back}} ''I'll need to think about this a little longer. What were my choices again?'' | ||
− | :{{dialogue icon|more}} ''I've always wanted to swim with the [[quaggan]].'' | + | :{{dialogue icon|more}} ''I've always wanted to swim with the [[quaggan]].'' <small>'''(if asura, human, or sylvari)'''</small> |
::The quaggans are an amphibious race. It's said they once lived in the deep ocean... but something drove them toward land. | ::The quaggans are an amphibious race. It's said they once lived in the deep ocean... but something drove them toward land. | ||
::{{dialogue icon|choice}} ''I choose to help the [[Bad Ice|quaggan]].'' | ::{{dialogue icon|choice}} ''I choose to help the [[Bad Ice|quaggan]].'' | ||
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:{{dialogue icon|more}} ''The [[hylek]] are an enigma. Do we know much about them?'' | :{{dialogue icon|more}} ''The [[hylek]] are an enigma. Do we know much about them?'' | ||
::They worship the sun, they make potions, and... that's about all we know. We could definitely benefit from more study. | ::They worship the sun, they make potions, and... that's about all we know. We could definitely benefit from more study. | ||
− | ::{{dialogue icon|choice}} ''I choose to help the [[Champion's Sacrifice|hylek]].'' | + | ::{{dialogue icon|choice}} ''I choose to help the [[Champion's Sacrifice|hylek]].'' <small>'''(if asura, human, norn, or sylvari)'''</small> |
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::{{dialogue icon|back}} ''I'll need to think about this a little longer. What were my choices again?'' | ::{{dialogue icon|back}} ''I'll need to think about this a little longer. What were my choices again?'' | ||
− | :{{dialogue icon|more}} ''I could learn a lot studying the psychology of the grawl.'' | + | :{{dialogue icon|more}} ''I could learn a lot studying the psychology of the [[grawl]].'' <small>'''(if asura, charr, or norn)'''</small> |
::The grawl are extremely primitive, and exceptionally ferocious. You're very brave to consider dealing with them! | ::The grawl are extremely primitive, and exceptionally ferocious. You're very brave to consider dealing with them! | ||
::{{dialogue icon|choice}} ''I choose to help the [[Doubt|grawl]].'' | ::{{dialogue icon|choice}} ''I choose to help the [[Doubt|grawl]].'' | ||
::{{dialogue icon|back}} ''I'll need to think about this a little longer. What were my choices again?'' | ::{{dialogue icon|back}} ''I'll need to think about this a little longer. What were my choices again?'' | ||
− | :{{dialogue icon|more}} ''It's said the | + | :{{dialogue icon|more}} ''It's said the [[ogre]]s are an ancient race. I want to know more.'' <small>'''(if charr or norn)'''</small> |
::The ogres are one of the most ancient races, and yet we know so little about them - other than their devotion to their pets. | ::The ogres are one of the most ancient races, and yet we know so little about them - other than their devotion to their pets. | ||
− | ::{{dialogue icon|choice}} ''I choose to help the [[Untamed Wilds| | + | ::{{dialogue icon|choice}} ''I choose to help the [[Untamed Wilds|ogres]].'' |
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::{{dialogue icon|back}} ''I'll need to think about this a little longer. What were my choices again?'' | ::{{dialogue icon|back}} ''I'll need to think about this a little longer. What were my choices again?'' | ||
Версия 14:44, 22 августа 2016
Quaestor's Siege
- Год
- 1325 AE
- История
- Storyline missing
- Глава
- Order Neophyte
- Локация
- Thunderbreak Hills
Vigil Keep - Уровень
- 40
- Орден
- Vigil
- Предшествует
- Don't Shoot the Messenger
- Следует
- Doubt
Champion's Sacrifice
Untamed Wilds
Bad Ice
Rat-Tastrophe
Quaestor's Siege is part of the personal story for characters of all races who decide to join the Vigil and choose to attack Ajax Anvilburn at his camp.
Содержание
Objectives
Assault the renegade encampment.
- Meet with Forgal outside the renegade camp.
- Fight your way into the cave.
- Destroy the barricades.
- Defeat Ajax and his crew.
Meet Forgal at Vigil Keep.
- Speak to Forgal at Vigil Keep.
- Choose a tribal culture to assist.
Rewards
Click here to edit the reward data
- Зависит от профессии
Completing this quest concludes your initiation into the Vigil and displays the appropriate account medal on the character selection screen.
Walkthrough
Upon entering the instance, speak to Forgal to begin. Some Ebon Vanguard archers will charge the cave and be shot down by cannon fire. The rest of the party follows you. Enter the cave and take out the cannons quickly, prioritizing them over the Renegades. You can revive any downed allies if you want, including the archers from the start, but at this point your allies have probably aggroed more Renegades and so they will advance without you. Sometimes the revived allies just stand around uselessly at the cave entrance anyway, so it might be better to leave them.
Continue fighting through the cave, making sure to take out cannons first. You will come to a walled-in area holding Ajax and his personal guard. Break down the barrier at the entrance and then engage the Renegade leader. Despite being a Veteran instead of a Champion, Ajax hits very hard, especially with his greatsword's Whirlwind Attack. He can also cause an AoE Fear.
After all the enemies are defeated, return to Vigil Keep in the Vigilant Hills of Gendarran Fields.
NPCs
Allies
- Almorra Soulkeeper
- Ebon Vanguard Archer
- Ebon Vanguard Warrior
- Laranthir of the Wild
- Sergeant Eilye Jeyne
- Vigil Crusader
- Vigil Tactician
- Warmaster Forgal Kernsson
Foes
Dialogues
Renegade Camp
Entering the instance
- Warmaster Forgal Kernsson: There you are, Recruit! I thought you'd stepped out for a nap!
Meeting with with Forgal (cinematic)
- Warmaster Forgal Kernsson: For the love of—Recruit! Talk some sense into this woman! She's more stubborn than a goat shaman.
- Sergeant Eilye Jeyne: Forgal, these are Renegades. They're nothing but an unruly mob, and they're trapped in a cave with only one exit.
- Sergeant Eilye Jeyne: If you seriously think this'll be a fight, then maybe you should start thinking about retiring, old man.
- Warmaster Forgal Kernsson: Watch it, soldier, or I'll "old man" you into the ground.
- Warmaster Forgal Kernsson: Those are charr, and they know we're coming. They've chosen a defensible point, and they've have had time time to fortify.
- Warmaster Forgal Kernsson: If you go in recklessly, you're just going to die.
- <Character name>: A wise man taught me there's a time for strategy, and there's a time for kicking the door down. I'd listen to him if I were you.
- Warmaster Forgal Kernsson: Looks like you learn quick, Recruit. Good.
- Warmaster Forgal Kernsson: Now listen here, Sergeant. We're going to stick together as a unit so we aren't picked off one by one.
- Warmaster Forgal Kernsson: We go in slow and careful, and watch out for surprises. Recruit, I'm putting you on point. Tell me when you're ready to advance.
After the cinematic
- Warmaster Forgal Kernsson: Go! I'm right behind you.
Talking to your allies
- Warmaster Forgal Kernsson: This won't be easy, but you can handle it. Just stay sharp.
- Bold talk. Let's see you prove it, Recruit!
- Can do, Warmaster.
Sharp? I'll cut through them like a razor!
- I'm ready for this responsibility, sir. I won't let you down.
- Sergeant Eilye Jeyne: Forgal's old. Overcautious. We could take this with half the soldiers in half the time.
- Easy there, <character name>...I was just blowing off steam. I'm sorry.
- I'll let it slip...this time.
Careful how you talk about my Warmaster, Sergant. He's seen more fights than you have years.
- You know...you're right. We shouldn't take chances, even if they look like a sure bet. Not with so much on the line.
- That's the spirit. Now let's get this done!
We have a chance to do this right, and eliminate this pack of renegades for good. Why take a chance?
- Just get your people together, and keep your head on straight.
Approaching the cave
- Ebon Vanguard Warrior: Enemy spotted!
- Warmaster Forgal Kernsson: They've got cannons! Storm the line!
Fighting at the barricades
- Ajax: Fortify your positions! Don't let them break through!
- Charr Renegade: You wretches call yourself soldiers?
- Charr Renegade: Death to Kryta! Death to the queen!
Fighting Ajax and his crew.
- Ajax: Open fire! My mother sends assassins.
- Warmaster Forgal Kernsson: These soldiers live and die by your word. Remember that, recruit, and keep your head on straight.
- Ajax: Your blows are weak, like your spirit!
- Ajax: Tell Almorra she's a coward who cannot face her own blood in battle.
- Ajax: Whipped dogs. I shall never bend my knee!
After defeating Ajax (cinematic)
- Sergeant Eilye Jeyne: You were right, Warmaster. The Renegades were ready for us.
- Warmaster Forgal Kernsson: (laugh) No. They just thought they were ready for us. They couldn't stand against the Vigil.
- <Character Name>: I don't understand those Renegades. It's hard to believe anyone in Tyria would work against peace. With the dragons out there, we can't afford to be divided.
- Warmaster Forgal Kernsson: Some people can't see past their own noses. It's a good thing we can. This treaty will help even the odds against Zhaitan. Count on it.
- Warmaster Forgal Kernsson: You did well, Recruit. You learn quickly, you adapt, and you know when to put hammer to steel.
- Warmaster Forgal Kernsson: I wasn't sure I'd like you when we started this operation. Almorra kinda twisted my arm to take you on. Said you were special.
- Warmaster Forgal Kernsson: But damned if you didn't live up to every word she said. You aren't like the rest of these young'uns hanging around the order.
- Warmaster Forgal Kernsson: I'm field-promoting you to crusader... but don't let it go to your head.
- <Character Name>: I won't, old man. And thank you. It's an honor to work with you, too.
- Warmaster Forgal Kernsson: Old man, huh? Don't push your luck.
Talking to your allies
- Warmaster Forgal Kernsson: You did very werr, <charcter name>. I think you're finally becoming worthy of the order.
- Don't get cheeky with me, Recruit. What I mean is...good work.
- Thanks, Forgal. I appreciate that.
Why, Forgal. Keep that up and people might think we're friends.
- Thankl you, sir. I'm glad you feel that way.
- Sergeant Eilye Jeyne: I...I didn't expect so much resistance. If we hadn't listened to Forgal...
- That's why he's the Warnaster.
Vigil Keep
Mail from mentor (varies per race): |
Zojja Advancement Savant, It's become very obvious to me that you're rapidly advancing your chosen Order. As it should be. You were always the brightest student in your college, you'll do no less well there. I've heard a most interesting rumor that some of Snaff's technology has been sold in Kryta; to a ridiculous human named Uzolan. He's going to unveil it as his own at some sort of party, at the Legate Minister's estate in Beetletun. I plan to stop him. Of course, this means I'll likely run afoul of that fool Logan, who has gone back to his Queen, but who cares? At least Rytlock and Eir are off in Ascalon, searching for the ghost of some dead king's sword. More power to them on their waste of time. In any case, I'll see what I find in Kryta, and get back to you. Feel free to meet me there, if you find yourself hoping for a little change of pace. —Zojja Tribune Rytlock Brimstone Debriefing Centurion, I've received a report that you've done well within the Order. I knew you would. Victory is engineered into your bones, your very blood. It is why we are such good friends. We are very much alike. You may have heard that I've intercepted Eir, advancing into their ghost-filled city of Ascalon. Zojja still fights for Snaff's legacy, while Caithe roams the Caledon Forest, keeping her own counsel. As for Logan...the fool's returned to Kryta. To his Queen. The Legions have sent an ambassador to meet with Jenna and work towards the peace treaty. I wish them well, but I cannot pretend that any peace will last, so long as the dragons continue to rise. There is more to do, if we are to save the world, and very little time to accomplish our task. You will hear from me again. Soon. —Rytlock Logan Thackeray Congratulations Word is spreading that you're quickly making yourself invaluable to your Order. I'm pleased to see that you're having so much success outside Kryta. I've heard that Rytlock and Eir have been investigating the Ascalonean[sic] catacombs. Zojja still fights for Snaff's legacy, while Caithe roams the Caledon Forest, keeping her own counsel. Perhaps this whole thing was a mistake. I've spent my time considering what to do about Destiny's Edge, and to be honest, I'm not sure the situation can be salvaged. I made a choice to save Jennah; a choice I don't regret. So long as she needs me, I have to be there for her. If you need me, I will be attending a party at Legate Minister Caudecus's estate near Beetletun. The Queen may be in danger from that old spider, and I don't intend to allow him to succeed in stealing her throne. —Logan Eir Stegalkin Hail, my friend! Tales of your recent deeds have reached as far as Hoelbrak, and the servants of your Order speak highly of the many things you have done. Already you prove that my faith in you is well-placed. As for myself, I have been traveling. I've been investigating the legend of a powerful sword, the match to Rytlock's, that may yet exist within the catacombs of Ascalon. Zojja still fights for Snaff's legacy, while Caithe roams the Caledon Forest, keeping her own counsel. I hear Logan's returned to Kryta. I suppose I should not be surprised. He fears for his Queen's safety, and rightly so. There are many who seek to destroy the treaty between the charr and the humans. We must stop them if we are to succeed in saving Tyria from the dragons. You are doing well, Slayer. Continue on your path, and you will hear from me again very soon. —Eir Caithe Whispers in the Dream Valiant, —Caithe |
Speaking to Forgal at Vigil Keep (cinematic)
- General Almorra Soulkeeper: Well done, recruit. You saved the treaty between Kryta and the Iron Legion.
- <Character Name>: I hope they managed to create a lasting peace, General. We can't defeat the dragons unless both nations work together.
- <Character Name>: General? May I ask a question? Ajax Anvilburn... he was your son, is that correct?
- Warmaster Forgal Kernsson: Stand down, Crusader, that's none of your -
- General Almorra Soulkeeper: No, Warmaster. I'll answer the question. After all the two of you went through, the crusader deserves that much.
- General Almorra Soulkeeper: Ajax was my son. As is our custom, I didn't raise him. I left him at the fahrar, and he found me again after my warband was slaughtered by a dragon.
- General Almorra Soulkeeper: I tried to explain to him why I founded the Vigil, but he said I was wasting me time. He never really understood the threat the dragons pose.
- General Almorra Soulkeeper: Like many in the legions, Ajax never looked beyond the charr. I will grieve for my son, but I will not look back.
- <Character Name>: I'm sorry for your loss, General, but Tyria's safer because of your sacrifices.
- General Almorra Soulkeeper: Thank you. I agree.
- Warmaster Forgal Kernsson: General Soulkeeper, I'd like to request that the crusader be permanently assigned as my partner.
- General Almorra Soulkeeper: That's a surprise, Forgal. You going soft on me?
- Warmaster Forgal Kernsson: I don't have time to break in anyone else... All right, I admit it. We work well together.
- General Almorra Soulkeeper: Consider yourself so assigned. Crusader, I've briefed Forgal on some options for your next mission. Speak with him, and then decide.
Talking to the NPCs present
- General Almorra Soulkeeper: Something I can do for you, <character name>? You're off to a fine start in our ranks.
- May I ask you a question about your son, Ajax Anvilburn?
- My son Ajax was a firebrand. Would that he had better morals to guide his anger.
- Forgal said you didn't know Ajax very well. Is that common among charr?
- Young charr aren't raised by their parents. They're raised in a community fosterage known as 'fahrar.' I never really knew my son.
- May I ask you another question about your son?
- May I ask you a general question?
- I see. Thank you.
- Why didn't you tell us Ajax was your son?
- I didn't want your misplaced sentimentality to threaten the Vigil's operation. We must succeed...for Tyria.
- May I ask you another question about your son?
- May I ask you a general question?
- I understand. Thank you, ma'am.
- Why did Ajax hate the treaty so much?
- Many charr see compromise as weakness, and are determined to ruin any chance we have at peace. My son was raised very traditionally.
- May I ask you another question about your son?
- May I ask you a general question?
- I see. Thank you.
- Do you have any other 'wayward children' we should know about, ma'am?
- Don't get cute with me, Crusader. Yes, I have a daughter...but that's another story.
- May I ask you another question about your son?
- May I ask you a general question?
- Yes, ma'am. Thank you, General.
- Nevermind, ma'am. Thank you for your time.
- What will happen to the treaty between the charr and the humans?
- The Legions and Kryta will have to work things out. At least now, they have a better chance.
- Good to know. May I ask another question?
- Thank you for the information, General.
- Thank you, General. I'll continue to do my best.
- Laranthir of the Wild: What can I do for you, <character name>? You're doing good work here, you know.
- Excuse me, but who are you?
- My name is Laranthir, one of the secondborn of the sylvari. I am Almorra's second-in-command.
- Ah, I see. Tell me, what is a "secondborn?"
- We were the second group of sylvari awakened from the Mother Tree.
- May I ask you another question?
- Very interesting. Thank you.
- May I ask you another question?
- Very interesting. Thank you.
- What rank do you hold in the Vigil?
- I am a Grand Warmaster, Almorra's second-in-command. Should she fall, I will lead the order...but I pray to the Tree I am never needed in that role.
- Ah, I see. May I ask you something else?
- Thank you for the information.
- Thanks for the encouragement.
Talking to Forgal to choose a race to help:
- Warmaster Forgal Kernsson: Which of these tribal cultures would you like to aid, Crusader?
- I've always been curious about the skritt. (if charr, human, or sylvari)
- The skritt are a race of rodent scavengers. Good-hearted but light-fingered, if you know what I mean.
- I choose to help the skritt.
- I'll need to think about this a little longer. What were my choices again?
- I've always wanted to swim with the quaggan. (if asura, human, or sylvari)
- The quaggans are an amphibious race. It's said they once lived in the deep ocean... but something drove them toward land.
- I choose to help the quaggan.
- I'll need to think about this a little longer. What were my choices again?
- The hylek are an enigma. Do we know much about them?
- They worship the sun, they make potions, and... that's about all we know. We could definitely benefit from more study.
- I choose to help the hylek. (if asura, human, norn, or sylvari)
- I'll need to think about this a little longer. What were my choices again?
- I could learn a lot studying the psychology of the grawl. (if asura, charr, or norn)
- The grawl are extremely primitive, and exceptionally ferocious. You're very brave to consider dealing with them!
- I choose to help the grawl.
- I'll need to think about this a little longer. What were my choices again?
- It's said the ogres are an ancient race. I want to know more. (if charr or norn)
- The ogres are one of the most ancient races, and yet we know so little about them - other than their devotion to their pets.
- I choose to help the ogres.
- I'll need to think about this a little longer. What were my choices again?
Reaction upon the selected mission (depending on the chosen race):
- Warmaster Forgal Kernsson: The hylek? Very well. I'll meet you at Lorantl Grounds.
- Warmaster Forgal Kernsson: The ogres? Very well. I'll meet you at Agrak Kraal.
- Warmaster Forgal Kernsson: The quaggans? Very well. I'll meet you at Lake Wyrmblood.
- Warmaster Forgal Kernsson: The skritt? Very well. I'll meet you at the Feral Dens.
- Warmaster Forgal Kernsson: The grawl? Very well. I'll meet you near the Kenning Testing Ground.
Talking to Forgal after choosing:
- Warmaster Forgal Kernsson: Well Done. Kryta and the Iron Legion may yet stand together. We've struck a blow for unity.
- I hope it inspires others to do the same.