This page lists traits that have been removed from the game.
Traits removed since release[править]
- Many of the effects from these traits were merged with other traits.
Guardian traits
Warrior traits
Engineer traits
Trait Line
|
Name
|
|
Description
|
Старшая
|
Advanced Turrets
|
|
Турели получают меньше урона. При создании турели окружаются отражающим щитом.
|
Младшая
|
Alchemical Tinctures
|
|
Бросание или потребление эликсиров снимает состояния с тех, кто попал под их действие. Ваша Концентрация увеличивается.
|
Старшая
|
Cleaning Formula 409
|
|
Throwing or consuming elixirs removes conditions from those affected.
|
Старшая
|
x25px Deployable Turrets
|
|
Турели размещаются в указанном месте.
|
Старшая
|
Elite Supplies
|
|
Supply Crate has extra supplies; Elixir X gives increased movement speed; and Mortar skills have increased range, reduced recharge, and bonus damage.
|
Старшая
|
x25px Elixir-Infused Bombs
|
|
Взрывы от бомб исцеляют союзников поблизости.
|
Старшая
|
Elixir-Infused Bombs
|
|
Bomb explosions heal allies.
|
Старшая
|
Explosive Descent
|
|
Вы бросаете шквал гранат, когда получаете урон от падения. Урон от падений уменьшен.
|
Младшая
|
Explosive Powder
|
|
Увеличивает урон от взрывов. Турели при уничтожении взрываются и отбрасывают противников.
|
Старшая
|
Fast-Acting Elixirs
|
|
Умения-эликсиры перезаряжаются быстрее.
|
Старшая
|
Hair Trigger
|
|
Уменьшает перезарядку умений ружья, пистолета и гарпунного ружья.
|
Младшая
|
Heal Resonator
|
|
Когда вы используете исцеляющее умение, вы даруете регенерацию союзникам поблизости.
|
Старшая
|
Heavy Armor Exploit
|
|
Ваши критические удары имеют шанс даровать вам быстроту и сделать противника уязвимым.
|
Старшая
|
Inversion Enzyme
|
|
Умения эликсиромета, которые снимают состояния, теперь вместо этого превращают их в блага.
|
Старшая
|
Kit Refinement
|
|
Equipping a kit creates an attack or a spell.
|
Старшая
|
Metal Plating
|
|
Уменьшает урон наносимый турелям.
|
Старшая
|
Packaged Stimulants
|
|
Умения из Med Kit можно бросать, и они становятся более эффективными.
|
Младшая
|
Performance Enhancement
|
|
Получить Силу на основе вашего атрибута исцеления.
|
Старшая
|
Potent Elixirs
|
|
Увеличивает длительность эликсиров.
|
Старшая
|
x25px Rifle Mod
|
|
Improves damage for the rifle and the harpoon gun.
|
Старшая
|
Rifled Barrels
|
|
Improves rifle, pistol, harpoon gun, and elixir gun range.
|
Старшая
|
Rifled Turret Barrels
|
|
Турели наносят на 15% больше урона и имеют большую дальность атаки.
|
Старшая
|
Siege Rounds
|
|
Минометные снаряды оставляют более долгоживущие комбо-поля. Умение Orbital Strike наносит один дополнительный удар 1 секунду спустя после первого удара.
|
Старшая
|
Sitting Duck
|
5
|
Вызывает у врагов хромоту и уязвимость, когда вы обездвиживаете их.
|
Старшая
|
Skilled Marksman
|
|
Вы атакуете быстрее с помощью ружья и гарпунного ружья, и их умения перезаряжаются быстрее.
|
Старшая
|
Stabilization Core
|
|
При активации робокоптера и вам, и коптеру даруется устойчивость.
|
Старшая
|
Stimulant Supplier
|
10
|
Бросить упаковку стимуляторов, когда вы активируете исцеляющее умение.
|
Младшая
|
Target the Weak (engineer)
|
|
Critical-hit chance is increased against foes that are below the health threshold.
|
Старшая
|
Thermobaric Detonation
|
10
|
Evasive Powder Keg теперь является комбо-финалом взрывом и наносит больше урона.
|
Ranger traits
Trait Line
|
Name
|
|
Description
|
Младшая
|
Alpha Training
|
|
Питомцы также наносят открывающий удар.
|
Младшая
|
Bark Skin
|
|
Вы и ваш питомец получаете меньше урона, когда ваше здоровье выше порога.
|
Старшая
|
Circle of Life
|
|
Вы создаете целебный источник когда повержены.
|
Старшая
|
x25px Commanding Voice
|
|
Pet skills (F2) recharge faster.
|
Старшая
|
Companion's Might
|
|
Ваши критические попадания даруют мощь вашему питомцу. Базовые атаки питомца, закончившиеся критическим ударом, вызывают кровотечение.
|
Старшая
|
Compassion Training
|
|
Pet healing attributes are increased.
|
Старшая
|
Concentration Training
|
|
Блага, которые используют ваши питомцы, длятся дольше.
|
Старшая
|
Enlargement
|
|
Вы используете печать Signet of the Wild, когда ваше здоровье падает ниже порога.
|
Старшая
|
Hide in Plain Sight
|
30
|
Applies camouflage when you are disabled (stun, daze, knockback, pull, knockdown, sink, float, fear, or launch).
|
Младшая
|
Instinctual Bond
|
50
|
Когда вы сбиты с ног, ваш питомец получает быстроту на 5 сакунд
|
Старшая
|
Malicious Training
|
|
Increases duration for conditions applied by your pets.
|
Старшая
|
x25px Master's Bond
|
|
Your pet has a bond with you that increases its attributes each time you kill a foe. When it is defeated or deactivated, the bond is reset.
|
Старшая
|
Mighty Swap
|
|
You and your pet gain might when they are activated.
|
Старшая
|
Most Dangerous Game
|
|
Пока ваше здоровье ниже порога, вам даруется мощь.
|
Младшая
|
x25px Nature's Wrath
|
|
Gain power based on your healing.
|
Старшая
|
Off-Hand Training
|
|
Уменьшает перезарядку умений второй руки. У умений второй руки увеличена range.
|
Старшая
|
Piercing Arrows
|
|
Все атаки стрелами пробивают цели.
|
Старшая
|
Predator's Instinct
|
30
|
При попадании вы делаете хромыми противников, чей уровень здоровья ниже порога.
|
Старшая
|
Signet of the Beastmaster
|
|
Active effects of signets also affect you.
|
Старшая
|
x25px Speed Training
|
|
Питомец перезаряжает свои умения на 10% быстрее.
|
Старшая
|
Stability Training
|
10
|
Питомцы получают стабильность, когда попадают под эффект контроля.
|
Старшая
|
Steady Focus
|
|
Урон увеличивается, когда ваш запас выносливости полон.
|
Старшая
|
x25px Strength of Spirit
|
|
Дарует силу, в зависимости от вашей живучести.
|
Старшая
|
Trap Potency
|
|
Conditions caused by traps last longer. Reduces recharge on traps.
|
Старшая
|
Vigorous Training
|
15
|
Питомцы даруют энергию союзникам поблизости, когда вы меняете питомцев.
|
Thief traits
Elementalist traits
Trait Line
|
Name
|
|
Description
|
Старшая
|
Aeromancer's Alacrity
|
|
Все ваши воздушные оружейные умения перезаряжаются быстрее.
|
Старшая
|
Aquamancer's Alacrity
|
|
Все ваши водные оружейные умения перезаряжаются быстрее.
|
Младшая
|
Arcane Fury
|
|
Вам даруется ярость, когда вы меняете Стихию.
|
Старшая
|
Arcane Mastery
|
|
Уменьшает время перезарядки умений-таинств.
|
Старшая
|
Arcane Retribution
|
45
|
Вы получаете Arcane Power, когда уровень вашего здоровья падает ниже порога.
|
Старшая
|
Blasting Staff
|
|
Атаки по области с посохом становятся больше.
|
Старшая
|
Cantrip Mastery
|
|
Колдовство перезаряжается быстрее.
|
Старшая
|
Ember's Might
|
|
Горение, которое вы применяете, длится дольше.
|
Старшая
|
Fire's Embrace
|
|
Когда вы активируете печать, вы получаете огненный щит.
|
Младшая
|
Flame Barrier
|
|
You have a chance to cause burning whenever a foe attacks you in melee. Only triggers when attuned to fire.
|
Старшая
|
Geomancer's Alacrity
|
|
Все ваши земляные оружейные умения перезаряжаются быстрее.
|
Старшая
|
x25px Geomancer's Freedom
|
|
You recover from crippled, immobilized, and chilled faster.
|
Старшая
|
Grounded
|
|
Вы наносите на 20% больше урона против сбитых с ног и оглушенных врагов.
|
Старшая
|
Icy Mist
|
|
Наносит урон и накладывает заморозку и уязвимость на ближайших врагов, когда вы находитесь в форме тумана или пара.
|
Старшая
|
Internal Fire
|
|
Вы наносите больше урона, пока настроены на огонь.
|
Старшая
|
Lava Tomb
|
|
Вы создаете Lava Font, когда переходите в поверженное состояние. Вы наносите больше урона в поверженном состоянии.
|
Старшая
|
Pyromancer's Alacrity
|
|
Все ваши огненные оружейные умения перезаряжаются быстрее.
|
Старшая
|
Quick Glyphs
|
|
Глифы перезаряжаются быстрее.
|
Старшая
|
Signet Mastery
|
|
Уменьшает время перезарядки печатей.
|
Старшая
|
Soothing Wave
|
10
|
Вы получаете регенерацию при критическом попадании по вам.
|
Старшая
|
Soothing Winds
|
|
Gain healing based on your precision.
|
Старшая
|
Tempest Defense
|
|
Вы используете Shocking Aura, когда вы выведены из строя. Урон по оглушенным или сбитым с ног противникам увеличен. Вывод из строя: оглушение, ошеломление, отталкивание, притягивание, нокдаун, погружение, всплытие, отбрасывание, провокация и страх.
|
Старшая
|
Vital Striking
|
|
Вы наносите дополнительный урон, когда ваше здоровье выше порога.
|
Младшая
|
Weak Spot
|
|
Шанс вызвать уязвимость при критических попаданиях.
|
Mesmer traits
Trait Line
|
Name
|
|
Description
|
Старшая
|
x25px Blade Training
|
|
Increased precision while wielding a one-handed sword or a spear. Reduces the recharge on sword and spear skills.
|
Старшая
|
Bountiful Interruption
|
|
Gain might when you interrupt a foe, then gain another boon randomly.
|
Старшая
|
Cleansing Conflagration
|
|
Умения факела снимают состояния. Умения факела перезаряжаются быстрее.
|
Старшая
|
Cleansing Inscriptions
|
|
Активация печати снимает состояние.
|
Старшая
|
Compounding Celerity
|
|
Вы движетесь быстрее за каждую активную иллюзию.
|
Младшая
|
Confusing Combatants
|
|
Когда ваши иллюзии погибают, они ошеломляют врагов вокруг себя.
|
Старшая
|
Confusing Enchantments
|
|
Умения волшебства вызывают замешательство у врагов, которые вступают в область их действия или покидают ее.
|
Старшая
|
Crippling Dissipation
|
|
Когда клоны умирают, они вызывают хромоту у ближайших противников.
|
Старшая
|
x25px Far-reaching Manipulations
|
|
The range of your manipulation skills is increased.
|
Старшая
|
Greatsword Training
|
|
Увеличивает Силу, пока вы используете двуручный меч. Уменьшает время перезарядки умений двуручного меча..
|
Старшая
|
Halting Strike
|
|
Когда вы прерываете врага, он получает урон.
|
Старшая
|
Harmonious Mantras
|
|
Мантры могут быть активированы трижды, прежде чем их потребуется прочитать снова. Активация мантры дает суммирующийся бонус к урону.
|
Старшая
|
Illusionary Persona
|
|
Раскалывание иллюзий, применяет эффект раскалывания и на вас.
|
Младшая
|
Illusionist's Celerity
|
|
Уменьшает время перезарядки умений, создающих иллюзии.
|
Старшая
|
Mantra Mastery
|
|
Мантры перезаряжаются быстрее.
|
Старшая
|
Mental Torment
|
|
Mind Wrack наносит больше урона.
|
Старшая
|
Mistrust
|
|
Каждый раз, когда вы прерываете противника, вы накладываете замешательство в области вокруг него.
|
Младшая
|
Phantasmal Healing
|
|
Фантомы даруют регенерацию союзникам поблизости.
|
Младшая
|
x25px Phantasmal Strength
|
|
Фантазмы наносят больше урона.
|
Старшая
|
Precise Wrack
|
|
Mind Wrack has an increased critical-hit chance.
|
Старшая
|
Retaliatory Demise
|
|
Вы получаете возмездие, когда вы повержены.
|
Старшая
|
Shattered Strength
|
|
Разбивая иллюзии, вы даруете себе мощь за каждую иллюзию.
|
Старшая
|
Signet Mastery
|
|
Печати перезаряжаются быстрее.
|
Старшая
|
Temporal Enchanter
|
|
Умения волшебства длятся дольше. При активации волшебства союзникам поблизости от него даруются сопротивление и сверхскорость.
|
Младшая
|
Vengeful Images
|
|
Дает возмездие вашим фантомам.
|
Старшая
|
Vigorous Revelation
|
|
Раскалывание иллюзий дает энергию ближайшим союзникам.
|
Младшая
|
Wastrel's Punishment
|
|
Не использующие умения враги получают больше урона.
|
Necromancer traits
Traits removed during beta[править]
This is a list of all traits that were in the trait system before the restructuring seen first during the 2012 Press Beta.
Before February 2012[править]
Trait Name
|
Trait Line
|
Type
|
Description
|
Altruism
|
Valor
|
Major
|
Virtues recharge faster.
|
Indiscriminate Smiting
|
Valor
|
Major
|
Every fourth attack causes burning [instead of every fifth].
|
Protector's Alacrity
|
Valor
|
Major
|
Aegis triggers every 30 seconds [instead of every 40].
|
Resolution's Renewal
|
Valor
|
Major
|
Gain more health from Virtue of Resolve.
|
Bond of Devotion
|
Valor
|
Minor
|
You and your allies gain Aegis and Protection.
|
Bond of Renewal
|
Valor
|
Minor
|
You and your allies gain Regeneration and Vigor.
|
Bond of Wrath
|
Valor
|
Minor
|
You and your allies gain Might and Smite.
|
Practiced Resistance
|
Valor
|
Minor
|
Conditions expire more quickly on you.
|
Shielding Hands
|
Valor
|
Minor
|
Your allies receive Aegis when you revive them.
|
Defender's Warding
|
Focus
|
Minor
|
Shield of Wrath absorbs more damage.
|
Indiscriminate Judgment
|
Focus
|
Minor
|
Ray of Judgment hits five foes.
|
Ray of Weakness
|
Focus
|
Minor
|
Ray of Judgment weakens on a critical hit.
|
Mace Mastery
|
Mace
|
Major
|
10% damage boost with maces.
|
Wrathful Reward
|
Mace
|
Major
|
Regeneration on critical hit.
|
Devout's Protection
|
Mace
|
Minor
|
Protector's Smash grants Protection.
|
Penitent Reward
|
Mace
|
Minor
|
Faithful Strike (mace skill) heals for more.
|
Wrathful Prolongment
|
Mace
|
Minor
|
Symbol of Faith lasts longer.
|
Scepter Mastery
|
Scepter
|
Major
|
10% damage boost with scepters.
|
Burned by Truth
|
Scepter
|
Minor
|
Applies burning on critical hits.
|
Fettered by Truth
|
Scepter
|
Minor
|
Chains of Light applies vulnerability.
|
Recurring Smite
|
Scepter
|
Minor
|
Smite hits extra times.
|
Redirected Fury
|
Shield
|
Minor
|
Shield of Absorption knocks back when cast.
|
Staggering Judgment
|
Shield
|
Minor
|
Shield of Judgment knocks back.
|
Staff Expertise
|
Staff
|
Major
|
Shorter spell cool down with your staff.
|
Staff Mastery
|
Staff
|
Major
|
10% damage boost with staff.
|
Brilliant Orb
|
Staff
|
Minor
|
Your Orb of Light blinds when detonated.
|
Enduring Protection
|
Staff
|
Minor
|
Your Symbol of Protection lasts longer.
|
Heroic Martyr
|
Staff
|
Minor
|
When you Martyr you draw conditions.
|
Mending Wave
|
Staff
|
Minor
|
Your Wave of Wrath removes a condition.
|
None Shall Pass
|
Staff
|
Minor
|
Line of Warding knocks back foes when you cast it.
|
Steel Curtain
|
Staff
|
Minor
|
Your Line of Warding blocks projectiles.
|
Courageous Speed
|
Sword
|
Major
|
Critical attacks with your sword grant you Swiftness.
|
Sword Mastery
|
Sword
|
Major
|
Your sword attacks do 10% more damage.
|
Flashing Quickness
|
Sword
|
Minor
|
Reduces the recharge on Flashing Blade.
|
Perfected Form
|
Sword
|
Minor
|
Attacks with Sword of Wrath have a 50% increased chance of being a critical hit.
|
Protector's Form
|
Sword
|
Minor
|
The shield on Zealot's Defense reflects projectiles.
|
Mending Burns
|
Torch
|
Minor
|
Cleansing Flame removes two conditions per hit.
|
Zealot's Swiftness
|
Torch
|
Minor
|
Zealot's Fire gives Swiftness.
|
Trait Name
|
Trait Line
|
Type
|
Description
|
Hatred
|
Power
|
Major
|
Increases damage by 25% when health is below 50%.
|
Improvisation
|
Power
|
Minor
|
Increases damage of environmental weapons by 10%.
|
Thick Skin
|
Power
|
Minor
|
Reduce bleeding duration by 33%
|
Thick Skull
|
Power
|
Minor
|
Reduces stun duration by 25%.
|
Unyielding Pace
|
Power
|
Minor
|
Reduces immobilized duration by 50%.
|
Superior Armor
|
Tactics
|
Major
|
You have +75 defense.
|
Armor
|
Tactics
|
Minor
|
Adds 25 armor.
|
Battle Commander
|
Tactics
|
Minor
|
Increases the duration of banners.
|
Minor Armor 1
|
Tactics
|
Minor
|
Adds 10 armor.
|
Natural Leader
|
Tactics
|
Minor
|
Unknown
|
Sentry
|
Tactics
|
Minor
|
Decreases recharge of signets.
|
Stance Master
|
Tactics
|
Minor
|
Decrease recharge of switching stances.
|
Improved Greatsword Damage
|
Greatsword
|
Major
|
You do more damage with greatswords.
|
Brutal Greatsword
|
Greatsword
|
Minor
|
Your critical attacks make foes vulnerable.
|
Evasive Whirlwind
|
Greatsword
|
Minor
|
You evade while doing whirlwind attack.
|
Improved Uppercut
|
Greatsword
|
Minor
|
Your uppercut launches further behind you.
|
Quick Unleashing
|
Greatsword
|
Minor
|
Your 100 blades recharges faster.
|
Raider
|
Longbow
|
Unknown
|
Critical hits with a longbow cause burning.
|
Extreme Evisceration
|
Main-hand axe
|
Major
|
Unknown
|
Improved Triple Chop
|
Main-hand axe
|
Minor
|
Unknown
|
Slayer
|
Main-hand axe
|
Minor
|
Increases critical hit chance by 5% when wielding an axe.
|
Malicious Accuracy
|
Main-hand axe
|
Unknown
|
Throw Axe inflicts crippled on and critically hits fleeing foes.
|
Swordsmanship
|
Main-hand sword
|
Major
|
Your sword attacks cause bleeding.
|
Hyper Aggressive
|
Main-hand sword
|
Unknown
|
Unknown
|
Off-Hand Axe Mastery
|
Off-hand axe
|
Minor
|
Increases the damage of your off-hand axe attacks.
|
Weapon Master
|
Unknown
|
Unknown
|
Reduce weapon swap cool down.
|
Trait Name
|
Trait Line
|
Type
|
Description
|
Your Turrets explode when self destructing
|
Turrets
|
Major
|
(new string)
|
Trait Name
|
Trait Line
|
Type
|
Description
|
Agility Training
|
Beast Mastery
|
Major
|
Your animal companion runs faster.
|
Bounty Hunter
|
Beast Mastery
|
Major
|
Unknown
|
Natural Healing
|
Beast Mastery
|
Major
|
Your animal companion regenerates health.
|
Speed Training
|
Beast Mastery
|
Major
|
Unknown
|
Canine Affinity
|
Beast Mastery
|
Minor
|
Conditions caused by canine pets last longer.
|
Canine Training
|
Beast Mastery
|
Minor
|
Unknown
|
Devourer Training
|
Beast Mastery
|
Minor
|
Tunneling skills used by devourer pets cause critical hits.
|
Drake Affinity
|
Beast Mastery
|
Minor
|
Unknown
|
Drake Training
|
Beast Mastery
|
Minor
|
Drake pets regenerate health.
|
Companionship
|
Beast Mastery
|
Unknown
|
You can summon your pet more rapidly.
|
Nature's Care
|
Beast Mastery
|
Unknown
|
Your pet regenerates health passively.
|
Improved Trap Deployment
|
Wilderness Survival
|
Major
|
Unknown
|
Trap Mobility
|
Wilderness Survival
|
Major
|
Your traps become ground targeted throw attacks.
|
Agile
|
Wilderness Survival
|
Minor
|
Decrease crippled duration.
|
Nature's Resilience
|
Wilderness Survival
|
Minor
|
Recover faster from poison.
|
Point Blank Expertise
|
Longbow
|
Minor
|
Point Blank Shot recharges faster.
|
Axe Mastery
|
Main-hand axe
|
Major
|
Unknown
|
Veteran of the Hunt
|
Off-hand axe
|
Minor
|
Cause Path of Scars to do more damage.
|
Viper's Quickness
|
Off-hand dagger
|
Minor
|
Venom's Sting recharges faster.
|
Highly Flammable
|
Torch
|
Minor
|
Bonfire lasts longer.
|
Call of the Hale and Wild
|
Warhorn
|
Minor
|
Cause Call of the Wild to grant health regeneration.
|
Trait Name
|
Trait Line
|
Type
|
Description
|
Cloak of Darkness
|
Shadow Arts
|
Major
|
Blind nearby foes when using stealth.
|
Mechanically Inclined
|
Shadow Arts
|
Minor
|
Your traps recharge faster.
|
Sleight of Hand
|
Shadow Arts
|
Minor
|
Daze your foe when you steal.
|
Dagger Mastery
|
Main-hand dagger
|
Major
|
While wielding daggers, you do 10% more damage.
|
Dagger Mastery
|
Main-hand dagger
|
Major
|
While wielding daggers, you do 15% more damage when behind your foe.
|
Ripping Fangs
|
Main-hand dagger
|
Major
|
Twisting Fang has a 50% chance to do two conditions.
|
Dagger Precision
|
Main-hand dagger
|
Minor
|
All dagger attacks have a higher chance [?].
|
Death Blossom
|
Main-hand dagger
|
Minor
|
Death Blossom gains an extra hit.
|
Improved Backstab
|
Main-hand dagger
|
Minor
|
Backstab deals critical hits from behind.
|
Sharp Daggers
|
Main-hand dagger
|
Minor
|
Your daggers bleeds last 10% longer.
|
Snaring Fang
|
Main-hand dagger
|
Minor
|
Twisting Fang can cripple foes.
|
Pellet Shot
|
Main-hand pistol
|
Minor
|
Unload inflicts bleeding on critical hit.
|
Trigger Happy
|
Main-hand pistol
|
Minor
|
Unload fires additional bullets.
|
Improved Dancing Dagger
|
Off-hand dagger
|
Minor
|
Causes bleed if Dancing Daggers scores a critical hit.
|
Improved Shadow Strike
|
Off-hand dagger
|
Minor
|
Shadow Strike immobilizes your foe on critical hit.
|
Lingering Shadow
|
Off-hand dagger
|
Minor
|
Cloak and Dagger cloak lasts longer.
|
Shortbow Mastery
|
Shortbow
|
Major
|
You do 10% more damage with shortbows.
|
Blinding Arrow
|
Shortbow
|
Minor
|
Shadow Shot blinds foe when it hits.
|
Potent Preparations
|
Shortbow
|
Minor
|
Poison from Choking Gas lasts longer.
|
Prepared Precision
|
Shortbow
|
Minor
|
Trick Shot hits more foes.
|
Prepared Shrapnel
|
Shortbow
|
Minor
|
Cluster Shot creates additional clusters.
|
Shortened Fuse
|
Shortbow
|
Minor
|
Timed Charge fuse is shorter.
|
Sitting Duck
|
Sword
|
Major
|
Pistol Whip stuns your foe longer.
|
Sword Mastery
|
Sword
|
Major
|
You do 10% more damage with swords equipped.
|
Go For the Throat
|
Sword
|
Minor
|
Dancing Blade lets you Evade when you charge in.
|
Trait Name
|
Trait Line
|
Type
|
Description
|
Conjurer
|
Arcane
|
Minor
|
Summon more weapons with conjure skills.
|
Scribe
|
Arcane
|
Minor
|
Utility glyphs recharge faster.
|
Haste
|
Air Magic
|
Minor
|
Grants swiftness when attuning.
|
Stormchild
|
Air Magic
|
Minor
|
You recover from stuns 25% faster.
|
Air of Superiority
|
Air Magic
|
Major
|
Signet of Air and Lightning Flash deal 33% more damage.
|
Fiery Aura
|
Fire Magic
|
Major
|
Burning caused by Fire Attunement lasts longer.
|
Pyromancer
|
Fire Magic
|
Major
|
You do more damage with fire.
|
One with Fire
|
Fire Magic
|
Minor
|
Gain 10 seconds of might after you attune to fire.
|
Torchlight
|
Fire Magic
|
Minor
|
You recover from Burning faster.
|
Wave of Flame
|
Fire Magic
|
Minor
|
Cause nearby enemies to burn when you attune to fire.
|
Hydromancer
|
Water Magic
|
Major
|
Water skills cost less energy.
|
Frozen Skin
|
Water Magic
|
Minor
|
You recover from being Chilled twice as fast.
|
One with Water
|
Water Magic
|
Minor
|
Gain regeneration for 10 seconds when you attune to water.
|
One with the Mists
|
Water Magic
|
Major
|
Gain Mist Form when health reaches 33%.
|
Improved Flame Wall
|
Focus
|
Minor
|
Unknown
|
Improved Ice Storm
|
Focus
|
Minor
|
Unknown
|
Dagger Mastery
|
Main-hand dagger
|
Major
|
While wielding daggers, you do 10% more damage.
|
Flame Wave
|
Main-hand dagger
|
Major
|
Unknown
|
Improved Vapor Blade
|
Main-hand dagger
|
Major
|
Vapor Blade heals allies.
|
Improved Burning Speed
|
Main-hand dagger
|
Minor
|
Unknown
|
Improved Cone of Cold
|
Main-hand dagger
|
Minor
|
Unknown
|
Improved Drake's Breath
|
Main-hand dagger
|
Minor
|
Unknown
|
Improved Lightning Orb
|
Main-hand dagger
|
Minor
|
Unknown
|
Improved Lightning Whip
|
Main-hand dagger
|
Minor
|
Lightning Whip does more damage.
|
Improved Shocking Aura
|
Main-hand dagger
|
Minor
|
Unknown
|
Improved Armor of Frost
|
Off-hand dagger
|
Minor
|
Armor of Frost grants protection to nearby allies.
|
Improved Ride the Lightning
|
Off-hand dagger
|
Minor
|
Unknown
|
Improved Arc Lightning
|
Scepter
|
Minor
|
Arc Lightning does more damage.
|
Improved Blinding Flash
|
Scepter
|
Minor
|
Unknown
|
Improved Dragon's Tooth
|
Scepter
|
Minor
|
Unknown
|
Improved Healing Aura
|
Scepter
|
Minor
|
Unknown
|
Improved Ice Shards
|
Scepter
|
Minor
|
Fully charged Ice Shards also stuns.
|
Improved Lightning Strike
|
Scepter
|
Minor
|
Unknown
|
Improved Phoenix
|
Scepter
|
Minor
|
Phoenix heals for more.
|
Water Trident Expertise
|
Scepter
|
Minor
|
Unknown
|
Staff Mastery
|
Staff
|
Major
|
While wielding a staff, you do 10% more damage.
|
Improved Burning Retreat
|
Staff
|
Minor
|
Unknown
|
Improved Chain Lightning
|
Staff
|
Minor
|
Unknown
|
Improved Fireball
|
Staff
|
Minor
|
Fireball has a wider area of effect.
|
Improved Flame Burst
|
Staff
|
Minor
|
Unknown
|
Improved Frozen Ground
|
Staff
|
Minor
|
Unknown
|
Improved Geyser
|
Staff
|
Minor
|
Unknown
|
Improved Healing Rain
|
Staff
|
Minor
|
Unknown
|
Improved Ice Spike
|
Staff
|
Minor
|
Unknown
|
Improved Lava Font
|
Staff
|
Minor
|
Lava Font fires projectiles.
|
Improved Meteor Shower
|
Staff
|
Minor
|
Summon more meteors with Meteor Shower.
|
Improved Static Field
|
Staff
|
Minor
|
Static Field stuns instead of dazing.
|
Improved Water Blast
|
Staff
|
Minor
|
Unknown
|
Stone Boots
|
Unknown
|
Unknown
|
Grants immunity to knockback effects.
|
Trait Name
|
Trait Line
|
Type
|
Description
|
Blood Pact
|
Blood Rituals
|
Major
|
Causes your sacrifices to require less health.
|
Blood Scribe
|
Blood Rituals
|
Minor
|
Mark skills recharge faster.
|
Leyline Mastery
|
Blood Rituals
|
Minor
|
Wells last longer and recharge faster.
|
Malevolence
|
Blood Rituals
|
Minor
|
Conditions you inflict on enemies last longer.
|
Pure Blood
|
Blood Rituals
|
Minor
|
Reduces the duration of poison.
|
True Blood
|
Blood Rituals
|
Minor
|
Your sacrifice skills do more damage.
|
Minion Mastery
|
Minion Mastery
|
Major
|
Your minions do 10% more damage.
|
Necrotic Efficiency
|
Minion Mastery
|
Minor
|
You summon 2 extra Bone Minions.
|
Death Strike
|
Soul Reaping
|
Major
|
Create a blast of energy when you enter Death Shroud.
|
Shade
|
Soul Reaping
|
Minor
|
Prevent knocked back, knocked down, launched, slowed or stunned while in Death Shroud.
|
Soul Stealer
|
Soul Reaping
|
Minor
|
Accumulate life force faster.
|
Deadly Life Blast
|
Focus
|
Minor
|
Increase the damage of Life Blast.
|
Death's Door
|
Focus
|
Minor
|
Unknown
|
Winter's Chill
|
Focus
|
Minor
|
Chill from Spinal Shivers lasts longer.
|
Axe Mastery
|
Main-hand axe
|
Major
|
Unknown
|
Improved Rending Claws
|
Main-hand axe
|
Major
|
Critical hits with Rending Claws cause extra bleeding.
|
Skull Splitter
|
Main-hand axe
|
Major
|
Critical hits cause vulnerability.
|
Axe Expertise
|
Main-hand axe
|
Minor
|
Increase chance of critical hits with axe.
|
Leech
|
Main-hand axe
|
Minor
|
Causes axe attacks to steal life.
|
Longer Ghastly Claws
|
Main-hand axe
|
Minor
|
Increases duration of Ghastly Claws.
|
Unholy Feaster
|
Main-hand axe
|
Minor
|
Decreases recharge of Unholy Feast.
|
Necrotic Dagger
|
Main-hand dagger
|
Major
|
Necrotic Bite becomes a ranged attack.
|
Barbed Dark Pact
|
Main-hand dagger
|
Minor
|
Bleeding caused by Dark Pact lasts longer.
|
Life Blood
|
Off-hand dagger
|
Minor
|
Mark of Blood heals for more.
|
Weaken the Blood
|
Off-hand dagger
|
Minor
|
Causes Enfeebling Blood to last longer.
|
Scepter Mastery
|
Scepter
|
Major
|
10% damage boost with scepters.
|
Wither
|
Scepter
|
Major
|
Unknown
|
Desecration
|
Scepter
|
Minor
|
Unknown
|
Raking Hands
|
Scepter
|
Minor
|
Unknown
|
Virulence
|
Scepter
|
Minor
|
Conditions you apply while wielding a scepter last longer.
|
Soul Vision
|
Staff
|
Major
|
Your staff attacks will track their targets.
|
Staff Mastery
|
Staff
|
Major
|
Your staff attacks do more damage.
|
Otherworldly Grasp
|
Staff
|
Minor
|
Necrotic Grasp cripples on critical hit.
|
Reaper's Embrace
|
Staff
|
Minor
|
Foes hit by Reaper's Touch will become vulnerable.
|
Venomous Inscriptions
|
Staff
|
Minor
|
Foes hit by Reaper's Mark will be poisoned.
|
Winter's Atrophy
|
Staff
|
Minor
|
Chilblains applies weakness.
|
Winter's Embrace
|
Staff
|
Minor
|
Chilblains has a wider area of effect.
|
Plague of Locusts
|
Warhorn
|
Minor
|
Causes Locust Swarm to last longer.
|
Poisoning Doom
|
Warhorn
|
Minor
|
Causes Wail of Doom to create a poison cloud.
|
Soul Mastery
|
unknown
|
unknown
|
Deal massive damage in Death Shroud.
|
Universal traits[править]
All profession had access to the following minor traits1:
- Major Power, Major Precision, Major Toughness and Major Vitality — +25 to the attribute
- Minor Power, Minor Precision, Minor Toughness and Minor Vitality — +10 to the attribute
The superior attribute traits were major traits that gave a +75 bonus to their attribute and were believed to be only available to certain professions
Trait Name
|
Professions1
|
Superior Power
|
|
Superior Precision
|
|
Superior Toughness
|
|
Superior Vitality
|
|
1 Each profession had a specific trait line with these traits:
- Honor
- Power
- Inventions
- Wilderness Survival
- Agility
- Arcane
- Soul Reaping
Before March 2012[править]
These traits were seen in the February 2012 Press Beta, but were subsequently removed.
Guardian traits[править]
Trait Name
|
Trait Line
|
Type
|
Description
|
Battle Focus
|
Valor
|
Major
|
You do 5% more damage when your endurance meter is full.
|
Precise Defender
|
Valor
|
Major
|
You have a 10% chance to gain a 3 second protection when you critically hit.
|
Valorous Protection
|
Valor
|
Minor (Adept)
|
You gain protection when your health reaches 50%.
|
Meditative Revival
|
Virtues
|
Major
|
All virtues recharge instantly when you revive an ally.
|
Purifier's Justice
|
Virtues
|
Major
|
Activating justice removes a condition.
|
Shield of Courage
|
Virtues
|
Minor (Master)
|
You now gain retaliation when you activate courage.
|
Elusive Power
|
Virtues
|
Minor (Grandmaster)
|
You do more damage at low endurance.
|
Conciliatory Strength
|
Zeal
|
Major
|
10% of power is given as a bonus to healing.
|
Writ of Power
|
Zeal
|
unknown
|
Increases the damage done by all your symbols by 10%.
|
Writ of Precision
|
Radiance
|
unknown
|
25% increased critical chance with symbols.
|
Warrior traits[править]
Trait Name
|
Trait Line
|
Type
|
Description
|
Marksman
|
Arms
|
Major
|
Increased damage with harpoon gun or rifle.
|
Sundering Greatsword
|
Arms
|
Major
|
Cause vulnerability on crit with a greatsword.
|
Sword Mastery
|
Arms
|
Major
|
Sword skills recharge 15% faster.
|
Natural Leader
|
Tactics
|
Minor
|
unknown
|
Stance Master
|
Tactics
|
Minor
|
Decreases recharge of switching stances.
|
Engineer traits[править]
Trait Name
|
Trait Line
|
Type
|
Description
|
Armed Kit Damage
|
Alchemy
|
Major
|
Deal extra damage with Flamethrower or Elixir Gun.
|
Emergency Healing Injection
|
Alchemy
|
Minor (Adept)
|
You gain regeneration when health dips below 25% (90 second cooldown).
|
Ranger traits[править]
Trait Name
|
Trait Line
|
Type
|
Description
|
Armored Fish Training
|
Wilderness Survival
|
Major
|
Armorfish protection reflects damage.
|
Deadly Poisons
|
Wilderness Survival
|
Major
|
Poisons applied by you deal more damage.
|
Off-hand Strength
|
Wilderness Survival
|
Major
|
Thrown attacks from the offhand do 10% more damage.
|
Cover Me
|
Beastmastery
|
Major
|
Your pet gains might when you dodge.
|
Lung Capacity
|
Beastmastery
|
Major
|
33% increased warhorn range.
|
Feline Training
|
Marksmanship
|
Major
|
Feline pets have 50% reduced cooldown on their skills.
|
Shark Training
|
Marksmanship
|
Major
|
Sharks steal health when they bite or swallow an enemy.
|
Jellyfish Training
|
Skirmishing
|
Major
|
Jellyfish immobilize their target on crit and apply poison when they are hit.
|
Targeted Strike
|
Marksmanship
|
Minor (Adept)
|
Opening strike causes bleeding.
|
Sundering Strike
|
Marksmanship
|
Minor (Master)
|
Opening strike causes vulnerability.
|
Trait Name
|
Trait Line
|
Type
|
Description
|
Last Blind
|
Shadow Arts
|
Minor
|
Release Blinding Powder when health reaches 25% (90 second cooldown).
|
Quick Traps
|
Shadow Arts
|
Major
|
Reduced trap arm time. (not in yet)
|
Shadowy Strength
|
Shadow Arts
|
Major
|
When you shadow step you gain might.
|
Trap Master
|
Shadow Arts
|
Major
|
Your traps do 25% more damage.
|
Traps Training
|
Shadow Arts
|
Major
|
Traps are instant.
|
Trigger Happy
|
unknown
|
unknown
|
Unload fires additional bullets.
|
Elementalist traits[править]
Trait Name
|
Trait Line
|
Type
|
Description
|
Enchanted Evocations
|
Fire Magic
|
Major
|
Conjured weapons deal 10% more damage.
|
Trait Name
|
Trait Line
|
Type
|
Description
|
Evasive Animation
|
Inspiration
|
Major
|
+50 vitality when wielding a torch or focus.
|
Shattered Mind
|
Illusions
|
Minor (Master)
|
Shredding illusions cause confusion.
|
Mighty Revelation
|
Illusions
|
Minor (Grandmaster)
|
Gain might when you shred your illusions.
|
Necromancer traits[править]
Trait Name
|
Trait Line
|
Type
|
Description
|
Evasive Animation
|
Death Magic
|
Major
|
Summon a Jagged Horror when you dodge roll.
|
Fast Marks
|
Death Magic
|
Major
|
Faster mark placement.
|
Fate Weaver
|
Soul Reaping
|
Minor
|
Your signets recharge faster.
|
Before June 2012 (BWE2)[править]
Guardian traits[править]
Trait Name
|
Trait Line
|
Type
|
Description
|
Vengeful Warding
|
Honor
|
Major
|
Wards deal damage when enemies try to pass through them.
|
Warrior traits[править]
Engineer traits[править]
Trait Name
|
Trait Line
|
Type
|
Description
|
Elixir Endurance
|
Alchemy
|
Major
|
Throwing or consuming elixirs gives endurance to those effected.
|
Pressurized Elixir Gun
|
Alchemy
|
Major
|
Faster endurance regen while using Elixir Gun.
|
Demolitions Expert
|
Explosives
|
Major
|
Your turrets explode when killed.
|
High-Potency Mines
|
Explosives
|
Major
|
Proximity triggered mines knockback.
|
Personal Propeller
|
Firearms
|
Major
|
Move 10% faster while swimming.
|
Deployable Camo
|
Inventions
|
Major
|
Turrets and mines are camouflaged while not in combat.
|
Modified Turrets
|
Inventions
|
Major
|
Turrets do 15% more damage.
|
Shield Master
|
Inventions
|
Major
|
20% faster shield cooldown.
|
Ranger traits[править]
Trait Name
|
Trait Line
|
Type
|
Description
|
Combined Tactics
|
Acrobatics
|
Major
|
Dual skills return initiative when completed.
|
Nimble Landing
|
Acrobatics
|
Major
|
Take reduced falling damage.
|
Elementalist traits[править]
Trait Name
|
Trait Line
|
Type
|
Description
|
Enchanted Evocations
|
Fire Magic
|
Major
|
Conjured weapons deal 10% more damage.
|
Necromancer traits[править]
Before July 20, 2012 (BWE3)[править]
Guardian traits[править]
Warrior traits[править]
Trait Name
|
Trait Line
|
Type
|
Description
|
Victorious Might
|
Strength
|
Grandmaster Major
|
Gain 5 stacks of Might for 10 seconds when you kill a foe.
|
Sniper
|
Arms
|
Grandmaster Major
|
Rifle and harpoon-gun shots pierce.
|
Blunt Weapon Master
|
Defense
|
Grandmaster Major
|
Hammer and mace skills recharge 15% faster.
|
Early Escape
|
Tactics
|
Adept Major
|
Gain 5 seconds of vigor when your health reaches 90% (30-second cooldown).
|
Engineer traits[править]
Trait Name
|
Trait Line
|
Type
|
Description
|
Big Grenade Pouch
|
Explosives
|
Master Major
|
50% chance to throw extra grenades, when using a grenade kit.
|
Throwing Arm
|
Explosives
|
Master Major
|
Improved range for grenades and mines.
|
Protective Turrets
|
Inventions
|
Master Major
|
Gain 30 toughness for each deployed turret. (Not affected by Supply Crate.)
|
Electromagnetic Mines
|
Inventions
|
Grandmaster Major
|
The explosions from your mines remove boons from enemies.
|
Crippling Wrenches
|
Inventions
|
Master Major
|
Hits with tool-kit wrenches cripple your target.
|
Ranger traits[править]
Trait Name
|
Trait Line
|
Type
|
Description
|
Long-range Power
|
Marksmanship
|
Master Major
|
Longbow and harpoon gun damage is increased by 5%.
|
Trapper's Knowledge
|
Skirmishing
|
Adept Major
|
All traps are larger.
|
Offhand Master
|
Wilderness Survival
|
Adept Major
|
Offhand skills recharge 20% faster.
|
Shared Restoration
|
Nature Magic
|
Adept Major
|
Heal nearby allies on revive.
|
Trait Name
|
Trait Line
|
Type
|
Description
|
Pickpocket's Revenge
|
Trickery
|
Master Major
|
Increases damage by 25% with stolen weapons.
|
Elementalist traits[править]
Trait Name
|
Trait Line
|
Type
|
Description
|
Tempest Strength
|
Air Magic
|
Adept Major
|
Deal 5% more damage while moving.
|
Mesmer traits[править]
Trait Name
|
Trait Line
|
Type
|
Description
|
Reviver's Retribution
|
Chaos
|
Adept Major
|
When reviving an ally, grant 5 seconds of retaliation to yourself and the revived ally.
|
Before August 2, 2012 (Stress test 3)[править]
Ranger traits[править]
Trait Name
|
Trait Line
|
Type
|
Description
|
Master Trapper
|
Wilderness Survival
|
Adept Major
|
Trap recharges are reduced by 20%.
|
Necromancer traits[править]
Trait Name
|
Trait Line
|
Type
|
Description
|
Fateful Marks
|
Death Magic
|
Master Major
|
Marks are unblockable.
|
Before August 9, 2012 (Stress test 4)[править]
Trait Name
|
Trait Line
|
Type
|
Description
|
Martial Agility
|
Acrobatics
|
Master Major
|
Gain vigor (5s) when landing a critical hit with a sword or spear. This effect can only trigger once every 15 seconds.
|
Before August 15, 2012 (Stress test 7)[править]
Trait Name
|
Trait Line
|
Type
|
Description
|
Fast Signets
|
Critical Strikes
|
Master Major
|
Signets recharge 20% faster.
|
Reviver's Deception
|
Shadow Arts
|
Adept Major
|
Grant 2 seconds of stealth to you and your ally when you revive them.
|