Mantra — различия между версиями
Материал из Guild Wars 2 wiki
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+ | [[Mantra]] is a type of [[skill]] shared by the {{Mesmer}}[[Mesmer]] and {{Firebrand}}[[Firebrand]] classes. Mesmer mantras have two charges, while Firebrand mantras three charges. | ||
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== List of mantra skills == | == List of mantra skills == | ||
{| {{STDT|skills}} | {| {{STDT|skills}} | ||
Строка 9: | Строка 7: | ||
|- class="guardian" | |- class="guardian" | ||
! colspan="7" | | ! colspan="7" | | ||
− | ==== {{ | + | ==== {{firebrand}} [[Firebrand]] ==== |
{{slot skill table row|Mantra of Solace}} | {{slot skill table row|Mantra of Solace}} | ||
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{{slot skill table row|Mantra of Flame}} | {{slot skill table row|Mantra of Flame}} | ||
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{{slot skill table row|Mantra of Lore}} | {{slot skill table row|Mantra of Lore}} | ||
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{{slot skill table row|Mantra of Potence}} | {{slot skill table row|Mantra of Potence}} | ||
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{{slot skill table row|Mantra of Truth}} | {{slot skill table row|Mantra of Truth}} | ||
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{{slot skill table row|Mantra of Liberation}} | {{slot skill table row|Mantra of Liberation}} | ||
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|- class="mesmer" | |- class="mesmer" | ||
! colspan="7" | | ! colspan="7" | | ||
Строка 33: | Строка 19: | ||
==== {{m}} [[Mesmer]] ==== | ==== {{m}} [[Mesmer]] ==== | ||
{{slot skill table row|Mantra of Recovery}} | {{slot skill table row|Mantra of Recovery}} | ||
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{{slot skill table row|Mantra of Concentration}} | {{slot skill table row|Mantra of Concentration}} | ||
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{{slot skill table row|Mantra of Distraction}} | {{slot skill table row|Mantra of Distraction}} | ||
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{{slot skill table row|Mantra of Pain}} | {{slot skill table row|Mantra of Pain}} | ||
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{{slot skill table row|Mantra of Resolve}} | {{slot skill table row|Mantra of Resolve}} | ||
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|} | |} | ||
== Related [[trait]]s == | == Related [[trait]]s == | ||
− | + | {{related traits}} | |
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− | == | + | == Gallery == |
− | + | <gallery> | |
+ | File:Mantra_training.jpg|Mesmer Mantra Training | ||
+ | </gallery> | ||
− | == | + | == Trivia == |
− | * Characters | + | {{gww|Mantra}} |
− | {| {{STDT|guardian}} | + | * A [[wikipedia:Mantra|mantra]] is a phrase repeated to assist concentration during meditation, originally in Hinduism. |
− | ! | + | * Prior to the [[Game updates/2021-05-11|May 11, 2021]] game update, players prepared a mantra they wanted to use (a 2{{3/4}} cast time for Firebrand and 2{{1/4}} cast time for Mesmer) which primed its activatable charges. Expending all of a mantra's charges deactivated the mantra and placed the skill on cooldown. While primed, a mantra regenerated charges at a set rate. Mesmer mantras had two potent charges, while Firebrand mantras had up to three charges with an empowered final charge. Players could choose between expending their final charge or holding it to regenerate charges. Multiple mantra skills could be prepared at the same time. Players may prepare mantras out of combat, and preparation does not expire. |
+ | * Originally, the skill structure was the following: | ||
+ | {| {{STDT|skills collapsible}} | ||
+ | {{environmental skill table header}} | ||
+ | |- class="guardian expandable" | ||
+ | ! colspan="7" | | ||
+ | {{firebrand}} [[Firebrand]] | ||
+ | {{environmental skill table row|Mantra of Solace|activation=2.75|recharge=30|description='''[[Mantra]].''' Prepare to heal yourself and grant allies [[aegis]]. <br><span style="color: #808080;">The final charge of this ability is more powerful.</span>}} | ||
+ | {{environmental skill table row|Restoring Reprieve|chain=chain|activation=|recharge=1|description=Gain health. Grant [[aegis]] to you and allies in front of and around you.}} | ||
+ | {{environmental skill table row|Rejuvenating Respite|chain=chain|activation=|recharge=1|description='''[[Final Charge]].''' Gain significant health. Grant aegis to you and allies before and beside you.}} | ||
+ | {{environmental skill table row|Mantra of Flame|activation=2.75|recharge=25|description='''[[Mantra]].''' Prepare a chant to sear your enemies. <br><span style="color: #808080;">The final charge of this ability is more powerful.</span>}} | ||
+ | {{environmental skill table row|Flame Rush|chain=chain|activation=|recharge=1|description=Unleash a wave of purging fire in front of and around you.}} | ||
+ | {{environmental skill table row|Flame Surge|chain=chain|activation=|recharge=1|description='''[[Final Charge]].''' Unleash a powerful wave of flame.}} | ||
+ | {{environmental skill table row|Mantra of Lore|activation=2.75|recharge=25|description='''[[Mantra]].''' Recite the ritual of cleansing, removing conditions and speeding recovery. <br><span style="color: #808080;">The final charge of this ability is more powerful.</span>}} | ||
+ | {{environmental skill table row|Opening Passage|chain=chain|activation=|recharge=1|description=Recite a cleansing word, purifying allies of [[condition]]s and helping them recover.}} | ||
+ | {{environmental skill table row|Clarified Conclusion|chain=chain|activation=|recharge=1|description='''[[Final Charge]].''' Recite the concluding passage, converting [[Condition|corruption]] into [[Boon|enhancements]] for your allies and aiding them in recovery.}} | ||
+ | {{environmental skill table row|Mantra of Potence|activation=2.75|recharge=25|description='''[[Mantra]].''' Recite a hymn from the annals of [[Turai Ossa|Turai]] to hasten yourself and allies. <br><span style="color: #808080;">The final charge of this ability is more powerful.</span>}} | ||
+ | {{environmental skill table row|Potent Haste|chain=chain|activation=|recharge=1|description=Inspire allies before and beside you, enhancing their speed and strength.}} | ||
+ | {{environmental skill table row|Overwhelming Celerity|chain=chain|activation=|recharge=1|description='''[[Final Charge]].''' Inspire allies before and beside you, greatly enhancing their speed and strength.}} | ||
+ | {{environmental skill table row|Mantra of Truth|activation=2.75|recharge=25|description='''[[Mantra]].''' Prepare the tenets of truth to debilitate your foes.<br><span style="color: #808080;">The final charge of this ability is more powerful.</span>}} | ||
+ | {{environmental skill table row|Echo of Truth|chain=chain|activation=|recharge=1|description=Recount a truth to enemies in front of and around you, inflicting them with conditions.}} | ||
+ | {{environmental skill table row|Voice of Truth|chain=chain|activation=|recharge=1|description='''[[Final Charge]].''' Reveal a harsh truth to enemies before and beside you, devastating them with [[condition]]s.}} | ||
+ | {{environmental skill table row|Mantra of Liberation|activation=2.75|recharge=40|description='''[[Mantra]].''' Echo remnants of an ancient pamphlet from [[Vabbi (region)|Vabbi]] that urged Elonians to freedom. Grant stability and swiftness to allies while breaking stun.<br><span style="color: #808080;">The final charge of this ability is more powerful.</span>}} | ||
+ | {{environmental skill table row|Portent of Freedom|chain=chain|activation=|recharge=1|description=Hints of freedom echo around, stabilizing and breaking stuns on you and your allies.}} | ||
+ | {{environmental skill table row|Unhindered Delivery|chain=chain|activation=|recharge=1|description='''[[Final Charge]].''' Your whispers guard your allies, stabilizing and breaking stuns on them while weakening enemies.}} | ||
+ | |- class="mesmer expandable" | ||
+ | ! colspan="7" | | ||
+ | {{m}} [[Mesmer]] | ||
+ | {{environmental skill table row|Mantra of Recovery|activation=2.25|recharge=10|description='''[[Mantra]].''' Meditate, charging a spell that will instantly heal you when activated. Heal yourself when this spell fully charges.}} | ||
+ | {{environmental skill table row|Power Return|chain=chain|activation=|recharge=1|description=Instantly heal yourself. Receive increased healing if you are below the health threshold.}} | ||
+ | {{environmental skill table row|Mantra of Concentration|activation=2.25|recharge=15|description='''[[Mantra]].''' Meditate, charging a [[Power Break|spell]] that will break [[stun]]s and grant [[stability]] to nearby allies. Gain [[boon]]s when this spell fully charges.}} | ||
+ | {{environmental skill table row|Power Break|chain=chain|activation=|recharge=2|description=Break [[stun]]s on yourself and grant [[stability]] to nearby allies.}} | ||
+ | {{environmental skill table row|Mantra of Distraction|activation=2.25|recharge=12|description='''[[Mantra]].''' Meditate, charging a spell that will [[daze]] your target. [[Diversion]]'s recharge time is partially refunded when Mantra of Distraction is fully charged.}} | ||
+ | {{environmental skill table row|Power Lock|chain=chain|activation=|recharge=4|description=Daze your target and nearby foes.}} | ||
+ | {{environmental skill table row|Mantra of Pain|activation=2.25|recharge=1|description='''[[Mantra]].''' Meditate, charging a spell that will damage your target. Gain [[might]] when this skill is fully charged.}} | ||
+ | {{environmental skill table row|Power Spike|chain=chain|activation=|recharge=1|description=Damage your target and nearby foes. Inflict [[vulnerability]] on foes whose skills aren't active.}} | ||
+ | {{environmental skill table row|Mantra of Resolve|activation=2.25|recharge=12|description='''[[Mantra]].''' Meditate, charging a spell that will cure [[condition]]s for you and nearby allies. Cure conditions on yourself when this skill is fully charged.}} | ||
+ | {{environmental skill table row|Power Cleanse|chain=chain|activation=|recharge=1|description=Remove [[condition]]s from you and nearby allies.}} | ||
+ | |} | ||
+ | |||
+ | * Characters sometimes chanted while charging a mantra: | ||
+ | {| {{STDT|guardian expandable}} | ||
+ | ! Skill || Chant | ||
|- | |- | ||
| {{skill icon|Mantra of Flame}} | | {{skill icon|Mantra of Flame}} | ||
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|- | |- | ||
|} | |} | ||
− | {| {{STDT|mesmer}} | + | {| {{STDT|mesmer expandable}} |
− | ! | + | ! Skill || Chant |
|- | |- | ||
| {{skill icon|Mantra of Concentration}} | | {{skill icon|Mantra of Concentration}} | ||
− | | Fixed. Focused. Concentration. | + | | {{Asura}} Fixed. Focused. Concentration.<br>{{Charr}} Fixed. Focused. Concentration.<br>{{Human}} Fixed. Focused. Concentration.<br>{{Norn}} Fixed. Focused. Concentration.<br>{{Sylvari}} Stalwart. Dauntless. Concentration. |
|- | |- | ||
| {{skill icon|Mantra of Distraction}} | | {{skill icon|Mantra of Distraction}} | ||
− | | Obfuscate. Disorient. Confuse. | + | | {{Asura}} Obfuscate. Disorient. Confuse.<br>{{Charr}} Obfuscate. Disorient. Confuse.<br>{{Human}} Obfuscate. Disorient. Confuse.<br>{{Norn}}(female norn) Disorient. Stupefy. Confuse.<br>{{Norn}}(male norn) Obfuscate. Disorient. Confuse.<br>{{Sylvari}} Obfuscate. Disorient. Confuse.<br> |
|- | |- | ||
| {{skill icon|Mantra of Pain}} | | {{skill icon|Mantra of Pain}} | ||
− | | Agony. Torment. Pain. | + | | {{Asura}} Agony. Torment. Pain.<br>{{Charr}} Agony. Torment. Pain.<br>{{Human}} Agony. Torment. Pain.<br>{{Norn}} Agony. Torment. Pain.<br>{{Sylvari}} Agony. Torment. Pain. |
|- | |- | ||
| {{skill icon|Mantra of Recovery}} | | {{skill icon|Mantra of Recovery}} | ||
− | | Health. Vigor. Recovery. | + | | {{Asura}} Health. Vigor. Recovery.<br>{{Charr}} Health. Vigor. Recovery.<br>{{Human}} Health. Vigor. Recovery.<br>{{Norn}} Health. Vigor. Recovery.<br>{{Sylvari}} Hale. Vital. Recovery. |
|- | |- | ||
| {{skill icon|Mantra of Resolve}} | | {{skill icon|Mantra of Resolve}} | ||
− | | Unbroken. Unshaken. Resolve. | + | | {{Asura}} Unbroken. Unshaken. Resolve. <br>{{Charr}} Unbroken. Unshaken. Resolve. <br>{{Human}} Unbroken. Unshaken. Resolve. <br>{{Norn}} Unbroken. Unshaken. Resolve. <br>{{Sylvari}} Intent. Unyielding. Resolve |
|- | |- | ||
|} | |} | ||
− | == | + | == See also == |
− | * | + | * [[Ammunition skill]] |
{{Skill types nav}} | {{Skill types nav}} | ||
[[Category:Mantra skills|*]] | [[Category:Mantra skills|*]] |
Версия 22:05, 1 июня 2021
Mantra is a type of skill shared by the Mesmer and Firebrand classes. Mesmer mantras have two charges, while Firebrand mantras three charges.
List of mantra skills
Умение | Описание | |||||
---|---|---|---|---|---|---|
Firebrand | ||||||
Mantra of Solace | 2¼ | 24 | Мантра. Приготовиться исцелить себя и дать блага союзникам. Последний заряд у этого умения усилен. | |||
Mantra of Flame | 2¼ | 20 | Мантра. Подготовить хорал, который опалит ваших врагов. Последний заряд у этого умения усилен. | |||
Mantra of Lore | 2¼ | 20 | Мантра. Продекламировать ритуал очищения, снимающий состояния и ускоряющий восстановление. Последний заряд у этого умения усилен. | |||
Mantra of Potence | 2¼ | 20 | Мантра. Продекламировать гимн из летописей о Турае, ускоряя себя и союзников. Последний заряд у этого умения усилен. | |||
Mantra of Truth | 2¼ | 20 | Мантра. Подготовить догматы истины, чтобы сдержать своих врагов. Последний заряд у этого умения усилен. | |||
Mantra of Liberation | 2¼ | 40 | Мантра. Подражать обрывкам древнего памфлета из Вабби, призвавшего элонцев к свободе. Даровать союзникам устойчивость и решимость, снимая оглушение. Последний заряд у этого умения усилен. | |||
Mesmer | ||||||
Mantra of Recovery | 2¼ | 10 | Мантра. Медитировать, готовя заклинание, которое немедленно исцелит вас при активации. Исцелить себя и союзников поблизости, когда заклинание будет полностью готово. | |||
Mantra of Concentration | 2¼ | 15 | Мантра. Медитировать, готовя заклинание, которое снимет с вас оглушение и дарует устойчивость союзникам поблизости. Дать блага союзникам поблизости, когда заклинание будет полностью готово. | |||
Mantra of Distraction | 2¼ | 12 | Мантра. Медитировать, готовя заклинание, которое ошеломит вашу цель. Время перезарядки умения Diversion будет частично восполнено, когда заклинание будет полностью готово. | |||
Mantra of Pain | 2¼ | 1 | Мантра. Медитировать, готовя заклинание, которое нанесет урон вашей цели. Даровать мощь союзникам поблизости, когда заклинание будет полностью готово. | |||
Mantra of Resolve | 2¼ | 12 | Мантра. Медитировать, готовя заклинание, которое снимет состояния с вас и с союзников поблизости. Снять состояния с себя и с союзников поблизости, когда заклинание будет полностью готово. |
Related traits
- Weighty Terms (Поджигатель) — Последний заряд ваших мантр замедляет противников поблизости и дает вам страницы.
Gallery
- Mantra training.jpg
Mesmer Mantra Training
Trivia
На Guild Wars Wiki (англ) есть статья про Mantra. |
- A mantra is a phrase repeated to assist concentration during meditation, originally in Hinduism.
- Prior to the May 11, 2021 game update, players prepared a mantra they wanted to use (a 2¾ cast time for Firebrand and 2¼ cast time for Mesmer) which primed its activatable charges. Expending all of a mantra's charges deactivated the mantra and placed the skill on cooldown. While primed, a mantra regenerated charges at a set rate. Mesmer mantras had two potent charges, while Firebrand mantras had up to three charges with an empowered final charge. Players could choose between expending their final charge or holding it to regenerate charges. Multiple mantra skills could be prepared at the same time. Players may prepare mantras out of combat, and preparation does not expire.
- Originally, the skill structure was the following:
# | Умение | Описание | ||||
---|---|---|---|---|---|---|
Mantra of Solace | 2¾ | 30 | Mantra. Prepare to heal yourself and grant allies aegis. The final charge of this ability is more powerful. | |||
Restoring Reprieve | 1 | Gain health. Grant aegis to you and allies in front of and around you. | ||||
Rejuvenating Respite | 1 | Final Charge. Gain significant health. Grant aegis to you and allies before and beside you. | ||||
Mantra of Flame | 2¾ | 25 | Mantra. Prepare a chant to sear your enemies. The final charge of this ability is more powerful. | |||
Flame Rush | 1 | Unleash a wave of purging fire in front of and around you. | ||||
Flame Surge | 1 | Final Charge. Unleash a powerful wave of flame. | ||||
Mantra of Lore | 2¾ | 25 | Mantra. Recite the ritual of cleansing, removing conditions and speeding recovery. The final charge of this ability is more powerful. | |||
Opening Passage | 1 | Recite a cleansing word, purifying allies of conditions and helping them recover. | ||||
Clarified Conclusion | 1 | Final Charge. Recite the concluding passage, converting corruption into enhancements for your allies and aiding them in recovery. | ||||
Mantra of Potence | 2¾ | 25 | Mantra. Recite a hymn from the annals of Turai to hasten yourself and allies. The final charge of this ability is more powerful. | |||
Potent Haste | 1 | Inspire allies before and beside you, enhancing their speed and strength. | ||||
Overwhelming Celerity | 1 | Final Charge. Inspire allies before and beside you, greatly enhancing their speed and strength. | ||||
Mantra of Truth | 2¾ | 25 | Mantra. Prepare the tenets of truth to debilitate your foes. The final charge of this ability is more powerful. | |||
Echo of Truth | 1 | Recount a truth to enemies in front of and around you, inflicting them with conditions. | ||||
Voice of Truth | 1 | Final Charge. Reveal a harsh truth to enemies before and beside you, devastating them with conditions. | ||||
Mantra of Liberation | 2¾ | 40 | Mantra. Echo remnants of an ancient pamphlet from Vabbi that urged Elonians to freedom. Grant stability and swiftness to allies while breaking stun. The final charge of this ability is more powerful. | |||
Portent of Freedom | 1 | Hints of freedom echo around, stabilizing and breaking stuns on you and your allies. | ||||
Unhindered Delivery | 1 | Final Charge. Your whispers guard your allies, stabilizing and breaking stuns on them while weakening enemies. | ||||
Mantra of Recovery | 2¼ | 10 | Mantra. Meditate, charging a spell that will instantly heal you when activated. Heal yourself when this spell fully charges. | |||
Power Return | 1 | Instantly heal yourself. Receive increased healing if you are below the health threshold. | ||||
Mantra of Concentration | 2¼ | 15 | Mantra. Meditate, charging a spell that will break stuns and grant stability to nearby allies. Gain boons when this spell fully charges. | |||
Power Break | 2 | Break stuns on yourself and grant stability to nearby allies. | ||||
Mantra of Distraction | 2¼ | 12 | Mantra. Meditate, charging a spell that will daze your target. Diversion's recharge time is partially refunded when Mantra of Distraction is fully charged. | |||
Power Lock | 4 | Daze your target and nearby foes. | ||||
Mantra of Pain | 2¼ | 1 | Mantra. Meditate, charging a spell that will damage your target. Gain might when this skill is fully charged. | |||
Power Spike | 1 | Damage your target and nearby foes. Inflict vulnerability on foes whose skills aren't active. | ||||
Mantra of Resolve | 2¼ | 12 | Mantra. Meditate, charging a spell that will cure conditions for you and nearby allies. Cure conditions on yourself when this skill is fully charged. | |||
Power Cleanse | 1 | Remove conditions from you and nearby allies. |
- Characters sometimes chanted while charging a mantra:
Skill | Chant |
---|---|
Mantra of Flame | Ignite. Inflame. Burn. |
Mantra of Liberation | Choice. Freedom. Liberation. |
Mantra of Lore | Restore. Cleanse. Believe. |
Mantra of Potence | Strength. Potency. Power |
Mantra of Solace | Respite. Recover. Return. |
Mantra of Truth | Regret. Remorse. Reveal. |
Skill | Chant |
---|---|
Mantra of Concentration | Fixed. Focused. Concentration. Fixed. Focused. Concentration. Fixed. Focused. Concentration. Fixed. Focused. Concentration. Stalwart. Dauntless. Concentration. |
Mantra of Distraction | Obfuscate. Disorient. Confuse. Obfuscate. Disorient. Confuse. Obfuscate. Disorient. Confuse. (female norn) Disorient. Stupefy. Confuse. (male norn) Obfuscate. Disorient. Confuse. Obfuscate. Disorient. Confuse. |
Mantra of Pain | Agony. Torment. Pain. Agony. Torment. Pain. Agony. Torment. Pain. Agony. Torment. Pain. Agony. Torment. Pain. |
Mantra of Recovery | Health. Vigor. Recovery. Health. Vigor. Recovery. Health. Vigor. Recovery. Health. Vigor. Recovery. Hale. Vital. Recovery. |
Mantra of Resolve | Unbroken. Unshaken. Resolve. Unbroken. Unshaken. Resolve. Unbroken. Unshaken. Resolve. Unbroken. Unshaken. Resolve. Intent. Unyielding. Resolve |